[webkit-dev] KWQ Graphics code on Windows
Kevin Ollivier
kevino at theolliviers.com
Thu Jan 19 18:54:28 PST 2006
Hi all,
On Jan 16, 2006, at 3:52 PM, David Hyatt wrote:
[snip]
> I would guess that Cairo requires gdiplus.dll.
>
> I think GDI+ is what we should go with initially. Cairo might be
> interesting as a way to do SVG eventually, but for now I think we
> should not define SVG_SUPPORT and basically not worry about SVG.
> The initial goal should be the bring-up of the HTML rendering
> portion (SVG can come much later), and I don't think Cairo really
> provides much of any benefit for that (although I'd be happy to be
> proven wrong).
Also, the wxWidgets library's drawing classes (wx*DC) are another
solution to this that is cross-platform. (wxArt2D is a add-on library
that has SVG support too.) The "con" of course is the added
dependency, but the pluses are that:
1) cross-platform, so more bang for the buck
2) share the support burden (wxWidgets developers will improve/test
the graphics APIs as well, meaning less changes you need to make)
3) pre-packaged workarounds for a lot of Win bugs, and GTK too. ;-)
Apps like Mozilla and OpenOffice.org took the approach of writing
their own "cross-platform" toolkit APIs, with an implementation for
each platform, and sooner or later support for each platform got out
of sync, usually with the Mac being on the receiving end of the
neglect. As someone who tried very, very hard to get Mozilla's
embedding engine to run properly on Mac, I can tell you that the Mac
guts were very out of date and very tied into the Mozilla
application. I looked at OOo long enough to know making it work on
Mac would be such a challenge that it needed far more than a couple
of people with a lot of dedication. It's not even known when
NeoOffice will run on the Intel Macs...
Just my $0.02 but I've found that unless support for other platforms
is absolutely critical (and thus you can be assured that ample
resources will be devoted to it), the best solution is the one that
reduces maintenance, and maximizes developer support, as much as
possible. A wxWidgets port has already been started, actually (see
http://developer.berlios.de/svn/?group_id=3786), and I'd definitely
be happy to help out.
Thanks,
Kevin
> dave
>
> _______________________________________________
> webkit-dev mailing list
> webkit-dev at opendarwin.org
> http://www.opendarwin.org/mailman/listinfo/webkit-dev
More information about the webkit-dev
mailing list