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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/278267">278267</a></dd>
<dt>Author</dt> <dd>heycam@apple.com</dd>
<dt>Date</dt> <dd>2021-05-30 20:09:59 -0700 (Sun, 30 May 2021)</dd>
</dl>

<h3>Log Message</h3>
<pre>Fix some comment typos
https://bugs.webkit.org/show_bug.cgi?id=226443

Reviewed by Sam Weinig.

Trivial fixes for comment typos I noticed over the past couple of
months.

* page/scrolling/ScrollingStateTree.h:
* platform/graphics/cg/GraphicsContextCG.cpp:
(WebCore::GraphicsContext::drawPlatformImage):
(WebCore::GraphicsContext::drawPlatformPattern):
* rendering/RenderLayer.cpp:
(WebCore::RenderLayer::hitTestList):
* rendering/RenderLayer.h:</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorepagescrollingScrollingStateTreeh">trunk/Source/WebCore/page/scrolling/ScrollingStateTree.h</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicscgGraphicsContextCGcpp">trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderLayercpp">trunk/Source/WebCore/rendering/RenderLayer.cpp</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderLayerh">trunk/Source/WebCore/rendering/RenderLayer.h</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (278266 => 278267)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog   2021-05-31 03:02:34 UTC (rev 278266)
+++ trunk/Source/WebCore/ChangeLog      2021-05-31 03:09:59 UTC (rev 278267)
</span><span class="lines">@@ -1,3 +1,21 @@
</span><ins>+2021-05-30  Cameron McCormack  <heycam@apple.com>
+
+        Fix some comment typos
+        https://bugs.webkit.org/show_bug.cgi?id=226443
+
+        Reviewed by Sam Weinig.
+
+        Trivial fixes for comment typos I noticed over the past couple of
+        months.
+
+        * page/scrolling/ScrollingStateTree.h:
+        * platform/graphics/cg/GraphicsContextCG.cpp:
+        (WebCore::GraphicsContext::drawPlatformImage):
+        (WebCore::GraphicsContext::drawPlatformPattern):
+        * rendering/RenderLayer.cpp:
+        (WebCore::RenderLayer::hitTestList):
+        * rendering/RenderLayer.h:
+
</ins><span class="cx"> 2021-05-30  Chris Dumez  <cdumez@apple.com>
</span><span class="cx"> 
</span><span class="cx">         Drop PendingActivity from ScriptProcessorNode
</span></span></pre></div>
<a id="trunkSourceWebCorepagescrollingScrollingStateTreeh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/page/scrolling/ScrollingStateTree.h (278266 => 278267)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/page/scrolling/ScrollingStateTree.h 2021-05-31 03:02:34 UTC (rev 278266)
+++ trunk/Source/WebCore/page/scrolling/ScrollingStateTree.h    2021-05-31 03:09:59 UTC (rev 278267)
</span><span class="lines">@@ -36,7 +36,7 @@
</span><span class="cx"> class AsyncScrollingCoordinator;
</span><span class="cx"> class ScrollingStateFrameScrollingNode;
</span><span class="cx"> 
</span><del>-// The ScrollingStateTree is a tree that managed ScrollingStateNodes. The nodes keep track of the current
</del><ins>+// The ScrollingStateTree is a tree that manages ScrollingStateNodes. The nodes keep track of the current
</ins><span class="cx"> // state of scrolling related properties. Whenever any properties change, the scrolling coordinator
</span><span class="cx"> // will be informed and will schedule a timer that will clone the new state tree and send it over to
</span><span class="cx"> // the scrolling thread, avoiding locking. 
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicscgGraphicsContextCGcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp (278266 => 278267)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp  2021-05-31 03:02:34 UTC (rev 278266)
+++ trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp     2021-05-31 03:09:59 UTC (rev 278267)
</span><span class="lines">@@ -329,7 +329,7 @@
</span><span class="cx">     if (options.orientation() != ImageOrientation::None) {
</span><span class="cx">         CGContextConcatCTM(context, options.orientation().transformFromDefault(adjustedDestRect.size()));
</span><span class="cx">         if (options.orientation().usesWidthAsHeight()) {
</span><del>-            // The destination rect will have it's width and height already reversed for the orientation of
</del><ins>+            // The destination rect will have its width and height already reversed for the orientation of
</ins><span class="cx">             // the image, as it was needed for page layout, so we need to reverse it back here.
</span><span class="cx">             adjustedDestRect = FloatRect(adjustedDestRect.x(), adjustedDestRect.y(), adjustedDestRect.height(), adjustedDestRect.width());
</span><span class="cx">         }
</span><span class="lines">@@ -411,7 +411,7 @@
</span><span class="cx">     float w = CGImageGetWidth(image.get());
</span><span class="cx">     if (w == imageSize.width() && h == imageSize.height() && !spacing.width() && !spacing.height()) {
</span><span class="cx">         // FIXME: CG seems to snap the images to integral sizes. When we care (e.g. with border-image-repeat: round),
</span><del>-        // we should tile all but the last, and stetch the last image to fit.
</del><ins>+        // we should tile all but the last, and stretch the last image to fit.
</ins><span class="cx">         CGContextDrawTiledImage(context, FloatRect(adjustedX, adjustedY, scaledTileWidth, scaledTileHeight), subImage.get());
</span><span class="cx">     } else {
</span><span class="cx">         static const CGPatternCallbacks patternCallbacks = { 0, drawPatternCallback, patternReleaseCallback };
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderLayercpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderLayer.cpp (278266 => 278267)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderLayer.cpp   2021-05-31 03:02:34 UTC (rev 278266)
+++ trunk/Source/WebCore/rendering/RenderLayer.cpp      2021-05-31 03:09:59 UTC (rev 278267)
</span><span class="lines">@@ -1939,7 +1939,7 @@
</span><span class="cx">     return nullptr;
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-// FIXME: This neeeds a better name.
</del><ins>+// FIXME: This needs a better name.
</ins><span class="cx"> void RenderLayer::setFilterBackendNeedsRepaintingInRect(const LayoutRect& rect)
</span><span class="cx"> {
</span><span class="cx">     ASSERT(requiresFullLayerImageForFilters());
</span><span class="lines">@@ -4328,7 +4328,7 @@
</span><span class="cx">         auto* hitLayer = childLayer->hitTestLayer(rootLayer, this, request, tempResult, hitTestRect, hitTestLocation, false, transformState, zOffsetForDescendants);
</span><span class="cx"> 
</span><span class="cx">         // If it is a list-based test, we can safely append the temporary result since it might had hit
</span><del>-        // nodes but not necesserily had hitLayer set.
</del><ins>+        // nodes but not necessarily had hitLayer set.
</ins><span class="cx">         ASSERT(!result.isRectBasedTest() || request.resultIsElementList());
</span><span class="cx">         if (request.resultIsElementList())
</span><span class="cx">             result.append(tempResult, request);
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderLayerh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderLayer.h (278266 => 278267)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderLayer.h     2021-05-31 03:02:34 UTC (rev 278266)
+++ trunk/Source/WebCore/rendering/RenderLayer.h        2021-05-31 03:09:59 UTC (rev 278267)
</span><span class="lines">@@ -653,7 +653,7 @@
</span><span class="cx">     };
</span><span class="cx"> 
</span><span class="cx">     // This method figures out our layerBounds in coordinates relative to
</span><del>-    // |rootLayer}.  It also computes our background and foreground clip rects
</del><ins>+    // |rootLayer|. It also computes our background and foreground clip rects
</ins><span class="cx">     // for painting/event handling.
</span><span class="cx">     // Pass offsetFromRoot if known.
</span><span class="cx">     void calculateRects(const ClipRectsContext&, const LayoutRect& paintDirtyRect, LayoutRect& layerBounds,
</span></span></pre>
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