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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/211275">211275</a></dd>
<dt>Author</dt> <dd>matthew_hanson@apple.com</dd>
<dt>Date</dt> <dd>2017-01-27 00:02:33 -0800 (Fri, 27 Jan 2017)</dd>
</dl>
<h3>Log Message</h3>
<pre>Merge <a href="http://trac.webkit.org/projects/webkit/changeset/211244">r211244</a>. rdar://problem/29956321</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#branchessafari603branchSourceWebCoreChangeLog">branches/safari-603-branch/Source/WebCore/ChangeLog</a></li>
<li><a href="#branchessafari603branchSourceWebCoreplatformgraphicsGraphicsContext3Dh">branches/safari-603-branch/Source/WebCore/platform/graphics/GraphicsContext3D.h</a></li>
<li><a href="#branchessafari603branchSourceWebCoreplatformgraphicsmacGraphicsContext3DMacmm">branches/safari-603-branch/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="branchessafari603branchSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: branches/safari-603-branch/Source/WebCore/ChangeLog (211274 => 211275)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-603-branch/Source/WebCore/ChangeLog        2017-01-27 08:02:30 UTC (rev 211274)
+++ branches/safari-603-branch/Source/WebCore/ChangeLog        2017-01-27 08:02:33 UTC (rev 211275)
</span><span class="lines">@@ -1,5 +1,41 @@
</span><span class="cx"> 2017-01-26 Matthew Hanson <matthew_hanson@apple.com>
</span><span class="cx">
</span><ins>+ Merge r211244. rdar://problem/29956321
+
+ 2017-01-26 Dean Jackson <dino@apple.com>
+
+ WebGL content in Safari sticks to GPU that it was started on, sometimes causing extra battery drain and difficulty interacting with UI
+ https://bugs.webkit.org/show_bug.cgi?id=167477
+ <rdar://problem/29956321>
+
+ Reviewed by Tim Horton.
+
+ We were not implementing the recommended approach to properly handle
+ GPU switching, causing some contexts to remain on a GPU and slow
+ down the machine's UI. It also could stop the discrete GPU from
+ turning off.
+
+ Register for CGL's display reconfiguration notification, so that we
+ can alert any active CGLContexts and cause them to update.
+
+ The code change here doesn't lend itself to automated testing because
+ it is specific to hardware with multiple GPUs, relies on some separate
+ tools to detect which GPU is active, and an external method of triggering
+ a GPU switch. It's best tested by the manual workflow in Radar.
+
+ * platform/graphics/GraphicsContext3D.h: Add a macOS-specific update
+ call.
+ * platform/graphics/mac/GraphicsContext3DMac.mm:
+ (WebCore::displayWasReconfigured): The callback for display reconfigurations.
+ (WebCore::addActiveContext): Helper to keep track of active contexts, so we
+ can register/unregister the callback when necessary.
+ (WebCore::removeActiveContext):
+ (WebCore::GraphicsContext3D::create): Use the new helpers.
+ (WebCore::GraphicsContext3D::~GraphicsContext3D):
+ (WebCore::GraphicsContext3D::updateCGLContext): Tell the CGLContextRef to update.
+
+2017-01-26 Matthew Hanson <matthew_hanson@apple.com>
+
</ins><span class="cx"> Merge r211242. rdar://problem/29957753
</span><span class="cx">
</span><span class="cx"> 2017-01-26 Commit Queue <commit-queue@webkit.org>
</span></span></pre></div>
<a id="branchessafari603branchSourceWebCoreplatformgraphicsGraphicsContext3Dh"></a>
<div class="modfile"><h4>Modified: branches/safari-603-branch/Source/WebCore/platform/graphics/GraphicsContext3D.h (211274 => 211275)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-603-branch/Source/WebCore/platform/graphics/GraphicsContext3D.h        2017-01-27 08:02:30 UTC (rev 211274)
+++ branches/safari-603-branch/Source/WebCore/platform/graphics/GraphicsContext3D.h        2017-01-27 08:02:33 UTC (rev 211275)
</span><span class="lines">@@ -1137,6 +1137,9 @@
</span><span class="cx"> #if PLATFORM(IOS)
</span><span class="cx"> void endPaint();
</span><span class="cx"> #endif
</span><ins>+#if PLATFORM(MAC)
+ void updateCGLContext();
+#endif
</ins><span class="cx">
</span><span class="cx"> // Support for buffer creation and deletion
</span><span class="cx"> Platform3DObject createBuffer();
</span></span></pre></div>
<a id="branchessafari603branchSourceWebCoreplatformgraphicsmacGraphicsContext3DMacmm"></a>
<div class="modfile"><h4>Modified: branches/safari-603-branch/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm (211274 => 211275)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-603-branch/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm        2017-01-27 08:02:30 UTC (rev 211274)
+++ branches/safari-603-branch/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm        2017-01-27 08:02:33 UTC (rev 211275)
</span><span class="lines">@@ -68,6 +68,46 @@
</span><span class="cx"> return s_activeContexts;
</span><span class="cx"> }
</span><span class="cx">
</span><ins>+#if PLATFORM(MAC)
+static void displayWasReconfigured(CGDirectDisplayID, CGDisplayChangeSummaryFlags flags, void*)
+{
+ if (flags & kCGDisplaySetModeFlag) {
+ for (auto* context : activeContexts())
+ context->updateCGLContext();
+ }
+}
+#endif
+
+static void addActiveContext(GraphicsContext3D* context)
+{
+ ASSERT(context);
+ if (!context)
+ return;
+
+ Vector<GraphicsContext3D*>& contexts = activeContexts();
+
+#if PLATFORM(MAC)
+ if (!contexts.size())
+ CGDisplayRegisterReconfigurationCallback(displayWasReconfigured, nullptr);
+#endif
+
+ ASSERT(!contexts.contains(context));
+ contexts.append(context);
+}
+
+static void removeActiveContext(GraphicsContext3D* context)
+{
+ Vector<GraphicsContext3D*>& contexts = activeContexts();
+
+ ASSERT(contexts.contains(context));
+ contexts.removeFirst(context);
+
+#if PLATFORM(MAC)
+ if (!contexts.size())
+ CGDisplayRemoveReconfigurationCallback(displayWasReconfigured, nullptr);
+#endif
+}
+
</ins><span class="cx"> const int MaxActiveContexts = 16;
</span><span class="cx"> const int GPUStatusCheckThreshold = 5;
</span><span class="cx"> int GraphicsContext3D::GPUCheckCounter = 0;
</span><span class="lines">@@ -224,7 +264,7 @@
</span><span class="cx"> if (!context->m_contextObj)
</span><span class="cx"> return nullptr;
</span><span class="cx">
</span><del>- contexts.append(context.get());
</del><ins>+ addActiveContext(context.get());
</ins><span class="cx">
</span><span class="cx"> return context;
</span><span class="cx"> }
</span><span class="lines">@@ -437,8 +477,7 @@
</span><span class="cx"> [m_webGLLayer setContext:nullptr];
</span><span class="cx"> }
</span><span class="cx">
</span><del>- ASSERT(activeContexts().contains(this));
- activeContexts().removeFirst(this);
</del><ins>+ removeActiveContext(this);
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> #if PLATFORM(IOS)
</span><span class="lines">@@ -517,6 +556,19 @@
</span><span class="cx"> }
</span><span class="cx"> #endif
</span><span class="cx">
</span><ins>+#if PLATFORM(MAC)
+void GraphicsContext3D::updateCGLContext()
+{
+ if (!m_contextObj)
+ return;
+
+ LOG(WebGL, "Detected a mux switch or display reconfiguration. Update the CGLContext.");
+
+ makeContextCurrent();
+ CGLUpdateContext(m_contextObj);
+}
+#endif
+
</ins><span class="cx"> bool GraphicsContext3D::isGLES2Compliant() const
</span><span class="cx"> {
</span><span class="cx"> return m_isForWebGL2;
</span></span></pre>
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