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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/211263">211263</a></dd>
<dt>Author</dt> <dd>matthew_hanson@apple.com</dd>
<dt>Date</dt> <dd>2017-01-27 00:01:59 -0800 (Fri, 27 Jan 2017)</dd>
</dl>
<h3>Log Message</h3>
<pre>Merge <a href="http://trac.webkit.org/projects/webkit/changeset/211220">r211220</a>. rdar://problem/29578619</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#branchessafari603branchSourceWebCoreChangeLog">branches/safari-603-branch/Source/WebCore/ChangeLog</a></li>
<li><a href="#branchessafari603branchSourceWebCoreplatformgamepadmacHIDGamepadcpp">branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.cpp</a></li>
<li><a href="#branchessafari603branchSourceWebCoreplatformgamepadmacHIDGamepadh">branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.h</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="branchessafari603branchSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: branches/safari-603-branch/Source/WebCore/ChangeLog (211262 => 211263)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-603-branch/Source/WebCore/ChangeLog        2017-01-27 08:01:56 UTC (rev 211262)
+++ branches/safari-603-branch/Source/WebCore/ChangeLog        2017-01-27 08:01:59 UTC (rev 211263)
</span><span class="lines">@@ -1,5 +1,35 @@
</span><span class="cx"> 2017-01-26 Matthew Hanson <matthew_hanson@apple.com>
</span><span class="cx">
</span><ins>+ Merge r211220. rdar://problem/29578619
+
+ 2017-01-26 Brady Eidson <beidson@apple.com>
+
+ Gamepad support shows wrong values for PS4 controllers (D-pad is missing).
+ <rdar://problem/29578619> and https://bugs.webkit.org/show_bug.cgi?id=165588
+
+ Reviewed by Alex Christensen.
+
+ No new tests (Currently unable to test HID backend directly)
+
+ DPads report their HID type as "a button", but their HID usage is "Hatswitch".
+ This patch adds a new element type that maps a "hatswitch" value to 4 additional buttons.
+
+ * platform/gamepad/mac/HIDGamepad.cpp:
+ (WebCore::HIDGamepad::initElements):
+ (WebCore::HIDGamepad::initElementsFromArray):
+ (WebCore::HIDGamepad::maybeAddButton):
+ (WebCore::HIDGamepad::maybeAddDPad):
+ (WebCore::HIDGamepad::maybeAddAxis):
+ (WebCore::fillInButtonValues):
+ (WebCore::HIDGamepad::valueChanged):
+
+ * platform/gamepad/mac/HIDGamepad.h:
+ (WebCore::HIDGamepadElement::isDPad):
+ (WebCore::HIDGamepadDPad::HIDGamepadDPad):
+ (WebCore::HIDGamepadDPad::normalizedValue):
+
+2017-01-26 Matthew Hanson <matthew_hanson@apple.com>
+
</ins><span class="cx"> Merge r211201. rdar://problem/30134866
</span><span class="cx">
</span><span class="cx"> 2017-01-25 Ryosuke Niwa <rniwa@webkit.org>
</span></span></pre></div>
<a id="branchessafari603branchSourceWebCoreplatformgamepadmacHIDGamepadcpp"></a>
<div class="modfile"><h4>Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.cpp (211262 => 211263)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.cpp        2017-01-27 08:01:56 UTC (rev 211262)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.cpp        2017-01-27 08:01:59 UTC (rev 211263)
</span><span class="lines">@@ -79,13 +79,16 @@
</span><span class="cx"> });
</span><span class="cx">
</span><span class="cx"> m_axisValues.resize(m_axes.size());
</span><del>- m_buttonValues.resize(m_buttons.size());
</del><ins>+ m_buttonValues.resize(m_buttons.size() + (m_dPads.size() * 4));
</ins><span class="cx">
</span><span class="cx"> for (auto& button : m_buttons)
</span><del>- getCurrentValueForElement(*button);
</del><ins>+ getCurrentValueForElement(button.get());
</ins><span class="cx">
</span><ins>+ for (auto& dPad : m_dPads)
+ getCurrentValueForElement(dPad.get());
+
</ins><span class="cx"> for (auto& axis : m_axes)
</span><del>- getCurrentValueForElement(*axis);
</del><ins>+ getCurrentValueForElement(axis.get());
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void HIDGamepad::initElementsFromArray(CFArrayRef elements)
</span><span class="lines">@@ -104,8 +107,12 @@
</span><span class="cx">
</span><span class="cx"> IOHIDElementType type = IOHIDElementGetType(element);
</span><span class="cx">
</span><del>- if ((type == kIOHIDElementTypeInput_Misc || type == kIOHIDElementTypeInput_Button) && maybeAddButton(element))
- continue;
</del><ins>+ if ((type == kIOHIDElementTypeInput_Misc || type == kIOHIDElementTypeInput_Button)) {
+ if (maybeAddButton(element))
+ continue;
+ if (maybeAddDPad(element))
+ continue;
+ }
</ins><span class="cx">
</span><span class="cx"> if ((type == kIOHIDElementTypeInput_Misc || type == kIOHIDElementTypeInput_Axis) && maybeAddAxis(element))
</span><span class="cx"> continue;
</span><span class="lines">@@ -128,14 +135,35 @@
</span><span class="cx"> CFIndex min = IOHIDElementGetLogicalMin(element);
</span><span class="cx"> CFIndex max = IOHIDElementGetLogicalMax(element);
</span><span class="cx">
</span><del>- m_buttons.append(std::make_unique<HIDGamepadButton>(usage, min, max, element));
</del><ins>+ m_buttons.append(makeUniqueRef<HIDGamepadButton>(usage, min, max, element));
</ins><span class="cx">
</span><span class="cx"> IOHIDElementCookie cookie = IOHIDElementGetCookie(element);
</span><del>- m_elementMap.set(cookie, m_buttons.last().get());
</del><ins>+ m_elementMap.set(cookie, &m_buttons.last().get());
</ins><span class="cx">
</span><span class="cx"> return true;
</span><span class="cx"> }
</span><span class="cx">
</span><ins>+bool HIDGamepad::maybeAddDPad(IOHIDElementRef element)
+{
+ uint32_t usagePage = IOHIDElementGetUsagePage(element);
+ if (usagePage != kHIDPage_GenericDesktop)
+ return false;
+
+ uint32_t usage = IOHIDElementGetUsage(element);
+ if (!usage || usage != kHIDUsage_GD_Hatswitch)
+ return false;
+
+ CFIndex min = IOHIDElementGetLogicalMin(element);
+ CFIndex max = IOHIDElementGetLogicalMax(element);
+
+ m_dPads.append(makeUniqueRef<HIDGamepadDPad>(min, max, element));
+
+ IOHIDElementCookie cookie = IOHIDElementGetCookie(element);
+ m_elementMap.set(cookie, &m_dPads.last().get());
+
+ return true;
+}
+
</ins><span class="cx"> bool HIDGamepad::maybeAddAxis(IOHIDElementRef element)
</span><span class="cx"> {
</span><span class="cx"> uint32_t usagePage = IOHIDElementGetUsagePage(element);
</span><span class="lines">@@ -150,14 +178,46 @@
</span><span class="cx"> CFIndex min = IOHIDElementGetPhysicalMin(element);
</span><span class="cx"> CFIndex max = IOHIDElementGetPhysicalMax(element);
</span><span class="cx">
</span><del>- m_axes.append(std::make_unique<HIDGamepadAxis>(min, max, element));
</del><ins>+ m_axes.append(makeUniqueRef<HIDGamepadAxis>(min, max, element));
</ins><span class="cx">
</span><span class="cx"> IOHIDElementCookie cookie = IOHIDElementGetCookie(element);
</span><del>- m_elementMap.set(cookie, m_axes.last().get());
</del><ins>+ m_elementMap.set(cookie, &m_axes.last().get());
</ins><span class="cx">
</span><span class="cx"> return true;
</span><span class="cx"> }
</span><span class="cx">
</span><ins>+static void fillInButtonValues(int value, double& button0, double& button1, double& button2, double& button3)
+{
+ // Standard DPads have 8 possible position values, moving around a circle:
+ // 0 - Up
+ // 1 - Up + right
+ // 2 - Right
+ // 3 - Down + right
+ // 4 - Down
+ // 5 - Down + left
+ // 6 - Left
+ // 7 - Up and Left
+ // These 8 positions are mapped on to 4 button positions:
+ // 0 - Up
+ // 1 - Down
+ // 2 - Left
+ // 3 - Right
+
+ if (value < 0 || value > 7) {
+ // Handle an invalid input value that we don't know how to interpret.
+ button0 = 0.0;
+ button1 = 0.0;
+ button2 = 0.0;
+ button3 = 0.0;
+ return;
+ }
+
+ button0 = value < 2 || value == 7 ? 1.0 : 0.0;
+ button1 = value > 2 && value < 6 ? 1.0 : 0.0;
+ button2 = value > 4 ? 1.0 : 0.0;
+ button3 = value > 0 && value < 4 ? 1.0 : 0.0;
+}
+
</ins><span class="cx"> HIDInputType HIDGamepad::valueChanged(IOHIDValueRef value)
</span><span class="cx"> {
</span><span class="cx"> IOHIDElementCookie cookie = IOHIDElementGetCookie(IOHIDValueGetElement(value));
</span><span class="lines">@@ -171,14 +231,31 @@
</span><span class="cx">
</span><span class="cx"> if (element->isButton()) {
</span><span class="cx"> for (unsigned i = 0; i < m_buttons.size(); ++i) {
</span><del>- if (m_buttons[i].get() == element)
</del><ins>+ if (&m_buttons[i].get() == element) {
</ins><span class="cx"> m_buttonValues[i] = element->normalizedValue();
</span><ins>+ break;
+ }
</ins><span class="cx"> }
</span><span class="cx"> } else if (element->isAxis()) {
</span><span class="cx"> for (unsigned i = 0; i < m_axes.size(); ++i) {
</span><del>- if (m_axes[i].get() == element)
</del><ins>+ if (&m_axes[i].get() == element) {
</ins><span class="cx"> m_axisValues[i] = element->normalizedValue();
</span><ins>+ break;
+ }
</ins><span class="cx"> }
</span><ins>+ } else if (element->isDPad()) {
+ int intValue = IOHIDValueGetIntegerValue(value) - element->min;
+ for (unsigned i = 0; i < m_dPads.size(); ++i) {
+ if (&m_dPads[i].get() != element)
+ continue;
+
+ // Each DPad represents 4 button values which are tacked on to the end of the values from non-DPad buttons.
+ unsigned firstButtonValue = m_buttons.size() + i * 4;
+
+ ASSERT(m_buttonValues.size() > firstButtonValue + 3);
+
+ fillInButtonValues(intValue, m_buttonValues[firstButtonValue], m_buttonValues[firstButtonValue + 1], m_buttonValues[firstButtonValue + 2], m_buttonValues[firstButtonValue + 3]);
+ }
</ins><span class="cx"> } else
</span><span class="cx"> ASSERT_NOT_REACHED();
</span><span class="cx">
</span></span></pre></div>
<a id="branchessafari603branchSourceWebCoreplatformgamepadmacHIDGamepadh"></a>
<div class="modfile"><h4>Modified: branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.h (211262 => 211263)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.h        2017-01-27 08:01:56 UTC (rev 211262)
+++ branches/safari-603-branch/Source/WebCore/platform/gamepad/mac/HIDGamepad.h        2017-01-27 08:01:59 UTC (rev 211263)
</span><span class="lines">@@ -31,6 +31,7 @@
</span><span class="cx"> #include <IOKit/hid/IOHIDDevice.h>
</span><span class="cx"> #include <wtf/HashMap.h>
</span><span class="cx"> #include <wtf/RetainPtr.h>
</span><ins>+#include <wtf/UniqueRef.h>
</ins><span class="cx">
</span><span class="cx"> namespace WebCore {
</span><span class="cx">
</span><span class="lines">@@ -54,6 +55,7 @@
</span><span class="cx">
</span><span class="cx"> virtual bool isButton() const { return false; }
</span><span class="cx"> virtual bool isAxis() const { return false; }
</span><ins>+ virtual bool isDPad() const { return false; }
</ins><span class="cx">
</span><span class="cx"> virtual double normalizedValue() = 0;
</span><span class="cx"> };
</span><span class="lines">@@ -67,7 +69,7 @@
</span><span class="cx">
</span><span class="cx"> uint32_t priority;
</span><span class="cx">
</span><del>- bool isButton() const override { return true; }
</del><ins>+ bool isButton() const final { return true; }
</ins><span class="cx">
</span><span class="cx"> // Buttons normalize to the range (0.0) - (1.0)
</span><span class="cx"> double normalizedValue() override
</span><span class="lines">@@ -82,7 +84,7 @@
</span><span class="cx"> {
</span><span class="cx"> }
</span><span class="cx">
</span><del>- bool isAxis() const override { return true; }
</del><ins>+ bool isAxis() const final { return true; }
</ins><span class="cx">
</span><span class="cx"> // Axes normalize to the range (-1.0) - (1.0)
</span><span class="cx"> double normalizedValue() override
</span><span class="lines">@@ -91,6 +93,17 @@
</span><span class="cx"> }
</span><span class="cx"> };
</span><span class="cx">
</span><ins>+struct HIDGamepadDPad : HIDGamepadElement {
+ HIDGamepadDPad(double min, double max, IOHIDElementRef element)
+ : HIDGamepadElement(min, max, element)
+ {
+ }
+
+ bool isDPad() const final { return true; }
+
+ virtual double normalizedValue() { RELEASE_ASSERT_NOT_REACHED(); }
+};
+
</ins><span class="cx"> enum class HIDInputType {
</span><span class="cx"> ButtonPress,
</span><span class="cx"> NotAButtonPress,
</span><span class="lines">@@ -112,6 +125,7 @@
</span><span class="cx"> void initElementsFromArray(CFArrayRef);
</span><span class="cx">
</span><span class="cx"> bool maybeAddButton(IOHIDElementRef);
</span><ins>+ bool maybeAddDPad(IOHIDElementRef);
</ins><span class="cx"> bool maybeAddAxis(IOHIDElementRef);
</span><span class="cx">
</span><span class="cx"> void getCurrentValueForElement(const HIDGamepadElement&);
</span><span class="lines">@@ -120,8 +134,9 @@
</span><span class="cx">
</span><span class="cx"> HashMap<IOHIDElementCookie, HIDGamepadElement*> m_elementMap;
</span><span class="cx">
</span><del>- Vector<std::unique_ptr<HIDGamepadButton>> m_buttons;
- Vector<std::unique_ptr<HIDGamepadAxis>> m_axes;
</del><ins>+ Vector<UniqueRef<HIDGamepadButton>> m_buttons;
+ Vector<UniqueRef<HIDGamepadAxis>> m_axes;
+ Vector<UniqueRef<HIDGamepadDPad>> m_dPads;
</ins><span class="cx"> Vector<double> m_buttonValues;
</span><span class="cx"> Vector<double> m_axisValues;
</span><span class="cx"> };
</span></span></pre>
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