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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/210496">210496</a></dd>
<dt>Author</dt> <dd>annulen@yandex.ru</dd>
<dt>Date</dt> <dd>2017-01-08 09:44:57 -0800 (Sun, 08 Jan 2017)</dd>
</dl>
<h3>Log Message</h3>
<pre>Introduce CPU(X86_SSE2) instead of various SSE2 checks
https://bugs.webkit.org/show_bug.cgi?id=166808
Reviewed by Michael Catanzaro.
Now copyLCharsFromUCharSource can use SSE2 implementation on non-Darwin
OSes, and all SSE2 code paths are available for MSVC on x86 if /arch:SSE2
or higher is enabled, and for MSVC on x86_64.
Source/WebCore:
No new tests needed.
* platform/audio/SincResampler.cpp:
(WebCore::SincResampler::process):
* platform/audio/VectorMath.cpp:
(WebCore::VectorMath::vsma):
(WebCore::VectorMath::vsmul):
(WebCore::VectorMath::vadd):
(WebCore::VectorMath::vmul):
(WebCore::VectorMath::zvmul):
(WebCore::VectorMath::vsvesq):
(WebCore::VectorMath::vmaxmgv):
Source/WTF:
* wtf/Platform.h:
* wtf/text/ASCIIFastPath.h:
(WTF::copyLCharsFromUCharSource):</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWTFChangeLog">trunk/Source/WTF/ChangeLog</a></li>
<li><a href="#trunkSourceWTFwtfPlatformh">trunk/Source/WTF/wtf/Platform.h</a></li>
<li><a href="#trunkSourceWTFwtftextASCIIFastPathh">trunk/Source/WTF/wtf/text/ASCIIFastPath.h</a></li>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformaudioSincResamplercpp">trunk/Source/WebCore/platform/audio/SincResampler.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformaudioVectorMathcpp">trunk/Source/WebCore/platform/audio/VectorMath.cpp</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWTFChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WTF/ChangeLog (210495 => 210496)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WTF/ChangeLog        2017-01-08 06:02:25 UTC (rev 210495)
+++ trunk/Source/WTF/ChangeLog        2017-01-08 17:44:57 UTC (rev 210496)
</span><span class="lines">@@ -1,3 +1,18 @@
</span><ins>+2017-01-08 Konstantin Tokarev <annulen@yandex.ru>
+
+ Introduce CPU(X86_SSE2) instead of various SSE2 checks
+ https://bugs.webkit.org/show_bug.cgi?id=166808
+
+ Reviewed by Michael Catanzaro.
+
+ Now copyLCharsFromUCharSource can use SSE2 implementation on non-Darwin
+ OSes, and all SSE2 code paths are available for MSVC on x86 if /arch:SSE2
+ or higher is enabled, and for MSVC on x86_64.
+
+ * wtf/Platform.h:
+ * wtf/text/ASCIIFastPath.h:
+ (WTF::copyLCharsFromUCharSource):
+
</ins><span class="cx"> 2017-01-05 Myles C. Maxfield <mmaxfield@apple.com>
</span><span class="cx">
</span><span class="cx"> Carets can split up marriages and families
</span></span></pre></div>
<a id="trunkSourceWTFwtfPlatformh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WTF/wtf/Platform.h (210495 => 210496)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WTF/wtf/Platform.h        2017-01-08 06:02:25 UTC (rev 210495)
+++ trunk/Source/WTF/wtf/Platform.h        2017-01-08 17:44:57 UTC (rev 210496)
</span><span class="lines">@@ -162,12 +162,18 @@
</span><span class="cx"> || defined(_X86_) \
</span><span class="cx"> || defined(__THW_INTEL)
</span><span class="cx"> #define WTF_CPU_X86 1
</span><ins>+
+#if defined(__SSE2__) || (defined(_M_IX86_FP) && _M_IX86_FP >= 2)
+#define WTF_CPU_X86_SSE2 1
</ins><span class="cx"> #endif
</span><span class="cx">
</span><ins>+#endif
+
</ins><span class="cx"> /* CPU(X86_64) - AMD64 / Intel64 / x86_64 64-bit */
</span><span class="cx"> #if defined(__x86_64__) \
</span><span class="cx"> || defined(_M_X64)
</span><span class="cx"> #define WTF_CPU_X86_64 1
</span><ins>+#define WTF_CPU_X86_SSE2 1
</ins><span class="cx"> #endif
</span><span class="cx">
</span><span class="cx"> /* CPU(ARM64) - Apple */
</span></span></pre></div>
<a id="trunkSourceWTFwtftextASCIIFastPathh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WTF/wtf/text/ASCIIFastPath.h (210495 => 210496)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WTF/wtf/text/ASCIIFastPath.h        2017-01-08 06:02:25 UTC (rev 210495)
+++ trunk/Source/WTF/wtf/text/ASCIIFastPath.h        2017-01-08 17:44:57 UTC (rev 210496)
</span><span class="lines">@@ -27,7 +27,7 @@
</span><span class="cx"> #include <wtf/StdLibExtras.h>
</span><span class="cx"> #include <wtf/text/LChar.h>
</span><span class="cx">
</span><del>-#if OS(DARWIN) && (CPU(X86) || CPU(X86_64))
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> #include <emmintrin.h>
</span><span class="cx"> #endif
</span><span class="cx">
</span><span class="lines">@@ -109,7 +109,7 @@
</span><span class="cx">
</span><span class="cx"> inline void copyLCharsFromUCharSource(LChar* destination, const UChar* source, size_t length)
</span><span class="cx"> {
</span><del>-#if OS(DARWIN) && (CPU(X86) || CPU(X86_64))
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> const uintptr_t memoryAccessSize = 16; // Memory accesses on 16 byte (128 bit) alignment
</span><span class="cx"> const uintptr_t memoryAccessMask = memoryAccessSize - 1;
</span><span class="cx">
</span></span></pre></div>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (210495 => 210496)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2017-01-08 06:02:25 UTC (rev 210495)
+++ trunk/Source/WebCore/ChangeLog        2017-01-08 17:44:57 UTC (rev 210496)
</span><span class="lines">@@ -1,3 +1,27 @@
</span><ins>+2017-01-08 Konstantin Tokarev <annulen@yandex.ru>
+
+ Introduce CPU(X86_SSE2) instead of various SSE2 checks
+ https://bugs.webkit.org/show_bug.cgi?id=166808
+
+ Reviewed by Michael Catanzaro.
+
+ Now copyLCharsFromUCharSource can use SSE2 implementation on non-Darwin
+ OSes, and all SSE2 code paths are available for MSVC on x86 if /arch:SSE2
+ or higher is enabled, and for MSVC on x86_64.
+
+ No new tests needed.
+
+ * platform/audio/SincResampler.cpp:
+ (WebCore::SincResampler::process):
+ * platform/audio/VectorMath.cpp:
+ (WebCore::VectorMath::vsma):
+ (WebCore::VectorMath::vsmul):
+ (WebCore::VectorMath::vadd):
+ (WebCore::VectorMath::vmul):
+ (WebCore::VectorMath::zvmul):
+ (WebCore::VectorMath::vsvesq):
+ (WebCore::VectorMath::vmaxmgv):
+
</ins><span class="cx"> 2017-01-07 Simon Fraser <simon.fraser@apple.com>
</span><span class="cx">
</span><span class="cx"> Avoid triggering rebuilds for minor changes of CSSProperties.json
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformaudioSincResamplercpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/audio/SincResampler.cpp (210495 => 210496)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/audio/SincResampler.cpp        2017-01-08 06:02:25 UTC (rev 210495)
+++ trunk/Source/WebCore/platform/audio/SincResampler.cpp        2017-01-08 17:44:57 UTC (rev 210496)
</span><span class="lines">@@ -35,7 +35,7 @@
</span><span class="cx"> #include "AudioBus.h"
</span><span class="cx"> #include <wtf/MathExtras.h>
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> #include <emmintrin.h>
</span><span class="cx"> #endif
</span><span class="cx">
</span><span class="lines">@@ -260,7 +260,7 @@
</span><span class="cx"> {
</span><span class="cx"> float input;
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> // If the sourceP address is not 16-byte aligned, the first several frames (at most three) should be processed seperately.
</span><span class="cx"> while ((reinterpret_cast<uintptr_t>(inputP) & 0x0F) && n) {
</span><span class="cx"> CONVOLVE_ONE_SAMPLE
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformaudioVectorMathcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/audio/VectorMath.cpp (210495 => 210496)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/audio/VectorMath.cpp        2017-01-08 06:02:25 UTC (rev 210495)
+++ trunk/Source/WebCore/platform/audio/VectorMath.cpp        2017-01-08 17:44:57 UTC (rev 210496)
</span><span class="lines">@@ -32,7 +32,7 @@
</span><span class="cx"> #include <Accelerate/Accelerate.h>
</span><span class="cx"> #endif
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> #include <emmintrin.h>
</span><span class="cx"> #endif
</span><span class="cx">
</span><span class="lines">@@ -134,7 +134,7 @@
</span><span class="cx"> {
</span><span class="cx"> int n = framesToProcess;
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> if ((sourceStride == 1) && (destStride == 1)) {
</span><span class="cx"> float k = *scale;
</span><span class="cx">
</span><span class="lines">@@ -207,7 +207,7 @@
</span><span class="cx"> {
</span><span class="cx"> int n = framesToProcess;
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> if ((sourceStride == 1) && (destStride == 1)) {
</span><span class="cx"> float k = *scale;
</span><span class="cx">
</span><span class="lines">@@ -278,7 +278,7 @@
</span><span class="cx"> sourceP += sourceStride;
</span><span class="cx"> destP += destStride;
</span><span class="cx"> }
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> }
</span><span class="cx"> #endif
</span><span class="cx"> }
</span><span class="lines">@@ -287,7 +287,7 @@
</span><span class="cx"> {
</span><span class="cx"> int n = framesToProcess;
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> if ((sourceStride1 ==1) && (sourceStride2 == 1) && (destStride == 1)) {
</span><span class="cx"> // If the sourceP address is not 16-byte aligned, the first several frames (at most three) should be processed separately.
</span><span class="cx"> while ((reinterpret_cast<size_t>(source1P) & 0x0F) && n) {
</span><span class="lines">@@ -390,7 +390,7 @@
</span><span class="cx"> source2P += sourceStride2;
</span><span class="cx"> destP += destStride;
</span><span class="cx"> }
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> }
</span><span class="cx"> #endif
</span><span class="cx"> }
</span><span class="lines">@@ -400,7 +400,7 @@
</span><span class="cx">
</span><span class="cx"> int n = framesToProcess;
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> if ((sourceStride1 == 1) && (sourceStride2 == 1) && (destStride == 1)) {
</span><span class="cx"> // If the source1P address is not 16-byte aligned, the first several frames (at most three) should be processed separately.
</span><span class="cx"> while ((reinterpret_cast<uintptr_t>(source1P) & 0x0F) && n) {
</span><span class="lines">@@ -473,7 +473,7 @@
</span><span class="cx"> void zvmul(const float* real1P, const float* imag1P, const float* real2P, const float* imag2P, float* realDestP, float* imagDestP, size_t framesToProcess)
</span><span class="cx"> {
</span><span class="cx"> unsigned i = 0;
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> // Only use the SSE optimization in the very common case that all addresses are 16-byte aligned.
</span><span class="cx"> // Otherwise, fall through to the scalar code below.
</span><span class="cx"> if (!(reinterpret_cast<uintptr_t>(real1P) & 0x0F)
</span><span class="lines">@@ -531,7 +531,7 @@
</span><span class="cx"> int n = framesToProcess;
</span><span class="cx"> float sum = 0;
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> if (sourceStride == 1) {
</span><span class="cx"> // If the sourceP address is not 16-byte aligned, the first several frames (at most three) should be processed separately.
</span><span class="cx"> while ((reinterpret_cast<uintptr_t>(sourceP) & 0x0F) && n) {
</span><span class="lines">@@ -596,7 +596,7 @@
</span><span class="cx"> int n = framesToProcess;
</span><span class="cx"> float max = 0;
</span><span class="cx">
</span><del>-#ifdef __SSE2__
</del><ins>+#if CPU(X86_SSE2)
</ins><span class="cx"> if (sourceStride == 1) {
</span><span class="cx"> // If the sourceP address is not 16-byte aligned, the first several frames (at most three) should be processed separately.
</span><span class="cx"> while ((reinterpret_cast<uintptr_t>(sourceP) & 0x0F) && n) {
</span></span></pre>
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