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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/210158">210158</a></dd>
<dt>Author</dt> <dd>carlosgc@webkit.org</dd>
<dt>Date</dt> <dd>2016-12-27 03:41:48 -0800 (Tue, 27 Dec 2016)</dd>
</dl>

<h3>Log Message</h3>
<pre>Merge <a href="http://trac.webkit.org/projects/webkit/changeset/208022">r208022</a> - [macOS] [WebGL2] Temporarily upgrade WebGL 2's internal OpenGL context from version 2.1 to 3.2
https://bugs.webkit.org/show_bug.cgi?id=164091

Reviewed by Dean Jackson.

Source/WebCore:

In order to test WebGL2 correctly, I had to upgrade the macOS's OpenGL
context to a 3.2-compatible context to make sure the new symbols are
accepted. Eventually, this 3.2-compatible context will have to be
reverted and replaced with an ANGLE context. The current 3.2-compatible
context is just for testing.

Test: fast/canvas/webgl/webgl2-context-creation.html

* html/canvas/WebGLBuffer.cpp: Use &quot;nullptr&quot; instead of 0.
(WebCore::WebGLBuffer::associateBufferData):
* html/canvas/WebGLRenderingContextBase.cpp: Use make_unique() instead
of the unique_ptr constructor.
(WebCore::WebGLRenderingContextBase::create):
* platform/graphics/GraphicsContext3D.h: GraphicsContext should know
if it is using a 3.2-compatible context because some parts of 2.1 are
removed in these contexts, and replaced with new things which aren't
in 2.1.
* platform/graphics/mac/GraphicsContext3DMac.mm:
(WebCore::setPixelFormat): Use kCGLPFAOpenGLProfile to specify an
OpenGL 3.2 context.
(WebCore::GraphicsContext3D::GraphicsContext3D): GL_CLAMP is deprecated
in OpenGL 3.2. Fortunately, GL_CLAMP_TO_EDGE isn't deprecated and does
exactly what we want. In OpenGL3.2, point sprites are always enabled,
so there's no need to enable them in those contexts.
(WebCore::GraphicsContext3D::isGLES2Compliant):
* platform/graphics/opengl/Extensions3DOpenGL.cpp: In OpenGL 3.2,
glGetString() no longer accepts GL_EXTENSIONS. Instead, glGetStringi()
is used instead. Unfortunately, glGetString() is not available in
OpenGL 2.1 contexts, so we need to use one or the other based on the
version of the context we're using.
(WebCore::Extensions3DOpenGL::Extensions3DOpenGL):
(WebCore::Extensions3DOpenGL::getExtensions):
* platform/graphics/opengl/Extensions3DOpenGL.h:
* platform/graphics/opengl/Extensions3DOpenGLCommon.cpp:
(WebCore::Extensions3DOpenGLCommon::Extensions3DOpenGLCommon):
(WebCore::Extensions3DOpenGLCommon::initializeAvailableExtensions):
Instead of modifying getExtensions() to use glGetStringi(), it makes
better sense to modify this function because getExtensions() returns
a string. Building up a string just to split it up again is silly, so
modifying this function instead makes more sense.
* platform/graphics/opengl/Extensions3DOpenGLCommon.h:
* platform/graphics/opengl/GraphicsContext3DOpenGL.cpp:
(WebCore::GraphicsContext3D::getIntegerv): GL_MAX_VARYING_FLOATS is
removed in OpenGL 3.2 contexts. However, it is replaced by
GL_MAX_VARYING_COMPONENTS, though this is deprecated but not removed.
In the more recent OpenGL context versions, GL_MAX_VARYING_VECTORS is
recommended instead, but that isn't available in OpenGL 3.2.
(WebCore::GraphicsContext3D::getExtensions):

LayoutTests:

* TestExpectations:
* fast/canvas/webgl/webgl2-context-creation-expected.txt: Added.
* fast/canvas/webgl/webgl2-context-creation.html: Added.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#releasesWebKitGTKwebkit214LayoutTestsChangeLog">releases/WebKitGTK/webkit-2.14/LayoutTests/ChangeLog</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreChangeLog">releases/WebKitGTK/webkit-2.14/Source/WebCore/ChangeLog</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCorehtmlcanvasWebGLBuffercpp">releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLBuffer.cpp</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCorehtmlcanvasWebGLRenderingContextBasecpp">releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsGraphicsContext3Dh">releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/GraphicsContext3D.h</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsmacGraphicsContext3DMacmm">releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLcpp">releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLh">releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.h</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLCommoncpp">releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.cpp</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLCommonh">releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.h</a></li>
<li><a href="#releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglGraphicsContext3DOpenGLcpp">releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp</a></li>
</ul>

<h3>Added Paths</h3>
<ul>
<li><a href="#releasesWebKitGTKwebkit214LayoutTestsfastcanvaswebglwebgl2contextcreationexpectedtxt">releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation-expected.txt</a></li>
<li><a href="#releasesWebKitGTKwebkit214LayoutTestsfastcanvaswebglwebgl2contextcreationhtml">releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation.html</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="releasesWebKitGTKwebkit214LayoutTestsChangeLog"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/LayoutTests/ChangeLog (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/LayoutTests/ChangeLog        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/LayoutTests/ChangeLog        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -1,3 +1,14 @@
</span><ins>+2016-10-27  Myles C. Maxfield  &lt;mmaxfield@apple.com&gt;
+
+        [macOS] [WebGL2] Temporarily upgrade WebGL 2's internal OpenGL context from version 2.1 to 3.2
+        https://bugs.webkit.org/show_bug.cgi?id=164091
+
+        Reviewed by Dean Jackson.
+
+        * TestExpectations:
+        * fast/canvas/webgl/webgl2-context-creation-expected.txt: Added.
+        * fast/canvas/webgl/webgl2-context-creation.html: Added.
+
</ins><span class="cx"> 2016-10-25  Daniel Bates  &lt;dabates@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         REGRESSION (r178265): XSS Auditor fails to block document.write() of incomplete tag
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214LayoutTestsfastcanvaswebglwebgl2contextcreationexpectedtxt"></a>
<div class="addfile"><h4>Added: releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation-expected.txt (0 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation-expected.txt                                (rev 0)
+++ releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation-expected.txt        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -0,0 +1,10 @@
</span><ins>+Checks that using a WebGL 2 context doesn't cause an error.
+
+On success, you will see a series of &quot;PASS&quot; messages, followed by &quot;TEST COMPLETE&quot;.
+
+
+PASS context.getError() is context.NO_ERROR
+PASS successfullyParsed is true
+
+TEST COMPLETE
+
</ins></span></pre></div>
<a id="releasesWebKitGTKwebkit214LayoutTestsfastcanvaswebglwebgl2contextcreationhtml"></a>
<div class="addfile"><h4>Added: releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation.html (0 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation.html                                (rev 0)
+++ releases/WebKitGTK/webkit-2.14/LayoutTests/fast/canvas/webgl/webgl2-context-creation.html        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -0,0 +1,20 @@
</span><ins>+&lt;!DOCTYPE html&gt;
+&lt;html&gt;
+&lt;head&gt;
+&lt;script src=&quot;../../../resources/js-test-pre.js&quot;&gt;&lt;/script&gt;
+&lt;/head&gt;
+&lt;body&gt;
+&lt;canvas id=&quot;c&quot; width=&quot;40&quot; height=&quot;40&quot;&gt;&lt;/canvas&gt;
+&lt;script&gt;
+description(&quot;Checks that using a WebGL 2 context doesn't cause an error.&quot;);
+
+if (window.internals)
+        internals.setWebGL2Enabled(true);
+
+var canvas = document.getElementById(&quot;c&quot;);
+var context = canvas.getContext(&quot;webgl2&quot;);
+shouldBe(&quot;context.getError()&quot;, &quot;context.NO_ERROR&quot;);
+&lt;/script&gt;
+&lt;script src=&quot;../../../resources/js-test-post.js&quot;&gt;&lt;/script&gt;
+&lt;/body&gt;
+&lt;/html&gt;
</ins><span class="cx">\ No newline at end of file
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/ChangeLog (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/ChangeLog        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/ChangeLog        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -1,3 +1,59 @@
</span><ins>+2016-10-27  Myles C. Maxfield  &lt;mmaxfield@apple.com&gt;
+
+        [macOS] [WebGL2] Temporarily upgrade WebGL 2's internal OpenGL context from version 2.1 to 3.2
+        https://bugs.webkit.org/show_bug.cgi?id=164091
+
+        Reviewed by Dean Jackson.
+
+        In order to test WebGL2 correctly, I had to upgrade the macOS's OpenGL 
+        context to a 3.2-compatible context to make sure the new symbols are
+        accepted. Eventually, this 3.2-compatible context will have to be
+        reverted and replaced with an ANGLE context. The current 3.2-compatible
+        context is just for testing.
+
+        Test: fast/canvas/webgl/webgl2-context-creation.html
+
+        * html/canvas/WebGLBuffer.cpp: Use &quot;nullptr&quot; instead of 0.
+        (WebCore::WebGLBuffer::associateBufferData):
+        * html/canvas/WebGLRenderingContextBase.cpp: Use make_unique() instead
+        of the unique_ptr constructor.
+        (WebCore::WebGLRenderingContextBase::create):
+        * platform/graphics/GraphicsContext3D.h: GraphicsContext should know
+        if it is using a 3.2-compatible context because some parts of 2.1 are
+        removed in these contexts, and replaced with new things which aren't
+        in 2.1.
+        * platform/graphics/mac/GraphicsContext3DMac.mm:
+        (WebCore::setPixelFormat): Use kCGLPFAOpenGLProfile to specify an
+        OpenGL 3.2 context.
+        (WebCore::GraphicsContext3D::GraphicsContext3D): GL_CLAMP is deprecated
+        in OpenGL 3.2. Fortunately, GL_CLAMP_TO_EDGE isn't deprecated and does
+        exactly what we want. In OpenGL3.2, point sprites are always enabled,
+        so there's no need to enable them in those contexts.
+        (WebCore::GraphicsContext3D::isGLES2Compliant):
+        * platform/graphics/opengl/Extensions3DOpenGL.cpp: In OpenGL 3.2,
+        glGetString() no longer accepts GL_EXTENSIONS. Instead, glGetStringi()
+        is used instead. Unfortunately, glGetString() is not available in
+        OpenGL 2.1 contexts, so we need to use one or the other based on the
+        version of the context we're using.
+        (WebCore::Extensions3DOpenGL::Extensions3DOpenGL):
+        (WebCore::Extensions3DOpenGL::getExtensions):
+        * platform/graphics/opengl/Extensions3DOpenGL.h:
+        * platform/graphics/opengl/Extensions3DOpenGLCommon.cpp:
+        (WebCore::Extensions3DOpenGLCommon::Extensions3DOpenGLCommon):
+        (WebCore::Extensions3DOpenGLCommon::initializeAvailableExtensions):
+        Instead of modifying getExtensions() to use glGetStringi(), it makes
+        better sense to modify this function because getExtensions() returns
+        a string. Building up a string just to split it up again is silly, so
+        modifying this function instead makes more sense.
+        * platform/graphics/opengl/Extensions3DOpenGLCommon.h:
+        * platform/graphics/opengl/GraphicsContext3DOpenGL.cpp:
+        (WebCore::GraphicsContext3D::getIntegerv): GL_MAX_VARYING_FLOATS is
+        removed in OpenGL 3.2 contexts. However, it is replaced by
+        GL_MAX_VARYING_COMPONENTS, though this is deprecated but not removed.
+        In the more recent OpenGL context versions, GL_MAX_VARYING_VECTORS is
+        recommended instead, but that isn't available in OpenGL 3.2.
+        (WebCore::GraphicsContext3D::getExtensions):
+
</ins><span class="cx"> 2016-10-21  Miguel Gomez  &lt;magomez@igalia.com&gt;
</span><span class="cx"> 
</span><span class="cx">         [GTK] Several tests crashing on debug bot in (anonymous namespace)::MediaPlayerPrivateGStreamerBase::repaint
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCorehtmlcanvasWebGLBuffercpp"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLBuffer.cpp (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLBuffer.cpp        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLBuffer.cpp        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -93,7 +93,7 @@
</span><span class="cx"> 
</span><span class="cx"> bool WebGLBuffer::associateBufferData(GC3Dsizeiptr size)
</span><span class="cx"> {
</span><del>-    return associateBufferDataImpl(0, size);
</del><ins>+    return associateBufferDataImpl(nullptr, size);
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> bool WebGLBuffer::associateBufferData(ArrayBuffer* array)
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCorehtmlcanvasWebGLRenderingContextBasecpp"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -414,10 +414,10 @@
</span><span class="cx">         std::unique_ptr&lt;WebGLRenderingContextBase&gt; renderingContext = nullptr;
</span><span class="cx"> #if ENABLE(WEBGL2)
</span><span class="cx">         if (type == &quot;webgl2&quot;)
</span><del>-            renderingContext = std::unique_ptr&lt;WebGL2RenderingContext&gt;(new WebGL2RenderingContext(canvas, attributes));
</del><ins>+            renderingContext = std::make_unique&lt;WebGL2RenderingContext&gt;(canvas, attributes);
</ins><span class="cx">         else
</span><span class="cx"> #endif
</span><del>-            renderingContext = std::unique_ptr&lt;WebGLRenderingContext&gt;(new WebGLRenderingContext(canvas, attributes));
</del><ins>+            renderingContext = std::make_unique&lt;WebGLRenderingContext&gt;(canvas, attributes);
</ins><span class="cx">         renderingContext-&gt;suspendIfNeeded();
</span><span class="cx">         return renderingContext;
</span><span class="cx">     }
</span><span class="lines">@@ -437,10 +437,10 @@
</span><span class="cx">     std::unique_ptr&lt;WebGLRenderingContextBase&gt; renderingContext = nullptr;
</span><span class="cx"> #if ENABLE(WEBGL2)
</span><span class="cx">     if (type == &quot;webgl2&quot;)
</span><del>-        renderingContext = std::unique_ptr&lt;WebGL2RenderingContext&gt;(new WebGL2RenderingContext(canvas, WTFMove(context), attributes));
</del><ins>+        renderingContext = std::make_unique&lt;WebGL2RenderingContext&gt;(canvas, WTFMove(context), attributes);
</ins><span class="cx">     else
</span><span class="cx"> #endif
</span><del>-        renderingContext = std::unique_ptr&lt;WebGLRenderingContext&gt;(new WebGLRenderingContext(canvas, WTFMove(context), attributes));
</del><ins>+        renderingContext = std::make_unique&lt;WebGLRenderingContext&gt;(canvas, WTFMove(context), attributes);
</ins><span class="cx">     renderingContext-&gt;suspendIfNeeded();
</span><span class="cx"> 
</span><span class="cx">     return renderingContext;
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsGraphicsContext3Dh"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/GraphicsContext3D.h (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/GraphicsContext3D.h        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/GraphicsContext3D.h        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -1443,6 +1443,8 @@
</span><span class="cx">     std::unique_ptr&lt;GraphicsContext3DPrivate&gt; m_private;
</span><span class="cx">     
</span><span class="cx">     WebGLRenderingContextBase* m_webglContext;
</span><ins>+
+    bool m_isForWebGL2 { false };
</ins><span class="cx"> };
</span><span class="cx"> 
</span><span class="cx"> } // namespace WebCore
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsmacGraphicsContext3DMacmm"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/mac/GraphicsContext3DMac.mm        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -84,7 +84,7 @@
</span><span class="cx"> };
</span><span class="cx"> 
</span><span class="cx"> #if !PLATFORM(IOS)
</span><del>-static void setPixelFormat(Vector&lt;CGLPixelFormatAttribute&gt;&amp; attribs, int colorBits, int depthBits, bool accelerated, bool supersample, bool closest, bool antialias, bool allowOffline)
</del><ins>+static void setPixelFormat(Vector&lt;CGLPixelFormatAttribute&gt;&amp; attribs, int colorBits, int depthBits, bool accelerated, bool supersample, bool closest, bool antialias, bool allowOffline, bool useGLES3)
</ins><span class="cx"> {
</span><span class="cx">     attribs.clear();
</span><span class="cx">     
</span><span class="lines">@@ -120,6 +120,13 @@
</span><span class="cx">         attribs.append(kCGLPFASamples);
</span><span class="cx">         attribs.append(static_cast&lt;CGLPixelFormatAttribute&gt;(4));
</span><span class="cx">     }
</span><ins>+
+    if (useGLES3) {
+        // FIXME: Instead of backing a WebGL2 GraphicsContext3D with a OpenGL 3.2 context, we should instead back it with ANGLE.
+        // Use an OpenGL 3.2 context for now until the ANGLE backend is ready.
+        attribs.append(kCGLPFAOpenGLProfile);
+        attribs.append(static_cast&lt;CGLPixelFormatAttribute&gt;(kCGLOGLPVersion_3_2_Core));
+    }
</ins><span class="cx">         
</span><span class="cx">     attribs.append(static_cast&lt;CGLPixelFormatAttribute&gt;(0));
</span><span class="cx"> }
</span><span class="lines">@@ -199,19 +206,19 @@
</span><span class="cx"> 
</span><span class="cx">     bool useMultisampling = m_attrs.antialias;
</span><span class="cx"> 
</span><del>-    setPixelFormat(attribs, 32, 32, !attrs.forceSoftwareRenderer, true, false, useMultisampling, attrs.preferLowPowerToHighPerformance);
</del><ins>+    setPixelFormat(attribs, 32, 32, !attrs.forceSoftwareRenderer, true, false, useMultisampling, attrs.preferLowPowerToHighPerformance, attrs.useGLES3);
</ins><span class="cx">     CGLChoosePixelFormat(attribs.data(), &amp;pixelFormatObj, &amp;numPixelFormats);
</span><span class="cx"> 
</span><span class="cx">     if (!numPixelFormats) {
</span><del>-        setPixelFormat(attribs, 32, 32, !attrs.forceSoftwareRenderer, false, false, useMultisampling, attrs.preferLowPowerToHighPerformance);
</del><ins>+        setPixelFormat(attribs, 32, 32, !attrs.forceSoftwareRenderer, false, false, useMultisampling, attrs.preferLowPowerToHighPerformance, attrs.useGLES3);
</ins><span class="cx">         CGLChoosePixelFormat(attribs.data(), &amp;pixelFormatObj, &amp;numPixelFormats);
</span><span class="cx"> 
</span><span class="cx">         if (!numPixelFormats) {
</span><del>-            setPixelFormat(attribs, 32, 16, !attrs.forceSoftwareRenderer, false, false, useMultisampling, attrs.preferLowPowerToHighPerformance);
</del><ins>+            setPixelFormat(attribs, 32, 16, !attrs.forceSoftwareRenderer, false, false, useMultisampling, attrs.preferLowPowerToHighPerformance, attrs.useGLES3);
</ins><span class="cx">             CGLChoosePixelFormat(attribs.data(), &amp;pixelFormatObj, &amp;numPixelFormats);
</span><span class="cx"> 
</span><span class="cx">             if (!attrs.forceSoftwareRenderer &amp;&amp; !numPixelFormats) {
</span><del>-                setPixelFormat(attribs, 32, 16, false, false, true, false, false);
</del><ins>+                setPixelFormat(attribs, 32, 16, false, false, true, false, false, attrs.useGLES3);
</ins><span class="cx">                 CGLChoosePixelFormat(attribs.data(), &amp;pixelFormatObj, &amp;numPixelFormats);
</span><span class="cx">                 useMultisampling = false;
</span><span class="cx">             }
</span><span class="lines">@@ -237,6 +244,8 @@
</span><span class="cx">         return;
</span><span class="cx">     }
</span><span class="cx"> 
</span><ins>+    m_isForWebGL2 = attrs.useGLES3;
+
</ins><span class="cx">     // Set the current context to the one given to us.
</span><span class="cx">     CGLSetCurrentContext(m_contextObj);
</span><span class="cx"> 
</span><span class="lines">@@ -263,16 +272,16 @@
</span><span class="cx">     // create a texture to render into
</span><span class="cx">     ::glGenTextures(1, &amp;m_texture);
</span><span class="cx">     ::glBindTexture(GL_TEXTURE_2D, m_texture);
</span><del>-    ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
-    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
</del><ins>+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
</ins><span class="cx">     ::glGenTextures(1, &amp;m_compositorTexture);
</span><span class="cx">     ::glBindTexture(GL_TEXTURE_2D, m_compositorTexture);
</span><del>-    ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
-    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
</del><ins>+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
</ins><span class="cx">     ::glBindTexture(GL_TEXTURE_2D, 0);
</span><span class="cx"> #endif
</span><span class="cx"> 
</span><span class="lines">@@ -318,7 +327,8 @@
</span><span class="cx">     
</span><span class="cx"> #if !PLATFORM(IOS)
</span><span class="cx">     ::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
</span><del>-    ::glEnable(GL_POINT_SPRITE);
</del><ins>+    if (!isGLES2Compliant())
+        ::glEnable(GL_POINT_SPRITE);
</ins><span class="cx"> #endif
</span><span class="cx"> 
</span><span class="cx">     ::glClearColor(0, 0, 0, 0);
</span><span class="lines">@@ -438,7 +448,7 @@
</span><span class="cx"> 
</span><span class="cx"> bool GraphicsContext3D::isGLES2Compliant() const
</span><span class="cx"> {
</span><del>-    return false;
</del><ins>+    return m_isForWebGL2;
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void GraphicsContext3D::setContextLostCallback(std::unique_ptr&lt;ContextLostCallback&gt;)
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLcpp"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -45,8 +45,8 @@
</span><span class="cx"> 
</span><span class="cx"> namespace WebCore {
</span><span class="cx"> 
</span><del>-Extensions3DOpenGL::Extensions3DOpenGL(GraphicsContext3D* context)
-    : Extensions3DOpenGLCommon(context)
</del><ins>+Extensions3DOpenGL::Extensions3DOpenGL(GraphicsContext3D* context, bool useIndexedGetString)
+    : Extensions3DOpenGLCommon(context, useIndexedGetString)
</ins><span class="cx"> {
</span><span class="cx"> }
</span><span class="cx"> 
</span><span class="lines">@@ -296,6 +296,7 @@
</span><span class="cx"> 
</span><span class="cx"> String Extensions3DOpenGL::getExtensions()
</span><span class="cx"> {
</span><ins>+    ASSERT(!m_useIndexedGetString);
</ins><span class="cx">     return String(reinterpret_cast&lt;const char*&gt;(::glGetString(GL_EXTENSIONS)));
</span><span class="cx"> }
</span><span class="cx"> 
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLh"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.h (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.h        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.h        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -23,8 +23,7 @@
</span><span class="cx">  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</span><span class="cx">  */
</span><span class="cx"> 
</span><del>-#ifndef Extensions3DOpenGL_h
-#define Extensions3DOpenGL_h
</del><ins>+#pragma once
</ins><span class="cx"> 
</span><span class="cx"> #include &quot;Extensions3DOpenGLCommon.h&quot;
</span><span class="cx"> 
</span><span class="lines">@@ -38,7 +37,7 @@
</span><span class="cx">     WTF_MAKE_FAST_ALLOCATED;
</span><span class="cx"> public:
</span><span class="cx">     // This class only needs to be instantiated by GraphicsContext3D implementations.
</span><del>-    explicit Extensions3DOpenGL(GraphicsContext3D*);
</del><ins>+    explicit Extensions3DOpenGL(GraphicsContext3D*, bool useIndexedGetString);
</ins><span class="cx">     virtual ~Extensions3DOpenGL();
</span><span class="cx"> 
</span><span class="cx">     // Extensions3D methods.
</span><span class="lines">@@ -61,12 +60,11 @@
</span><span class="cx"> protected:
</span><span class="cx">     virtual bool supportsExtension(const WTF::String&amp;);
</span><span class="cx">     virtual String getExtensions();
</span><ins>+
+private:
</ins><span class="cx"> #if (PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN) || PLATFORM(IOS))
</span><del>-private:
</del><span class="cx">     bool isVertexArrayObjectSupported();
</span><span class="cx"> #endif
</span><span class="cx"> };
</span><span class="cx"> 
</span><span class="cx"> } // namespace WebCore
</span><del>-
-#endif // Extensions3DOpenGL_h
</del></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLCommoncpp"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.cpp (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.cpp        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.cpp        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -34,6 +34,7 @@
</span><span class="cx"> 
</span><span class="cx"> #if PLATFORM(IOS)
</span><span class="cx"> #include &lt;OpenGLES/ES2/glext.h&gt;
</span><ins>+#include &lt;OpenGLES/ES3/gl.h&gt;
</ins><span class="cx"> #else
</span><span class="cx"> #if USE(OPENGL_ES_2)
</span><span class="cx"> #include &quot;OpenGLESShims.h&quot;
</span><span class="lines">@@ -40,7 +41,10 @@
</span><span class="cx"> #include &lt;GLES2/gl2.h&gt;
</span><span class="cx"> #include &lt;GLES2/gl2ext.h&gt;
</span><span class="cx"> #elif PLATFORM(MAC)
</span><ins>+#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
</ins><span class="cx"> #include &lt;OpenGL/gl.h&gt;
</span><ins>+#include &lt;OpenGL/gl3.h&gt;
+#undef GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
</ins><span class="cx"> #elif PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN)
</span><span class="cx"> #include &quot;OpenGLShims.h&quot;
</span><span class="cx"> #endif
</span><span class="lines">@@ -51,7 +55,7 @@
</span><span class="cx"> 
</span><span class="cx"> namespace WebCore {
</span><span class="cx"> 
</span><del>-Extensions3DOpenGLCommon::Extensions3DOpenGLCommon(GraphicsContext3D* context)
</del><ins>+Extensions3DOpenGLCommon::Extensions3DOpenGLCommon(GraphicsContext3D* context, bool useIndexedGetString)
</ins><span class="cx">     : m_initializedAvailableExtensions(false)
</span><span class="cx">     , m_context(context)
</span><span class="cx">     , m_isNVIDIA(false)
</span><span class="lines">@@ -60,6 +64,7 @@
</span><span class="cx">     , m_isImagination(false)
</span><span class="cx">     , m_requiresBuiltInFunctionEmulation(false)
</span><span class="cx">     , m_requiresRestrictedMaximumTextureSize(false)
</span><ins>+    , m_useIndexedGetString(useIndexedGetString)
</ins><span class="cx"> {
</span><span class="cx">     m_vendor = String(reinterpret_cast&lt;const char*&gt;(::glGetString(GL_VENDOR)));
</span><span class="cx">     m_renderer = String(reinterpret_cast&lt;const char*&gt;(::glGetString(GL_RENDERER)));
</span><span class="lines">@@ -206,11 +211,21 @@
</span><span class="cx"> 
</span><span class="cx"> void Extensions3DOpenGLCommon::initializeAvailableExtensions()
</span><span class="cx"> {
</span><del>-    String extensionsString = getExtensions();
-    Vector&lt;String&gt; availableExtensions;
-    extensionsString.split(' ', availableExtensions);
-    for (size_t i = 0; i &lt; availableExtensions.size(); ++i)
-        m_availableExtensions.add(availableExtensions[i]);
</del><ins>+#if PLATFORM(MAC)
+    if (m_useIndexedGetString) {
+        GLint numExtensions = 0;
+        ::glGetIntegerv(GL_NUM_EXTENSIONS, &amp;numExtensions);
+        for (GLint i = 0; i &lt; numExtensions; ++i)
+            m_availableExtensions.add(glGetStringi(GL_EXTENSIONS, i));
+    } else
+#endif
+    {
+        String extensionsString = getExtensions();
+        Vector&lt;String&gt; availableExtensions;
+        extensionsString.split(' ', availableExtensions);
+        for (size_t i = 0; i &lt; availableExtensions.size(); ++i)
+            m_availableExtensions.add(availableExtensions[i]);
+    }
</ins><span class="cx">     m_initializedAvailableExtensions = true;
</span><span class="cx"> }
</span><span class="cx"> 
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglExtensions3DOpenGLCommonh"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.h (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.h        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGLCommon.h        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -70,7 +70,7 @@
</span><span class="cx"> 
</span><span class="cx"> protected:
</span><span class="cx">     friend class Extensions3DOpenGLES;
</span><del>-    Extensions3DOpenGLCommon(GraphicsContext3D*);
</del><ins>+    Extensions3DOpenGLCommon(GraphicsContext3D*, bool useIndexedGetString);
</ins><span class="cx"> 
</span><span class="cx">     virtual bool supportsExtension(const String&amp;) = 0;
</span><span class="cx">     virtual String getExtensions() = 0;
</span><span class="lines">@@ -89,6 +89,8 @@
</span><span class="cx">     bool m_requiresBuiltInFunctionEmulation;
</span><span class="cx">     bool m_requiresRestrictedMaximumTextureSize;
</span><span class="cx"> 
</span><ins>+    bool m_useIndexedGetString { false };
+
</ins><span class="cx">     String m_vendor;
</span><span class="cx">     String m_renderer;
</span><span class="cx"> };
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit214SourceWebCoreplatformgraphicsopenglGraphicsContext3DOpenGLcpp"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp (210157 => 210158)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp        2016-12-27 10:43:51 UTC (rev 210157)
+++ releases/WebKitGTK/webkit-2.14/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp        2016-12-27 11:41:48 UTC (rev 210158)
</span><span class="lines">@@ -54,7 +54,10 @@
</span><span class="cx"> #define GL_RGBA32F_ARB                      0x8814
</span><span class="cx"> #define GL_RGB32F_ARB                       0x8815
</span><span class="cx"> #elif PLATFORM(MAC)
</span><ins>+#define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
</ins><span class="cx"> #include &lt;OpenGL/gl.h&gt;
</span><ins>+#include &lt;OpenGL/gl3.h&gt;
+#undef GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
</ins><span class="cx"> #elif PLATFORM(GTK) || PLATFORM(EFL) || PLATFORM(WIN)
</span><span class="cx"> #include &quot;OpenGLShims.h&quot;
</span><span class="cx"> #endif
</span><span class="lines">@@ -285,8 +288,17 @@
</span><span class="cx">         *value /= 4;
</span><span class="cx">         break;
</span><span class="cx">     case MAX_VARYING_VECTORS:
</span><del>-        ::glGetIntegerv(GL_MAX_VARYING_FLOATS, value);
-        *value /= 4;
</del><ins>+        if (isGLES2Compliant()) {
+            ASSERT(::glGetError() == GL_NO_ERROR);
+            ::glGetIntegerv(GL_MAX_VARYING_VECTORS, value);
+            if (::glGetError() == GL_INVALID_ENUM) {
+                ::glGetIntegerv(GL_MAX_VARYING_COMPONENTS, value);
+                *value /= 4;
+            }
+        } else {
+            ::glGetIntegerv(GL_MAX_VARYING_FLOATS, value);
+            *value /= 4;
+        }
</ins><span class="cx">         break;
</span><span class="cx"> #endif
</span><span class="cx">     case MAX_TEXTURE_SIZE:
</span><span class="lines">@@ -397,7 +409,7 @@
</span><span class="cx"> Extensions3D* GraphicsContext3D::getExtensions()
</span><span class="cx"> {
</span><span class="cx">     if (!m_extensions)
</span><del>-        m_extensions = std::make_unique&lt;Extensions3DOpenGL&gt;(this);
</del><ins>+        m_extensions = std::make_unique&lt;Extensions3DOpenGL&gt;(this, isGLES2Compliant());
</ins><span class="cx">     return m_extensions.get();
</span><span class="cx"> }
</span><span class="cx"> 
</span></span></pre>
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