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<title>[209480] trunk/Source/ThirdParty/ANGLE</title>
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<div id="msg">
<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/209480">209480</a></dd>
<dt>Author</dt> <dd>achristensen@apple.com</dd>
<dt>Date</dt> <dd>2016-12-07 14:28:58 -0800 (Wed, 07 Dec 2016)</dd>
</dl>

<h3>Log Message</h3>
<pre>Build more of ANGLE on Mac and Windows
https://bugs.webkit.org/show_bug.cgi?id=165543

Reviewed by Dean Jackson.

We will need to compile these files to use ANGLE's GLESv2 implementation instead of 
using OpenGL directly. No functional change.

* ANGLE.xcodeproj/project.pbxproj:
* CMakeLists.txt:
Move platform-specific files to Platform*.cmake.
* PlatformMac.cmake: Added.
* PlatformWin.cmake: Added.
* src/libANGLE/renderer/Format.cpp:
* src/libANGLE/renderer/Format_autogen.cpp:
(angle::Format::Get):
* src/libANGLE/renderer/gl/PathGL.cpp:
* src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h:
* src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm:
Rename SwapLayer to WebSwapLayer.  Otherwise, WebCore complains about improperly named ObjC classes.
Since this is the only one, let's just rename it instead of adding an exception.
(rx::WindowSurfaceCGL::initialize):
(-[SwapLayer initWithSharedState:withContext:withFunctions:]): Deleted.
* src/libANGLE/renderer/gl/formatutilsgl.cpp:
(rx::nativegl::GetInternalFormatMap):
(rx::nativegl::GetInternalFormatInfo):
* src/libANGLE/renderer/renderer_utils.cpp:
(rx::GetColorWriteFunction):
* src/libGLESv2/entry_points_egl.cpp:
(egl::GetProcAddress):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceThirdPartyANGLEANGLExcodeprojprojectpbxproj">trunk/Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj</a></li>
<li><a href="#trunkSourceThirdPartyANGLECMakeListstxt">trunk/Source/ThirdParty/ANGLE/CMakeLists.txt</a></li>
<li><a href="#trunkSourceThirdPartyANGLEChangeLog">trunk/Source/ThirdParty/ANGLE/ChangeLog</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibANGLErendererFormatcpp">trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format.cpp</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibANGLErendererFormat_autogencpp">trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format_autogen.cpp</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibANGLErendererglPathGLcpp">trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/PathGL.cpp</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibANGLErendererglcglWindowSurfaceCGLh">trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibANGLErendererglcglWindowSurfaceCGLmm">trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibANGLErendererglformatutilsglcpp">trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/formatutilsgl.cpp</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibANGLErendererrenderer_utilscpp">trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/renderer_utils.cpp</a></li>
<li><a href="#trunkSourceThirdPartyANGLEsrclibGLESv2entry_points_eglcpp">trunk/Source/ThirdParty/ANGLE/src/libGLESv2/entry_points_egl.cpp</a></li>
</ul>

<h3>Added Paths</h3>
<ul>
<li><a href="#trunkSourceThirdPartyANGLEPlatformMaccmake">trunk/Source/ThirdParty/ANGLE/PlatformMac.cmake</a></li>
<li><a href="#trunkSourceThirdPartyANGLEPlatformWincmake">trunk/Source/ThirdParty/ANGLE/PlatformWin.cmake</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceThirdPartyANGLEANGLExcodeprojprojectpbxproj"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/ANGLE.xcodeproj/project.pbxproj        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -226,6 +226,113 @@
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</span><span class="lines">@@ -567,6 +674,125 @@
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+                5CB300E81DE39F1A00D2C405 /* ContextGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ContextGL.h; path = src/libANGLE/renderer/gl/ContextGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300E91DE39F1A00D2C405 /* DisplayGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DisplayGL.cpp; path = src/libANGLE/renderer/gl/DisplayGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300EA1DE39F1A00D2C405 /* DisplayGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DisplayGL.h; path = src/libANGLE/renderer/gl/DisplayGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300EC1DE39F1A00D2C405 /* FeatureSupportGL.md */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = net.daringfireball.markdown; name = FeatureSupportGL.md; path = src/libANGLE/renderer/gl/FeatureSupportGL.md; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300ED1DE39F1A00D2C405 /* FenceNVGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FenceNVGL.cpp; path = src/libANGLE/renderer/gl/FenceNVGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300EE1DE39F1A00D2C405 /* FenceNVGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FenceNVGL.h; path = src/libANGLE/renderer/gl/FenceNVGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300EF1DE39F1A00D2C405 /* FenceSyncGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FenceSyncGL.cpp; path = src/libANGLE/renderer/gl/FenceSyncGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F01DE39F1A00D2C405 /* FenceSyncGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FenceSyncGL.h; path = src/libANGLE/renderer/gl/FenceSyncGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F11DE39F1A00D2C405 /* formatutilsgl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = formatutilsgl.cpp; path = src/libANGLE/renderer/gl/formatutilsgl.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F21DE39F1A00D2C405 /* formatutilsgl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = formatutilsgl.h; path = src/libANGLE/renderer/gl/formatutilsgl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F31DE39F1A00D2C405 /* FramebufferGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FramebufferGL.cpp; path = src/libANGLE/renderer/gl/FramebufferGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F41DE39F1A00D2C405 /* FramebufferGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FramebufferGL.h; path = src/libANGLE/renderer/gl/FramebufferGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F51DE39F1A00D2C405 /* functionsgl_enums.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = functionsgl_enums.h; path = src/libANGLE/renderer/gl/functionsgl_enums.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F61DE39F1A00D2C405 /* functionsgl_typedefs.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = functionsgl_typedefs.h; path = src/libANGLE/renderer/gl/functionsgl_typedefs.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F71DE39F1A00D2C405 /* FunctionsGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = FunctionsGL.cpp; path = src/libANGLE/renderer/gl/FunctionsGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300F81DE39F1A00D2C405 /* FunctionsGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FunctionsGL.h; path = src/libANGLE/renderer/gl/FunctionsGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300FA1DE39F1A00D2C405 /* PathGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = PathGL.cpp; path = src/libANGLE/renderer/gl/PathGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300FB1DE39F1A00D2C405 /* PathGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PathGL.h; path = src/libANGLE/renderer/gl/PathGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300FC1DE39F1A00D2C405 /* ProgramGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ProgramGL.cpp; path = src/libANGLE/renderer/gl/ProgramGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300FD1DE39F1A00D2C405 /* ProgramGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ProgramGL.h; path = src/libANGLE/renderer/gl/ProgramGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300FE1DE39F1A00D2C405 /* QueryGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = QueryGL.cpp; path = src/libANGLE/renderer/gl/QueryGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB300FF1DE39F1A00D2C405 /* QueryGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = QueryGL.h; path = src/libANGLE/renderer/gl/QueryGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301001DE39F1A00D2C405 /* RenderbufferGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RenderbufferGL.cpp; path = src/libANGLE/renderer/gl/RenderbufferGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301011DE39F1A00D2C405 /* RenderbufferGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RenderbufferGL.h; path = src/libANGLE/renderer/gl/RenderbufferGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301021DE39F1A00D2C405 /* renderergl_utils.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = renderergl_utils.cpp; path = src/libANGLE/renderer/gl/renderergl_utils.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
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+                5CB301041DE39F1A00D2C405 /* RendererGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RendererGL.cpp; path = src/libANGLE/renderer/gl/RendererGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301051DE39F1A00D2C405 /* RendererGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RendererGL.h; path = src/libANGLE/renderer/gl/RendererGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301061DE39F1A00D2C405 /* SamplerGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SamplerGL.cpp; path = src/libANGLE/renderer/gl/SamplerGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301071DE39F1A00D2C405 /* SamplerGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SamplerGL.h; path = src/libANGLE/renderer/gl/SamplerGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301081DE39F1A00D2C405 /* ShaderGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ShaderGL.cpp; path = src/libANGLE/renderer/gl/ShaderGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301091DE39F1A00D2C405 /* ShaderGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ShaderGL.h; path = src/libANGLE/renderer/gl/ShaderGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3010A1DE39F1A00D2C405 /* StateManagerGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = StateManagerGL.cpp; path = src/libANGLE/renderer/gl/StateManagerGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3010B1DE39F1A00D2C405 /* StateManagerGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = StateManagerGL.h; path = src/libANGLE/renderer/gl/StateManagerGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3010C1DE39F1A00D2C405 /* SurfaceGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SurfaceGL.cpp; path = src/libANGLE/renderer/gl/SurfaceGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3010D1DE39F1A00D2C405 /* SurfaceGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SurfaceGL.h; path = src/libANGLE/renderer/gl/SurfaceGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3010E1DE39F1A00D2C405 /* TextureGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = TextureGL.cpp; path = src/libANGLE/renderer/gl/TextureGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3010F1DE39F1A00D2C405 /* TextureGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextureGL.h; path = src/libANGLE/renderer/gl/TextureGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301101DE39F1A00D2C405 /* TransformFeedbackGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = TransformFeedbackGL.cpp; path = src/libANGLE/renderer/gl/TransformFeedbackGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301111DE39F1A00D2C405 /* TransformFeedbackGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TransformFeedbackGL.h; path = src/libANGLE/renderer/gl/TransformFeedbackGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301121DE39F1A00D2C405 /* VertexArrayGL.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = VertexArrayGL.cpp; path = src/libANGLE/renderer/gl/VertexArrayGL.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301131DE39F1A00D2C405 /* VertexArrayGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = VertexArrayGL.h; path = src/libANGLE/renderer/gl/VertexArrayGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301151DE39F1A00D2C405 /* WorkaroundsGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = WorkaroundsGL.h; path = src/libANGLE/renderer/gl/WorkaroundsGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB301491DE39F4700D2C405 /* DisplayCGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DisplayCGL.h; path = src/libANGLE/renderer/gl/cgl/DisplayCGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3014A1DE39F4700D2C405 /* DisplayCGL.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = DisplayCGL.mm; path = src/libANGLE/renderer/gl/cgl/DisplayCGL.mm; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3014B1DE39F4700D2C405 /* PbufferSurfaceCGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PbufferSurfaceCGL.h; path = src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3014C1DE39F4700D2C405 /* PbufferSurfaceCGL.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = PbufferSurfaceCGL.mm; path = src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.mm; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3014D1DE39F4700D2C405 /* WindowSurfaceCGL.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = WindowSurfaceCGL.h; path = src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3014E1DE39F4700D2C405 /* WindowSurfaceCGL.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; name = WindowSurfaceCGL.mm; path = src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB3048B1DE4143500D2C405 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
+                5CB3048D1DE4144400D2C405 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
+                5CB3048F1DE4145500D2C405 /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
+                5CB304A71DE415FA00D2C405 /* format_map_autogen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = format_map_autogen.cpp; path = src/libANGLE/format_map_autogen.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304AA1DE4164800D2C405 /* BufferImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = BufferImpl.h; path = src/libANGLE/renderer/BufferImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304AB1DE4164800D2C405 /* CompilerImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = CompilerImpl.h; path = src/libANGLE/renderer/CompilerImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304AC1DE4164800D2C405 /* ContextImpl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = ContextImpl.cpp; path = src/libANGLE/renderer/ContextImpl.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304AD1DE4164800D2C405 /* ContextImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ContextImpl.h; path = src/libANGLE/renderer/ContextImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304AF1DE4164800D2C405 /* DeviceImpl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DeviceImpl.cpp; path = src/libANGLE/renderer/DeviceImpl.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
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+                5CB304B11DE4164800D2C405 /* DisplayImpl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = DisplayImpl.cpp; path = src/libANGLE/renderer/DisplayImpl.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304B21DE4164800D2C405 /* DisplayImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DisplayImpl.h; path = src/libANGLE/renderer/DisplayImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304B31DE4164800D2C405 /* EGLImplFactory.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = EGLImplFactory.h; path = src/libANGLE/renderer/EGLImplFactory.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304B41DE4164800D2C405 /* FenceNVImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FenceNVImpl.h; path = src/libANGLE/renderer/FenceNVImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304B51DE4164800D2C405 /* FenceSyncImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FenceSyncImpl.h; path = src/libANGLE/renderer/FenceSyncImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304B61DE4164800D2C405 /* Format_autogen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Format_autogen.cpp; path = src/libANGLE/renderer/Format_autogen.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304B81DE4164800D2C405 /* Format.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = Format.cpp; path = src/libANGLE/renderer/Format.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304B91DE4164800D2C405 /* Format.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = Format.h; path = src/libANGLE/renderer/Format.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304BA1DE4164800D2C405 /* FramebufferAttachmentObjectImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FramebufferAttachmentObjectImpl.h; path = src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304BB1DE4164800D2C405 /* FramebufferImpl_mock.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FramebufferImpl_mock.h; path = src/libANGLE/renderer/FramebufferImpl_mock.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304BC1DE4164800D2C405 /* FramebufferImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = FramebufferImpl.h; path = src/libANGLE/renderer/FramebufferImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C01DE4164800D2C405 /* GLImplFactory.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = GLImplFactory.h; path = src/libANGLE/renderer/GLImplFactory.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C11DE4164800D2C405 /* ImageImpl_mock.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ImageImpl_mock.h; path = src/libANGLE/renderer/ImageImpl_mock.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C21DE4164800D2C405 /* ImageImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ImageImpl.h; path = src/libANGLE/renderer/ImageImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C41DE4164800D2C405 /* load_functions_table_autogen.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = load_functions_table_autogen.cpp; path = src/libANGLE/renderer/load_functions_table_autogen.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C51DE4164800D2C405 /* load_functions_table.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = load_functions_table.h; path = src/libANGLE/renderer/load_functions_table.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C71DE4164800D2C405 /* PathImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = PathImpl.h; path = src/libANGLE/renderer/PathImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C81DE4164800D2C405 /* ProgramImpl_mock.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ProgramImpl_mock.h; path = src/libANGLE/renderer/ProgramImpl_mock.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304C91DE4164800D2C405 /* ProgramImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ProgramImpl.h; path = src/libANGLE/renderer/ProgramImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304CA1DE4164800D2C405 /* QueryImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = QueryImpl.h; path = src/libANGLE/renderer/QueryImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304CB1DE4164800D2C405 /* RenderbufferImpl_mock.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RenderbufferImpl_mock.h; path = src/libANGLE/renderer/RenderbufferImpl_mock.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304CC1DE4164800D2C405 /* RenderbufferImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RenderbufferImpl.h; path = src/libANGLE/renderer/RenderbufferImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304CD1DE4164800D2C405 /* renderer_utils.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = renderer_utils.cpp; path = src/libANGLE/renderer/renderer_utils.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304CE1DE4164800D2C405 /* renderer_utils.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = renderer_utils.h; path = src/libANGLE/renderer/renderer_utils.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304CF1DE4164800D2C405 /* SamplerImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SamplerImpl.h; path = src/libANGLE/renderer/SamplerImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D01DE4164800D2C405 /* ShaderImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = ShaderImpl.h; path = src/libANGLE/renderer/ShaderImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D11DE4164800D2C405 /* StreamProducerImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = StreamProducerImpl.h; path = src/libANGLE/renderer/StreamProducerImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D21DE4164800D2C405 /* SurfaceImpl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SurfaceImpl.cpp; path = src/libANGLE/renderer/SurfaceImpl.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D31DE4164800D2C405 /* SurfaceImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SurfaceImpl.h; path = src/libANGLE/renderer/SurfaceImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D41DE4164800D2C405 /* TextureImpl_mock.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextureImpl_mock.h; path = src/libANGLE/renderer/TextureImpl_mock.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D51DE4164800D2C405 /* TextureImpl.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = TextureImpl.cpp; path = src/libANGLE/renderer/TextureImpl.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D61DE4164800D2C405 /* TextureImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TextureImpl.h; path = src/libANGLE/renderer/TextureImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D71DE4164800D2C405 /* TransformFeedbackImpl_mock.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TransformFeedbackImpl_mock.h; path = src/libANGLE/renderer/TransformFeedbackImpl_mock.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D81DE4164800D2C405 /* TransformFeedbackImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = TransformFeedbackImpl.h; path = src/libANGLE/renderer/TransformFeedbackImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
+                5CB304D91DE4164800D2C405 /* VertexArrayImpl.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = VertexArrayImpl.h; path = src/libANGLE/renderer/VertexArrayImpl.h; sourceTree = &quot;&lt;group&gt;&quot;; };
</ins><span class="cx">                 5CC7D44B191024E3000B8C1F /* LoopInfo.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = LoopInfo.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
</span><span class="cx">                 5CC7D44C191024E4000B8C1F /* LoopInfo.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = LoopInfo.h; sourceTree = &quot;&lt;group&gt;&quot;; };
</span><span class="cx">                 5CC7D450191024E4000B8C1F /* ValidateOutputs.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = ValidateOutputs.cpp; sourceTree = &quot;&lt;group&gt;&quot;; };
</span><span class="lines">@@ -677,6 +903,9 @@
</span><span class="cx">                         isa = PBXFrameworksBuildPhase;
</span><span class="cx">                         buildActionMask = 2147483647;
</span><span class="cx">                         files = (
</span><ins>+                                5CB304941DE4157200D2C405 /* CoreGraphics.framework in Frameworks */,
+                                5CB304931DE4156B00D2C405 /* QuartzCore.framework in Frameworks */,
+                                5CB304921DE4156200D2C405 /* OpenGL.framework in Frameworks */,
</ins><span class="cx">                         );
</span><span class="cx">                         runOnlyForDeploymentPostprocessing = 0;
</span><span class="cx">                 };
</span><span class="lines">@@ -866,6 +1095,8 @@
</span><span class="cx">                 5C1DBC471B0438B700235552 /* libANGLE */ = {
</span><span class="cx">                         isa = PBXGroup;
</span><span class="cx">                         children = (
</span><ins>+                                5CB304A71DE415FA00D2C405 /* format_map_autogen.cpp */,
+                                5CB300DE1DE39EFE00D2C405 /* renderer */,
</ins><span class="cx">                                 5CCD81571DBFE999006066B8 /* angletypes.inl */,
</span><span class="cx">                                 5CCD81581DBFE999006066B8 /* ContextState.cpp */,
</span><span class="cx">                                 5CCD81591DBFE999006066B8 /* ContextState.h */,
</span><span class="lines">@@ -970,6 +1201,168 @@
</span><span class="cx">                         name = libANGLE;
</span><span class="cx">                         sourceTree = &quot;&lt;group&gt;&quot;;
</span><span class="cx">                 };
</span><ins>+                5CB300B41DE39E5400D2C405 /* libEGL */ = {
+                        isa = PBXGroup;
+                        children = (
+                                5CB300B51DE39E6300D2C405 /* libEGL.cpp */,
+                                5CB300B81DE39E6300D2C405 /* resource.h */,
+                        );
+                        name = libEGL;
+                        sourceTree = &quot;&lt;group&gt;&quot;;
+                };
+                5CB300DD1DE39E8800D2C405 /* libGLESv2 */ = {
+                        isa = PBXGroup;
+                        children = (
+                                5CB300BB1DE39E7500D2C405 /* entry_points_egl_ext.cpp */,
+                                5CB300BC1DE39E7500D2C405 /* entry_points_egl_ext.h */,
+                                5CB300BD1DE39E7500D2C405 /* entry_points_egl.cpp */,
+                                5CB300BE1DE39E7500D2C405 /* entry_points_egl.h */,
+                                5CB300BF1DE39E7500D2C405 /* entry_points_gles_2_0_ext.cpp */,
+                                5CB300C01DE39E7500D2C405 /* entry_points_gles_2_0_ext.h */,
+                                5CB300C11DE39E7500D2C405 /* entry_points_gles_2_0.cpp */,
+                                5CB300C21DE39E7500D2C405 /* entry_points_gles_2_0.h */,
+                                5CB300C31DE39E7500D2C405 /* entry_points_gles_3_0.cpp */,
+                                5CB300C41DE39E7500D2C405 /* entry_points_gles_3_0.h */,
+                                5CB300C51DE39E7500D2C405 /* entry_points_gles_3_1.cpp */,
+                                5CB300C61DE39E7500D2C405 /* entry_points_gles_3_1.h */,
+                                5CB300C71DE39E7500D2C405 /* global_state.cpp */,
+                                5CB300C81DE39E7500D2C405 /* global_state.h */,
+                                5CB300C91DE39E7500D2C405 /* libGLESv2.cpp */,
+                                5CB300CC1DE39E7500D2C405 /* resource.h */,
+                        );
+                        name = libGLESv2;
+                        sourceTree = &quot;&lt;group&gt;&quot;;
+                };
+                5CB300DE1DE39EFE00D2C405 /* renderer */ = {
+                        isa = PBXGroup;
+                        children = (
+                                5CB304AA1DE4164800D2C405 /* BufferImpl.h */,
+                                5CB304AB1DE4164800D2C405 /* CompilerImpl.h */,
+                                5CB304AC1DE4164800D2C405 /* ContextImpl.cpp */,
+                                5CB304AD1DE4164800D2C405 /* ContextImpl.h */,
+                                5CB304AF1DE4164800D2C405 /* DeviceImpl.cpp */,
+                                5CB304B01DE4164800D2C405 /* DeviceImpl.h */,
+                                5CB304B11DE4164800D2C405 /* DisplayImpl.cpp */,
+                                5CB304B21DE4164800D2C405 /* DisplayImpl.h */,
+                                5CB304B31DE4164800D2C405 /* EGLImplFactory.h */,
+                                5CB304B41DE4164800D2C405 /* FenceNVImpl.h */,
+                                5CB304B51DE4164800D2C405 /* FenceSyncImpl.h */,
+                                5CB304B61DE4164800D2C405 /* Format_autogen.cpp */,
+                                5CB304B81DE4164800D2C405 /* Format.cpp */,
+                                5CB304B91DE4164800D2C405 /* Format.h */,
+                                5CB304BA1DE4164800D2C405 /* FramebufferAttachmentObjectImpl.h */,
+                                5CB304BB1DE4164800D2C405 /* FramebufferImpl_mock.h */,
+                                5CB304BC1DE4164800D2C405 /* FramebufferImpl.h */,
+                                5CB304C01DE4164800D2C405 /* GLImplFactory.h */,
+                                5CB304C11DE4164800D2C405 /* ImageImpl_mock.h */,
+                                5CB304C21DE4164800D2C405 /* ImageImpl.h */,
+                                5CB304C41DE4164800D2C405 /* load_functions_table_autogen.cpp */,
+                                5CB304C51DE4164800D2C405 /* load_functions_table.h */,
+                                5CB304C71DE4164800D2C405 /* PathImpl.h */,
+                                5CB304C81DE4164800D2C405 /* ProgramImpl_mock.h */,
+                                5CB304C91DE4164800D2C405 /* ProgramImpl.h */,
+                                5CB304CA1DE4164800D2C405 /* QueryImpl.h */,
+                                5CB304CB1DE4164800D2C405 /* RenderbufferImpl_mock.h */,
+                                5CB304CC1DE4164800D2C405 /* RenderbufferImpl.h */,
+                                5CB304CD1DE4164800D2C405 /* renderer_utils.cpp */,
+                                5CB304CE1DE4164800D2C405 /* renderer_utils.h */,
+                                5CB304CF1DE4164800D2C405 /* SamplerImpl.h */,
+                                5CB304D01DE4164800D2C405 /* ShaderImpl.h */,
+                                5CB304D11DE4164800D2C405 /* StreamProducerImpl.h */,
+                                5CB304D21DE4164800D2C405 /* SurfaceImpl.cpp */,
+                                5CB304D31DE4164800D2C405 /* SurfaceImpl.h */,
+                                5CB304D41DE4164800D2C405 /* TextureImpl_mock.h */,
+                                5CB304D51DE4164800D2C405 /* TextureImpl.cpp */,
+                                5CB304D61DE4164800D2C405 /* TextureImpl.h */,
+                                5CB304D71DE4164800D2C405 /* TransformFeedbackImpl_mock.h */,
+                                5CB304D81DE4164800D2C405 /* TransformFeedbackImpl.h */,
+                                5CB304D91DE4164800D2C405 /* VertexArrayImpl.h */,
+                                5CB300DF1DE39F0300D2C405 /* gl */,
+                        );
+                        name = renderer;
+                        sourceTree = &quot;&lt;group&gt;&quot;;
+                };
+                5CB300DF1DE39F0300D2C405 /* gl */ = {
+                        isa = PBXGroup;
+                        children = (
+                                5CB301481DE39F3600D2C405 /* cgl */,
+                                5CB300E01DE39F1A00D2C405 /* BlitGL.cpp */,
+                                5CB300E11DE39F1A00D2C405 /* BlitGL.h */,
+                                5CB300E21DE39F1A00D2C405 /* BufferGL.cpp */,
+                                5CB300E31DE39F1A00D2C405 /* BufferGL.h */,
+                                5CB300E51DE39F1A00D2C405 /* CompilerGL.cpp */,
+                                5CB300E61DE39F1A00D2C405 /* CompilerGL.h */,
+                                5CB300E71DE39F1A00D2C405 /* ContextGL.cpp */,
+                                5CB300E81DE39F1A00D2C405 /* ContextGL.h */,
+                                5CB300E91DE39F1A00D2C405 /* DisplayGL.cpp */,
+                                5CB300EA1DE39F1A00D2C405 /* DisplayGL.h */,
+                                5CB300EC1DE39F1A00D2C405 /* FeatureSupportGL.md */,
+                                5CB300ED1DE39F1A00D2C405 /* FenceNVGL.cpp */,
+                                5CB300EE1DE39F1A00D2C405 /* FenceNVGL.h */,
+                                5CB300EF1DE39F1A00D2C405 /* FenceSyncGL.cpp */,
+                                5CB300F01DE39F1A00D2C405 /* FenceSyncGL.h */,
+                                5CB300F11DE39F1A00D2C405 /* formatutilsgl.cpp */,
+                                5CB300F21DE39F1A00D2C405 /* formatutilsgl.h */,
+                                5CB300F31DE39F1A00D2C405 /* FramebufferGL.cpp */,
+                                5CB300F41DE39F1A00D2C405 /* FramebufferGL.h */,
+                                5CB300F51DE39F1A00D2C405 /* functionsgl_enums.h */,
+                                5CB300F61DE39F1A00D2C405 /* functionsgl_typedefs.h */,
+                                5CB300F71DE39F1A00D2C405 /* FunctionsGL.cpp */,
+                                5CB300F81DE39F1A00D2C405 /* FunctionsGL.h */,
+                                5CB300FA1DE39F1A00D2C405 /* PathGL.cpp */,
+                                5CB300FB1DE39F1A00D2C405 /* PathGL.h */,
+                                5CB300FC1DE39F1A00D2C405 /* ProgramGL.cpp */,
+                                5CB300FD1DE39F1A00D2C405 /* ProgramGL.h */,
+                                5CB300FE1DE39F1A00D2C405 /* QueryGL.cpp */,
+                                5CB300FF1DE39F1A00D2C405 /* QueryGL.h */,
+                                5CB301001DE39F1A00D2C405 /* RenderbufferGL.cpp */,
+                                5CB301011DE39F1A00D2C405 /* RenderbufferGL.h */,
+                                5CB301021DE39F1A00D2C405 /* renderergl_utils.cpp */,
+                                5CB301031DE39F1A00D2C405 /* renderergl_utils.h */,
+                                5CB301041DE39F1A00D2C405 /* RendererGL.cpp */,
+                                5CB301051DE39F1A00D2C405 /* RendererGL.h */,
+                                5CB301061DE39F1A00D2C405 /* SamplerGL.cpp */,
+                                5CB301071DE39F1A00D2C405 /* SamplerGL.h */,
+                                5CB301081DE39F1A00D2C405 /* ShaderGL.cpp */,
+                                5CB301091DE39F1A00D2C405 /* ShaderGL.h */,
+                                5CB3010A1DE39F1A00D2C405 /* StateManagerGL.cpp */,
+                                5CB3010B1DE39F1A00D2C405 /* StateManagerGL.h */,
+                                5CB3010C1DE39F1A00D2C405 /* SurfaceGL.cpp */,
+                                5CB3010D1DE39F1A00D2C405 /* SurfaceGL.h */,
+                                5CB3010E1DE39F1A00D2C405 /* TextureGL.cpp */,
+                                5CB3010F1DE39F1A00D2C405 /* TextureGL.h */,
+                                5CB301101DE39F1A00D2C405 /* TransformFeedbackGL.cpp */,
+                                5CB301111DE39F1A00D2C405 /* TransformFeedbackGL.h */,
+                                5CB301121DE39F1A00D2C405 /* VertexArrayGL.cpp */,
+                                5CB301131DE39F1A00D2C405 /* VertexArrayGL.h */,
+                                5CB301151DE39F1A00D2C405 /* WorkaroundsGL.h */,
+                        );
+                        name = gl;
+                        sourceTree = &quot;&lt;group&gt;&quot;;
+                };
+                5CB301481DE39F3600D2C405 /* cgl */ = {
+                        isa = PBXGroup;
+                        children = (
+                                5CB301491DE39F4700D2C405 /* DisplayCGL.h */,
+                                5CB3014A1DE39F4700D2C405 /* DisplayCGL.mm */,
+                                5CB3014B1DE39F4700D2C405 /* PbufferSurfaceCGL.h */,
+                                5CB3014C1DE39F4700D2C405 /* PbufferSurfaceCGL.mm */,
+                                5CB3014D1DE39F4700D2C405 /* WindowSurfaceCGL.h */,
+                                5CB3014E1DE39F4700D2C405 /* WindowSurfaceCGL.mm */,
+                        );
+                        name = cgl;
+                        sourceTree = &quot;&lt;group&gt;&quot;;
+                };
+                5CB3048A1DE4143400D2C405 /* Frameworks */ = {
+                        isa = PBXGroup;
+                        children = (
+                                5CB3048F1DE4145500D2C405 /* QuartzCore.framework */,
+                                5CB3048D1DE4144400D2C405 /* OpenGL.framework */,
+                                5CB3048B1DE4143500D2C405 /* CoreGraphics.framework */,
+                        );
+                        name = Frameworks;
+                        sourceTree = &quot;&lt;group&gt;&quot;;
+                };
</ins><span class="cx">                 5CC7D45919102608000B8C1F /* common */ = {
</span><span class="cx">                         isa = PBXGroup;
</span><span class="cx">                         children = (
</span><span class="lines">@@ -1054,6 +1447,7 @@
</span><span class="cx">                                 312BDB0715FEC8E60097EBC7 /* misc */,
</span><span class="cx">                                 FB39D0CC1200EF9B00088E69 /* Products */,
</span><span class="cx">                                 FB39D0841200EDEB00088E69 /* src */,
</span><ins>+                                5CB3048A1DE4143400D2C405 /* Frameworks */,
</ins><span class="cx">                         );
</span><span class="cx">                         sourceTree = &quot;&lt;group&gt;&quot;;
</span><span class="cx">                 };
</span><span class="lines">@@ -1060,6 +1454,8 @@
</span><span class="cx">                 FB39D0841200EDEB00088E69 /* src */ = {
</span><span class="cx">                         isa = PBXGroup;
</span><span class="cx">                         children = (
</span><ins>+                                5CB300DD1DE39E8800D2C405 /* libGLESv2 */,
+                                5CB300B41DE39E5400D2C405 /* libEGL */,
</ins><span class="cx">                                 5C1DBC471B0438B700235552 /* libANGLE */,
</span><span class="cx">                                 5CC7D45919102608000B8C1F /* common */,
</span><span class="cx">                                 FB39D2201200F35A00088E69 /* compiler */,
</span><span class="lines">@@ -1135,9 +1531,12 @@
</span><span class="cx">                         buildActionMask = 2147483647;
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</span><span class="cx">                                 5C315D131CC5B6DA00776697 /* ValidateMaxParameters.h in Headers */,
</span><ins>+                                5CB3012A1DE39F1A00D2C405 /* functionsgl_typedefs.h in Headers */,
</ins><span class="cx">                                 5C315D071CC5B6DA00776697 /* RemoveDynamicIndexing.h in Headers */,
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</span><span class="cx">                                 A08C3CDD16D6CB61003F0B83 /* ArrayBoundsClamper.h in Headers */,
</span><ins>+                                5CB3011D1DE39F1A00D2C405 /* ContextGL.h in Headers */,
+                                5CB304F21DE4164800D2C405 /* ProgramImpl_mock.h in Headers */,
</ins><span class="cx">                                 5CCD81731DBFE999006066B8 /* Debug.h in Headers */,
</span><span class="cx">                                 5CC7D46F19102621000B8C1F /* debug.h in Headers */,
</span><span class="cx">                                 5C1DBDDD1B0438D300235552 /* Compiler.h in Headers */,
</span><span class="lines">@@ -1144,37 +1543,57 @@
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</span><span class="cx">                                 5C1DBF2A1B0438D300235552 /* Shader.h in Headers */,
</span><span class="cx">                                 5CCD817B1DBFE999006066B8 /* Path.h in Headers */,
</span><ins>+                                5CB3013E1DE39F1A00D2C405 /* StateManagerGL.h in Headers */,
</ins><span class="cx">                                 31012E1418B97B9B0039062F /* BuiltInFunctionEmulator.h in Headers */,
</span><ins>+                                5CB304FB1DE4164800D2C405 /* StreamProducerImpl.h in Headers */,
</ins><span class="cx">                                 31012E5518B97B9B0039062F /* ParseContext.h in Headers */,
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</span><span class="cx">                                 31012E6D18B97B9B0039062F /* TranslatorGLSL.h in Headers */,
</span><ins>+                                5CB305011DE4164800D2C405 /* TransformFeedbackImpl_mock.h in Headers */,
</ins><span class="cx">                                 5C1DBC3E1B04375F00235552 /* SeparateArrayInitialization.h in Headers */,
</span><ins>+                                5CB3012E1DE39F1A00D2C405 /* PathGL.h in Headers */,
</ins><span class="cx">                                 31012E4618B97B9B0039062F /* MMap.h in Headers */,
</span><ins>+                                5CB3049C1DE4157B00D2C405 /* entry_points_gles_2_0.h in Headers */,
</ins><span class="cx">                                 5CC7D47319102621000B8C1F /* mathutil.h in Headers */,
</span><span class="cx">                                 31012E6B18B97B9B0039062F /* TranslatorESSL.h in Headers */,
</span><ins>+                                5CB301241DE39F1A00D2C405 /* FenceSyncGL.h in Headers */,
+                                5CB304961DE4157B00D2C405 /* entry_points_egl_ext.h in Headers */,
+                                5CB304DB1DE4164800D2C405 /* BufferImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBE001B0438D300235552 /* Program.h in Headers */,
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</span><span class="cx">                                 31012E1618B97B9B0039062F /* Common.h in Headers */,
</span><ins>+                                5CB301281DE39F1A00D2C405 /* FramebufferGL.h in Headers */,
</ins><span class="cx">                                 31012E7C18B97B9B0039062F /* VariableInfo.h in Headers */,
</span><span class="cx">                                 5C1DBDDB1B0438D300235552 /* Caps.h in Headers */,
</span><ins>+                                5CB304EA1DE4164800D2C405 /* FramebufferImpl_mock.h in Headers */,
</ins><span class="cx">                                 5C315D091CC5B6DA00776697 /* RemovePow.h in Headers */,
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</span><span class="cx">                                 5CCD81B61DBFEA5C006066B8 /* QualifierTypes.h in Headers */,
</span><ins>+                                5CB3049E1DE4157B00D2C405 /* entry_points_gles_3_0.h in Headers */,
</ins><span class="cx">                                 5CCD81B41DBFEA5C006066B8 /* IntermNodePatternMatcher.h in Headers */,
</span><ins>+                                5CB304FE1DE4164800D2C405 /* TextureImpl_mock.h in Headers */,
</ins><span class="cx">                                 5C1DBF311B0438D300235552 /* Texture.h in Headers */,
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</span><span class="cx">                                 5C1DBE041B0438D300235552 /* queryconversions.h in Headers */,
</span><ins>+                                5CB301461DE39F1A00D2C405 /* VertexArrayGL.h in Headers */,
</ins><span class="cx">                                 31012E4C18B97B9B0039062F /* OutputESSL.h in Headers */,
</span><ins>+                                5CB301291DE39F1A00D2C405 /* functionsgl_enums.h in Headers */,
+                                5CB304ED1DE4164800D2C405 /* ImageImpl_mock.h in Headers */,
+                                5CB304E91DE4164800D2C405 /* FramebufferAttachmentObjectImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBF261B0438D300235552 /* ResourceManager.h in Headers */,
</span><ins>+                                5CB304F41DE4164800D2C405 /* QueryImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBF421B0438D300235552 /* VertexAttribute.h in Headers */,
</span><span class="cx">                                 5C1DBF3E1B0438D300235552 /* validationES3.h in Headers */,
</span><ins>+                                5CB301261DE39F1A00D2C405 /* formatutilsgl.h in Headers */,
</ins><span class="cx">                                 5C1DBC2F1B04375F00235552 /* Intermediate.h in Headers */,
</span><ins>+                                5CB3013A1DE39F1A00D2C405 /* SamplerGL.h in Headers */,
+                                5CB304F81DE4164800D2C405 /* renderer_utils.h in Headers */,
</ins><span class="cx">                                 31012E5F18B97B9B0039062F /* RewriteElseBlocks.h in Headers */,
</span><span class="cx">                                 A264F8AF16974DED006FAA5A /* DirectiveHandlerBase.h in Headers */,
</span><span class="cx">                                 31012E7E18B97B9B0039062F /* VariablePacker.h in Headers */,
</span><span class="lines">@@ -1181,8 +1600,11 @@
</span><span class="cx">                                 31012E5018B97B9B0039062F /* OutputGLSLBase.h in Headers */,
</span><span class="cx">                                 5CC7D47119102621000B8C1F /* event_tracer.h in Headers */,
</span><span class="cx">                                 5C1DBDE71B0438D300235552 /* Device.h in Headers */,
</span><ins>+                                5CB304A61DE4157E00D2C405 /* resource.h in Headers */,
+                                5CB301191DE39F1A00D2C405 /* BufferGL.h in Headers */,
</ins><span class="cx">                                 5CCD81B81DBFEA5C006066B8 /* RewriteTexelFetchOffset.h in Headers */,
</span><span class="cx">                                 5C1DBE061B0438D300235552 /* RefCountObject.h in Headers */,
</span><ins>+                                5CB301421DE39F1A00D2C405 /* TextureGL.h in Headers */,
</ins><span class="cx">                                 5C315D051CC5B6DA00776697 /* RecordConstantPrecision.h in Headers */,
</span><span class="cx">                                 5C1DBDFA1B0438D300235552 /* histogram_macros.h in Headers */,
</span><span class="cx">                                 5C1DBDD71B0438D300235552 /* BinaryStream.h in Headers */,
</span><span class="lines">@@ -1189,18 +1611,27 @@
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</span><span class="cx">                                 31012E3A18B97B9B0039062F /* InitializeGlobals.h in Headers */,
</span><span class="cx">                                 5C1DBC291B04375F00235552 /* BuiltInFunctionEmulatorGLSL.h in Headers */,
</span><ins>+                                5CB304E21DE4164800D2C405 /* DisplayImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBBE61B04075B00235552 /* ShaderVars.h in Headers */,
</span><ins>+                                5CB301171DE39F1A00D2C405 /* BlitGL.h in Headers */,
+                                5CB3011B1DE39F1A00D2C405 /* CompilerGL.h in Headers */,
+                                5CB301341DE39F1A00D2C405 /* RenderbufferGL.h in Headers */,
</ins><span class="cx">                                 5CCD81C01DBFEA5C006066B8 /* UseInterfaceBlockFields.h in Headers */,
</span><ins>+                                5CB304EB1DE4164800D2C405 /* FramebufferImpl.h in Headers */,
</ins><span class="cx">                                 5C315D0B1CC5B6DA00776697 /* RewriteDoWhile.h in Headers */,
</span><ins>+                                5CB301301DE39F1A00D2C405 /* ProgramGL.h in Headers */,
</ins><span class="cx">                                 5C1DBC251B04375F00235552 /* blocklayout.h in Headers */,
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</span><span class="cx">                                 5C1DBDF91B0438D300235552 /* HandleAllocator.h in Headers */,
</span><ins>+                                5CB304FA1DE4164800D2C405 /* ShaderImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBDD91B0438D300235552 /* Buffer.h in Headers */,
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</ins><span class="cx">                                 5C1DBC361B04375F00235552 /* PruneEmptyDeclarations.h in Headers */,
</span><ins>+                                5CB3013C1DE39F1A00D2C405 /* ShaderGL.h in Headers */,
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</span><ins>+                                5CB301381DE39F1A00D2C405 /* RendererGL.h in Headers */,
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</ins><span class="cx">                                 31012E3218B97B9B0039062F /* glslang_tab.h in Headers */,
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</ins><span class="cx">                                 31012E5818B97B9B0039062F /* Pragma.h in Headers */,
</span><ins>+                                5CB3011F1DE39F1A00D2C405 /* DisplayGL.h in Headers */,
</ins><span class="cx">                                 5C1DBDE01B0438D300235552 /* Config.h in Headers */,
</span><ins>+                                5CB301471DE39F1A00D2C405 /* WorkaroundsGL.h in Headers */,
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</ins><span class="cx">                                 31012E6518B97B9B0039062F /* SymbolTable.h in Headers */,
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</ins><span class="cx">                                 5C1DBF401B0438D300235552 /* VertexArray.h in Headers */,
</span><ins>+                                5CB304E31DE4164800D2C405 /* EGLImplFactory.h in Headers */,
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</ins><span class="cx">                                 5CCD81831DBFE999006066B8 /* validationES31.h in Headers */,
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</span><ins>+                                5CB304F51DE4164800D2C405 /* RenderbufferImpl_mock.h in Headers */,
+                                5CB301511DE39F4700D2C405 /* PbufferSurfaceCGL.h in Headers */,
</ins><span class="cx">                                 31012E3918B97B9B0039062F /* InitializeDll.h in Headers */,
</span><span class="cx">                                 5C1DBBF21B0436EC00235552 /* MemoryBuffer.h in Headers */,
</span><ins>+                                5CB304981DE4157B00D2C405 /* entry_points_egl.h in Headers */,
</ins><span class="cx">                                 A264F8B716974DED006FAA5A /* Lexer.h in Headers */,
</span><ins>+                                5CB304EC1DE4164800D2C405 /* GLImplFactory.h in Headers */,
</ins><span class="cx">                                 5CCD81711DBFE999006066B8 /* ContextState.h in Headers */,
</span><span class="cx">                                 5C315D0D1CC5B6DA00776697 /* SeparateExpressionsReturningArrays.h in Headers */,
</span><ins>+                                5CB304E01DE4164800D2C405 /* DeviceImpl.h in Headers */,
</ins><span class="cx">                                 5CCD81AF1DBFEA5C006066B8 /* BreakVariableAliasingInInnerLoops.h in Headers */,
</span><ins>+                                5CB305021DE4164800D2C405 /* TransformFeedbackImpl.h in Headers */,
</ins><span class="cx">                                 A264F8B916974DED006FAA5A /* Macro.h in Headers */,
</span><span class="cx">                                 31012E5718B97B9B0039062F /* PoolAlloc.h in Headers */,
</span><span class="cx">                                 5C1DBC311B04375F00235552 /* IntermNode.h in Headers */,
</span><span class="lines">@@ -1257,21 +1709,31 @@
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</span><span class="cx">                                 5C1DBC211B04375F00235552 /* ArrayReturnValueToOutParameter.h in Headers */,
</span><ins>+                                5CB304F61DE4164800D2C405 /* RenderbufferImpl.h in Headers */,
+                                5CB305001DE4164800D2C405 /* TextureImpl.h in Headers */,
</ins><span class="cx">                                 31012E1A18B97B9B0039062F /* ConstantUnion.h in Headers */,
</span><span class="cx">                                 5C1DBDE31B0438D300235552 /* Context.h in Headers */,
</span><span class="cx">                                 5C1DBF361B0438D300235552 /* Uniform.h in Headers */,
</span><span class="cx">                                 5CCD817D1DBFE999006066B8 /* queryutils.h in Headers */,
</span><ins>+                                5CB304F31DE4164800D2C405 /* ProgramImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBDFC1B0438D300235552 /* ImageIndex.h in Headers */,
</span><span class="cx">                                 A264F8BB16974DED006FAA5A /* MacroExpander.h in Headers */,
</span><span class="cx">                                 5CCD81811DBFE999006066B8 /* Stream.h in Headers */,
</span><ins>+                                5CB304DC1DE4164800D2C405 /* CompilerImpl.h in Headers */,
+                                5CB304EE1DE4164800D2C405 /* ImageImpl.h in Headers */,
+                                5CB3014F1DE39F4700D2C405 /* DisplayCGL.h in Headers */,
</ins><span class="cx">                                 5C1DBDE11B0438D300235552 /* Constants.h in Headers */,
</span><span class="cx">                                 31012E2D18B97B9B0039062F /* glslang.h in Headers */,
</span><ins>+                                5CB304E41DE4164800D2C405 /* FenceNVImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBF2F1B0438D300235552 /* Surface.h in Headers */,
</span><ins>+                                5CB3012C1DE39F1A00D2C405 /* FunctionsGL.h in Headers */,
</ins><span class="cx">                                 5CCD817F1DBFE999006066B8 /* signal_utils.h in Headers */,
</span><ins>+                                5CB304DE1DE4164800D2C405 /* ContextImpl.h in Headers */,
</ins><span class="cx">                                 5C1DBF2C1B0438D300235552 /* State.h in Headers */,
</span><span class="cx">                                 5CCD81BA1DBFEA5C006066B8 /* RewriteUnaryMinusOperatorInt.h in Headers */,
</span><span class="cx">                                 5C1DBC381B04375F00235552 /* RegenerateStructNames.h in Headers */,
</span><span class="cx">                                 A264F8BC16974DED006FAA5A /* numeric_lex.h in Headers */,
</span><ins>+                                5CB301361DE39F1A00D2C405 /* renderergl_utils.h in Headers */,
</ins><span class="cx">                                 5C1DBC3C1B04375F00235552 /* ScalarizeVecAndMatConstructorArgs.h in Headers */,
</span><span class="cx">                                 31012E2A18B97B9B0039062F /* ExtensionBehavior.h in Headers */,
</span><span class="cx">                                 5C1DBC231B04375F00235552 /* ASTMetadataHLSL.h in Headers */,
</span><span class="lines">@@ -1283,16 +1745,20 @@
</span><span class="cx">                                 A264F8C016974DED006FAA5A /* SourceLocation.h in Headers */,
</span><span class="cx">                                 31012E4E18B97B9B0039062F /* OutputGLSL.h in Headers */,
</span><span class="cx">                                 5C1DBDF21B0438D300235552 /* formatutils.h in Headers */,
</span><ins>+                                5CB301321DE39F1A00D2C405 /* QueryGL.h in Headers */,
</ins><span class="cx">                                 5C1DBDE91B0438D300235552 /* Display.h in Headers */,
</span><span class="cx">                                 31012E7A18B97B9B0039062F /* ValidateLimitations.h in Headers */,
</span><span class="cx">                                 5C1DBC341B04375F00235552 /* Operator.h in Headers */,
</span><ins>+                                5CB3049A1DE4157B00D2C405 /* entry_points_gles_2_0_ext.h in Headers */,
</ins><span class="cx">                                 5CCD81BE1DBFEA5C006066B8 /* SplitSequenceOperator.h in Headers */,
</span><span class="cx">                                 5CCD81791DBFE999006066B8 /* IndexRangeCache.h in Headers */,
</span><span class="cx">                                 5CCD818D1DBFEA10006066B8 /* BitSetIterator.h in Headers */,
</span><ins>+                                5CB301531DE39F4700D2C405 /* WindowSurfaceCGL.h in Headers */,
</ins><span class="cx">                                 5C1DBC401B04375F00235552 /* SeparateDeclarations.h in Headers */,
</span><span class="cx">                                 5C315CFF1CC5B6DA00776697 /* Cache.h in Headers */,
</span><span class="cx">                                 5C1DBDD61B0438D300235552 /* AttributeMap.h in Headers */,
</span><span class="cx">                                 5CCD81841DBFE999006066B8 /* Version.h in Headers */,
</span><ins>+                                5CB301441DE39F1A00D2C405 /* TransformFeedbackGL.h in Headers */,
</ins><span class="cx">                                 31012E3318B97B9B0039062F /* HashNames.h in Headers */,
</span><span class="cx">                                 5CCD81B21DBFEA5C006066B8 /* ExpandIntegerPowExpressions.h in Headers */,
</span><span class="cx">                                 A264F8C216974DED006FAA5A /* Token.h in Headers */,
</span><span class="lines">@@ -1365,9 +1831,11 @@
</span><span class="cx">                                 A08C3CDC16D6CB61003F0B83 /* ArrayBoundsClamper.cpp in Sources */,
</span><span class="cx">                                 5C1DBC451B04375F00235552 /* ValidateSwitch.cpp in Sources */,
</span><span class="cx">                                 5C1DBDF51B0438D300235552 /* FramebufferAttachment.cpp in Sources */,
</span><ins>+                                5CB3011E1DE39F1A00D2C405 /* DisplayGL.cpp in Sources */,
</ins><span class="cx">                                 5C1DBC441B04375F00235552 /* Types.cpp in Sources */,
</span><span class="cx">                                 72309A56183C27DE00370B93 /* Tokenizer.cpp in Sources */,
</span><span class="cx">                                 5CCD81B11DBFEA5C006066B8 /* ExpandIntegerPowExpressions.cpp in Sources */,
</span><ins>+                                5CB304EF1DE4164800D2C405 /* load_functions_table_autogen.cpp in Sources */,
</ins><span class="cx">                                 31012E6C18B97B9B0039062F /* TranslatorGLSL.cpp in Sources */,
</span><span class="cx">                                 5C315D0E1CC5B6DA00776697 /* UnfoldShortCircuitToIf.cpp in Sources */,
</span><span class="cx">                                 5C1DBF411B0438D300235552 /* VertexAttribute.cpp in Sources */,
</span><span class="lines">@@ -1378,7 +1846,11 @@
</span><span class="cx">                                 5C1DBDF81B0438D300235552 /* HandleAllocator.cpp in Sources */,
</span><span class="cx">                                 31012E3F18B97B9B0039062F /* Intermediate.cpp in Sources */,
</span><span class="cx">                                 5CCD81B71DBFEA5C006066B8 /* RewriteTexelFetchOffset.cpp in Sources */,
</span><ins>+                                5CB304DF1DE4164800D2C405 /* DeviceImpl.cpp in Sources */,
</ins><span class="cx">                                 5CC7D47219102621000B8C1F /* mathutil.cpp in Sources */,
</span><ins>+                                5CB304DD1DE4164800D2C405 /* ContextImpl.cpp in Sources */,
+                                5CB301371DE39F1A00D2C405 /* RendererGL.cpp in Sources */,
+                                5CB3013F1DE39F1A00D2C405 /* SurfaceGL.cpp in Sources */,
</ins><span class="cx">                                 5CCD81761DBFE999006066B8 /* Image.cpp in Sources */,
</span><span class="cx">                                 5CCD81AA1DBFEA5C006066B8 /* AddAndTrueToLoopCondition.cpp in Sources */,
</span><span class="cx">                                 5C1DBE071B0438D300235552 /* Renderbuffer.cpp in Sources */,
</span><span class="lines">@@ -1385,6 +1857,7 @@
</span><span class="cx">                                 31012E3B18B97B9B0039062F /* InitializeParseContext.cpp in Sources */,
</span><span class="cx">                                 5C315D021CC5B6DA00776697 /* ExtensionGLSL.cpp in Sources */,
</span><span class="cx">                                 5CC7D47019102621000B8C1F /* event_tracer.cpp in Sources */,
</span><ins>+                                5CB304E11DE4164800D2C405 /* DisplayImpl.cpp in Sources */,
</ins><span class="cx">                                 5C1DBF371B0438D300235552 /* validationEGL.cpp in Sources */,
</span><span class="cx">                                 31012E3118B97B9B0039062F /* glslang_tab.cpp in Sources */,
</span><span class="cx">                                 5C1DBF271B0438D300235552 /* Sampler.cpp in Sources */,
</span><span class="lines">@@ -1391,6 +1864,7 @@
</span><span class="cx">                                 5C1DBDFB1B0438D300235552 /* ImageIndex.cpp in Sources */,
</span><span class="cx">                                 5C1DBDDA1B0438D300235552 /* Caps.cpp in Sources */,
</span><span class="cx">                                 31012E5E18B97B9B0039062F /* RewriteElseBlocks.cpp in Sources */,
</span><ins>+                                5CB304A81DE415FA00D2C405 /* format_map_autogen.cpp in Sources */,
</ins><span class="cx">                                 5C1DBC2A1B04375F00235552 /* CallDAG.cpp in Sources */,
</span><span class="cx">                                 5C1DBC2D1B04375F00235552 /* EmulatePrecision.cpp in Sources */,
</span><span class="cx">                                 5C1DBC221B04375F00235552 /* ASTMetadataHLSL.cpp in Sources */,
</span><span class="lines">@@ -1409,32 +1883,45 @@
</span><span class="cx">                                 5C1DBC371B04375F00235552 /* RegenerateStructNames.cpp in Sources */,
</span><span class="cx">                                 31012E6E18B97B9B0039062F /* TranslatorHLSL.cpp in Sources */,
</span><span class="cx">                                 5CCD817A1DBFE999006066B8 /* Path.cpp in Sources */,
</span><ins>+                                5CB3011A1DE39F1A00D2C405 /* CompilerGL.cpp in Sources */,
</ins><span class="cx">                                 A264F8B016974DED006FAA5A /* DirectiveParser.cpp in Sources */,
</span><span class="cx">                                 5C1DBC241B04375F00235552 /* blocklayout.cpp in Sources */,
</span><span class="cx">                                 5C1DBC391B04375F00235552 /* RemoveSwitchFallThrough.cpp in Sources */,
</span><ins>+                                5CB301431DE39F1A00D2C405 /* TransformFeedbackGL.cpp in Sources */,
</ins><span class="cx">                                 31012E4218B97B9B0039062F /* IntermTraverse.cpp in Sources */,
</span><ins>+                                5CB301251DE39F1A00D2C405 /* formatutilsgl.cpp in Sources */,
</ins><span class="cx">                                 5C1DBC331B04375F00235552 /* Operator.cpp in Sources */,
</span><ins>+                                5CB3012D1DE39F1A00D2C405 /* PathGL.cpp in Sources */,
</ins><span class="cx">                                 31012E6018B97B9B0039062F /* SearchSymbol.cpp in Sources */,
</span><ins>+                                5CB304E71DE4164800D2C405 /* Format.cpp in Sources */,
</ins><span class="cx">                                 72309A58183C27F300370B93 /* ExpressionParser.cpp in Sources */,
</span><span class="cx">                                 31012E2818B97B9B0039062F /* DirectiveHandler.cpp in Sources */,
</span><span class="cx">                                 31012E6418B97B9B0039062F /* SymbolTable.cpp in Sources */,
</span><span class="cx">                                 5C1DBF351B0438D300235552 /* Uniform.cpp in Sources */,
</span><span class="cx">                                 5C1DBC261B04375F00235552 /* blocklayoutHLSL.cpp in Sources */,
</span><ins>+                                5CB301161DE39F1A00D2C405 /* BlitGL.cpp in Sources */,
+                                5CB301231DE39F1A00D2C405 /* FenceSyncGL.cpp in Sources */,
</ins><span class="cx">                                 5C315D081CC5B6DA00776697 /* RemovePow.cpp in Sources */,
</span><ins>+                                5CB301201DE39F1A00D2C405 /* FeatureSupportGL.md in Sources */,
</ins><span class="cx">                                 A264F8B416974DED006FAA5A /* Input.cpp in Sources */,
</span><span class="cx">                                 5C1DBC301B04375F00235552 /* IntermNode.cpp in Sources */,
</span><span class="cx">                                 5CC7D47919102621000B8C1F /* utilities.cpp in Sources */,
</span><ins>+                                5CB3011C1DE39F1A00D2C405 /* ContextGL.cpp in Sources */,
+                                5CB304E61DE4164800D2C405 /* Format_autogen.cpp in Sources */,
</ins><span class="cx">                                 5C1DBBF11B0436EC00235552 /* MemoryBuffer.cpp in Sources */,
</span><span class="cx">                                 A264F8B616974DED006FAA5A /* Lexer.cpp in Sources */,
</span><span class="cx">                                 31012E6218B97B9B0039062F /* ShaderLang.cpp in Sources */,
</span><span class="cx">                                 5C1DBF2E1B0438D300235552 /* Surface.cpp in Sources */,
</span><span class="cx">                                 5C1DBF3B1B0438D300235552 /* validationES2.cpp in Sources */,
</span><ins>+                                5CB3013D1DE39F1A00D2C405 /* StateManagerGL.cpp in Sources */,
</ins><span class="cx">                                 5CCD81801DBFE999006066B8 /* Stream.cpp in Sources */,
</span><span class="cx">                                 31012E3818B97B9B0039062F /* InitializeDll.cpp in Sources */,
</span><span class="cx">                                 5C1DBF3F1B0438D300235552 /* VertexArray.cpp in Sources */,
</span><ins>+                                5CB3012F1DE39F1A00D2C405 /* ProgramGL.cpp in Sources */,
</ins><span class="cx">                                 5C1DBF3D1B0438D300235552 /* validationES3.cpp in Sources */,
</span><span class="cx">                                 5C1DBDE81B0438D300235552 /* Display.cpp in Sources */,
</span><span class="cx">                                 A264F8B816974DED006FAA5A /* Macro.cpp in Sources */,
</span><ins>+                                5CB301271DE39F1A00D2C405 /* FramebufferGL.cpp in Sources */,
</ins><span class="cx">                                 A264F8BA16974DED006FAA5A /* MacroExpander.cpp in Sources */,
</span><span class="cx">                                 5CCD81741DBFE999006066B8 /* HandleRangeAllocator.cpp in Sources */,
</span><span class="cx">                                 5CCD81B51DBFEA5C006066B8 /* QualifierTypes.cpp in Sources */,
</span><span class="lines">@@ -1441,6 +1928,7 @@
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</span><span class="cx">                                 31012E7318B97B9B0039062F /* UnfoldShortCircuitAST.cpp in Sources */,
</span><span class="cx">                                 5C1DBE031B0438D300235552 /* queryconversions.cpp in Sources */,
</span><ins>+                                5CB301451DE39F1A00D2C405 /* VertexArrayGL.cpp in Sources */,
</ins><span class="cx">                                 5CCD81781DBFE999006066B8 /* IndexRangeCache.cpp in Sources */,
</span><span class="cx">                                 31012E1318B97B9B0039062F /* BuiltInFunctionEmulator.cpp in Sources */,
</span><span class="cx">                                 5CCD81911DBFEA10006066B8 /* string_utils.cpp in Sources */,
</span><span class="lines">@@ -1451,9 +1939,13 @@
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</span><span class="cx">                                 5C1DBC351B04375F00235552 /* PruneEmptyDeclarations.cpp in Sources */,
</span><span class="cx">                                 5C1DBDF11B0438D300235552 /* formatutils.cpp in Sources */,
</span><ins>+                                5CB3013B1DE39F1A00D2C405 /* ShaderGL.cpp in Sources */,
</ins><span class="cx">                                 31012E7918B97B9B0039062F /* ValidateLimitations.cpp in Sources */,
</span><ins>+                                5CB301411DE39F1A00D2C405 /* TextureGL.cpp in Sources */,
</ins><span class="cx">                                 31012E7718B97B9B0039062F /* util.cpp in Sources */,
</span><ins>+                                5CB304FC1DE4164800D2C405 /* SurfaceImpl.cpp in Sources */,
</ins><span class="cx">                                 5C1DBDE21B0438D300235552 /* Context.cpp in Sources */,
</span><ins>+                                5CB304FF1DE4164800D2C405 /* TextureImpl.cpp in Sources */,
</ins><span class="cx">                                 31012E5118B97B9B0039062F /* OutputHLSL.cpp in Sources */,
</span><span class="cx">                                 5CCD81AC1DBFEA5C006066B8 /* AddDefaultReturnStatements.cpp in Sources */,
</span><span class="cx">                                 5C315D0C1CC5B6DA00776697 /* SeparateExpressionsReturningArrays.cpp in Sources */,
</span><span class="lines">@@ -1460,11 +1952,13 @@
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</span><span class="cx">                                 5C1DBE011B0438D300235552 /* Query.cpp in Sources */,
</span><span class="cx">                                 5C1DBF391B0438D300235552 /* validationES.cpp in Sources */,
</span><ins>+                                5CB301351DE39F1A00D2C405 /* renderergl_utils.cpp in Sources */,
</ins><span class="cx">                                 5C1DBDFF1B0438D300235552 /* Program.cpp in Sources */,
</span><span class="cx">                                 5C315D041CC5B6DA00776697 /* RecordConstantPrecision.cpp in Sources */,
</span><span class="cx">                                 31012E7B18B97B9B0039062F /* VariableInfo.cpp in Sources */,
</span><span class="cx">                                 5CCD81721DBFE999006066B8 /* Debug.cpp in Sources */,
</span><span class="cx">                                 5C1DBF2B1B0438D300235552 /* State.cpp in Sources */,
</span><ins>+                                5CB301391DE39F1A00D2C405 /* SamplerGL.cpp in Sources */,
</ins><span class="cx">                                 5C315D061CC5B6DA00776697 /* RemoveDynamicIndexing.cpp in Sources */,
</span><span class="cx">                                 5C1DBBF61B0436EC00235552 /* tls.cpp in Sources */,
</span><span class="cx">                                 5CC7D452191024E4000B8C1F /* LoopInfo.cpp in Sources */,
</span><span class="lines">@@ -1472,9 +1966,11 @@
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</span><span class="cx">                                 5CCD817C1DBFE999006066B8 /* queryutils.cpp in Sources */,
</span><span class="cx">                                 31012E7D18B97B9B0039062F /* VariablePacker.cpp in Sources */,
</span><ins>+                                5CB3012B1DE39F1A00D2C405 /* FunctionsGL.cpp in Sources */,
</ins><span class="cx">                                 5CCD81B91DBFEA5C006066B8 /* RewriteUnaryMinusOperatorInt.cpp in Sources */,
</span><span class="cx">                                 5C1DBDF31B0438D300235552 /* Framebuffer.cpp in Sources */,
</span><span class="cx">                                 5C315D121CC5B6DA00776697 /* ValidateMaxParameters.cpp in Sources */,
</span><ins>+                                5CB301181DE39F1A00D2C405 /* BufferGL.cpp in Sources */,
</ins><span class="cx">                                 5C1DBDD81B0438D300235552 /* Buffer.cpp in Sources */,
</span><span class="cx">                                 5C1DBDD31B0438D300235552 /* angletypes.cpp in Sources */,
</span><span class="cx">                                 5C1DBF251B0438D300235552 /* ResourceManager.cpp in Sources */,
</span><span class="lines">@@ -1486,12 +1982,15 @@
</span><span class="cx">                                 5CC7D457191024E4000B8C1F /* ValidateOutputs.cpp in Sources */,
</span><span class="cx">                                 5C1DBBF01B0436EC00235552 /* angleutils.cpp in Sources */,
</span><span class="cx">                                 31012E2B18B97B9B0039062F /* ForLoopUnroll.cpp in Sources */,
</span><ins>+                                5CB304F71DE4164800D2C405 /* renderer_utils.cpp in Sources */,
</ins><span class="cx">                                 5CCD81C31DBFEAD9006066B8 /* EmulateGLFragColorBroadcast.cpp in Sources */,
</span><span class="cx">                                 5CCD81AE1DBFEA5C006066B8 /* BreakVariableAliasingInInnerLoops.cpp in Sources */,
</span><ins>+                                5CB301331DE39F1A00D2C405 /* RenderbufferGL.cpp in Sources */,
</ins><span class="cx">                                 5C1DBC3D1B04375F00235552 /* SeparateArrayInitialization.cpp in Sources */,
</span><span class="cx">                                 5C9FFF4E19102A000025B8FA /* FlagStd140Structs.cpp in Sources */,
</span><span class="cx">                                 31012E1718B97B9B0039062F /* Compiler.cpp in Sources */,
</span><span class="cx">                                 5CC7D46E19102621000B8C1F /* debug.cpp in Sources */,
</span><ins>+                                5CB301311DE39F1A00D2C405 /* QueryGL.cpp in Sources */,
</ins><span class="cx">                                 5CCD81B31DBFEA5C006066B8 /* IntermNodePatternMatcher.cpp in Sources */,
</span><span class="cx">                                 5C1DBC281B04375F00235552 /* BuiltInFunctionEmulatorGLSL.cpp in Sources */,
</span><span class="cx">                                 5CCD81B01DBFEA5C006066B8 /* ConstantUnion.cpp in Sources */,
</span><span class="lines">@@ -1503,6 +2002,7 @@
</span><span class="cx">                                 5C1DBDFE1B0438D300235552 /* Platform.cpp in Sources */,
</span><span class="cx">                                 5CCD817E1DBFE999006066B8 /* signal_utils.cpp in Sources */,
</span><span class="cx">                                 5CCD81821DBFE999006066B8 /* validationES31.cpp in Sources */,
</span><ins>+                                5CB301211DE39F1A00D2C405 /* FenceNVGL.cpp in Sources */,
</ins><span class="cx">                                 A264F8C116974DED006FAA5A /* Token.cpp in Sources */,
</span><span class="cx">                         );
</span><span class="cx">                         runOnlyForDeploymentPostprocessing = 0;
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLECMakeListstxt"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/CMakeLists.txt (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/CMakeLists.txt        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/CMakeLists.txt        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -5,33 +5,15 @@
</span><span class="cx">     include/KHR
</span><span class="cx"> )
</span><span class="cx"> 
</span><del>-if (${CMAKE_GENERATOR} MATCHES &quot;Ninja&quot;)
-    if (${MSVC_CXX_ARCHITECTURE_ID} STREQUAL &quot;X86&quot;)
-        link_directories(${WINDOWSSDKDIR}Lib/${WINDOWSSDKLIBVERSION}/um/x86)
-    else ()
-        link_directories(${WINDOWSSDKDIR}Lib/${WINDOWSSDKLIBVERSION}/um/x64)
-    endif ()
-else ()
-    if (${MSVC_CXX_ARCHITECTURE_ID} STREQUAL &quot;X86&quot;)
-        link_directories($(WINDOWSSDKDIR)Lib/$(WINDOWSSDKLIBVERSION)/um/x86)
-    else ()
-        link_directories($(WINDOWSSDKDIR)Lib/$(WINDOWSSDKLIBVERSION)/um/x64)
-    endif ()
-endif ()
-
-add_library(libEGL SHARED
</del><ins>+set(ANGLEEGL_SOURCES
</ins><span class="cx">     src/libEGL/libEGL.cpp
</span><del>-    src/libEGL/libEGL.def
-    src/libEGL/libEGL.rc
</del><span class="cx"> )
</span><span class="cx"> 
</span><del>-set_property(TARGET libEGL PROPERTY COMPILE_DEFINITIONS
-    ANGLE_WEBKIT_WIN
</del><ins>+set(ANGLEEGL_COMPILE_DEFINITIONS
</ins><span class="cx">     EGLAPI=
</span><del>-    __STDC_CONSTANT_MACROS
</del><span class="cx"> )
</span><span class="cx"> 
</span><del>-add_library(libGLESv2 SHARED
</del><ins>+set(ANGLEGLESv2_SOURCES
</ins><span class="cx">     src/libGLESv2/entry_points_egl.cpp
</span><span class="cx">     src/libGLESv2/entry_points_egl_ext.cpp
</span><span class="cx">     src/libGLESv2/entry_points_gles_2_0.cpp
</span><span class="lines">@@ -40,19 +22,18 @@
</span><span class="cx">     src/libGLESv2/entry_points_gles_3_1.cpp
</span><span class="cx">     src/libGLESv2/global_state.cpp
</span><span class="cx">     src/libGLESv2/libGLESv2.cpp
</span><del>-    src/libGLESv2/libGLESv2.def
-    src/libGLESv2/libGLESv2.rc
</del><span class="cx"> )
</span><span class="cx"> 
</span><del>-set_property(TARGET libGLESv2 PROPERTY COMPILE_DEFINITIONS
-    ANGLE_WEBKIT_WIN
</del><ins>+set(ANGLEGLESv2_COMPILE_DEFINITIONS
</ins><span class="cx">     GL_APICALL=
</span><span class="cx">     LIBGLESV2_IMPLEMENTATION
</span><del>-    __STDC_CONSTANT_MACROS
-    __STDC_LIMIT_MACROS
</del><span class="cx"> )
</span><span class="cx"> 
</span><del>-add_library(libANGLE STATIC
</del><ins>+set(ANGLEGLESv2_LIBRARIES
+    libANGLE
+)
+
+set(ANGLE_SOURCES
</ins><span class="cx">     src/common/angleutils.cpp
</span><span class="cx">     src/common/debug.cpp
</span><span class="cx">     src/common/event_tracer.cpp
</span><span class="lines">@@ -76,9 +57,7 @@
</span><span class="cx">     src/compiler/translator/AddAndTrueToLoopCondition.cpp
</span><span class="cx">     src/compiler/translator/AddDefaultReturnStatements.cpp
</span><span class="cx">     src/compiler/translator/ArrayReturnValueToOutParameter.cpp
</span><del>-    src/compiler/translator/ASTMetadataHLSL.cpp
</del><span class="cx">     src/compiler/translator/blocklayout.cpp
</span><del>-    src/compiler/translator/blocklayoutHLSL.cpp
</del><span class="cx">     src/compiler/translator/BreakVariableAliasingInInnerLoops.cpp
</span><span class="cx">     src/compiler/translator/BuiltInFunctionEmulator.cpp
</span><span class="cx">     src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp
</span><span class="lines">@@ -195,80 +174,6 @@
</span><span class="cx">     src/libANGLE/queryutils.cpp
</span><span class="cx">     src/libANGLE/Renderbuffer.cpp
</span><span class="cx">     src/libANGLE/renderer/ContextImpl.cpp
</span><del>-    src/libANGLE/renderer/d3d/BufferD3D.cpp
-    src/libANGLE/renderer/d3d/CompilerD3D.cpp
-    src/libANGLE/renderer/d3d/d3d11/Blit11.cpp
-    src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp
-    src/libANGLE/renderer/d3d/d3d11/Clear11.cpp
-    src/libANGLE/renderer/d3d/d3d11/Context11.cpp
-    src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp
-    src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp
-    src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp
-    src/libANGLE/renderer/d3d/d3d11/Fence11.cpp
-    src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp
-    src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
-    src/libANGLE/renderer/d3d/d3d11/Image11.cpp
-    src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp
-    src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp
-    src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp
-    src/libANGLE/renderer/d3d/d3d11/Query11.cpp
-    src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp
-    src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
-    src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp
-    src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp
-    src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp
-    src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp
-    src/libANGLE/renderer/d3d/d3d11/StreamProducerNV12.cpp
-    src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp
-    src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp
-    src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp
-    src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp
-    src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp
-    src/libANGLE/renderer/d3d/d3d11/Trim11.cpp
-    src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp
-    src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp
-    src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp
-    src/libANGLE/renderer/d3d/d3d9/Blit9.cpp
-    src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp
-    src/libANGLE/renderer/d3d/d3d9/Context9.cpp
-    src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp
-    src/libANGLE/renderer/d3d/d3d9/Fence9.cpp
-    src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp
-    src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp
-    src/libANGLE/renderer/d3d/d3d9/Image9.cpp
-    src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp
-    src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp
-    src/libANGLE/renderer/d3d/d3d9/Query9.cpp
-    src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp
-    src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
-    src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp
-    src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp
-    src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp
-    src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp
-    src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp
-    src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp
-    src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp
-    src/libANGLE/renderer/d3d/DeviceD3D.cpp
-    src/libANGLE/renderer/d3d/DisplayD3D.cpp
-    src/libANGLE/renderer/d3d/DynamicHLSL.cpp
-    src/libANGLE/renderer/d3d/EGLImageD3D.cpp
-    src/libANGLE/renderer/d3d/FramebufferD3D.cpp
-    src/libANGLE/renderer/d3d/HLSLCompiler.cpp
-    src/libANGLE/renderer/d3d/ImageD3D.cpp
-    src/libANGLE/renderer/d3d/IndexBuffer.cpp
-    src/libANGLE/renderer/d3d/IndexDataManager.cpp
-    src/libANGLE/renderer/d3d/NativeWindowD3D.cpp
-    src/libANGLE/renderer/d3d/ProgramD3D.cpp
-    src/libANGLE/renderer/d3d/RenderbufferD3D.cpp
-    src/libANGLE/renderer/d3d/RendererD3D.cpp
-    src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
-    src/libANGLE/renderer/d3d/ShaderD3D.cpp
-    src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp
-    src/libANGLE/renderer/d3d/SurfaceD3D.cpp
-    src/libANGLE/renderer/d3d/TextureD3D.cpp
-    src/libANGLE/renderer/d3d/VaryingPacking.cpp
-    src/libANGLE/renderer/d3d/VertexBuffer.cpp
-    src/libANGLE/renderer/d3d/VertexDataManager.cpp
</del><span class="cx">     src/libANGLE/renderer/DeviceImpl.cpp
</span><span class="cx">     src/libANGLE/renderer/DisplayImpl.cpp
</span><span class="cx">     src/libANGLE/renderer/Format_autogen.cpp
</span><span class="lines">@@ -296,32 +201,62 @@
</span><span class="cx">     src/libANGLE/VertexAttribute.cpp
</span><span class="cx">     src/third_party/compiler/ArrayBoundsClamper.cpp
</span><span class="cx">     src/third_party/murmurhash/MurmurHash3.cpp
</span><del>-    src/third_party/systeminfo/SystemInfo.cpp
</del><span class="cx"> )
</span><span class="cx"> 
</span><del>-set_property(TARGET libANGLE PROPERTY COMPILE_DEFINITIONS
-    ANGLE_DEFAULT_D3D11=1
-    ANGLE_ENABLE_D3D9
-    ANGLE_ENABLE_D3D11
</del><ins>+set(ANGLE_COMPILE_DEFINITIONS
</ins><span class="cx">     ANGLE_ENABLE_ESSL
</span><span class="cx">     ANGLE_ENABLE_GLSL
</span><del>-    ANGLE_ENABLE_HLSL
-    ANGLE_SKIP_DXGI_1_2_CHECK=1
-    ANGLE_WEBKIT_WIN
</del><span class="cx">     LIBANGLE_IMPLEMENTATION
</span><span class="cx">     NOMINMAX
</span><del>-    __STDC_CONSTANT_MACROS
-    __STDC_LIMIT_MACROS
</del><span class="cx"> )
</span><span class="cx"> 
</span><ins>+if (NOT WIN32)
+    list(APPEND ANGLE_SOURCES
+        src/libANGLE/renderer/gl/BlitGL.cpp
+        src/libANGLE/renderer/gl/BufferGL.cpp
+        src/libANGLE/renderer/gl/CompilerGL.cpp
+        src/libANGLE/renderer/gl/ContextGL.cpp
+        src/libANGLE/renderer/gl/DisplayGL.cpp
+        src/libANGLE/renderer/gl/FenceNVGL.cpp
+        src/libANGLE/renderer/gl/FenceSyncGL.cpp
+        src/libANGLE/renderer/gl/FramebufferGL.cpp
+        src/libANGLE/renderer/gl/FunctionsGL.cpp
+        src/libANGLE/renderer/gl/PathGL.cpp
+        src/libANGLE/renderer/gl/ProgramGL.cpp
+        src/libANGLE/renderer/gl/QueryGL.cpp
+        src/libANGLE/renderer/gl/RenderbufferGL.cpp
+        src/libANGLE/renderer/gl/RendererGL.cpp
+        src/libANGLE/renderer/gl/SamplerGL.cpp
+        src/libANGLE/renderer/gl/ShaderGL.cpp
+        src/libANGLE/renderer/gl/StateManagerGL.cpp
+        src/libANGLE/renderer/gl/SurfaceGL.cpp
+        src/libANGLE/renderer/gl/TextureGL.cpp
+        src/libANGLE/renderer/gl/TransformFeedbackGL.cpp
+        src/libANGLE/renderer/gl/VertexArrayGL.cpp
+        src/libANGLE/renderer/gl/formatutilsgl.cpp
+        src/libANGLE/renderer/gl/renderergl_utils.cpp
+    )
+    list(APPEND ANGLE_COMPILE_DEFINITIONS
+        ANGLE_ENABLE_OPENGL
+    )
+endif ()
+
+WEBKIT_INCLUDE_CONFIG_FILES_IF_EXISTS()
+
+add_library(libEGL SHARED ${ANGLEEGL_SOURCES})
+set_property(TARGET libEGL PROPERTY COMPILE_DEFINITIONS ${ANGLEEGL_COMPILE_DEFINITIONS})
+
+add_library(libGLESv2 SHARED ${ANGLEGLESv2_SOURCES})
+set_property(TARGET libGLESv2 PROPERTY COMPILE_DEFINITIONS ${ANGLEGLESv2_COMPILE_DEFINITIONS})
+
+add_library(libANGLE STATIC ${ANGLE_SOURCES})
+set_property(TARGET libANGLE PROPERTY COMPILE_DEFINITIONS ${ANGLE_COMPILE_DEFINITIONS})
+
</ins><span class="cx"> target_link_libraries(libEGL
</span><span class="cx">     libGLESv2
</span><span class="cx"> )
</span><span class="cx"> 
</span><del>-target_link_libraries(libGLESv2
-    D3d9
-    libANGLE
-)
</del><ins>+target_link_libraries(libGLESv2 ${ANGLEGLESv2_LIBRARIES})
</ins><span class="cx"> 
</span><span class="cx"> file(MAKE_DIRECTORY ${DERIVED_SOURCES_DIR}/ForwardingHeaders/ANGLE/include/egl)
</span><span class="cx"> file(MAKE_DIRECTORY ${DERIVED_SOURCES_DIR}/ForwardingHeaders/ANGLE/include/GLES2)
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/ChangeLog (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/ChangeLog        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/ChangeLog        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -1,3 +1,36 @@
</span><ins>+2016-12-07  Alex Christensen  &lt;achristensen@webkit.org&gt;
+
+        Build more of ANGLE on Mac and Windows
+        https://bugs.webkit.org/show_bug.cgi?id=165543
+
+        Reviewed by Dean Jackson.
+
+        We will need to compile these files to use ANGLE's GLESv2 implementation instead of 
+        using OpenGL directly. No functional change.
+
+        * ANGLE.xcodeproj/project.pbxproj:
+        * CMakeLists.txt:
+        Move platform-specific files to Platform*.cmake.
+        * PlatformMac.cmake: Added.
+        * PlatformWin.cmake: Added.
+        * src/libANGLE/renderer/Format.cpp:
+        * src/libANGLE/renderer/Format_autogen.cpp:
+        (angle::Format::Get):
+        * src/libANGLE/renderer/gl/PathGL.cpp:
+        * src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h:
+        * src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm:
+        Rename SwapLayer to WebSwapLayer.  Otherwise, WebCore complains about improperly named ObjC classes.
+        Since this is the only one, let's just rename it instead of adding an exception.
+        (rx::WindowSurfaceCGL::initialize):
+        (-[SwapLayer initWithSharedState:withContext:withFunctions:]): Deleted.
+        * src/libANGLE/renderer/gl/formatutilsgl.cpp:
+        (rx::nativegl::GetInternalFormatMap):
+        (rx::nativegl::GetInternalFormatInfo):
+        * src/libANGLE/renderer/renderer_utils.cpp:
+        (rx::GetColorWriteFunction):
+        * src/libGLESv2/entry_points_egl.cpp:
+        (egl::GetProcAddress):
+
</ins><span class="cx"> 2016-12-06  Alexey Proskuryakov  &lt;ap@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Correct SDKROOT values in xcconfig files
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEPlatformMaccmake"></a>
<div class="addfile"><h4>Added: trunk/Source/ThirdParty/ANGLE/PlatformMac.cmake (0 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/PlatformMac.cmake                                (rev 0)
+++ trunk/Source/ThirdParty/ANGLE/PlatformMac.cmake        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -0,0 +1,14 @@
</span><ins>+list(APPEND ANGLE_SOURCES
+    src/libANGLE/renderer/gl/cgl/DisplayCGL.mm
+    src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.mm
+    src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm
+)
+
+find_library(COREGRAPHICS_LIBRARY CoreGraphics)
+find_library(OPENGL_LIBRARY OpenGL)
+find_library(QUARTZCORE_LIBRARY QuartzCore)
+list(APPEND ANGLEGLESv2_LIBRARIES
+    ${COREGRAPHICS_LIBRARY}
+    ${OPENGL_LIBRARY}
+    ${QUARTZCORE_LIBRARY}
+)
</ins></span></pre></div>
<a id="trunkSourceThirdPartyANGLEPlatformWincmake"></a>
<div class="addfile"><h4>Added: trunk/Source/ThirdParty/ANGLE/PlatformWin.cmake (0 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/PlatformWin.cmake                                (rev 0)
+++ trunk/Source/ThirdParty/ANGLE/PlatformWin.cmake        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -0,0 +1,129 @@
</span><ins>+if (${CMAKE_GENERATOR} MATCHES &quot;Ninja&quot;)
+    if (${MSVC_CXX_ARCHITECTURE_ID} STREQUAL &quot;X86&quot;)
+        link_directories(${WINDOWSSDKDIR}Lib/${WINDOWSSDKLIBVERSION}/um/x86)
+    else ()
+        link_directories(${WINDOWSSDKDIR}Lib/${WINDOWSSDKLIBVERSION}/um/x64)
+    endif ()
+else ()
+    if (${MSVC_CXX_ARCHITECTURE_ID} STREQUAL &quot;X86&quot;)
+        link_directories($(WINDOWSSDKDIR)Lib/$(WINDOWSSDKLIBVERSION)/um/x86)
+    else ()
+        link_directories($(WINDOWSSDKDIR)Lib/$(WINDOWSSDKLIBVERSION)/um/x64)
+    endif ()
+endif ()
+
+list(APPEND ANGLEEGL_SOURCES
+    src/libEGL/libEGL.def
+    src/libEGL/libEGL.rc
+)
+
+list(APPEND ANGLEEGL_COMPILE_DEFINITIONS
+    ANGLE_WEBKIT_WIN
+    __STDC_CONSTANT_MACROS
+)
+
+list(APPEND ANGLEGLESv2_SOURCES
+    src/libGLESv2/libGLESv2.def
+    src/libGLESv2/libGLESv2.rc
+)
+
+list(APPEND ANGLEGLESv2_COMPILE_DEFINITIONS
+    ANGLE_WEBKIT_WIN
+    __STDC_CONSTANT_MACROS
+    __STDC_LIMIT_MACROS
+)
+
+list(APPEND ANGLEGLESv2_LIBRARIES
+    D3d9
+)
+
+list(APPEND ANGLE_SOURCES
+    src/compiler/translator/ASTMetadataHLSL.cpp
+    src/compiler/translator/blocklayoutHLSL.cpp
+    src/libANGLE/renderer/d3d/BufferD3D.cpp
+    src/libANGLE/renderer/d3d/CompilerD3D.cpp
+    src/libANGLE/renderer/d3d/d3d11/Blit11.cpp
+    src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp
+    src/libANGLE/renderer/d3d/d3d11/Clear11.cpp
+    src/libANGLE/renderer/d3d/d3d11/Context11.cpp
+    src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp
+    src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp
+    src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp
+    src/libANGLE/renderer/d3d/d3d11/Fence11.cpp
+    src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp
+    src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
+    src/libANGLE/renderer/d3d/d3d11/Image11.cpp
+    src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp
+    src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp
+    src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp
+    src/libANGLE/renderer/d3d/d3d11/Query11.cpp
+    src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp
+    src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
+    src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp
+    src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp
+    src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp
+    src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp
+    src/libANGLE/renderer/d3d/d3d11/StreamProducerNV12.cpp
+    src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp
+    src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp
+    src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp
+    src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp
+    src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp
+    src/libANGLE/renderer/d3d/d3d11/Trim11.cpp
+    src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp
+    src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp
+    src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp
+    src/libANGLE/renderer/d3d/d3d9/Blit9.cpp
+    src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp
+    src/libANGLE/renderer/d3d/d3d9/Context9.cpp
+    src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp
+    src/libANGLE/renderer/d3d/d3d9/Fence9.cpp
+    src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp
+    src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp
+    src/libANGLE/renderer/d3d/d3d9/Image9.cpp
+    src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp
+    src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp
+    src/libANGLE/renderer/d3d/d3d9/Query9.cpp
+    src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp
+    src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
+    src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp
+    src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp
+    src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp
+    src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp
+    src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp
+    src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp
+    src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp
+    src/libANGLE/renderer/d3d/DeviceD3D.cpp
+    src/libANGLE/renderer/d3d/DisplayD3D.cpp
+    src/libANGLE/renderer/d3d/DynamicHLSL.cpp
+    src/libANGLE/renderer/d3d/EGLImageD3D.cpp
+    src/libANGLE/renderer/d3d/FramebufferD3D.cpp
+    src/libANGLE/renderer/d3d/HLSLCompiler.cpp
+    src/libANGLE/renderer/d3d/ImageD3D.cpp
+    src/libANGLE/renderer/d3d/IndexBuffer.cpp
+    src/libANGLE/renderer/d3d/IndexDataManager.cpp
+    src/libANGLE/renderer/d3d/NativeWindowD3D.cpp
+    src/libANGLE/renderer/d3d/ProgramD3D.cpp
+    src/libANGLE/renderer/d3d/RenderbufferD3D.cpp
+    src/libANGLE/renderer/d3d/RendererD3D.cpp
+    src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
+    src/libANGLE/renderer/d3d/ShaderD3D.cpp
+    src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp
+    src/libANGLE/renderer/d3d/SurfaceD3D.cpp
+    src/libANGLE/renderer/d3d/TextureD3D.cpp
+    src/libANGLE/renderer/d3d/VaryingPacking.cpp
+    src/libANGLE/renderer/d3d/VertexBuffer.cpp
+    src/libANGLE/renderer/d3d/VertexDataManager.cpp
+    src/third_party/systeminfo/SystemInfo.cpp
+)
+
+list(APPEND ANGLE_COMPILE_DEFINITIONS
+    ANGLE_DEFAULT_D3D11=1
+    ANGLE_ENABLE_D3D9
+    ANGLE_ENABLE_D3D11
+    ANGLE_ENABLE_HLSL
+    ANGLE_SKIP_DXGI_1_2_CHECK=1
+    __STDC_CONSTANT_MACROS
+    __STDC_LIMIT_MACROS
+    ANGLE_WEBKIT_WIN
+)
</ins></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibANGLErendererFormatcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format.cpp (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format.cpp        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format.cpp        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -26,7 +26,10 @@
</span><span class="cx">     {
</span><span class="cx">         case Format::ID::B8G8R8A8_UNORM:
</span><span class="cx">         {
</span><ins>+#pragma clang diagnostic push
+#pragma clang diagnostic ignored &quot;-Wexit-time-destructors&quot;
</ins><span class="cx">             static FastCopyFunctionMap fastCopyMap;
</span><ins>+#pragma clang diagnostic pop
</ins><span class="cx">             if (fastCopyMap.empty())
</span><span class="cx">             {
</span><span class="cx">                 fastCopyMap[gl::FormatType(GL_RGBA, GL_UNSIGNED_BYTE)] = CopyBGRA8ToRGBA8;
</span><span class="lines">@@ -35,7 +38,10 @@
</span><span class="cx">         }
</span><span class="cx">         default:
</span><span class="cx">         {
</span><ins>+#pragma clang diagnostic push
+#pragma clang diagnostic ignored &quot;-Wexit-time-destructors&quot;
</ins><span class="cx">             static FastCopyFunctionMap emptyMap;
</span><ins>+#pragma clang diagnostic pop
</ins><span class="cx">             return emptyMap;
</span><span class="cx">         }
</span><span class="cx">     }
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibANGLErendererFormat_autogencpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format_autogen.cpp (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format_autogen.cpp        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/Format_autogen.cpp        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -21,6 +21,8 @@
</span><span class="cx"> const Format &amp;Format::Get(ID id)
</span><span class="cx"> {
</span><span class="cx">     // clang-format off
</span><ins>+#pragma clang diagnostic push
+#pragma clang diagnostic ignored &quot;-Wexit-time-destructors&quot;
</ins><span class="cx">     switch (id)
</span><span class="cx">     {
</span><span class="cx">         case ID::A16_FLOAT:
</span><span class="lines">@@ -1363,6 +1365,7 @@
</span><span class="cx"> 
</span><span class="cx">     static const Format noneInfo(ID::NONE, GL_NONE, GL_NONE, nullptr, nullptr, GL_NONE, 0, 0, 0, 0,
</span><span class="cx">                                  0, 0);
</span><ins>+#pragma clang diagnostic pop
</ins><span class="cx">     return noneInfo;
</span><span class="cx"> }
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibANGLErendererglPathGLcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/PathGL.cpp (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/PathGL.cpp        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/PathGL.cpp        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -35,4 +35,4 @@
</span><span class="cx">     mFunctions-&gt;setPathParameterfNV(mPathID, pname, value);
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-}  // rx
</del><span class="cx">\ No newline at end of file
</span><ins>+}  // rx
</ins></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibANGLErendererglcglWindowSurfaceCGLh"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -17,7 +17,7 @@
</span><span class="cx"> struct __IOSurface;
</span><span class="cx"> typedef __IOSurface *IOSurfaceRef;
</span><span class="cx"> 
</span><del>-@class SwapLayer;
</del><ins>+@class WebSwapLayer;
</ins><span class="cx"> 
</span><span class="cx"> namespace rx
</span><span class="cx"> {
</span><span class="lines">@@ -80,7 +80,7 @@
</span><span class="cx">     FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &amp;state) override;
</span><span class="cx"> 
</span><span class="cx">   private:
</span><del>-    SwapLayer *mSwapLayer;
</del><ins>+    WebSwapLayer *mSwapLayer;
</ins><span class="cx">     SharedSwapState mSwapState;
</span><span class="cx">     uint64_t mCurrentSwapId;
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibANGLErendererglcglWindowSurfaceCGLmm"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -18,7 +18,7 @@
</span><span class="cx"> #include &quot;libANGLE/renderer/gl/RendererGL.h&quot;
</span><span class="cx"> #include &quot;libANGLE/renderer/gl/StateManagerGL.h&quot;
</span><span class="cx"> 
</span><del>-@interface SwapLayer : CAOpenGLLayer
</del><ins>+@interface WebSwapLayer : CAOpenGLLayer
</ins><span class="cx"> {
</span><span class="cx">     CGLContextObj mDisplayContext;
</span><span class="cx"> 
</span><span class="lines">@@ -33,7 +33,7 @@
</span><span class="cx">             withFunctions:(const rx::FunctionsGL *)functions;
</span><span class="cx"> @end
</span><span class="cx"> 
</span><del>-@implementation SwapLayer
</del><ins>+@implementation WebSwapLayer
</ins><span class="cx"> - (id)initWithSharedState:(rx::SharedSwapState *)swapState
</span><span class="cx">               withContext:(CGLContextObj)displayContext
</span><span class="cx">             withFunctions:(const rx::FunctionsGL *)functions
</span><span class="lines">@@ -213,7 +213,7 @@
</span><span class="cx">     mSwapState.lastRendered   = &amp;mSwapState.textures[1];
</span><span class="cx">     mSwapState.beingPresented = &amp;mSwapState.textures[2];
</span><span class="cx"> 
</span><del>-    mSwapLayer = [[SwapLayer alloc] initWithSharedState:&amp;mSwapState
</del><ins>+    mSwapLayer = [[WebSwapLayer alloc] initWithSharedState:&amp;mSwapState
</ins><span class="cx">                                             withContext:mContext
</span><span class="cx">                                           withFunctions:mFunctions];
</span><span class="cx">     [mLayer addSublayer:mSwapLayer];
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibANGLErendererglformatutilsglcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/formatutilsgl.cpp (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/formatutilsgl.cpp        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/gl/formatutilsgl.cpp        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -257,7 +257,10 @@
</span><span class="cx"> 
</span><span class="cx"> static const InternalFormatInfoMap &amp;GetInternalFormatMap()
</span><span class="cx"> {
</span><ins>+#pragma clang diagnostic push
+#pragma clang diagnostic ignored &quot;-Wexit-time-destructors&quot;
</ins><span class="cx">     static const InternalFormatInfoMap formatMap = BuildInternalFormatInfoMap();
</span><ins>+#pragma clang diagnostic pop
</ins><span class="cx">     return formatMap;
</span><span class="cx"> }
</span><span class="cx"> 
</span><span class="lines">@@ -276,7 +279,10 @@
</span><span class="cx">         }
</span><span class="cx">     }
</span><span class="cx"> 
</span><ins>+#pragma clang diagnostic push
+#pragma clang diagnostic ignored &quot;-Wexit-time-destructors&quot;
</ins><span class="cx">     static const InternalFormat defaultInternalFormat;
</span><ins>+#pragma clang diagnostic pop
</ins><span class="cx">     return defaultInternalFormat;
</span><span class="cx"> }
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibANGLErendererrenderer_utilscpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/renderer_utils.cpp (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/renderer_utils.cpp        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libANGLE/renderer/renderer_utils.cpp        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -252,7 +252,10 @@
</span><span class="cx"> 
</span><span class="cx"> ColorWriteFunction GetColorWriteFunction(const gl::FormatType &amp;formatType)
</span><span class="cx"> {
</span><ins>+#pragma clang diagnostic push
+#pragma clang diagnostic ignored &quot;-Wexit-time-destructors&quot;
</ins><span class="cx">     static const FormatWriteFunctionMap formatTypeMap = BuildFormatWriteFunctionMap();
</span><ins>+#pragma clang diagnostic pop
</ins><span class="cx">     auto iter = formatTypeMap.find(formatType);
</span><span class="cx">     ASSERT(iter != formatTypeMap.end());
</span><span class="cx">     if (iter != formatTypeMap.end())
</span></span></pre></div>
<a id="trunkSourceThirdPartyANGLEsrclibGLESv2entry_points_eglcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/src/libGLESv2/entry_points_egl.cpp (209479 => 209480)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/src/libGLESv2/entry_points_egl.cpp        2016-12-07 22:21:55 UTC (rev 209479)
+++ trunk/Source/ThirdParty/ANGLE/src/libGLESv2/entry_points_egl.cpp        2016-12-07 22:28:58 UTC (rev 209480)
</span><span class="lines">@@ -1818,7 +1818,10 @@
</span><span class="cx">         return map;
</span><span class="cx">     };
</span><span class="cx"> 
</span><ins>+#pragma clang diagnostic push
+#pragma clang diagnostic ignored &quot;-Wexit-time-destructors&quot;
</ins><span class="cx">     static const ProcAddressMap procAddressMap = generateProcAddressMap();
</span><ins>+#pragma clang diagnostic pop
</ins><span class="cx"> 
</span><span class="cx">     auto iter = procAddressMap.find(procname);
</span><span class="cx">     if (iter != procAddressMap.end())
</span></span></pre>
</div>
</div>

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