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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/208873">208873</a></dd>
<dt>Author</dt> <dd>achristensen@apple.com</dd>
<dt>Date</dt> <dd>2016-11-17 18:41:35 -0800 (Thu, 17 Nov 2016)</dd>
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<h3>Log Message</h3>
<pre>Fix WinCairo build after <a href="http://trac.webkit.org/projects/webkit/changeset/208740">r208740</a>
https://bugs.webkit.org/show_bug.cgi?id=164749

* platform/graphics/opengl/GraphicsContext3DOpenGLES.cpp:
(WebCore::GraphicsContext3D::reshapeFBOs):
(WebCore::GraphicsContext3D::validateAttributes):
(WebCore::GraphicsContext3D::getExtensions):
Use more references instead of pointers, like Myles did in <a href="http://trac.webkit.org/projects/webkit/changeset/208740">r208740</a></pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsopenglGraphicsContext3DOpenGLEScpp">trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLES.cpp</a></li>
</ul>

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<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (208872 => 208873)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2016-11-18 02:11:05 UTC (rev 208872)
+++ trunk/Source/WebCore/ChangeLog        2016-11-18 02:41:35 UTC (rev 208873)
</span><span class="lines">@@ -1,5 +1,16 @@
</span><span class="cx"> 2016-11-17  Alex Christensen  &lt;achristensen@webkit.org&gt;
</span><span class="cx"> 
</span><ins>+        Fix WinCairo build after r208740
+        https://bugs.webkit.org/show_bug.cgi?id=164749
+
+        * platform/graphics/opengl/GraphicsContext3DOpenGLES.cpp:
+        (WebCore::GraphicsContext3D::reshapeFBOs):
+        (WebCore::GraphicsContext3D::validateAttributes):
+        (WebCore::GraphicsContext3D::getExtensions):
+        Use more references instead of pointers, like Myles did in r208740
+
+2016-11-17  Alex Christensen  &lt;achristensen@webkit.org&gt;
+
</ins><span class="cx">         Implement TextDecoder and TextEncoder
</span><span class="cx">         https://bugs.webkit.org/show_bug.cgi?id=163771
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsopenglGraphicsContext3DOpenGLEScpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLES.cpp (208872 => 208873)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLES.cpp        2016-11-18 02:11:05 UTC (rev 208872)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLES.cpp        2016-11-18 02:41:35 UTC (rev 208873)
</span><span class="lines">@@ -116,19 +116,19 @@
</span><span class="cx">         ::glBindTexture(GL_TEXTURE_2D, 0);
</span><span class="cx"> #endif
</span><span class="cx"> 
</span><del>-    Extensions3DOpenGLES* extensions = static_cast&lt;Extensions3DOpenGLES*&gt;(getExtensions());
-    if (extensions-&gt;isImagination() &amp;&amp; m_attrs.antialias) {
</del><ins>+    Extensions3DOpenGLES&amp; extensions = static_cast&lt;Extensions3DOpenGLES&amp;&gt;(getExtensions());
+    if (extensions.isImagination() &amp;&amp; m_attrs.antialias) {
</ins><span class="cx">         GLint maxSampleCount;
</span><span class="cx">         ::glGetIntegerv(Extensions3D::MAX_SAMPLES_IMG, &amp;maxSampleCount); 
</span><span class="cx">         GLint sampleCount = std::min(8, maxSampleCount);
</span><span class="cx"> 
</span><del>-        extensions-&gt;framebufferTexture2DMultisampleIMG(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texture, 0, sampleCount);
</del><ins>+        extensions.framebufferTexture2DMultisampleIMG(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texture, 0, sampleCount);
</ins><span class="cx"> 
</span><span class="cx">         if (m_attrs.stencil || m_attrs.depth) {
</span><span class="cx">             // Use a 24 bit depth buffer where we know we have it.
</span><span class="cx">             if (supportPackedDepthStencilBuffer) {
</span><span class="cx">                 ::glBindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer);
</span><del>-                extensions-&gt;renderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_DEPTH24_STENCIL8_OES, width, height);
</del><ins>+                extensions.renderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_DEPTH24_STENCIL8_OES, width, height);
</ins><span class="cx">                 if (m_attrs.stencil)
</span><span class="cx">                     ::glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer);
</span><span class="cx">                 if (m_attrs.depth)
</span><span class="lines">@@ -136,12 +136,12 @@
</span><span class="cx">             } else {
</span><span class="cx">                 if (m_attrs.stencil) {
</span><span class="cx">                     ::glBindRenderbuffer(GL_RENDERBUFFER, m_stencilBuffer);
</span><del>-                    extensions-&gt;renderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_STENCIL_INDEX8, width, height);
</del><ins>+                    extensions.renderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_STENCIL_INDEX8, width, height);
</ins><span class="cx">                     ::glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilBuffer);
</span><span class="cx">                 }
</span><span class="cx">                 if (m_attrs.depth) {
</span><span class="cx">                     ::glBindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer);
</span><del>-                    extensions-&gt;renderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_DEPTH_COMPONENT16, width, height);
</del><ins>+                    extensions.renderbufferStorageMultisample(GL_RENDERBUFFER, sampleCount, GL_DEPTH_COMPONENT16, width, height);
</ins><span class="cx">                     ::glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthBuffer);
</span><span class="cx">                 }
</span><span class="cx">             }
</span><span class="lines">@@ -222,11 +222,8 @@
</span><span class="cx"> {
</span><span class="cx">     validateDepthStencil(&quot;GL_OES_packed_depth_stencil&quot;);
</span><span class="cx"> 
</span><del>-    if (m_attrs.antialias) {
-        Extensions3D* extensions = getExtensions();
-        if (!extensions-&gt;supports(&quot;GL_IMG_multisampled_render_to_texture&quot;))
-            m_attrs.antialias = false;
-    }
</del><ins>+    if (m_attrs.antialias &amp;&amp; !getExtensions().supports(&quot;GL_IMG_multisampled_render_to_texture&quot;))
+        m_attrs.antialias = false;
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void GraphicsContext3D::depthRange(GC3Dclampf zNear, GC3Dclampf zFar)
</span><span class="lines">@@ -241,11 +238,11 @@
</span><span class="cx">     ::glClearDepthf(depth);
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-Extensions3D* GraphicsContext3D::getExtensions()
</del><ins>+Extensions3D&amp; GraphicsContext3D::getExtensions()
</ins><span class="cx"> {
</span><span class="cx">     if (!m_extensions)
</span><span class="cx">         m_extensions = std::make_unique&lt;Extensions3DOpenGLES&gt;(this, isGLES2Compliant());
</span><del>-    return m_extensions.get();
</del><ins>+    return *m_extensions;
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> }
</span></span></pre>
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