<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><meta http-equiv="content-type" content="text/html; charset=utf-8" />
<title>[206862] trunk/Source/WebCore</title>
</head>
<body>

<style type="text/css"><!--
#msg dl.meta { border: 1px #006 solid; background: #369; padding: 6px; color: #fff; }
#msg dl.meta dt { float: left; width: 6em; font-weight: bold; }
#msg dt:after { content:':';}
#msg dl, #msg dt, #msg ul, #msg li, #header, #footer, #logmsg { font-family: verdana,arial,helvetica,sans-serif; font-size: 10pt;  }
#msg dl a { font-weight: bold}
#msg dl a:link    { color:#fc3; }
#msg dl a:active  { color:#ff0; }
#msg dl a:visited { color:#cc6; }
h3 { font-family: verdana,arial,helvetica,sans-serif; font-size: 10pt; font-weight: bold; }
#msg pre { overflow: auto; background: #ffc; border: 1px #fa0 solid; padding: 6px; }
#logmsg { background: #ffc; border: 1px #fa0 solid; padding: 1em 1em 0 1em; }
#logmsg p, #logmsg pre, #logmsg blockquote { margin: 0 0 1em 0; }
#logmsg p, #logmsg li, #logmsg dt, #logmsg dd { line-height: 14pt; }
#logmsg h1, #logmsg h2, #logmsg h3, #logmsg h4, #logmsg h5, #logmsg h6 { margin: .5em 0; }
#logmsg h1:first-child, #logmsg h2:first-child, #logmsg h3:first-child, #logmsg h4:first-child, #logmsg h5:first-child, #logmsg h6:first-child { margin-top: 0; }
#logmsg ul, #logmsg ol { padding: 0; list-style-position: inside; margin: 0 0 0 1em; }
#logmsg ul { text-indent: -1em; padding-left: 1em; }#logmsg ol { text-indent: -1.5em; padding-left: 1.5em; }
#logmsg > ul, #logmsg > ol { margin: 0 0 1em 0; }
#logmsg pre { background: #eee; padding: 1em; }
#logmsg blockquote { border: 1px solid #fa0; border-left-width: 10px; padding: 1em 1em 0 1em; background: white;}
#logmsg dl { margin: 0; }
#logmsg dt { font-weight: bold; }
#logmsg dd { margin: 0; padding: 0 0 0.5em 0; }
#logmsg dd:before { content:'\00bb';}
#logmsg table { border-spacing: 0px; border-collapse: collapse; border-top: 4px solid #fa0; border-bottom: 1px solid #fa0; background: #fff; }
#logmsg table th { text-align: left; font-weight: normal; padding: 0.2em 0.5em; border-top: 1px dotted #fa0; }
#logmsg table td { text-align: right; border-top: 1px dotted #fa0; padding: 0.2em 0.5em; }
#logmsg table thead th { text-align: center; border-bottom: 1px solid #fa0; }
#logmsg table th.Corner { text-align: left; }
#logmsg hr { border: none 0; border-top: 2px dashed #fa0; height: 1px; }
#header, #footer { color: #fff; background: #636; border: 1px #300 solid; padding: 6px; }
#patch { width: 100%; }
#patch h4 {font-family: verdana,arial,helvetica,sans-serif;font-size:10pt;padding:8px;background:#369;color:#fff;margin:0;}
#patch .propset h4, #patch .binary h4 {margin:0;}
#patch pre {padding:0;line-height:1.2em;margin:0;}
#patch .diff {width:100%;background:#eee;padding: 0 0 10px 0;overflow:auto;}
#patch .propset .diff, #patch .binary .diff  {padding:10px 0;}
#patch span {display:block;padding:0 10px;}
#patch .modfile, #patch .addfile, #patch .delfile, #patch .propset, #patch .binary, #patch .copfile {border:1px solid #ccc;margin:10px 0;}
#patch ins {background:#dfd;text-decoration:none;display:block;padding:0 10px;}
#patch del {background:#fdd;text-decoration:none;display:block;padding:0 10px;}
#patch .lines, .info {color:#888;background:#fff;}
--></style>
<div id="msg">
<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/206862">206862</a></dd>
<dt>Author</dt> <dd>commit-queue@webkit.org</dd>
<dt>Date</dt> <dd>2016-10-06 03:53:28 -0700 (Thu, 06 Oct 2016)</dd>
</dl>

<h3>Log Message</h3>
<pre>[GTK] Copying video textures to webgl should not depend on cairo-gl
https://bugs.webkit.org/show_bug.cgi?id=162904

Patch by Miguel Gomez &lt;magomez@igalia.com&gt; on 2016-10-06
Reviewed by Žan Doberšek.

Perform the texture copy without using cairo-gl.

Covered by existent tests.

* platform/GStreamer.cmake:
Add the new VideoTextureCopierGStreamer class to the build.
* platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp:
(WebCore::MediaPlayerPrivateGStreamerBase::copyVideoTextureToPlatformTexture):
Use VideoTextureCopierGStreamer to perform the copy.
* platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.h:
Add a VideoTextureCopierGStreamer as a class attribute.
* platform/graphics/gstreamer/VideoTextureCopierGStreamer.cpp: Added.
(WebCore::VideoTextureCopierGStreamer::VideoTextureCopierGStreamer):
(WebCore::VideoTextureCopierGStreamer::~VideoTextureCopierGStreamer):
(WebCore::VideoTextureCopierGStreamer::updateTextureSpaceMatrix):
Recalculates the matrix used as the texture coordinates transformation.
(WebCore::VideoTextureCopierGStreamer::updateTransformationMatrix):
Recalculates the matrices used as the vertices coordinates transformation.
(WebCore::VideoTextureCopierGStreamer::copyVideoTextureToPlatformTexture):
Performs the texture copy by using a shader that applies the rotation needed to follow
the video orientation.
* platform/graphics/gstreamer/VideoTextureCopierGStreamer.h: Added.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformGStreamercmake">trunk/Source/WebCore/platform/GStreamer.cmake</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsgstreamerMediaPlayerPrivateGStreamerBasecpp">trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsgstreamerMediaPlayerPrivateGStreamerBaseh">trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.h</a></li>
</ul>

<h3>Added Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreplatformgraphicsgstreamerVideoTextureCopierGStreamercpp">trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsgstreamerVideoTextureCopierGStreamerh">trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (206861 => 206862)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2016-10-06 10:44:31 UTC (rev 206861)
+++ trunk/Source/WebCore/ChangeLog        2016-10-06 10:53:28 UTC (rev 206862)
</span><span class="lines">@@ -1,3 +1,33 @@
</span><ins>+2016-10-06  Miguel Gomez  &lt;magomez@igalia.com&gt;
+
+        [GTK] Copying video textures to webgl should not depend on cairo-gl
+        https://bugs.webkit.org/show_bug.cgi?id=162904
+
+        Reviewed by Žan Doberšek.
+
+        Perform the texture copy without using cairo-gl.
+
+        Covered by existent tests.
+
+        * platform/GStreamer.cmake:
+        Add the new VideoTextureCopierGStreamer class to the build.
+        * platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp:
+        (WebCore::MediaPlayerPrivateGStreamerBase::copyVideoTextureToPlatformTexture):
+        Use VideoTextureCopierGStreamer to perform the copy.
+        * platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.h:
+        Add a VideoTextureCopierGStreamer as a class attribute.
+        * platform/graphics/gstreamer/VideoTextureCopierGStreamer.cpp: Added.
+        (WebCore::VideoTextureCopierGStreamer::VideoTextureCopierGStreamer):
+        (WebCore::VideoTextureCopierGStreamer::~VideoTextureCopierGStreamer):
+        (WebCore::VideoTextureCopierGStreamer::updateTextureSpaceMatrix):
+        Recalculates the matrix used as the texture coordinates transformation.
+        (WebCore::VideoTextureCopierGStreamer::updateTransformationMatrix):
+        Recalculates the matrices used as the vertices coordinates transformation.
+        (WebCore::VideoTextureCopierGStreamer::copyVideoTextureToPlatformTexture):
+        Performs the texture copy by using a shader that applies the rotation needed to follow
+        the video orientation.
+        * platform/graphics/gstreamer/VideoTextureCopierGStreamer.h: Added.
+
</ins><span class="cx"> 2016-10-06  Gwang Yoon Hwang  &lt;yoon@igalia.com&gt;
</span><span class="cx"> 
</span><span class="cx">         [GTK] Build fix for X11 and GStreamerGL after r183731
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformGStreamercmake"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/GStreamer.cmake (206861 => 206862)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/GStreamer.cmake        2016-10-06 10:44:31 UTC (rev 206861)
+++ trunk/Source/WebCore/platform/GStreamer.cmake        2016-10-06 10:53:28 UTC (rev 206862)
</span><span class="lines">@@ -88,6 +88,9 @@
</span><span class="cx">         list(APPEND WebCore_LIBRARIES
</span><span class="cx">             ${GSTREAMER_GL_LIBRARIES}
</span><span class="cx">         )
</span><ins>+        list(APPEND WebCore_SOURCES
+            platform/graphics/gstreamer/VideoTextureCopierGStreamer.cpp
+        )
</ins><span class="cx">     endif ()
</span><span class="cx"> endif ()
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsgstreamerMediaPlayerPrivateGStreamerBasecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp (206861 => 206862)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp        2016-10-06 10:44:31 UTC (rev 206861)
+++ trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp        2016-10-06 10:53:28 UTC (rev 206862)
</span><span class="lines">@@ -74,6 +74,7 @@
</span><span class="cx"> #if PLATFORM(X11) &amp;&amp; GST_GL_HAVE_PLATFORM_EGL
</span><span class="cx"> #undef None
</span><span class="cx"> #endif // PLATFORM(X11) &amp;&amp; GST_GL_HAVE_PLATFORM_EGL
</span><ins>+#include &quot;VideoTextureCopierGStreamer.h&quot;
</ins><span class="cx"> #endif // USE(GSTREAMER_GL)
</span><span class="cx"> 
</span><span class="cx"> #if USE(TEXTURE_MAPPER_GL)
</span><span class="lines">@@ -781,9 +782,8 @@
</span><span class="cx"> 
</span><span class="cx"> bool MediaPlayerPrivateGStreamerBase::copyVideoTextureToPlatformTexture(GraphicsContext3D* context, Platform3DObject outputTexture, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool premultiplyAlpha, bool flipY)
</span><span class="cx"> {
</span><del>-#if !USE(CAIRO)
-    return false;
-#endif
</del><ins>+#if USE(GSTREAMER_GL)
+    UNUSED_PARAM(context);
</ins><span class="cx"> 
</span><span class="cx">     if (m_usingFallbackVideoSink)
</span><span class="cx">         return false;
</span><span class="lines">@@ -791,31 +791,33 @@
</span><span class="cx">     if (premultiplyAlpha)
</span><span class="cx">         return false;
</span><span class="cx"> 
</span><ins>+    WTF::GMutexLocker&lt;GMutex&gt; lock(m_sampleMutex);
+
</ins><span class="cx">     GstVideoInfo videoInfo;
</span><del>-    IntSize size, rotatedSize;
-    WTF::GMutexLocker&lt;GMutex&gt; lock(m_sampleMutex);
-    GLContext* glContext = prepareContextForCairoPaint(videoInfo, size, rotatedSize);
-    if (!glContext)
</del><ins>+    if (!getSampleVideoInfo(m_sample.get(), videoInfo))
</ins><span class="cx">         return false;
</span><span class="cx"> 
</span><del>-    // Allocate uninitialized memory for the output texture.
-    context-&gt;bindTexture(outputTarget, outputTexture);
-    context-&gt;texImage2DDirect(outputTarget, level, internalFormat, rotatedSize.width(), rotatedSize.height(), 0, format, type, nullptr);
</del><ins>+    GstBuffer* buffer = gst_sample_get_buffer(m_sample.get());
+    GstVideoFrame videoFrame;
+    if (!gst_video_frame_map(&amp;videoFrame, &amp;videoInfo, buffer, static_cast&lt;GstMapFlags&gt;(GST_MAP_READ | GST_MAP_GL)))
+        return false;
</ins><span class="cx"> 
</span><del>-    // cairo_gl_surface_create_for_texture sets these parameters to GL_NEAREST, so we need to backup them.
-    GC3Dint minFilter, magFilter;
-    context-&gt;getTexParameteriv(outputTarget, GL_TEXTURE_MIN_FILTER, &amp;minFilter);
-    context-&gt;getTexParameteriv(outputTarget, GL_TEXTURE_MAG_FILTER, &amp;magFilter);
</del><ins>+    IntSize size(GST_VIDEO_INFO_WIDTH(&amp;videoInfo), GST_VIDEO_INFO_HEIGHT(&amp;videoInfo));
+    if (m_videoSourceOrientation.usesWidthAsHeight())
+        size = size.transposedSize();
+    unsigned textureID = *reinterpret_cast&lt;unsigned*&gt;(videoFrame.data[0]);
</ins><span class="cx"> 
</span><del>-    RefPtr&lt;cairo_surface_t&gt; outputSurface = adoptRef(cairo_gl_surface_create_for_texture(glContext-&gt;cairoDevice(), CAIRO_CONTENT_COLOR_ALPHA, outputTexture, rotatedSize.width(), rotatedSize.height()));
-    if (!paintToCairoSurface(outputSurface.get(), glContext-&gt;cairoDevice(), videoInfo, size, rotatedSize, flipY))
-        return false;
</del><ins>+    if (!m_videoTextureCopier)
+        m_videoTextureCopier = std::make_unique&lt;VideoTextureCopierGStreamer&gt;();
</ins><span class="cx"> 
</span><del>-    context-&gt;bindTexture(outputTarget, outputTexture);
-    context-&gt;texParameteri(outputTarget, GraphicsContext3D::TEXTURE_MIN_FILTER, minFilter);
-    context-&gt;texParameteri(outputTarget, GraphicsContext3D::TEXTURE_MAG_FILTER, magFilter);
</del><ins>+    bool copied = m_videoTextureCopier-&gt;copyVideoTextureToPlatformTexture(textureID, size, outputTexture, outputTarget, level, internalFormat, format, type, flipY, m_videoSourceOrientation);
</ins><span class="cx"> 
</span><del>-    return true;
</del><ins>+    gst_video_frame_unmap(&amp;videoFrame);
+
+    return copied;
+#else
+    return false;
+#endif
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> NativeImagePtr MediaPlayerPrivateGStreamerBase::nativeImageForCurrentTime()
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsgstreamerMediaPlayerPrivateGStreamerBaseh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.h (206861 => 206862)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.h        2016-10-06 10:44:31 UTC (rev 206861)
+++ trunk/Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.h        2016-10-06 10:53:28 UTC (rev 206862)
</span><span class="lines">@@ -52,6 +52,7 @@
</span><span class="cx"> class GraphicsContext3D;
</span><span class="cx"> class IntSize;
</span><span class="cx"> class IntRect;
</span><ins>+class VideoTextureCopierGStreamer;
</ins><span class="cx"> 
</span><span class="cx"> class MediaPlayerPrivateGStreamerBase : public MediaPlayerPrivateInterface
</span><span class="cx"> #if USE(COORDINATED_GRAPHICS_THREADED) || (USE(TEXTURE_MAPPER_GL) &amp;&amp; !USE(COORDINATED_GRAPHICS))
</span><span class="lines">@@ -205,6 +206,10 @@
</span><span class="cx"> #endif
</span><span class="cx"> 
</span><span class="cx">     ImageOrientation m_videoSourceOrientation;
</span><ins>+
+#if USE(GSTREAMER_GL)
+    std::unique_ptr&lt;VideoTextureCopierGStreamer&gt; m_videoTextureCopier;
+#endif
</ins><span class="cx"> };
</span><span class="cx"> }
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsgstreamerVideoTextureCopierGStreamercpp"></a>
<div class="addfile"><h4>Added: trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.cpp (0 => 206862)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.cpp                                (rev 0)
+++ trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.cpp        2016-10-06 10:53:28 UTC (rev 206862)
</span><span class="lines">@@ -0,0 +1,190 @@
</span><ins>+/*
+ Copyright (C) 2016 Igalia S.L.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB.  If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ */
+
+
+#include &quot;config.h&quot;
+#include &quot;VideoTextureCopierGStreamer.h&quot;
+
+#if USE(GSTREAMER_GL)
+
+#include &quot;GLContext.h&quot;
+#include &quot;ImageOrientation.h&quot;
+#include &quot;TextureMapperShaderProgram.h&quot;
+
+namespace WebCore {
+
+VideoTextureCopierGStreamer::VideoTextureCopierGStreamer()
+{
+    GLContext* previousContext = GLContext::current();
+    ASSERT(previousContext);
+    PlatformDisplay::sharedDisplayForCompositing().sharingGLContext()-&gt;makeContextCurrent();
+
+    m_context3D = GraphicsContext3D::createForCurrentGLContext();
+
+    m_shaderProgram = TextureMapperShaderProgram::create(*m_context3D, TextureMapperShaderProgram::Texture);
+
+    m_framebuffer = m_context3D-&gt;createFramebuffer();
+
+    static const GLfloat vertices[] = { 0, 0, 1, 0, 1, 1, 0, 1 };
+    m_vbo = m_context3D-&gt;createBuffer();
+    m_context3D-&gt;bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_vbo);
+    m_context3D-&gt;bufferData(GraphicsContext3D::ARRAY_BUFFER, sizeof(GC3Dfloat) * 8, vertices, GraphicsContext3D::STATIC_DRAW);
+
+    updateTextureSpaceMatrix();
+
+    previousContext-&gt;makeContextCurrent();
+}
+
+VideoTextureCopierGStreamer::~VideoTextureCopierGStreamer()
+{
+    GLContext* previousContext = GLContext::current();
+    ASSERT(previousContext);
+    PlatformDisplay::sharedDisplayForCompositing().sharingGLContext()-&gt;makeContextCurrent();
+
+    m_context3D-&gt;deleteFramebuffer(m_framebuffer);
+    m_context3D-&gt;deleteBuffer(m_vbo);
+    m_shaderProgram = nullptr;
+    m_context3D = nullptr;
+
+    previousContext-&gt;makeContextCurrent();
+}
+
+void VideoTextureCopierGStreamer::updateTextureSpaceMatrix()
+{
+    m_textureSpaceMatrix.makeIdentity();
+
+    switch (m_orientation) {
+    case OriginRightTop:
+        m_textureSpaceMatrix.rotate(-90);
+        m_textureSpaceMatrix.translate(-1, 0);
+        break;
+    case OriginBottomRight:
+        m_textureSpaceMatrix.rotate(180);
+        m_textureSpaceMatrix.translate(-1, -1);
+        break;
+    case OriginLeftBottom:
+        m_textureSpaceMatrix.rotate(-270);
+        m_textureSpaceMatrix.translate(0, -1);
+        break;
+    default:
+        ASSERT_NOT_REACHED();
+    }
+
+    if (!m_flipY) {
+        m_textureSpaceMatrix.flipY();
+        m_textureSpaceMatrix.translate(0, -1);
+    }
+}
+
+void VideoTextureCopierGStreamer::updateTransformationMatrix()
+{
+    FloatRect targetRect = FloatRect(FloatPoint(), m_size);
+    TransformationMatrix identityMatrix;
+    m_modelViewMatrix = TransformationMatrix(identityMatrix).multiply(TransformationMatrix::rectToRect(FloatRect(0, 0, 1, 1), targetRect));
+
+    // Taken from TextureMapperGL.
+    const float nearValue = 9999999;
+    const float farValue = -99999;
+
+    m_projectionMatrix = TransformationMatrix(2.0 / float(m_size.width()), 0, 0, 0,
+        0, (-2.0) / float(m_size.height()), 0, 0,
+        0, 0, -2.f / (farValue - nearValue), 0,
+        -1, 1, -(farValue + nearValue) / (farValue - nearValue), 1);
+}
+
+bool VideoTextureCopierGStreamer::copyVideoTextureToPlatformTexture(Platform3DObject inputTexture, IntSize&amp; frameSize, Platform3DObject outputTexture, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool flipY, ImageOrientation&amp; sourceOrientation)
+{
+    if (!m_shaderProgram || !m_framebuffer || !m_vbo || frameSize.isEmpty())
+        return false;
+
+    if (m_size != frameSize) {
+        m_size = frameSize;
+        updateTransformationMatrix();
+    }
+
+    if (m_flipY != flipY || m_orientation != sourceOrientation) {
+        m_flipY = flipY;
+        m_orientation = sourceOrientation;
+        updateTextureSpaceMatrix();
+    }
+
+    // Save previous context and activate the sharing one.
+    GLContext* previousContext = GLContext::current();
+    ASSERT(previousContext);
+    PlatformDisplay::sharedDisplayForCompositing().sharingGLContext()-&gt;makeContextCurrent();
+
+    // Save previous bound framebuffer, texture and viewport.
+    GC3Dint boundFramebuffer = 0;
+    GC3Dint boundTexture = 0;
+    GC3Dint previousViewport[4] = { 0, 0, 0, 0};
+    m_context3D-&gt;getIntegerv(GraphicsContext3D::FRAMEBUFFER_BINDING, &amp;boundFramebuffer);
+    m_context3D-&gt;getIntegerv(GraphicsContext3D::TEXTURE_BINDING_2D, &amp;boundTexture);
+    m_context3D-&gt;getIntegerv(GraphicsContext3D::VIEWPORT, previousViewport);
+
+    // Set proper parameters to the output texture and allocate uninitialized memory for it.
+    m_context3D-&gt;bindTexture(outputTarget, outputTexture);
+    m_context3D-&gt;texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
+    m_context3D-&gt;texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
+    m_context3D-&gt;texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
+    m_context3D-&gt;texImage2DDirect(outputTarget, level, internalFormat, m_size.width(), m_size.height(), 0, format, type, nullptr);
+
+    // Bind framebuffer to paint and attach the destination texture to it.
+    m_context3D-&gt;bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, m_framebuffer);
+    m_context3D-&gt;framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GL_TEXTURE_2D, outputTexture, 0);
+
+    // Set proper wrap parameter to the source texture.
+    m_context3D-&gt;bindTexture(GL_TEXTURE_2D, inputTexture);
+    m_context3D-&gt;texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
+    m_context3D-&gt;texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
+    m_context3D-&gt;texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
+
+    // Set the viewport.
+    m_context3D-&gt;viewport(0, 0, m_size.width(), m_size.height());
+
+    // Set program parameters.
+    m_context3D-&gt;useProgram(m_shaderProgram-&gt;programID());
+    m_context3D-&gt;uniform1i(m_shaderProgram-&gt;samplerLocation(), 0);
+    m_shaderProgram-&gt;setMatrix(m_shaderProgram-&gt;modelViewMatrixLocation(), m_modelViewMatrix);
+    m_shaderProgram-&gt;setMatrix(m_shaderProgram-&gt;projectionMatrixLocation(), m_projectionMatrix);
+    m_shaderProgram-&gt;setMatrix(m_shaderProgram-&gt;textureSpaceMatrixLocation(), m_textureSpaceMatrix);
+
+    // Perform the copy.
+    m_context3D-&gt;enableVertexAttribArray(m_shaderProgram-&gt;vertexLocation());
+    m_context3D-&gt;bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_vbo);
+    m_context3D-&gt;vertexAttribPointer(m_shaderProgram-&gt;vertexLocation(), 2, GraphicsContext3D::FLOAT, false, 0, 0);
+    m_context3D-&gt;drawArrays(GraphicsContext3D::TRIANGLE_FAN, 0, 4);
+    m_context3D-&gt;bindBuffer(GraphicsContext3D::ARRAY_BUFFER, 0);
+    m_context3D-&gt;disableVertexAttribArray(m_shaderProgram-&gt;vertexLocation());
+    m_context3D-&gt;useProgram(0);
+
+    // Restore previous bindings and viewport.
+    m_context3D-&gt;bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, boundFramebuffer);
+    m_context3D-&gt;bindTexture(outputTarget, boundTexture);
+    m_context3D-&gt;viewport(previousViewport[0], previousViewport[1], previousViewport[2], previousViewport[3]);
+
+    bool ok = (m_context3D-&gt;getError() == GraphicsContext3D::NO_ERROR);
+
+    // Restore previous context.
+    previousContext-&gt;makeContextCurrent();
+    return ok;
+}
+
+} // namespace WebCore
+
+#endif // USE(GSTREAMER_GL)
</ins></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsgstreamerVideoTextureCopierGStreamerh"></a>
<div class="addfile"><h4>Added: trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h (0 => 206862)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h                                (rev 0)
+++ trunk/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h        2016-10-06 10:53:28 UTC (rev 206862)
</span><span class="lines">@@ -0,0 +1,59 @@
</span><ins>+/*
+ Copyright (C) 2016 Igalia S.L.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB.  If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ */
+
+#ifndef VideoTextureCopierGStreamer_h
+#define VideoTextureCopierGStreamer_h
+
+#if USE(GSTREAMER_GL)
+
+#include &quot;GraphicsContext3D.h&quot;
+#include &quot;TransformationMatrix.h&quot;
+
+namespace WebCore {
+
+class TextureMapperShaderProgram;
+class ImageOrientation;
+
+class VideoTextureCopierGStreamer {
+public:
+    VideoTextureCopierGStreamer();
+    ~VideoTextureCopierGStreamer();
+
+    bool copyVideoTextureToPlatformTexture(Platform3DObject inputTexture, IntSize&amp; frameSize, Platform3DObject outputTexture, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool flipY, ImageOrientation&amp; sourceOrientation);
+    void updateTextureSpaceMatrix();
+    void updateTransformationMatrix();
+
+private:
+    RefPtr&lt;GraphicsContext3D&gt; m_context3D;
+    RefPtr&lt;TextureMapperShaderProgram&gt; m_shaderProgram;
+    Platform3DObject m_framebuffer { 0 };
+    Platform3DObject m_vbo { 0 };
+    bool m_flipY { false };
+    ImageOrientation m_orientation;
+    IntSize m_size;
+    TransformationMatrix m_modelViewMatrix;
+    TransformationMatrix m_projectionMatrix;
+    TransformationMatrix m_textureSpaceMatrix;
+};
+
+} // namespace WebCore
+
+#endif // USE(GSTREAMER_GL)
+
+#endif // VideoTextureCopierGStreamer_h
</ins></span></pre>
</div>
</div>

</body>
</html>