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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/204784">204784</a></dd>
<dt>Author</dt> <dd>carlosgc@webkit.org</dd>
<dt>Date</dt> <dd>2016-08-23 01:43:00 -0700 (Tue, 23 Aug 2016)</dd>
</dl>

<h3>Log Message</h3>
<pre>Merge <a href="http://trac.webkit.org/projects/webkit/changeset/200171">r200171</a> - SVG SMIL animations run at less than 60fps
https://bugs.webkit.org/show_bug.cgi?id=157119
rdar://problem/25971304

Reviewed by Tim Horton.

If you re-fetch current time while doing animation computations you're gonna have
a bad time.

More specifically, SMILTimeContainer::startTimer() re-fetched elapsedTime() when
computing the delay for the next timer fire, then clamped to 16.667ms, so the timer
would actually be scheduled at intervals greater than desired, causing a ~54fps framerate.

Fix by using the elapsedTime fetched at the start of animation processing.

Tested by iOS content-animation performance tests.

* svg/SVGSVGElement.cpp:
(WebCore::SVGSVGElement::SVGSVGElement): Just cleanup.
* svg/animation/SMILTimeContainer.cpp:
(WebCore::SMILTimeContainer::notifyIntervalsChanged):
(WebCore::SMILTimeContainer::resume):
(WebCore::SMILTimeContainer::startTimer):
(WebCore::SMILTimeContainer::updateAnimations):
* svg/animation/SMILTimeContainer.h:</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#releasesWebKitGTKwebkit212SourceWebCoreChangeLog">releases/WebKitGTK/webkit-2.12/Source/WebCore/ChangeLog</a></li>
<li><a href="#releasesWebKitGTKwebkit212SourceWebCoresvgSVGSVGElementcpp">releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/SVGSVGElement.cpp</a></li>
<li><a href="#releasesWebKitGTKwebkit212SourceWebCoresvganimationSMILTimeContainercpp">releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.cpp</a></li>
<li><a href="#releasesWebKitGTKwebkit212SourceWebCoresvganimationSMILTimeContainerh">releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.h</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="releasesWebKitGTKwebkit212SourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.12/Source/WebCore/ChangeLog (204783 => 204784)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.12/Source/WebCore/ChangeLog        2016-08-23 08:42:49 UTC (rev 204783)
+++ releases/WebKitGTK/webkit-2.12/Source/WebCore/ChangeLog        2016-08-23 08:43:00 UTC (rev 204784)
</span><span class="lines">@@ -1,5 +1,33 @@
</span><span class="cx"> 2016-04-27  Simon Fraser  &lt;simon.fraser@apple.com&gt;
</span><span class="cx"> 
</span><ins>+        SVG SMIL animations run at less than 60fps
+        https://bugs.webkit.org/show_bug.cgi?id=157119
+        rdar://problem/25971304
+
+        Reviewed by Tim Horton.
+        
+        If you re-fetch current time while doing animation computations you're gonna have
+        a bad time.
+        
+        More specifically, SMILTimeContainer::startTimer() re-fetched elapsedTime() when
+        computing the delay for the next timer fire, then clamped to 16.667ms, so the timer
+        would actually be scheduled at intervals greater than desired, causing a ~54fps framerate.
+        
+        Fix by using the elapsedTime fetched at the start of animation processing.
+
+        Tested by iOS content-animation performance tests.
+
+        * svg/SVGSVGElement.cpp:
+        (WebCore::SVGSVGElement::SVGSVGElement): Just cleanup.
+        * svg/animation/SMILTimeContainer.cpp:
+        (WebCore::SMILTimeContainer::notifyIntervalsChanged):
+        (WebCore::SMILTimeContainer::resume):
+        (WebCore::SMILTimeContainer::startTimer):
+        (WebCore::SMILTimeContainer::updateAnimations):
+        * svg/animation/SMILTimeContainer.h:
+
+2016-04-27  Simon Fraser  &lt;simon.fraser@apple.com&gt;
+
</ins><span class="cx">         CSS and SVG animations should run at 60fps
</span><span class="cx">         https://bugs.webkit.org/show_bug.cgi?id=157113
</span><span class="cx">         rdar://problem/24337280
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit212SourceWebCoresvgSVGSVGElementcpp"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/SVGSVGElement.cpp (204783 => 204784)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/SVGSVGElement.cpp        2016-08-23 08:42:49 UTC (rev 204783)
+++ releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/SVGSVGElement.cpp        2016-08-23 08:43:00 UTC (rev 204784)
</span><span class="lines">@@ -64,7 +64,7 @@
</span><span class="cx">     , m_y(LengthModeHeight)
</span><span class="cx">     , m_width(LengthModeWidth, ASCIILiteral(&quot;100%&quot;))
</span><span class="cx">     , m_height(LengthModeHeight, ASCIILiteral(&quot;100%&quot;))
</span><del>-    , m_timeContainer(RefPtr&lt;SMILTimeContainer&gt;(SMILTimeContainer::create(this)).releaseNonNull())
</del><ins>+    , m_timeContainer(SMILTimeContainer::create(this))
</ins><span class="cx"> {
</span><span class="cx">     ASSERT(hasTagName(SVGNames::svgTag));
</span><span class="cx">     registerAnimatedPropertiesForSVGSVGElement();
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit212SourceWebCoresvganimationSMILTimeContainercpp"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.cpp (204783 => 204784)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.cpp        2016-08-23 08:42:49 UTC (rev 204783)
+++ releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.cpp        2016-08-23 08:43:00 UTC (rev 204784)
</span><span class="lines">@@ -98,7 +98,7 @@
</span><span class="cx"> {
</span><span class="cx">     // Schedule updateAnimations() to be called asynchronously so multiple intervals
</span><span class="cx">     // can change with updateAnimations() only called once at the end.
</span><del>-    startTimer(0);
</del><ins>+    startTimer(elapsed(), 0);
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> SMILTime SMILTimeContainer::elapsed() const
</span><span class="lines">@@ -159,7 +159,7 @@
</span><span class="cx"> 
</span><span class="cx">     m_resumeTime = monotonicallyIncreasingTime();
</span><span class="cx">     m_pauseTime = 0;
</span><del>-    startTimer(0);
</del><ins>+    startTimer(elapsed(), 0);
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void SMILTimeContainer::setElapsed(SMILTime time)
</span><span class="lines">@@ -196,7 +196,7 @@
</span><span class="cx">     updateAnimations(time, true);
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-void SMILTimeContainer::startTimer(SMILTime fireTime, SMILTime minimumDelay)
</del><ins>+void SMILTimeContainer::startTimer(SMILTime elapsed, SMILTime fireTime, SMILTime minimumDelay)
</ins><span class="cx"> {
</span><span class="cx">     if (!m_beginTime || isPaused())
</span><span class="cx">         return;
</span><span class="lines">@@ -204,7 +204,7 @@
</span><span class="cx">     if (!fireTime.isFinite())
</span><span class="cx">         return;
</span><span class="cx"> 
</span><del>-    SMILTime delay = std::max(fireTime - elapsed(), minimumDelay);
</del><ins>+    SMILTime delay = std::max(fireTime - elapsed, minimumDelay);
</ins><span class="cx">     m_timer.startOneShot(delay.value());
</span><span class="cx"> }
</span><span class="cx"> 
</span><span class="lines">@@ -307,7 +307,7 @@
</span><span class="cx"> #ifndef NDEBUG
</span><span class="cx">         m_preventScheduledAnimationsChanges = false;
</span><span class="cx"> #endif
</span><del>-        startTimer(earliestFireTime, SMILAnimationFrameDelay);
</del><ins>+        startTimer(elapsed, earliestFireTime, SMILAnimationFrameDelay);
</ins><span class="cx">         return;
</span><span class="cx">     }
</span><span class="cx"> 
</span><span class="lines">@@ -319,7 +319,7 @@
</span><span class="cx">     m_preventScheduledAnimationsChanges = false;
</span><span class="cx"> #endif
</span><span class="cx"> 
</span><del>-    startTimer(earliestFireTime, SMILAnimationFrameDelay);
</del><ins>+    startTimer(elapsed, earliestFireTime, SMILAnimationFrameDelay);
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> }
</span></span></pre></div>
<a id="releasesWebKitGTKwebkit212SourceWebCoresvganimationSMILTimeContainerh"></a>
<div class="modfile"><h4>Modified: releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.h (204783 => 204784)</h4>
<pre class="diff"><span>
<span class="info">--- releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.h        2016-08-23 08:42:49 UTC (rev 204783)
+++ releases/WebKitGTK/webkit-2.12/Source/WebCore/svg/animation/SMILTimeContainer.h        2016-08-23 08:43:00 UTC (rev 204784)
</span><span class="lines">@@ -67,7 +67,7 @@
</span><span class="cx">     SMILTimeContainer(SVGSVGElement* owner);
</span><span class="cx"> 
</span><span class="cx">     void timerFired();
</span><del>-    void startTimer(SMILTime fireTime, SMILTime minimumDelay = 0);
</del><ins>+    void startTimer(SMILTime elapsed, SMILTime fireTime, SMILTime minimumDelay = 0);
</ins><span class="cx">     void updateAnimations(SMILTime elapsed, bool seekToTime = false);
</span><span class="cx">     
</span><span class="cx">     void updateDocumentOrderIndexes();
</span></span></pre>
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