<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><meta http-equiv="content-type" content="text/html; charset=utf-8" />
<title>[203077] trunk</title>
</head>
<body>
<style type="text/css"><!--
#msg dl.meta { border: 1px #006 solid; background: #369; padding: 6px; color: #fff; }
#msg dl.meta dt { float: left; width: 6em; font-weight: bold; }
#msg dt:after { content:':';}
#msg dl, #msg dt, #msg ul, #msg li, #header, #footer, #logmsg { font-family: verdana,arial,helvetica,sans-serif; font-size: 10pt; }
#msg dl a { font-weight: bold}
#msg dl a:link { color:#fc3; }
#msg dl a:active { color:#ff0; }
#msg dl a:visited { color:#cc6; }
h3 { font-family: verdana,arial,helvetica,sans-serif; font-size: 10pt; font-weight: bold; }
#msg pre { overflow: auto; background: #ffc; border: 1px #fa0 solid; padding: 6px; }
#logmsg { background: #ffc; border: 1px #fa0 solid; padding: 1em 1em 0 1em; }
#logmsg p, #logmsg pre, #logmsg blockquote { margin: 0 0 1em 0; }
#logmsg p, #logmsg li, #logmsg dt, #logmsg dd { line-height: 14pt; }
#logmsg h1, #logmsg h2, #logmsg h3, #logmsg h4, #logmsg h5, #logmsg h6 { margin: .5em 0; }
#logmsg h1:first-child, #logmsg h2:first-child, #logmsg h3:first-child, #logmsg h4:first-child, #logmsg h5:first-child, #logmsg h6:first-child { margin-top: 0; }
#logmsg ul, #logmsg ol { padding: 0; list-style-position: inside; margin: 0 0 0 1em; }
#logmsg ul { text-indent: -1em; padding-left: 1em; }#logmsg ol { text-indent: -1.5em; padding-left: 1.5em; }
#logmsg > ul, #logmsg > ol { margin: 0 0 1em 0; }
#logmsg pre { background: #eee; padding: 1em; }
#logmsg blockquote { border: 1px solid #fa0; border-left-width: 10px; padding: 1em 1em 0 1em; background: white;}
#logmsg dl { margin: 0; }
#logmsg dt { font-weight: bold; }
#logmsg dd { margin: 0; padding: 0 0 0.5em 0; }
#logmsg dd:before { content:'\00bb';}
#logmsg table { border-spacing: 0px; border-collapse: collapse; border-top: 4px solid #fa0; border-bottom: 1px solid #fa0; background: #fff; }
#logmsg table th { text-align: left; font-weight: normal; padding: 0.2em 0.5em; border-top: 1px dotted #fa0; }
#logmsg table td { text-align: right; border-top: 1px dotted #fa0; padding: 0.2em 0.5em; }
#logmsg table thead th { text-align: center; border-bottom: 1px solid #fa0; }
#logmsg table th.Corner { text-align: left; }
#logmsg hr { border: none 0; border-top: 2px dashed #fa0; height: 1px; }
#header, #footer { color: #fff; background: #636; border: 1px #300 solid; padding: 6px; }
#patch { width: 100%; }
#patch h4 {font-family: verdana,arial,helvetica,sans-serif;font-size:10pt;padding:8px;background:#369;color:#fff;margin:0;}
#patch .propset h4, #patch .binary h4 {margin:0;}
#patch pre {padding:0;line-height:1.2em;margin:0;}
#patch .diff {width:100%;background:#eee;padding: 0 0 10px 0;overflow:auto;}
#patch .propset .diff, #patch .binary .diff {padding:10px 0;}
#patch span {display:block;padding:0 10px;}
#patch .modfile, #patch .addfile, #patch .delfile, #patch .propset, #patch .binary, #patch .copfile {border:1px solid #ccc;margin:10px 0;}
#patch ins {background:#dfd;text-decoration:none;display:block;padding:0 10px;}
#patch del {background:#fdd;text-decoration:none;display:block;padding:0 10px;}
#patch .lines, .info {color:#888;background:#fff;}
--></style>
<div id="msg">
<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/203077">203077</a></dd>
<dt>Author</dt> <dd>bfulgham@apple.com</dd>
<dt>Date</dt> <dd>2016-07-11 12:43:19 -0700 (Mon, 11 Jul 2016)</dd>
</dl>
<h3>Log Message</h3>
<pre>[WebGL] Check for existing buffer exists for enabled vertex array attributes before permitting glDrawArrays to execute
https://bugs.webkit.org/show_bug.cgi?id=159590
<rdar://problem/26865535>
Reviewed by Dean Jackson.
Source/WebCore:
Test: fast/canvas/webgl/webgl-drawarrays-crash-2.html
* html/canvas/WebGLRenderingContextBase.cpp:
(WebCore::WebGLRenderingContextBase::validateVertexAttributes): If enabled array buffer attributes exist,
ensure that an array buffer has been bound.
LayoutTests:
* fast/canvas/webgl/webgl-drawarrays-crash-2-expected.txt: Added.
* fast/canvas/webgl/webgl-drawarrays-crash-2.html: Added.</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkLayoutTestsChangeLog">trunk/LayoutTests/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGLRenderingContextBasecpp">trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp</a></li>
</ul>
<h3>Added Paths</h3>
<ul>
<li><a href="#trunkLayoutTestsfastcanvaswebglwebgldrawarrayscrash2expectedtxt">trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2-expected.txt</a></li>
<li><a href="#trunkLayoutTestsfastcanvaswebglwebgldrawarrayscrash2html">trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2.html</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkLayoutTestsChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/LayoutTests/ChangeLog (203076 => 203077)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/ChangeLog        2016-07-11 19:13:05 UTC (rev 203076)
+++ trunk/LayoutTests/ChangeLog        2016-07-11 19:43:19 UTC (rev 203077)
</span><span class="lines">@@ -1,3 +1,14 @@
</span><ins>+2016-07-11 Brent Fulgham <bfulgham@apple.com>
+
+ [WebGL] Check for existing buffer exists for enabled vertex array attributes before permitting glDrawArrays to execute
+ https://bugs.webkit.org/show_bug.cgi?id=159590
+ <rdar://problem/26865535>
+
+ Reviewed by Dean Jackson.
+
+ * fast/canvas/webgl/webgl-drawarrays-crash-2-expected.txt: Added.
+ * fast/canvas/webgl/webgl-drawarrays-crash-2.html: Added.
+
</ins><span class="cx"> 2016-07-11 Keith Miller <keith_miller@apple.com>
</span><span class="cx">
</span><span class="cx"> STP TypedArray.subarray 5x slowdown compared to 9.1
</span></span></pre></div>
<a id="trunkLayoutTestsfastcanvaswebglwebgldrawarrayscrash2expectedtxt"></a>
<div class="addfile"><h4>Added: trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2-expected.txt (0 => 203077)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2-expected.txt         (rev 0)
+++ trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2-expected.txt        2016-07-11 19:43:19 UTC (rev 203077)
</span><span class="lines">@@ -0,0 +1,3 @@
</span><ins>+CONSOLE MESSAGE: line 23: WebGL: INVALID_OPERATION: drawArrays: attempt to access out of bounds arrays
+PASS. You didn't crash.
+
</ins></span></pre></div>
<a id="trunkLayoutTestsfastcanvaswebglwebgldrawarrayscrash2html"></a>
<div class="addfile"><h4>Added: trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2.html (0 => 203077)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2.html         (rev 0)
+++ trunk/LayoutTests/fast/canvas/webgl/webgl-drawarrays-crash-2.html        2016-07-11 19:43:19 UTC (rev 203077)
</span><span class="lines">@@ -0,0 +1,41 @@
</span><ins>+<!DOCTYPE html>
+<html>
+<head>
+ <script src="resources/webgl-test-utils.js"> </script>
+ <script>
+ function runTest()
+ {
+ var canvas = document.getElementById("webgl-canvas");
+ var gl = WebGLTestUtils.create3DContext(canvas);
+ var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
+ var program = gl.createProgram();
+ var vertexShader = gl.createShader(gl.VERTEX_SHADER);
+ gl.shaderSource(vertexShader, 'attribute mediump mat4 attribute_mat4_0; mediump mat4 my_mat4_0; void main() { my_mat4_0 = attribute_mat4_0; }');
+ gl.compileShader(vertexShader);
+ gl.attachShader(program, vertexShader);
+ gl.shaderSource(fragmentShader, 'void main() { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); }');
+ gl.compileShader(fragmentShader);
+ gl.attachShader(program, fragmentShader);
+ gl.linkProgram(program);
+ gl.useProgram(program);
+
+ gl.enableVertexAttribArray(0);
+ gl.drawArrays(gl.LINE_LOOP, 0, 1);
+
+ if (window.testRunner)
+ testRunner.notifyDone();
+ }
+
+ if (window.testRunner) {
+ testRunner.dumpAsText();
+ testRunner.waitUntilDone();
+ }
+
+ window.onpageshow = runTest;
+ </script>
+</head>
+<body>
+ <div>PASS. You didn't crash.</div>
+ <canvas id="webgl-canvas" width="100px" height="100px"></canvas>
+</body>
+</html>
</ins><span class="cx">\ No newline at end of file
</span></span></pre></div>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (203076 => 203077)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2016-07-11 19:13:05 UTC (rev 203076)
+++ trunk/Source/WebCore/ChangeLog        2016-07-11 19:43:19 UTC (rev 203077)
</span><span class="lines">@@ -1,3 +1,17 @@
</span><ins>+2016-07-11 Brent Fulgham <bfulgham@apple.com>
+
+ [WebGL] Check for existing buffer exists for enabled vertex array attributes before permitting glDrawArrays to execute
+ https://bugs.webkit.org/show_bug.cgi?id=159590
+ <rdar://problem/26865535>
+
+ Reviewed by Dean Jackson.
+
+ Test: fast/canvas/webgl/webgl-drawarrays-crash-2.html
+
+ * html/canvas/WebGLRenderingContextBase.cpp:
+ (WebCore::WebGLRenderingContextBase::validateVertexAttributes): If enabled array buffer attributes exist,
+ ensure that an array buffer has been bound.
+
</ins><span class="cx"> 2016-07-11 Nan Wang <n_wang@apple.com>
</span><span class="cx">
</span><span class="cx"> AX: WKWebView should have API to prevent pinch-to-zoom always being allowed
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGLRenderingContextBasecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp (203076 => 203077)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2016-07-11 19:13:05 UTC (rev 203076)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2016-07-11 19:43:19 UTC (rev 203077)
</span><span class="lines">@@ -1761,6 +1761,11 @@
</span><span class="cx"> if (elementCount && !sawEnabledAttrib && !m_currentProgram->isUsingVertexAttrib0())
</span><span class="cx"> return false;
</span><span class="cx">
</span><ins>+ if (elementCount && sawEnabledAttrib) {
+ if (!m_boundArrayBuffer && !m_boundVertexArrayObject->getElementArrayBuffer())
+ return false;
+ }
+
</ins><span class="cx"> return true;
</span><span class="cx"> }
</span><span class="cx">
</span></span></pre>
</div>
</div>
</body>
</html>