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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/197233">197233</a></dd>
<dt>Author</dt> <dd>commit-queue@webkit.org</dd>
<dt>Date</dt> <dd>2016-02-26 20:54:36 -0800 (Fri, 26 Feb 2016)</dd>
</dl>

<h3>Log Message</h3>
<pre>Web Inspector: Keyboard controls to nudge control points in custom transition bezier curve editor would be nice
https://bugs.webkit.org/show_bug.cgi?id=154739
&lt;rdar://problem/24861498&gt;

Patch by Devin Rousso &lt;dcrousso+webkit@gmail.com&gt; on 2016-02-26
Reviewed by Timothy Hatcher.

Adds ability for user to nudge the most recently selected bezier control
handle by using the arrow keys. Also makes the currently selected bezier
control line snap to an axis, which is defined when the user mouses down,
whenever the mouse is dragged while the shift key is pressed.

* UserInterface/Views/BezierEditor.js:
(WebInspector.BezierEditor):
(WebInspector.BezierEditor.prototype.handleKeydownEvent):
(WebInspector.BezierEditor.prototype._handleMouseup):
(WebInspector.BezierEditor.prototype._updateControlPointsForMouseEvent):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebInspectorUIChangeLog">trunk/Source/WebInspectorUI/ChangeLog</a></li>
<li><a href="#trunkSourceWebInspectorUIUserInterfaceViewsBezierEditorjs">trunk/Source/WebInspectorUI/UserInterface/Views/BezierEditor.js</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebInspectorUIChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebInspectorUI/ChangeLog (197232 => 197233)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebInspectorUI/ChangeLog        2016-02-27 04:43:57 UTC (rev 197232)
+++ trunk/Source/WebInspectorUI/ChangeLog        2016-02-27 04:54:36 UTC (rev 197233)
</span><span class="lines">@@ -1,5 +1,25 @@
</span><span class="cx"> 2016-02-26  Devin Rousso  &lt;dcrousso+webkit@gmail.com&gt;
</span><span class="cx"> 
</span><ins>+        Web Inspector: Keyboard controls to nudge control points in custom transition bezier curve editor would be nice
+        https://bugs.webkit.org/show_bug.cgi?id=154739
+        &lt;rdar://problem/24861498&gt;
+
+        Reviewed by Timothy Hatcher.
+
+        Adds ability for user to nudge the most recently selected bezier control
+        handle by using the arrow keys. Also makes the currently selected bezier
+        control line snap to an axis, which is defined when the user mouses down,
+        whenever the mouse is dragged while the shift key is pressed.
+
+
+        * UserInterface/Views/BezierEditor.js:
+        (WebInspector.BezierEditor):
+        (WebInspector.BezierEditor.prototype.handleKeydownEvent):
+        (WebInspector.BezierEditor.prototype._handleMouseup):
+        (WebInspector.BezierEditor.prototype._updateControlPointsForMouseEvent):
+
+2016-02-26  Devin Rousso  &lt;dcrousso+webkit@gmail.com&gt;
+
</ins><span class="cx">         Web Inspector: Option-clicking on the a CSS property sometimes doesn't work
</span><span class="cx">         https://bugs.webkit.org/show_bug.cgi?id=154384
</span><span class="cx">         &lt;rdar://problem/24714755&gt;
</span></span></pre></div>
<a id="trunkSourceWebInspectorUIUserInterfaceViewsBezierEditorjs"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebInspectorUI/UserInterface/Views/BezierEditor.js (197232 => 197233)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebInspectorUI/UserInterface/Views/BezierEditor.js        2016-02-27 04:43:57 UTC (rev 197232)
+++ trunk/Source/WebInspectorUI/UserInterface/Views/BezierEditor.js        2016-02-27 04:54:36 UTC (rev 197233)
</span><span class="lines">@@ -103,7 +103,10 @@
</span><span class="cx">         this._element.appendChild(this._bezierPreviewTiming);
</span><span class="cx"> 
</span><span class="cx">         this._selectedControl = null;
</span><ins>+        this._mouseDownPosition = null;
</ins><span class="cx">         this._bezierContainer.addEventListener(&quot;mousedown&quot;, this);
</span><ins>+
+        WebInspector.addWindowKeydownListener(this);
</ins><span class="cx">     }
</span><span class="cx"> 
</span><span class="cx">     // Public
</span><span class="lines">@@ -153,6 +156,47 @@
</span><span class="cx">         }
</span><span class="cx">     }
</span><span class="cx"> 
</span><ins>+    handleKeydownEvent(event)
+    {
+        if (!this._selectedControl || !this._element.parentNode)
+            return false;
+
+
+        let horizontal = 0;
+        let vertical = 0;
+        switch (event.keyCode) {
+        case WebInspector.KeyboardShortcut.Key.Up.keyCode:
+            vertical = -1;
+            break;
+        case WebInspector.KeyboardShortcut.Key.Right.keyCode:
+            horizontal = 1;
+            break;
+        case WebInspector.KeyboardShortcut.Key.Down.keyCode:
+            vertical = 1;
+            break;
+        case WebInspector.KeyboardShortcut.Key.Left.keyCode:
+            horizontal = -1;
+            break;
+        default:
+            return false;
+        }
+
+        if (event.shiftKey) {
+            horizontal *= 10;
+            vertical *= 10;
+        }
+
+        vertical *= this._bezierWidth / 100;
+        horizontal *= this._bezierHeight / 100;
+
+        this._selectedControl.point.x = Number.constrain(this._selectedControl.point.x + horizontal, 0, this._bezierWidth);
+        this._selectedControl.point.y += vertical;
+        this._updateControl(this._selectedControl);
+        this._updateValue();
+
+        return true;
+    }
+
</ins><span class="cx">     // Private
</span><span class="cx"> 
</span><span class="cx">     _handleMousedown(event)
</span><span class="lines">@@ -177,7 +221,7 @@
</span><span class="cx">     _handleMouseup(event)
</span><span class="cx">     {
</span><span class="cx">         this._selectedControl.handle.classList.remove(&quot;selected&quot;);
</span><del>-        this._selectedControl = null;
</del><ins>+        this._mouseDownPosition = null;
</ins><span class="cx">         this._triggerPreviewAnimation();
</span><span class="cx"> 
</span><span class="cx">         window.removeEventListener(&quot;mousemove&quot;, this, true);
</span><span class="lines">@@ -191,12 +235,21 @@
</span><span class="cx">         point.y -= this._controlHandleRadius + this._padding;
</span><span class="cx"> 
</span><span class="cx">         if (calculateSelectedControlPoint) {
</span><ins>+            this._mouseDownPosition = point;
+
</ins><span class="cx">             if (this._inControl.point.distance(point) &lt; this._outControl.point.distance(point))
</span><span class="cx">                 this._selectedControl = this._inControl;
</span><span class="cx">             else
</span><span class="cx">                 this._selectedControl = this._outControl;
</span><span class="cx">         }
</span><span class="cx"> 
</span><ins>+        if (event.shiftKey &amp;&amp; this._mouseDownPosition) {
+            if (Math.abs(this._mouseDownPosition.x - point.x) &gt; Math.abs(this._mouseDownPosition.y - point.y))
+                point.y = this._mouseDownPosition.y;
+            else
+                point.x = this._mouseDownPosition.x;
+        }
+
</ins><span class="cx">         this._selectedControl.point = point;
</span><span class="cx">         this._selectedControl.handle.classList.add(&quot;selected&quot;);
</span><span class="cx">         this._updateValue();
</span></span></pre>
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