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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/189216">189216</a></dd>
<dt>Author</dt> <dd>commit-queue@webkit.org</dd>
<dt>Date</dt> <dd>2015-09-01 10:40:00 -0700 (Tue, 01 Sep 2015)</dd>
</dl>

<h3>Log Message</h3>
<pre>[Cairo][WebGL] Upload the accelerated canvas as a texture by copying via GPU directly
https://bugs.webkit.org/show_bug.cgi?id=148631

Patch by Jinyoung Hur &lt;hur.ims@navercorp.com&gt; on 2015-09-01
Reviewed by Dean Jackson.

When an accelerated canvas needs to be uploaded as a gl texture, it would be better to copy it to
texture directly via GPU using glCopyTexImage2D.
Note that GPU copy can not always be enabled because, with premultiplyAlpha and flipY unpack option,
it seems hard to be implemented in a way of direct GPU copy.

No new tests because there is no behavior change.

* html/canvas/WebGLRenderingContextBase.cpp:
(WebCore::WebGLRenderingContextBase::texImage2D):
* platform/graphics/ImageBuffer.cpp:
(WebCore::ImageBuffer::copyToPlatformTexture):
* platform/graphics/ImageBuffer.h:
* platform/graphics/cairo/ImageBufferCairo.cpp:
(WebCore::ImageBuffer::copyToPlatformTexture):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGLRenderingContextBasecpp">trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsImageBuffercpp">trunk/Source/WebCore/platform/graphics/ImageBuffer.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsImageBufferh">trunk/Source/WebCore/platform/graphics/ImageBuffer.h</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicscairoImageBufferCairocpp">trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (189215 => 189216)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-09-01 17:39:01 UTC (rev 189215)
+++ trunk/Source/WebCore/ChangeLog        2015-09-01 17:40:00 UTC (rev 189216)
</span><span class="lines">@@ -1,3 +1,25 @@
</span><ins>+2015-09-01  Jinyoung Hur  &lt;hur.ims@navercorp.com&gt;
+
+        [Cairo][WebGL] Upload the accelerated canvas as a texture by copying via GPU directly
+        https://bugs.webkit.org/show_bug.cgi?id=148631
+
+        Reviewed by Dean Jackson.
+
+        When an accelerated canvas needs to be uploaded as a gl texture, it would be better to copy it to 
+        texture directly via GPU using glCopyTexImage2D. 
+        Note that GPU copy can not always be enabled because, with premultiplyAlpha and flipY unpack option,
+        it seems hard to be implemented in a way of direct GPU copy.
+
+        No new tests because there is no behavior change.
+
+        * html/canvas/WebGLRenderingContextBase.cpp:
+        (WebCore::WebGLRenderingContextBase::texImage2D):
+        * platform/graphics/ImageBuffer.cpp:
+        (WebCore::ImageBuffer::copyToPlatformTexture):
+        * platform/graphics/ImageBuffer.h:
+        * platform/graphics/cairo/ImageBufferCairo.cpp:
+        (WebCore::ImageBuffer::copyToPlatformTexture):
+
</ins><span class="cx"> 2015-08-31  Dean Jackson  &lt;dino@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         [mediacontrols] Add tests for the status display label
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGLRenderingContextBasecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp (189215 => 189216)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2015-09-01 17:39:01 UTC (rev 189215)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2015-09-01 17:40:00 UTC (rev 189216)
</span><span class="lines">@@ -3219,10 +3219,12 @@
</span><span class="cx">     //
</span><span class="cx">     // FIXME: restriction of (RGB || RGBA)/UNSIGNED_BYTE should be lifted when
</span><span class="cx">     // ImageBuffer::copyToPlatformTexture implementations are fully functional.
</span><del>-    if (GraphicsContext3D::TEXTURE_2D == target &amp;&amp; texture &amp;&amp; type == texture-&gt;getType(target, level)
-        &amp;&amp; (format == GraphicsContext3D::RGB || format == GraphicsContext3D::RGBA) &amp;&amp; type == GraphicsContext3D::UNSIGNED_BYTE) {
</del><ins>+    if (texture
+        &amp;&amp; (format == GraphicsContext3D::RGB || format == GraphicsContext3D::RGBA)
+        &amp;&amp; type == GraphicsContext3D::UNSIGNED_BYTE
+        &amp;&amp; (texture-&gt;getType(target, level) == GraphicsContext3D::UNSIGNED_BYTE || !texture-&gt;isValid(target, level))) {
</ins><span class="cx">         ImageBuffer* buffer = canvas-&gt;buffer();
</span><del>-        if (buffer &amp;&amp; buffer-&gt;copyToPlatformTexture(*m_context.get(), texture-&gt;object(), internalformat, m_unpackPremultiplyAlpha, m_unpackFlipY)) {
</del><ins>+        if (buffer &amp;&amp; buffer-&gt;copyToPlatformTexture(*m_context.get(), target, texture-&gt;object(), internalformat, m_unpackPremultiplyAlpha, m_unpackFlipY)) {
</ins><span class="cx">             texture-&gt;setLevelInfo(target, level, internalformat, canvas-&gt;width(), canvas-&gt;height(), type);
</span><span class="cx">             return;
</span><span class="cx">         }
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsImageBuffercpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/ImageBuffer.cpp (189215 => 189216)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/ImageBuffer.cpp        2015-09-01 17:39:01 UTC (rev 189215)
+++ trunk/Source/WebCore/platform/graphics/ImageBuffer.cpp        2015-09-01 17:40:00 UTC (rev 189216)
</span><span class="lines">@@ -151,12 +151,12 @@
</span><span class="cx"> {
</span><span class="cx">     return 0;
</span><span class="cx"> }
</span><del>-#endif
</del><span class="cx"> 
</span><del>-bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D&amp;, Platform3DObject, GC3Denum, bool, bool)
</del><ins>+bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D&amp;, GC3Denum, Platform3DObject, GC3Denum, bool, bool)
</ins><span class="cx"> {
</span><span class="cx">     return false;
</span><span class="cx"> }
</span><ins>+#endif
</ins><span class="cx"> 
</span><span class="cx"> std::unique_ptr&lt;ImageBuffer&gt; ImageBuffer::createCompatibleBuffer(const FloatSize&amp; size, float resolutionScale, ColorSpace colorSpace, const GraphicsContext&amp; context, bool)
</span><span class="cx"> {
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsImageBufferh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/ImageBuffer.h (189215 => 189216)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/ImageBuffer.h        2015-09-01 17:39:01 UTC (rev 189215)
+++ trunk/Source/WebCore/platform/graphics/ImageBuffer.h        2015-09-01 17:40:00 UTC (rev 189216)
</span><span class="lines">@@ -122,7 +122,7 @@
</span><span class="cx"> 
</span><span class="cx">     // FIXME: current implementations of this method have the restriction that they only work
</span><span class="cx">     // with textures that are RGB or RGBA format, and UNSIGNED_BYTE type.
</span><del>-    bool copyToPlatformTexture(GraphicsContext3D&amp;, Platform3DObject, GC3Denum, bool, bool);
</del><ins>+    bool copyToPlatformTexture(GraphicsContext3D&amp;, GC3Denum, Platform3DObject, GC3Denum, bool, bool);
</ins><span class="cx"> 
</span><span class="cx">     FloatSize spaceSize() const { return m_space; }
</span><span class="cx">     void setSpaceSize(const FloatSize&amp; space) { m_space = space; }
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicscairoImageBufferCairocpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp (189215 => 189216)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp        2015-09-01 17:39:01 UTC (rev 189215)
+++ trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp        2015-09-01 17:40:00 UTC (rev 189216)
</span><span class="lines">@@ -431,6 +431,57 @@
</span><span class="cx">     return 0;
</span><span class="cx"> }
</span><span class="cx"> 
</span><ins>+bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D&amp;, GC3Denum target, Platform3DObject destinationTexture, GC3Denum internalformat, bool premultiplyAlpha, bool flipY)
+{
+#if ENABLE(ACCELERATED_2D_CANVAS)
+    if (premultiplyAlpha || flipY)
+        return false;
+
+    if (!m_data.m_texture)
+        return false;
+
+    GC3Denum bindTextureTarget;
+    switch (target) {
+    case GL_TEXTURE_2D:
+        bindTextureTarget = GL_TEXTURE_2D;
+        break;
+    case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+    case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+    case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+    case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+    case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+    case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+        bindTextureTarget = GL_TEXTURE_CUBE_MAP;
+        break;
+    default:
+        return false;
+    }
+
+    cairo_surface_flush(m_data.m_surface.get());
+
+    std::unique_ptr&lt;GLContext&gt; context = GLContext::createContextForWindow(0, GLContext::sharingContext());
+    context-&gt;makeContextCurrent();
+    uint32_t fbo;
+    glGenFramebuffers(1, &amp;fbo);
+    glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_data.m_texture, 0);
+    glBindTexture(bindTextureTarget, destinationTexture);
+    glCopyTexImage2D(target, 0, internalformat, 0, 0, m_size.width(), m_size.height(), 0);
+    glBindTexture(bindTextureTarget, 0);
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glFlush();
+    glDeleteFramebuffers(1, &amp;fbo);
+    return true;
+#else
+    UNUSED_PARAM(target);
+    UNUSED_PARAM(destinationTexture);
+    UNUSED_PARAM(internalformat);
+    UNUSED_PARAM(premultiplyAlpha);
+    UNUSED_PARAM(flipY);
+    return false;
+#endif
+}
+
</ins><span class="cx"> } // namespace WebCore
</span><span class="cx"> 
</span><span class="cx"> #endif // USE(CAIRO)
</span></span></pre>
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