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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/188902">188902</a></dd>
<dt>Author</dt> <dd>commit-queue@webkit.org</dd>
<dt>Date</dt> <dd>2015-08-24 18:56:46 -0700 (Mon, 24 Aug 2015)</dd>
</dl>

<h3>Log Message</h3>
<pre>Clear cairo-gl surface for initialization
https://bugs.webkit.org/show_bug.cgi?id=148307

Patch by Jinyoung Hur &lt;hur.ims@navercorp.com&gt; on 2015-08-24
Reviewed by Martin Robinson.

A cairo-gl surface that is created from an uninitialized texture, should be cleared before use.
A texture memory created by calling glTexImage2D with null data parameter, is uninitialized.
And cairo_gl_surface_create_for_texture doesn't clear the provided texture for initialization.
So it seems safe to clear the surface explicitly.

It is hard to verify this behavior change because the texture memory status is undefined. Undefined means
it can be either initialized or not, though mostly initialized in my experiences.

* platform/graphics/cairo/ImageBufferCairo.cpp:
(WebCore::clearSurface):
(WebCore::createCairoGLSurface):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicscairoImageBufferCairocpp">trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp</a></li>
</ul>

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<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (188901 => 188902)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-08-25 01:48:18 UTC (rev 188901)
+++ trunk/Source/WebCore/ChangeLog        2015-08-25 01:56:46 UTC (rev 188902)
</span><span class="lines">@@ -1,3 +1,22 @@
</span><ins>+2015-08-24  Jinyoung Hur  &lt;hur.ims@navercorp.com&gt;
+
+        Clear cairo-gl surface for initialization
+        https://bugs.webkit.org/show_bug.cgi?id=148307
+
+        Reviewed by Martin Robinson.
+
+        A cairo-gl surface that is created from an uninitialized texture, should be cleared before use.
+        A texture memory created by calling glTexImage2D with null data parameter, is uninitialized.
+        And cairo_gl_surface_create_for_texture doesn't clear the provided texture for initialization.
+        So it seems safe to clear the surface explicitly.
+
+        It is hard to verify this behavior change because the texture memory status is undefined. Undefined means
+        it can be either initialized or not, though mostly initialized in my experiences.
+
+        * platform/graphics/cairo/ImageBufferCairo.cpp:
+        (WebCore::clearSurface):
+        (WebCore::createCairoGLSurface):
+
</ins><span class="cx"> 2015-08-24  Myles C. Maxfield  &lt;mmaxfield@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Fix the build fixes in r188875 and r188874
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicscairoImageBufferCairocpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp (188901 => 188902)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp        2015-08-25 01:48:18 UTC (rev 188901)
+++ trunk/Source/WebCore/platform/graphics/cairo/ImageBufferCairo.cpp        2015-08-25 01:56:46 UTC (rev 188902)
</span><span class="lines">@@ -68,6 +68,16 @@
</span><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> #if ENABLE(ACCELERATED_2D_CANVAS)
</span><ins>+void clearSurface(cairo_surface_t* surface)
+{
+    if (cairo_surface_status(surface) != CAIRO_STATUS_SUCCESS)
+        return;
+
+    RefPtr&lt;cairo_t&gt; cr = adoptRef(cairo_create(surface));
+    cairo_set_operator(cr.get(), CAIRO_OPERATOR_CLEAR);
+    cairo_paint(cr.get());
+}
+
</ins><span class="cx"> PassRefPtr&lt;cairo_surface_t&gt; createCairoGLSurface(const FloatSize&amp; size, uint32_t&amp; texture)
</span><span class="cx"> {
</span><span class="cx">     GLContext::sharingContext()-&gt;makeContextCurrent();
</span><span class="lines">@@ -91,7 +101,9 @@
</span><span class="cx">     // Thread-awareness is a huge performance hit on non-Intel drivers.
</span><span class="cx">     cairo_gl_device_set_thread_aware(device, FALSE);
</span><span class="cx"> 
</span><del>-    return adoptRef(cairo_gl_surface_create_for_texture(device, CAIRO_CONTENT_COLOR_ALPHA, texture, size.width(), size.height()));
</del><ins>+    auto surface = adoptRef(cairo_gl_surface_create_for_texture(device, CAIRO_CONTENT_COLOR_ALPHA, texture, size.width(), size.height()));
+    clearSurface(surface.get());
+    return surface;
</ins><span class="cx"> }
</span><span class="cx"> #endif
</span><span class="cx"> 
</span></span></pre>
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