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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/187438">187438</a></dd>
<dt>Author</dt> <dd>simon.fraser@apple.com</dd>
<dt>Date</dt> <dd>2015-07-27 11:54:53 -0700 (Mon, 27 Jul 2015)</dd>
</dl>

<h3>Log Message</h3>
<pre>Enhance Animation logging slightly
https://bugs.webkit.org/show_bug.cgi?id=147324

Reviewed by Anders Carlsson.

Include the value of &quot;param&quot; in animation logging, because sometimes it's negative,
and log state changes in a few more places.

* page/animation/AnimationBase.cpp:
(WebCore::AnimationBase::updateStateMachine):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorepageanimationAnimationBasecpp">trunk/Source/WebCore/page/animation/AnimationBase.cpp</a></li>
</ul>

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<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (187437 => 187438)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-07-27 18:52:19 UTC (rev 187437)
+++ trunk/Source/WebCore/ChangeLog        2015-07-27 18:54:53 UTC (rev 187438)
</span><span class="lines">@@ -1,3 +1,16 @@
</span><ins>+2015-07-27  Simon Fraser  &lt;simon.fraser@apple.com&gt;
+
+        Enhance Animation logging slightly
+        https://bugs.webkit.org/show_bug.cgi?id=147324
+
+        Reviewed by Anders Carlsson.
+
+        Include the value of &quot;param&quot; in animation logging, because sometimes it's negative,
+        and log state changes in a few more places.
+
+        * page/animation/AnimationBase.cpp:
+        (WebCore::AnimationBase::updateStateMachine):
+
</ins><span class="cx"> 2015-07-27  Per Arne Vollan  &lt;peavo@outlook.com&gt;
</span><span class="cx"> 
</span><span class="cx">         [Curl] Crash in CurlDownload::didReceiveHeader when downloading file.
</span></span></pre></div>
<a id="trunkSourceWebCorepageanimationAnimationBasecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/page/animation/AnimationBase.cpp (187437 => 187438)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/page/animation/AnimationBase.cpp        2015-07-27 18:52:19 UTC (rev 187437)
+++ trunk/Source/WebCore/page/animation/AnimationBase.cpp        2015-07-27 18:54:53 UTC (rev 187438)
</span><span class="lines">@@ -232,7 +232,7 @@
</span><span class="cx">             if (input == AnimationStateInput::StartTimerFired) {
</span><span class="cx">                 ASSERT(param &gt;= 0);
</span><span class="cx">                 // Start timer has fired, tell the animation to start and wait for it to respond with start time
</span><del>-                LOG(Animations, &quot;%p AnimationState %s -&gt; StartWaitStyleAvailable&quot;, this, nameForState(m_animationState));
</del><ins>+                LOG(Animations, &quot;%p AnimationState %s -&gt; StartWaitStyleAvailable (time is %f)&quot;, this, nameForState(m_animationState), param);
</ins><span class="cx">                 m_animationState = AnimationState::StartWaitStyleAvailable;
</span><span class="cx">                 m_compositeAnimation-&gt;animationController().addToAnimationsWaitingForStyle(this);
</span><span class="cx"> 
</span><span class="lines">@@ -252,7 +252,7 @@
</span><span class="cx"> 
</span><span class="cx">             if (input == AnimationStateInput::StyleAvailable) {
</span><span class="cx">                 // Start timer has fired, tell the animation to start and wait for it to respond with start time
</span><del>-                LOG(Animations, &quot;%p AnimationState %s -&gt; StartWaitResponse&quot;, this, nameForState(m_animationState));
</del><ins>+                LOG(Animations, &quot;%p AnimationState %s -&gt; StartWaitResponse (time is %f)&quot;, this, nameForState(m_animationState), param);
</ins><span class="cx">                 m_animationState = AnimationState::StartWaitResponse;
</span><span class="cx"> 
</span><span class="cx">                 overrideAnimations();
</span><span class="lines">@@ -287,6 +287,8 @@
</span><span class="cx"> 
</span><span class="cx">             if (input == AnimationStateInput::StartTimeSet) {
</span><span class="cx">                 ASSERT(param &gt;= 0);
</span><ins>+                LOG(Animations, &quot;%p AnimationState %s -&gt; StartTimeSet (time is %f)&quot;, this, nameForState(m_animationState), param);
+
</ins><span class="cx">                 // We have a start time, set it, unless the startTime is already set
</span><span class="cx">                 if (m_startTime &lt;= 0) {
</span><span class="cx">                     m_startTime = param;
</span><span class="lines">@@ -318,6 +320,8 @@
</span><span class="cx"> 
</span><span class="cx">             if (input == AnimationStateInput::LoopTimerFired) {
</span><span class="cx">                 ASSERT(param &gt;= 0);
</span><ins>+                LOG(Animations, &quot;%p AnimationState %s -&gt; LoopTimerFired (time is %f)&quot;, this, nameForState(m_animationState), param);
+
</ins><span class="cx">                 // Loop timer fired, loop again or end.
</span><span class="cx">                 onAnimationIteration(param);
</span><span class="cx"> 
</span><span class="lines">@@ -337,12 +341,11 @@
</span><span class="cx">                 LOG_ERROR(&quot;State is AnimationState::Ending, but input is not AnimationStateInput::EndTimerFired or AnimationStateInput::PlayStatePaused. It is %s.&quot;, nameForStateInput(input));
</span><span class="cx"> #endif
</span><span class="cx">             if (input == AnimationStateInput::EndTimerFired) {
</span><del>-
</del><span class="cx">                 ASSERT(param &gt;= 0);
</span><span class="cx">                 // End timer fired, finish up
</span><span class="cx">                 onAnimationEnd(param);
</span><span class="cx"> 
</span><del>-                LOG(Animations, &quot;%p AnimationState %s -&gt; Done&quot;, this, nameForState(m_animationState));
</del><ins>+                LOG(Animations, &quot;%p AnimationState %s -&gt; Done (time is %f)&quot;, this, nameForState(m_animationState), param);
</ins><span class="cx">                 m_animationState = AnimationState::Done;
</span><span class="cx">                 
</span><span class="cx">                 if (m_object) {
</span><span class="lines">@@ -435,7 +438,7 @@
</span><span class="cx">                 
</span><span class="cx">                 // We are paused but we got the callback that notifies us that an accelerated animation started.
</span><span class="cx">                 // We ignore the start time and just move into the paused-run state.
</span><del>-                LOG(Animations, &quot;%p AnimationState %s -&gt; PausedRun&quot;, this, nameForState(m_animationState));
</del><ins>+                LOG(Animations, &quot;%p AnimationState %s -&gt; PausedRun (time is %f)&quot;, this, nameForState(m_animationState), param);
</ins><span class="cx">                 m_animationState = AnimationState::PausedRun;
</span><span class="cx">                 ASSERT(m_startTime == 0);
</span><span class="cx">                 m_startTime = param;
</span></span></pre>
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