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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/186817">186817</a></dd>
<dt>Author</dt> <dd>commit-queue@webkit.org</dd>
<dt>Date</dt> <dd>2015-07-14 14:39:34 -0700 (Tue, 14 Jul 2015)</dd>
</dl>

<h3>Log Message</h3>
<pre>Input buttons rendered at the wrong size when pinching-to-zoom
https://bugs.webkit.org/show_bug.cgi?id=146916

Patch by Wenson Hsieh &lt;wenson_hsieh@apple.com&gt; on 2015-07-14
Reviewed by Dean Jackson.

Scales buttons and their focus rects up when pinching to zoom by painting to an offscreen ImageBuffer which is
then scaled and painted onto the display.

* platform/Theme.h: Modified signature of Theme::paint.
(WebCore::Theme::paint): Added plumbing necessary to send the device and page scale factors to paintButton.
* platform/mac/ThemeMac.h: Modified signature of paintButton.
* platform/mac/ThemeMac.mm: Added ImageBuffer.h header.
(WebCore::buttonFocusRectOutlineWidth): Represents the width of the focus rect of a button. Used by paintButton
    to determine the size of the ImageBuffer required to draw a focus rect.
(WebCore::paintButton): Changed to paint button cells and the focus rect, if applicable, to a temporary ImageBuffer
    before painting the ImageBuffer onto the view. Refactored to receive a deviceScaleFactor and page scale factor,
    used when painting to the ImageBuffer.
(WebCore::ThemeMac::paint): Added plumbing necessary to send the device and page scale factors to paintButton.
* rendering/RenderTheme.cpp: Modified signature of RenderTheme::paint.
(WebCore::RenderTheme::paint): Added plumbing necessary to send the device and page scale factors to paintButton.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformThemeh">trunk/Source/WebCore/platform/Theme.h</a></li>
<li><a href="#trunkSourceWebCoreplatformmacThemeMach">trunk/Source/WebCore/platform/mac/ThemeMac.h</a></li>
<li><a href="#trunkSourceWebCoreplatformmacThemeMacmm">trunk/Source/WebCore/platform/mac/ThemeMac.mm</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderThemecpp">trunk/Source/WebCore/rendering/RenderTheme.cpp</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (186816 => 186817)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-07-14 21:19:50 UTC (rev 186816)
+++ trunk/Source/WebCore/ChangeLog        2015-07-14 21:39:34 UTC (rev 186817)
</span><span class="lines">@@ -1,3 +1,26 @@
</span><ins>+2015-07-14  Wenson Hsieh  &lt;wenson_hsieh@apple.com&gt;
+
+        Input buttons rendered at the wrong size when pinching-to-zoom
+        https://bugs.webkit.org/show_bug.cgi?id=146916
+
+        Reviewed by Dean Jackson.
+
+        Scales buttons and their focus rects up when pinching to zoom by painting to an offscreen ImageBuffer which is
+        then scaled and painted onto the display.
+
+        * platform/Theme.h: Modified signature of Theme::paint.
+        (WebCore::Theme::paint): Added plumbing necessary to send the device and page scale factors to paintButton.
+        * platform/mac/ThemeMac.h: Modified signature of paintButton.
+        * platform/mac/ThemeMac.mm: Added ImageBuffer.h header.
+        (WebCore::buttonFocusRectOutlineWidth): Represents the width of the focus rect of a button. Used by paintButton
+            to determine the size of the ImageBuffer required to draw a focus rect.
+        (WebCore::paintButton): Changed to paint button cells and the focus rect, if applicable, to a temporary ImageBuffer
+            before painting the ImageBuffer onto the view. Refactored to receive a deviceScaleFactor and page scale factor,
+            used when painting to the ImageBuffer.
+        (WebCore::ThemeMac::paint): Added plumbing necessary to send the device and page scale factors to paintButton.
+        * rendering/RenderTheme.cpp: Modified signature of RenderTheme::paint.
+        (WebCore::RenderTheme::paint): Added plumbing necessary to send the device and page scale factors to paintButton.
+
</ins><span class="cx"> 2015-07-14  Commit Queue  &lt;commit-queue@webkit.org&gt;
</span><span class="cx"> 
</span><span class="cx">         Unreviewed, rolling out r186809.
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformThemeh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/Theme.h (186816 => 186817)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/Theme.h        2015-07-14 21:19:50 UTC (rev 186816)
+++ trunk/Source/WebCore/platform/Theme.h        2015-07-14 21:39:34 UTC (rev 186817)
</span><span class="lines">@@ -100,7 +100,7 @@
</span><span class="cx">     virtual bool controlRequiresPreWhiteSpace(ControlPart) const { return false; }
</span><span class="cx"> 
</span><span class="cx">     // Method for painting a control. The rect is in zoomed coordinates.
</span><del>-    virtual void paint(ControlPart, ControlStates*, GraphicsContext*, const FloatRect&amp; /*zoomedRect*/, float /*zoomFactor*/, ScrollView*) { }
</del><ins>+    virtual void paint(ControlPart, ControlStates*, GraphicsContext*, const FloatRect&amp; /*zoomedRect*/, float /*zoomFactor*/, ScrollView*, float /*deviceScaleFactor*/, float /*pageScaleFactor*/) { }
</ins><span class="cx"> 
</span><span class="cx">     // Some controls may spill out of their containers (e.g., the check on an OS X checkbox).  When these controls repaint,
</span><span class="cx">     // the theme needs to communicate this inflated rect to the engine so that it can invalidate the whole control.
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformmacThemeMach"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/mac/ThemeMac.h (186816 => 186817)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/mac/ThemeMac.h        2015-07-14 21:19:50 UTC (rev 186816)
+++ trunk/Source/WebCore/platform/mac/ThemeMac.h        2015-07-14 21:39:34 UTC (rev 186817)
</span><span class="lines">@@ -52,7 +52,7 @@
</span><span class="cx"> 
</span><span class="cx">     virtual bool controlRequiresPreWhiteSpace(ControlPart part) const override { return part == PushButtonPart; }
</span><span class="cx"> 
</span><del>-    virtual void paint(ControlPart, ControlStates*, GraphicsContext*, const FloatRect&amp;, float zoomFactor, ScrollView*) override;
</del><ins>+    virtual void paint(ControlPart, ControlStates*, GraphicsContext*, const FloatRect&amp;, float zoomFactor, ScrollView*, float deviceScaleFactor, float pageScaleFactor) override;
</ins><span class="cx">     virtual void inflateControlPaintRect(ControlPart, const ControlStates*, FloatRect&amp;, float zoomFactor) const override;
</span><span class="cx"> 
</span><span class="cx">     // FIXME: Once RenderThemeMac is converted over to use Theme then this can be internal to ThemeMac.
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformmacThemeMacmm"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/mac/ThemeMac.mm (186816 => 186817)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/mac/ThemeMac.mm        2015-07-14 21:19:50 UTC (rev 186816)
+++ trunk/Source/WebCore/platform/mac/ThemeMac.mm        2015-07-14 21:39:34 UTC (rev 186817)
</span><span class="lines">@@ -29,6 +29,7 @@
</span><span class="cx"> #import &quot;AXObjectCache.h&quot;
</span><span class="cx"> #import &quot;BlockExceptions.h&quot;
</span><span class="cx"> #import &quot;GraphicsContext.h&quot;
</span><ins>+#import &quot;ImageBuffer.h&quot;
</ins><span class="cx"> #import &quot;LocalCurrentGraphicsContext.h&quot;
</span><span class="cx"> #import &quot;ScrollView.h&quot;
</span><span class="cx"> #import &quot;WebCoreSystemInterface.h&quot;
</span><span class="lines">@@ -530,8 +531,13 @@
</span><span class="cx">     return cell;
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-static void paintButton(ControlPart part, ControlStates* controlStates, GraphicsContext* context, const FloatRect&amp; zoomedRect, float zoomFactor, ScrollView* scrollView)
</del><ins>+static float buttonFocusRectOutlineWidth()
</ins><span class="cx"> {
</span><ins>+    return 3.0f;
+}
+    
+static void paintButton(ControlPart part, ControlStates* controlStates, GraphicsContext* context, const FloatRect&amp; zoomedRect, float zoomFactor, ScrollView* scrollView, float deviceScaleFactor, float pageScaleFactor)
+{
</ins><span class="cx">     BEGIN_BLOCK_OBJC_EXCEPTIONS
</span><span class="cx">     
</span><span class="cx">     // Determine the width and height needed for the control and prepare the cell for painting.
</span><span class="lines">@@ -561,9 +567,19 @@
</span><span class="cx">             context-&gt;scale(FloatSize(zoomFactor, zoomFactor));
</span><span class="cx">             context-&gt;translate(-inflatedRect.x(), -inflatedRect.y());
</span><span class="cx">         }
</span><del>-    } 
-
-    LocalCurrentGraphicsContext localContext(context);
</del><ins>+    }
+    
+    bool shouldUseImageBuffer = pageScaleFactor != 1.0f || zoomFactor != 1.0f;
+    float focusThickness = buttonFocusRectOutlineWidth();
+    
+    std::unique_ptr&lt;ImageBuffer&gt; imageBuffer;
+    GraphicsContext* drawButtonContext = context;
+    if (shouldUseImageBuffer) {
+        imageBuffer = ImageBuffer::createCompatibleBuffer(inflatedRect.size() + 2 * FloatSize(focusThickness, focusThickness), deviceScaleFactor, ColorSpaceDeviceRGB, context, false);
+        drawButtonContext = imageBuffer-&gt;context();
+    }
+    LocalCurrentGraphicsContext localContext(drawButtonContext);
+    
</ins><span class="cx">     NSView *view = ThemeMac::ensuredView(scrollView, controlStates);
</span><span class="cx">     NSWindow *window = [view window];
</span><span class="cx">     NSButtonCell *previousDefaultButtonCell = [window defaultButtonCell];
</span><span class="lines">@@ -576,13 +592,23 @@
</span><span class="cx">     } else if ([previousDefaultButtonCell isEqual:buttonCell])
</span><span class="cx">         [window setDefaultButtonCell:nil];
</span><span class="cx"> 
</span><del>-    [buttonCell drawWithFrame:NSRect(inflatedRect) inView:view];
-    bool needsRepaint = false;
-    if (states &amp; ControlStates::FocusState)
-        needsRepaint = drawCellFocusRing(buttonCell, inflatedRect, view);
</del><ins>+    if (shouldUseImageBuffer) {
+        [buttonCell drawWithFrame:CGRectMake(focusThickness, focusThickness, inflatedRect.width(), inflatedRect.height()) inView:view];
+        if (!(states &amp; ControlStates::FocusState))
+            context-&gt;drawImageBuffer(imageBuffer.get(), ColorSpaceDeviceRGB, inflatedRect.location() - FloatSize(focusThickness, focusThickness));
+    } else
+        [buttonCell drawWithFrame:CGRect(inflatedRect) inView:view];
+    
+    if (states &amp; ControlStates::FocusState) {
+        if (shouldUseImageBuffer) {
+            drawCellFocusRing(buttonCell, CGRectMake(focusThickness, focusThickness, inflatedRect.width(), inflatedRect.height()), view);
+            context-&gt;drawImageBuffer(imageBuffer.get(), ColorSpaceDeviceRGB, inflatedRect.location() - FloatSize(focusThickness, focusThickness));
+        } else
+            drawCellFocusRing(buttonCell, inflatedRect, view);
+    }
+    
+    controlStates-&gt;setNeedsRepaint(false);
</ins><span class="cx"> 
</span><del>-    controlStates-&gt;setNeedsRepaint(needsRepaint);
-
</del><span class="cx">     [buttonCell setControlView:nil];
</span><span class="cx"> 
</span><span class="cx">     if (![previousDefaultButtonCell isEqual:buttonCell])
</span><span class="lines">@@ -823,7 +849,7 @@
</span><span class="cx">     END_BLOCK_OBJC_EXCEPTIONS
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-void ThemeMac::paint(ControlPart part, ControlStates* states, GraphicsContext* context, const FloatRect&amp; zoomedRect, float zoomFactor, ScrollView* scrollView)
</del><ins>+void ThemeMac::paint(ControlPart part, ControlStates* states, GraphicsContext* context, const FloatRect&amp; zoomedRect, float zoomFactor, ScrollView* scrollView, float deviceScaleFactor, float pageScaleFactor)
</ins><span class="cx"> {
</span><span class="cx">     switch (part) {
</span><span class="cx">         case CheckboxPart:
</span><span class="lines">@@ -836,7 +862,7 @@
</span><span class="cx">         case DefaultButtonPart:
</span><span class="cx">         case ButtonPart:
</span><span class="cx">         case SquareButtonPart:
</span><del>-            paintButton(part, states, context, zoomedRect, zoomFactor, scrollView);
</del><ins>+            paintButton(part, states, context, zoomedRect, zoomFactor, scrollView, deviceScaleFactor, pageScaleFactor);
</ins><span class="cx">             break;
</span><span class="cx">         case InnerSpinButtonPart:
</span><span class="cx">             paintStepper(states, context, zoomedRect, zoomFactor, scrollView);
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderThemecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderTheme.cpp (186816 => 186817)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderTheme.cpp        2015-07-14 21:19:50 UTC (rev 186816)
+++ trunk/Source/WebCore/rendering/RenderTheme.cpp        2015-07-14 21:39:34 UTC (rev 186817)
</span><span class="lines">@@ -277,9 +277,12 @@
</span><span class="cx"> 
</span><span class="cx">     ControlPart part = o.style().appearance();
</span><span class="cx">     IntRect integralSnappedRect = snappedIntRect(r);
</span><del>-    FloatRect devicePixelSnappedRect = snapRectToDevicePixels(r, o.document().deviceScaleFactor());
</del><ins>+    float deviceScaleFactor = o.document().deviceScaleFactor();
+    FloatRect devicePixelSnappedRect = snapRectToDevicePixels(r, deviceScaleFactor);
</ins><span class="cx"> 
</span><span class="cx"> #if USE(NEW_THEME)
</span><ins>+    float pageScaleFactor = o.document().page() ? o.document().page()-&gt;pageScaleFactor() : 1.0f;
+    
</ins><span class="cx">     switch (part) {
</span><span class="cx">     case CheckboxPart:
</span><span class="cx">     case RadioPart:
</span><span class="lines">@@ -289,7 +292,7 @@
</span><span class="cx">     case ButtonPart:
</span><span class="cx">     case InnerSpinButtonPart:
</span><span class="cx">         updateControlStatesForRenderer(o, controlStates);
</span><del>-        m_theme-&gt;paint(part, controlStates, const_cast&lt;GraphicsContext*&gt;(paintInfo.context), devicePixelSnappedRect, o.style().effectiveZoom(), &amp;o.view().frameView());
</del><ins>+        m_theme-&gt;paint(part, controlStates, const_cast&lt;GraphicsContext*&gt;(paintInfo.context), devicePixelSnappedRect, o.style().effectiveZoom(), &amp;o.view().frameView(), deviceScaleFactor, pageScaleFactor);
</ins><span class="cx">         return false;
</span><span class="cx">     default:
</span><span class="cx">         break;
</span></span></pre>
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