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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/186614">186614</a></dd>
<dt>Author</dt> <dd>matthew_hanson@apple.com</dd>
<dt>Date</dt> <dd>2015-07-09 14:02:02 -0700 (Thu, 09 Jul 2015)</dd>
</dl>
<h3>Log Message</h3>
<pre>Merge <a href="http://trac.webkit.org/projects/webkit/changeset/186506">r186506</a>. rdar://problem/21707927</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#branchessafari6008branchSourceWebCoreChangeLog">branches/safari-600.8-branch/Source/WebCore/ChangeLog</a></li>
<li><a href="#branchessafari6008branchSourceWebCorehtmlcanvasWebGLRenderingContextcpp">branches/safari-600.8-branch/Source/WebCore/html/canvas/WebGLRenderingContext.cpp</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="branchessafari6008branchSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: branches/safari-600.8-branch/Source/WebCore/ChangeLog (186613 => 186614)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-600.8-branch/Source/WebCore/ChangeLog        2015-07-09 21:01:59 UTC (rev 186613)
+++ branches/safari-600.8-branch/Source/WebCore/ChangeLog        2015-07-09 21:02:02 UTC (rev 186614)
</span><span class="lines">@@ -1,5 +1,30 @@
</span><span class="cx"> 2015-07-09 Matthew Hanson <matthew_hanson@apple.com>
</span><span class="cx">
</span><ins>+ Merge r186506. rdar://problem/21707927
+
+ 2015-07-08 Matthew Hanson <matthew_hanson@apple.com>
+
+ Merge r186380. rdar://problem/21708281
+
+ 2015-07-06 Dean Jackson <dino@apple.com>
+
+ Memory corruption in WebGLRenderingContext::simulateVertexAttrib0
+ https://bugs.webkit.org/show_bug.cgi?id=146652
+ <rdar://problem/21567767>
+
+ Reviewed by Brent Fulgham.
+
+ The expression "(numVertex + 1) * 4 * sizeof(GC3Dfloat)" could potentially
+ overflow. Make it use checked arithmetic.
+
+ I couldn't make a test case that reliably exercised this.
+
+ * html/canvas/WebGLRenderingContextBase.cpp:
+ (WebCore::WebGLRenderingContextBase::simulateVertexAttrib0): Used Checked<GC3Dsizeiptr>
+ for calculating the size of the buffer.
+
+2015-07-09 Matthew Hanson <matthew_hanson@apple.com>
+
</ins><span class="cx"> Merge r186505. rdar://problem/21707923
</span><span class="cx">
</span><span class="cx"> 2015-07-08 Matthew Hanson <matthew_hanson@apple.com>
</span></span></pre></div>
<a id="branchessafari6008branchSourceWebCorehtmlcanvasWebGLRenderingContextcpp"></a>
<div class="modfile"><h4>Modified: branches/safari-600.8-branch/Source/WebCore/html/canvas/WebGLRenderingContext.cpp (186613 => 186614)</h4>
<pre class="diff"><span>
<span class="info">--- branches/safari-600.8-branch/Source/WebCore/html/canvas/WebGLRenderingContext.cpp        2015-07-09 21:01:59 UTC (rev 186613)
+++ branches/safari-600.8-branch/Source/WebCore/html/canvas/WebGLRenderingContext.cpp        2015-07-09 21:02:02 UTC (rev 186614)
</span><span class="lines">@@ -20,7 +20,7 @@
</span><span class="cx"> * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
</span><span class="cx"> * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
</span><span class="cx"> * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
</span><del>- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</del><ins>+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
</ins><span class="cx"> */
</span><span class="cx">
</span><span class="cx"> #include "config.h"
</span><span class="lines">@@ -85,6 +85,7 @@
</span><span class="cx"> #include <runtime/JSCInlines.h>
</span><span class="cx"> #include <runtime/TypedArrayInlines.h>
</span><span class="cx"> #include <runtime/Uint32Array.h>
</span><ins>+#include <wtf/CheckedArithmetic.h>
</ins><span class="cx"> #include <wtf/StdLibExtras.h>
</span><span class="cx"> #include <wtf/text/CString.h>
</span><span class="cx"> #include <wtf/text/StringBuilder.h>
</span><span class="lines">@@ -541,7 +542,7 @@
</span><span class="cx"> m_stencilFuncMaskBack = 0xFFFFFFFF;
</span><span class="cx"> m_layerCleared = false;
</span><span class="cx"> m_numGLErrorsToConsoleAllowed = maxGLErrorsAllowedToConsole;
</span><del>-
</del><ins>+
</ins><span class="cx"> m_clearColor[0] = m_clearColor[1] = m_clearColor[2] = m_clearColor[3] = 0;
</span><span class="cx"> m_scissorEnabled = false;
</span><span class="cx"> m_clearDepth = 1;
</span><span class="lines">@@ -556,7 +557,7 @@
</span><span class="cx"> GC3Dint numVertexAttribs = 0;
</span><span class="cx"> m_context->getIntegerv(GraphicsContext3D::MAX_VERTEX_ATTRIBS, &numVertexAttribs);
</span><span class="cx"> m_maxVertexAttribs = numVertexAttribs;
</span><del>-
</del><ins>+
</ins><span class="cx"> m_maxTextureSize = 0;
</span><span class="cx"> m_context->getIntegerv(GraphicsContext3D::MAX_TEXTURE_SIZE, &m_maxTextureSize);
</span><span class="cx"> m_maxTextureLevel = WebGLTexture::computeLevelCount(m_maxTextureSize, m_maxTextureSize);
</span><span class="lines">@@ -577,7 +578,7 @@
</span><span class="cx"> m_defaultVertexArrayObject = WebGLVertexArrayObjectOES::create(this, WebGLVertexArrayObjectOES::VaoTypeDefault);
</span><span class="cx"> addContextObject(m_defaultVertexArrayObject.get());
</span><span class="cx"> m_boundVertexArrayObject = m_defaultVertexArrayObject;
</span><del>-
</del><ins>+
</ins><span class="cx"> m_vertexAttribValue.resize(m_maxVertexAttribs);
</span><span class="cx">
</span><span class="cx"> if (!isGLES2NPOTStrict())
</span><span class="lines">@@ -1771,7 +1772,7 @@
</span><span class="cx"> bool WebGLRenderingContext::validateElementArraySize(GC3Dsizei count, GC3Denum type, GC3Dintptr offset)
</span><span class="cx"> {
</span><span class="cx"> RefPtr<WebGLBuffer> elementArrayBuffer = m_boundVertexArrayObject->getElementArrayBuffer();
</span><del>-
</del><ins>+
</ins><span class="cx"> if (!elementArrayBuffer)
</span><span class="cx"> return false;
</span><span class="cx">
</span><span class="lines">@@ -1815,7 +1816,7 @@
</span><span class="cx"> // array buffers have enough elements to satisfy that maximum
</span><span class="cx"> // index, skips the expensive per-draw-call iteration in
</span><span class="cx"> // validateIndexArrayPrecise.
</span><del>-
</del><ins>+
</ins><span class="cx"> RefPtr<WebGLBuffer> elementArrayBuffer = m_boundVertexArrayObject->getElementArrayBuffer();
</span><span class="cx">
</span><span class="cx"> if (!elementArrayBuffer)
</span><span class="lines">@@ -1874,7 +1875,7 @@
</span><span class="cx"> {
</span><span class="cx"> ASSERT(count >= 0 && offset >= 0);
</span><span class="cx"> unsigned lastIndex = 0;
</span><del>-
</del><ins>+
</ins><span class="cx"> RefPtr<WebGLBuffer> elementArrayBuffer = m_boundVertexArrayObject->getElementArrayBuffer();
</span><span class="cx">
</span><span class="cx"> if (!elementArrayBuffer)
</span><span class="lines">@@ -4129,7 +4130,7 @@
</span><span class="cx"> {
</span><span class="cx"> ec = 0;
</span><span class="cx"> Vector<uint8_t> data;
</span><del>- GraphicsContext3D::ImageExtractor imageExtractor(image, domSource, premultiplyAlpha, m_unpackColorspaceConversion == GraphicsContext3D::NONE);
</del><ins>+ GraphicsContext3D::ImageExtractor imageExtractor(image, domSource, premultiplyAlpha, m_unpackColorspaceConversion == GraphicsContext3D::NONE);
</ins><span class="cx"> if (!imageExtractor.extractSucceeded()) {
</span><span class="cx"> synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "texSubImage2D", "bad image");
</span><span class="cx"> return;
</span><span class="lines">@@ -5877,7 +5878,7 @@
</span><span class="cx"> void WebGLRenderingContext::initVertexAttrib0()
</span><span class="cx"> {
</span><span class="cx"> WebGLVertexArrayObjectOES::VertexAttribState& state = m_boundVertexArrayObject->getVertexAttribState(0);
</span><del>-
</del><ins>+
</ins><span class="cx"> m_vertexAttrib0Buffer = createBuffer();
</span><span class="cx"> m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_vertexAttrib0Buffer->object());
</span><span class="cx"> m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, 0, GraphicsContext3D::DYNAMIC_DRAW);
</span><span class="lines">@@ -5909,10 +5910,12 @@
</span><span class="cx"> return false;
</span><span class="cx"> m_vertexAttrib0UsedBefore = true;
</span><span class="cx"> m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_vertexAttrib0Buffer->object());
</span><del>- GC3Dsizeiptr bufferDataSize = (numVertex + 1) * 4 * sizeof(GC3Dfloat);
- if (bufferDataSize > m_vertexAttrib0BufferSize) {
- m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, bufferDataSize, 0, GraphicsContext3D::DYNAMIC_DRAW);
- m_vertexAttrib0BufferSize = bufferDataSize;
</del><ins>+ Checked<GC3Dsizeiptr, RecordOverflow> bufferDataSize = (numVertex + 1) * 4 * sizeof(GC3Dfloat);
+ if (bufferDataSize.hasOverflowed())
+ return false;
+ if (bufferDataSize.unsafeGet() > m_vertexAttrib0BufferSize) {
+ m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, bufferDataSize.unsafeGet(), 0, GraphicsContext3D::DYNAMIC_DRAW);
+ m_vertexAttrib0BufferSize = bufferDataSize.unsafeGet();
</ins><span class="cx"> m_forceAttrib0BufferRefill = true;
</span><span class="cx"> }
</span><span class="cx"> if (usingVertexAttrib0
</span><span class="lines">@@ -5933,7 +5936,7 @@
</span><span class="cx"> m_vertexAttrib0BufferValue[2] = attribValue.value[2];
</span><span class="cx"> m_vertexAttrib0BufferValue[3] = attribValue.value[3];
</span><span class="cx"> m_forceAttrib0BufferRefill = false;
</span><del>- m_context->bufferSubData(GraphicsContext3D::ARRAY_BUFFER, 0, bufferDataSize, bufferData.get());
</del><ins>+ m_context->bufferSubData(GraphicsContext3D::ARRAY_BUFFER, 0, bufferDataSize.unsafeGet(), bufferData.get());
</ins><span class="cx"> }
</span><span class="cx"> m_context->vertexAttribPointer(0, 4, GraphicsContext3D::FLOAT, 0, 0, 0);
</span><span class="cx"> return true;
</span></span></pre>
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