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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/185603">185603</a></dd>
<dt>Author</dt> <dd>commit-queue@webkit.org</dd>
<dt>Date</dt> <dd>2015-06-16 12:50:59 -0700 (Tue, 16 Jun 2015)</dd>
</dl>

<h3>Log Message</h3>
<pre>Canvas dimensions should be limited to 4096x4096 pixels on iOS devices.
https://bugs.webkit.org/show_bug.cgi?id=145998

Patch by Said Abou-Hallawa &lt;sabouhallawa@apple.com&gt; on 2015-06-16
Reviewed by Darin Adler.

Source/WebCore:

The value of MaxCanvasArea should depend on the platform. If the platform
is iOS, the limit should be 64M. Otherwise the limit should be 1G.

Test: fast/canvas/pattern-too-large-to-create-2.html

* html/HTMLCanvasElement.cpp: Change MaxCanvasArea value based on the platform.

* rendering/svg/RenderSVGShape.h:
(WebCore::RenderSVGShape::graphicsElement): Remove un-implemented constructor.

LayoutTests:

* fast/canvas/canvas-toDataURL-crash-expected.txt:
* fast/canvas/pattern-too-large-to-create-expected.txt: Change the expected
results due to changing the type of MaxCanvasArea from float to unsigned.

* fast/canvas/canvas-too-large-to-draw-expected.txt: Added.
* fast/canvas/canvas-too-large-to-draw.html: Added.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkLayoutTestsChangeLog">trunk/LayoutTests/ChangeLog</a></li>
<li><a href="#trunkLayoutTestsfastcanvascanvastoDataURLcrashexpectedtxt">trunk/LayoutTests/fast/canvas/canvas-toDataURL-crash-expected.txt</a></li>
<li><a href="#trunkLayoutTestsfastcanvaspatterntoolargetocreateexpectedtxt">trunk/LayoutTests/fast/canvas/pattern-too-large-to-create-expected.txt</a></li>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorehtmlHTMLCanvasElementcpp">trunk/Source/WebCore/html/HTMLCanvasElement.cpp</a></li>
<li><a href="#trunkSourceWebCorerenderingsvgRenderSVGShapeh">trunk/Source/WebCore/rendering/svg/RenderSVGShape.h</a></li>
</ul>

<h3>Added Paths</h3>
<ul>
<li><a href="#trunkLayoutTestsfastcanvascanvastoolargetodrawexpectedtxt">trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw-expected.txt</a></li>
<li><a href="#trunkLayoutTestsfastcanvascanvastoolargetodrawhtml">trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw.html</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkLayoutTestsChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/LayoutTests/ChangeLog (185602 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/ChangeLog        2015-06-16 19:47:49 UTC (rev 185602)
+++ trunk/LayoutTests/ChangeLog        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -1,3 +1,17 @@
</span><ins>+2015-06-16  Said Abou-Hallawa  &lt;sabouhallawa@apple.com&gt;
+
+        Canvas dimensions should be limited to 4096x4096 pixels on iOS devices.
+        https://bugs.webkit.org/show_bug.cgi?id=145998
+
+        Reviewed by Darin Adler.
+
+        * fast/canvas/canvas-toDataURL-crash-expected.txt:
+        * fast/canvas/pattern-too-large-to-create-expected.txt: Change the expected
+        results due to changing the type of MaxCanvasArea from float to unsigned.
+        
+        * fast/canvas/canvas-too-large-to-draw-expected.txt: Added.
+        * fast/canvas/canvas-too-large-to-draw.html: Added.
+
</ins><span class="cx"> 2015-06-16  Alexey Proskuryakov  &lt;ap@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         REGRESSION: js/dom/navigator-plugins-crash.html asserts a lot
</span></span></pre></div>
<a id="trunkLayoutTestsfastcanvascanvastoDataURLcrashexpectedtxt"></a>
<div class="modfile"><h4>Modified: trunk/LayoutTests/fast/canvas/canvas-toDataURL-crash-expected.txt (185602 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/fast/canvas/canvas-toDataURL-crash-expected.txt        2015-06-16 19:47:49 UTC (rev 185602)
+++ trunk/LayoutTests/fast/canvas/canvas-toDataURL-crash-expected.txt        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -1,4 +1,4 @@
</span><del>-CONSOLE MESSAGE: line 6: Canvas area exceeds the maximum limit (width * height &gt; 2.68435e+8).
</del><ins>+CONSOLE MESSAGE: line 6: Canvas area exceeds the maximum limit (width * height &gt; 268435456).
</ins><span class="cx"> PASS
</span><span class="cx"> 
</span><span class="cx"> Calling toDataURL() on a huge canvas shouldn't crash. If the text above is &quot;PASS&quot;, the test passed.
</span></span></pre></div>
<a id="trunkLayoutTestsfastcanvascanvastoolargetodrawexpectedtxt"></a>
<div class="addfile"><h4>Added: trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw-expected.txt (0 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw-expected.txt                                (rev 0)
+++ trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw-expected.txt        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -0,0 +1,2 @@
</span><ins>+CONSOLE MESSAGE: line 35: Canvas area exceeds the maximum limit (width * height &gt; 268435456).

</ins></span></pre></div>
<a id="trunkLayoutTestsfastcanvascanvastoolargetodrawhtml"></a>
<div class="addfile"><h4>Added: trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw.html (0 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw.html                                (rev 0)
+++ trunk/LayoutTests/fast/canvas/canvas-too-large-to-draw.html        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -0,0 +1,38 @@
</span><ins>+&lt;!DOCTYPE html&gt;
+&lt;html&gt;
+&lt;head&gt;
+  &lt;style&gt;
+  canvas {
+      width: 100px;
+      height: 100px;
+      background-color: red;
+  }
+  &lt;/style&gt;
+&lt;/head&gt;
+&lt;body&gt;
+  &lt;canvas id=&quot;canvas1&quot;&gt;&lt;/canvas&gt;
+  &lt;canvas id=&quot;canvas2&quot;&gt;&lt;/canvas&gt;
+  &lt;script&gt;
+    if (window.testRunner)
+      window.testRunner.dumpAsText();
+
+    var iOSPlatform = navigator.userAgent.search(/\biPhone OS\b/) != -1;
+    var MAX_WIDTH = iOSPlatform ? Math.pow(2, 12) : Math.pow(2, 14);
+    var MAX_HEIGHT = iOSPlatform ? Math.pow(2, 12) : Math.pow(2, 14);
+
+    function fillCanvas(id, width, height) {
+      var canvas = document.getElementById(id);
+      canvas.width = width;
+      canvas.height = height;
+
+      var ctx = canvas.getContext(&quot;2d&quot;);
+
+      ctx.fillStyle = &quot;lime&quot;;
+      ctx.fillRect(0, 0, width, height);
+    }
+    
+    fillCanvas(&quot;canvas1&quot;, MAX_WIDTH, MAX_HEIGHT);
+    fillCanvas(&quot;canvas2&quot;, MAX_WIDTH + 1, MAX_HEIGHT);
+  &lt;/script&gt;
+&lt;/body&gt;
+&lt;/html&gt;
</ins></span></pre></div>
<a id="trunkLayoutTestsfastcanvaspatterntoolargetocreateexpectedtxt"></a>
<div class="modfile"><h4>Modified: trunk/LayoutTests/fast/canvas/pattern-too-large-to-create-expected.txt (185602 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/LayoutTests/fast/canvas/pattern-too-large-to-create-expected.txt        2015-06-16 19:47:49 UTC (rev 185602)
+++ trunk/LayoutTests/fast/canvas/pattern-too-large-to-create-expected.txt        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -1,2 +1,2 @@
</span><del>-CONSOLE MESSAGE: line 18: Canvas area exceeds the maximum limit (width * height &gt; 2.68435e+8).
</del><ins>+CONSOLE MESSAGE: line 18: Canvas area exceeds the maximum limit (width * height &gt; 268435456).
</ins><span class="cx"> PASS: Saw exception.
</span></span></pre></div>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (185602 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-06-16 19:47:49 UTC (rev 185602)
+++ trunk/Source/WebCore/ChangeLog        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -1,3 +1,20 @@
</span><ins>+2015-06-16  Said Abou-Hallawa  &lt;sabouhallawa@apple.com&gt;
+
+        Canvas dimensions should be limited to 4096x4096 pixels on iOS devices.
+        https://bugs.webkit.org/show_bug.cgi?id=145998
+
+        Reviewed by Darin Adler.
+
+        The value of MaxCanvasArea should depend on the platform. If the platform
+        is iOS, the limit should be 64M. Otherwise the limit should be 1G.
+
+        Test: fast/canvas/pattern-too-large-to-create-2.html
+
+        * html/HTMLCanvasElement.cpp: Change MaxCanvasArea value based on the platform. 
+        
+        * rendering/svg/RenderSVGShape.h:
+        (WebCore::RenderSVGShape::graphicsElement): Remove un-implemented constructor.
+
</ins><span class="cx"> 2015-06-16  Chris Dumez  &lt;cdumez@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         REGRESSION(r185012): chat frame in Gmail now says &quot;Something's not right&quot;
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlHTMLCanvasElementcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/HTMLCanvasElement.cpp (185602 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/HTMLCanvasElement.cpp        2015-06-16 19:47:49 UTC (rev 185602)
+++ trunk/Source/WebCore/html/HTMLCanvasElement.cpp        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -67,7 +67,11 @@
</span><span class="cx"> // Firefox limits width/height to 32767 pixels, but slows down dramatically before it
</span><span class="cx"> // reaches that limit. We limit by area instead, giving us larger maximum dimensions,
</span><span class="cx"> // in exchange for a smaller maximum canvas size. The maximum canvas size is in device pixels.
</span><del>-static const float MaxCanvasArea = 16384 * 16384;
</del><ins>+#if PLATFORM(IOS)
+static const unsigned MaxCanvasArea = 4096 * 4096;
+#else
+static const unsigned MaxCanvasArea = 16384 * 16384;
+#endif
</ins><span class="cx"> 
</span><span class="cx"> HTMLCanvasElement::HTMLCanvasElement(const QualifiedName&amp; tagName, Document&amp; document)
</span><span class="cx">     : HTMLElement(tagName, document)
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingsvgRenderSVGShapeh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/svg/RenderSVGShape.h (185602 => 185603)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/svg/RenderSVGShape.h        2015-06-16 19:47:49 UTC (rev 185602)
+++ trunk/Source/WebCore/rendering/svg/RenderSVGShape.h        2015-06-16 19:50:59 UTC (rev 185603)
</span><span class="lines">@@ -46,7 +46,6 @@
</span><span class="cx"> class RenderSVGShape : public RenderSVGModelObject {
</span><span class="cx"> public:
</span><span class="cx">     RenderSVGShape(SVGGraphicsElement&amp;, Ref&lt;RenderStyle&gt;&amp;&amp;);
</span><del>-    RenderSVGShape(SVGGraphicsElement&amp;, Ref&lt;RenderStyle&gt;&amp;&amp;, Path*, bool);
</del><span class="cx">     virtual ~RenderSVGShape();
</span><span class="cx"> 
</span><span class="cx">     SVGGraphicsElement&amp; graphicsElement() const { return downcast&lt;SVGGraphicsElement&gt;(RenderSVGModelObject::element()); }
</span></span></pre>
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