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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/183887">183887</a></dd>
<dt>Author</dt> <dd>hyatt@apple.com</dd>
<dt>Date</dt> <dd>2015-05-06 14:00:01 -0700 (Wed, 06 May 2015)</dd>
</dl>

<h3>Log Message</h3>
<pre>RenderLayer::currentTransform computes a pixel snapped rect it doesn't use.
https://bugs.webkit.org/show_bug.cgi?id=144708

Reviewed by Simon Fraser.

* rendering/RenderLayer.cpp:
(WebCore::RenderLayer::currentTransform):

Only compute a pixel snapped rect if we actually end up needing it. The common case
is that this rect is not needed, so pushing it inside the two if statements
speeds up the common case.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderLayercpp">trunk/Source/WebCore/rendering/RenderLayer.cpp</a></li>
</ul>

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<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (183886 => 183887)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-05-06 20:52:15 UTC (rev 183886)
+++ trunk/Source/WebCore/ChangeLog        2015-05-06 21:00:01 UTC (rev 183887)
</span><span class="lines">@@ -1,3 +1,17 @@
</span><ins>+2015-05-06  David Hyatt  &lt;hyatt@apple.com&gt;
+
+        RenderLayer::currentTransform computes a pixel snapped rect it doesn't use.
+        https://bugs.webkit.org/show_bug.cgi?id=144708
+
+        Reviewed by Simon Fraser.
+
+        * rendering/RenderLayer.cpp:
+        (WebCore::RenderLayer::currentTransform):
+
+        Only compute a pixel snapped rect if we actually end up needing it. The common case
+        is that this rect is not needed, so pushing it inside the two if statements
+        speeds up the common case.
+
</ins><span class="cx"> 2015-05-06  Timothy Horton  &lt;timothy_horton@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Fix the build.
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderLayercpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderLayer.cpp (183886 => 183887)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderLayer.cpp        2015-05-06 20:52:15 UTC (rev 183886)
+++ trunk/Source/WebCore/rendering/RenderLayer.cpp        2015-05-06 21:00:01 UTC (rev 183887)
</span><span class="lines">@@ -972,12 +972,12 @@
</span><span class="cx"> {
</span><span class="cx">     if (!m_transform)
</span><span class="cx">         return TransformationMatrix();
</span><del>-
</del><ins>+    
</ins><span class="cx">     RenderBox* box = renderBox();
</span><span class="cx">     ASSERT(box);
</span><del>-    FloatRect pixelSnappedBorderRect = snapRectToDevicePixels(box-&gt;borderBoxRect(), box-&gt;document().deviceScaleFactor());
</del><span class="cx">     if (renderer().style().isRunningAcceleratedAnimation()) {
</span><span class="cx">         TransformationMatrix currTransform;
</span><ins>+        FloatRect pixelSnappedBorderRect = snapRectToDevicePixels(box-&gt;borderBoxRect(), box-&gt;document().deviceScaleFactor());
</ins><span class="cx">         RefPtr&lt;RenderStyle&gt; style = renderer().animation().getAnimatedStyleForRenderer(renderer());
</span><span class="cx">         style-&gt;applyTransform(currTransform, pixelSnappedBorderRect, applyOrigin);
</span><span class="cx">         makeMatrixRenderable(currTransform, canRender3DTransforms());
</span><span class="lines">@@ -987,6 +987,7 @@
</span><span class="cx">     // m_transform includes transform-origin, so we need to recompute the transform here.
</span><span class="cx">     if (applyOrigin == RenderStyle::ExcludeTransformOrigin) {
</span><span class="cx">         TransformationMatrix currTransform;
</span><ins>+        FloatRect pixelSnappedBorderRect = snapRectToDevicePixels(box-&gt;borderBoxRect(), box-&gt;document().deviceScaleFactor());
</ins><span class="cx">         box-&gt;style().applyTransform(currTransform, pixelSnappedBorderRect, RenderStyle::ExcludeTransformOrigin);
</span><span class="cx">         makeMatrixRenderable(currTransform, canRender3DTransforms());
</span><span class="cx">         return currTransform;
</span></span></pre>
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