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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/182889">182889</a></dd>
<dt>Author</dt> <dd>ap@apple.com</dd>
<dt>Date</dt> <dd>2015-04-16 09:19:09 -0700 (Thu, 16 Apr 2015)</dd>
</dl>
<h3>Log Message</h3>
<pre>Minor AudioContext cleanup
https://bugs.webkit.org/show_bug.cgi?id=143816
Reviewed by Jer Noble.
* Modules/webaudio/AudioContext.cpp:
(WebCore::AudioContext::~AudioContext):
(WebCore::AudioContext::lazyInitialize):
(WebCore::AudioContext::stop):
(WebCore::AudioContext::derefNode):
(WebCore::AudioContext::scheduleNodeDeletion):
(WebCore::AudioContext::deleteMarkedNodes):
(WebCore::AudioContext::stopDispatch): Deleted.
(WebCore::AudioContext::deleteMarkedNodesDispatch): Deleted.
* Modules/webaudio/AudioContext.h:
* Modules/webaudio/AudioNode.cpp: (WebCore::AudioNode::~AudioNode):</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreModuleswebaudioAudioContextcpp">trunk/Source/WebCore/Modules/webaudio/AudioContext.cpp</a></li>
<li><a href="#trunkSourceWebCoreModuleswebaudioAudioContexth">trunk/Source/WebCore/Modules/webaudio/AudioContext.h</a></li>
<li><a href="#trunkSourceWebCoreModuleswebaudioAudioNodecpp">trunk/Source/WebCore/Modules/webaudio/AudioNode.cpp</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (182888 => 182889)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-04-16 15:43:30 UTC (rev 182888)
+++ trunk/Source/WebCore/ChangeLog        2015-04-16 16:19:09 UTC (rev 182889)
</span><span class="lines">@@ -1,3 +1,23 @@
</span><ins>+2015-04-16 Alexey Proskuryakov <ap@apple.com>
+
+ Minor AudioContext cleanup
+ https://bugs.webkit.org/show_bug.cgi?id=143816
+
+ Reviewed by Jer Noble.
+
+ * Modules/webaudio/AudioContext.cpp:
+ (WebCore::AudioContext::~AudioContext):
+ (WebCore::AudioContext::lazyInitialize):
+ (WebCore::AudioContext::stop):
+ (WebCore::AudioContext::derefNode):
+ (WebCore::AudioContext::scheduleNodeDeletion):
+ (WebCore::AudioContext::deleteMarkedNodes):
+ (WebCore::AudioContext::stopDispatch): Deleted.
+ (WebCore::AudioContext::deleteMarkedNodesDispatch): Deleted.
+ * Modules/webaudio/AudioContext.h:
+
+ * Modules/webaudio/AudioNode.cpp: (WebCore::AudioNode::~AudioNode):
+
</ins><span class="cx"> 2015-04-16 Chris Dumez <cdumez@apple.com>
</span><span class="cx">
</span><span class="cx"> Unreviewed attempt to fix Windows build after r182881.
</span></span></pre></div>
<a id="trunkSourceWebCoreModuleswebaudioAudioContextcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/Modules/webaudio/AudioContext.cpp (182888 => 182889)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/Modules/webaudio/AudioContext.cpp        2015-04-16 15:43:30 UTC (rev 182888)
+++ trunk/Source/WebCore/Modules/webaudio/AudioContext.cpp        2015-04-16 16:19:09 UTC (rev 182889)
</span><span class="lines">@@ -187,42 +187,43 @@
</span><span class="cx"> #if DEBUG_AUDIONODE_REFERENCES
</span><span class="cx"> fprintf(stderr, "%p: AudioContext::~AudioContext()\n", this);
</span><span class="cx"> #endif
</span><del>- // AudioNodes keep a reference to their context, so there should be no way to be in the destructor if there are still AudioNodes around.
</del><span class="cx"> ASSERT(!m_isInitialized);
</span><span class="cx"> ASSERT(m_isStopScheduled);
</span><del>- ASSERT(!m_nodesToDelete.size());
- ASSERT(!m_referencedNodes.size());
- ASSERT(!m_finishedNodes.size());
- ASSERT(!m_automaticPullNodes.size());
</del><ins>+ ASSERT(m_nodesToDelete.isEmpty());
+ ASSERT(m_referencedNodes.isEmpty());
+ ASSERT(m_finishedNodes.isEmpty()); // FIXME (bug 105870): This assertion fails on tests sometimes.
+ ASSERT(m_automaticPullNodes.isEmpty());
</ins><span class="cx"> if (m_automaticPullNodesNeedUpdating)
</span><span class="cx"> m_renderingAutomaticPullNodes.resize(m_automaticPullNodes.size());
</span><del>- ASSERT(!m_renderingAutomaticPullNodes.size());
</del><ins>+ ASSERT(m_renderingAutomaticPullNodes.isEmpty());
+ // FIXME: Can we assert that m_deferredFinishDerefList is empty?
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void AudioContext::lazyInitialize()
</span><span class="cx"> {
</span><del>- if (!m_isInitialized) {
- // Don't allow the context to initialize a second time after it's already been explicitly uninitialized.
- ASSERT(!m_isAudioThreadFinished);
- if (!m_isAudioThreadFinished) {
- if (m_destinationNode.get()) {
- m_destinationNode->initialize();
</del><ins>+ if (m_isInitialized)
+ return;
</ins><span class="cx">
</span><del>- if (!isOfflineContext()) {
- document()->addAudioProducer(this);
</del><ins>+ // Don't allow the context to initialize a second time after it's already been explicitly uninitialized.
+ ASSERT(!m_isAudioThreadFinished);
+ if (m_isAudioThreadFinished)
+ return;
</ins><span class="cx">
</span><del>- // This starts the audio thread. The destination node's provideInput() method will now be called repeatedly to render audio.
- // Each time provideInput() is called, a portion of the audio stream is rendered. Let's call this time period a "render quantum".
- // NOTE: for now default AudioContext does not need an explicit startRendering() call from JavaScript.
- // We may want to consider requiring it for symmetry with OfflineAudioContext.
- startRendering();
- ++s_hardwareContextCount;
- }
</del><ins>+ if (m_destinationNode.get()) {
+ m_destinationNode->initialize();
</ins><span class="cx">
</span><del>- }
- m_isInitialized = true;
</del><ins>+ if (!isOfflineContext()) {
+ document()->addAudioProducer(this);
+
+ // This starts the audio thread. The destination node's provideInput() method will now be called repeatedly to render audio.
+ // Each time provideInput() is called, a portion of the audio stream is rendered. Let's call this time period a "render quantum".
+ // NOTE: for now default AudioContext does not need an explicit startRendering() call from JavaScript.
+ // We may want to consider requiring it for symmetry with OfflineAudioContext.
+ startRendering();
+ ++s_hardwareContextCount;
</ins><span class="cx"> }
</span><span class="cx"> }
</span><ins>+ m_isInitialized = true;
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void AudioContext::clear()
</span><span class="lines">@@ -326,19 +327,10 @@
</span><span class="cx"> return suspended;
</span><span class="cx"> }
</span><span class="cx">
</span><del>-void AudioContext::stopDispatch(void* userData)
-{
- AudioContext* context = reinterpret_cast<AudioContext*>(userData);
- ASSERT(context);
- if (!context)
- return;
-
- context->uninitialize();
- context->clear();
-}
-
</del><span class="cx"> void AudioContext::stop()
</span><span class="cx"> {
</span><ins>+ ASSERT(isMainThread());
+
</ins><span class="cx"> // Usually ScriptExecutionContext calls stop twice.
</span><span class="cx"> if (m_isStopScheduled)
</span><span class="cx"> return;
</span><span class="lines">@@ -352,7 +344,12 @@
</span><span class="cx"> // of dealing with all of its ActiveDOMObjects at this point. uninitialize() can de-reference other
</span><span class="cx"> // ActiveDOMObjects so let's schedule uninitialize() to be called later.
</span><span class="cx"> // FIXME: see if there's a more direct way to handle this issue.
</span><del>- callOnMainThread(stopDispatch, this);
</del><ins>+ // FIXME: This sounds very wrong. The whole idea of stop() is that it stops everything, and if we
+ // schedule some observable work for later, the work likely happens at an inappropriate time.
+ callOnMainThread([this] {
+ uninitialize();
+ clear();
+ });
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> bool AudioContext::canSuspendForPageCache() const
</span><span class="lines">@@ -688,12 +685,8 @@
</span><span class="cx">
</span><span class="cx"> node->deref(AudioNode::RefTypeConnection);
</span><span class="cx">
</span><del>- for (unsigned i = 0; i < m_referencedNodes.size(); ++i) {
- if (node == m_referencedNodes[i]) {
- m_referencedNodes.remove(i);
- break;
- }
- }
</del><ins>+ ASSERT(m_referencedNodes.contains(node));
+ m_referencedNodes.removeFirst(node);
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void AudioContext::derefUnfinishedSourceNodes()
</span><span class="lines">@@ -870,24 +863,13 @@
</span><span class="cx">
</span><span class="cx"> m_isDeletionScheduled = true;
</span><span class="cx">
</span><del>- // Don't let ourself get deleted before the callback.
- // See matching deref() in deleteMarkedNodesDispatch().
- ref();
- callOnMainThread(deleteMarkedNodesDispatch, this);
</del><ins>+ RefPtr<AudioContext> strongThis(this);
+ callOnMainThread([strongThis] {
+ strongThis->deleteMarkedNodes();
+ });
</ins><span class="cx"> }
</span><span class="cx"> }
</span><span class="cx">
</span><del>-void AudioContext::deleteMarkedNodesDispatch(void* userData)
-{
- AudioContext* context = reinterpret_cast<AudioContext*>(userData);
- ASSERT(context);
- if (!context)
- return;
-
- context->deleteMarkedNodes();
- context->deref();
-}
-
</del><span class="cx"> void AudioContext::deleteMarkedNodes()
</span><span class="cx"> {
</span><span class="cx"> ASSERT(isMainThread());
</span><span class="lines">@@ -897,9 +879,8 @@
</span><span class="cx"> {
</span><span class="cx"> AutoLocker locker(*this);
</span><span class="cx">
</span><del>- while (size_t n = m_nodesToDelete.size()) {
- AudioNode* node = m_nodesToDelete[n - 1];
- m_nodesToDelete.removeLast();
</del><ins>+ while (m_nodesToDelete.size()) {
+ AudioNode* node = m_nodesToDelete.takeLast();
</ins><span class="cx">
</span><span class="cx"> // Before deleting the node, clear out any AudioNodeInputs from m_dirtySummingJunctions.
</span><span class="cx"> unsigned numberOfInputs = node->numberOfInputs();
</span></span></pre></div>
<a id="trunkSourceWebCoreModuleswebaudioAudioContexth"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/Modules/webaudio/AudioContext.h (182888 => 182889)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/Modules/webaudio/AudioContext.h        2015-04-16 15:43:30 UTC (rev 182888)
+++ trunk/Source/WebCore/Modules/webaudio/AudioContext.h        2015-04-16 16:19:09 UTC (rev 182889)
</span><span class="lines">@@ -274,13 +274,9 @@
</span><span class="cx"> enum class State { Suspended, Running, Interrupted, Closed };
</span><span class="cx"> void setState(State);
</span><span class="cx">
</span><del>- // ScriptExecutionContext calls stop twice.
- // We'd like to schedule only one stop action for them.
- static void stopDispatch(void* userData);
</del><span class="cx"> void clear();
</span><span class="cx">
</span><span class="cx"> void scheduleNodeDeletion();
</span><del>- static void deleteMarkedNodesDispatch(void* userData);
</del><span class="cx">
</span><span class="cx"> virtual void mediaCanStart() override;
</span><span class="cx">
</span></span></pre></div>
<a id="trunkSourceWebCoreModuleswebaudioAudioNodecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/Modules/webaudio/AudioNode.cpp (182888 => 182889)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/Modules/webaudio/AudioNode.cpp        2015-04-16 15:43:30 UTC (rev 182888)
+++ trunk/Source/WebCore/Modules/webaudio/AudioNode.cpp        2015-04-16 16:19:09 UTC (rev 182889)
</span><span class="lines">@@ -67,6 +67,7 @@
</span><span class="cx">
</span><span class="cx"> AudioNode::~AudioNode()
</span><span class="cx"> {
</span><ins>+ ASSERT(isMainThread());
</ins><span class="cx"> #if DEBUG_AUDIONODE_REFERENCES
</span><span class="cx"> --s_nodeCount[nodeType()];
</span><span class="cx"> fprintf(stderr, "%p: %d: AudioNode::~AudioNode() %d %d\n", this, nodeType(), m_normalRefCount.load(), m_connectionRefCount);
</span></span></pre>
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