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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/181629">181629</a></dd>
<dt>Author</dt> <dd>zandobersek@gmail.com</dd>
<dt>Date</dt> <dd>2015-03-17 02:45:55 -0700 (Tue, 17 Mar 2015)</dd>
</dl>
<h3>Log Message</h3>
<pre>[CMake] Use a forwarding header for ANGLE's ShaderLang.h to avoid picking up ANGLE's EGL headers
https://bugs.webkit.org/show_bug.cgi?id=142530
Reviewed by Darin Adler.
Source/ThirdParty/ANGLE:
* ANGLE/ShaderLang.h: Added. Includes include/GLSLANG/ShaderLang.h. Used in WebCore
so we can avoid using ANGLE's EGL headers and use the system-default headers instead.
Source/WebCore:
Include the ANGLE's ShaderLang.h through the new forwarding header. This allows
us to not list Source/ThirdParty/ANGLE/include in the list of inclusion directories
and thus avoid ANGLE's EGL and GLES2/GLES3 headers, defaulting to the system-provided
headers instead.
Source/ThirdParty/ANGLE/include/KHR is still used because ANGLE's khrplatform.h is
required by the ShaderLang.h header. Source/ThirdParty/ANGLE/src is not used for the
whole WebCore library anymore, only the ANGLESupport library.
* CMakeLists.txt:
* platform/graphics/ANGLEWebKitBridge.h:
* platform/graphics/cairo/GraphicsContext3DCairo.cpp:
Source/WebKit2:
* CMakeLists.txt: Replace the Source/ThirdParty/ANGLE/include/GLSLANG entry
in the list of inclusion directories for WebKit2 with Source/ThirdParty/ANGLE,
possible due to the new forwarding header for ANGLE's ShaderLang.h.</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceThirdPartyANGLEChangeLog">trunk/Source/ThirdParty/ANGLE/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreCMakeListstxt">trunk/Source/WebCore/CMakeLists.txt</a></li>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsANGLEWebKitBridgeh">trunk/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicscairoGraphicsContext3DCairocpp">trunk/Source/WebCore/platform/graphics/cairo/GraphicsContext3DCairo.cpp</a></li>
<li><a href="#trunkSourceWebKit2CMakeListstxt">trunk/Source/WebKit2/CMakeLists.txt</a></li>
<li><a href="#trunkSourceWebKit2ChangeLog">trunk/Source/WebKit2/ChangeLog</a></li>
</ul>
<h3>Added Paths</h3>
<ul>
<li>trunk/Source/ThirdParty/ANGLE/ANGLE/</li>
<li><a href="#trunkSourceThirdPartyANGLEANGLEShaderLangh">trunk/Source/ThirdParty/ANGLE/ANGLE/ShaderLang.h</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceThirdPartyANGLEANGLEShaderLangh"></a>
<div class="addfile"><h4>Added: trunk/Source/ThirdParty/ANGLE/ANGLE/ShaderLang.h (0 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/ANGLE/ShaderLang.h         (rev 0)
+++ trunk/Source/ThirdParty/ANGLE/ANGLE/ShaderLang.h        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -0,0 +1 @@
</span><ins>+#include "include/GLSLANG/ShaderLang.h"
</ins></span></pre></div>
<a id="trunkSourceThirdPartyANGLEChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/ThirdParty/ANGLE/ChangeLog (181628 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/ThirdParty/ANGLE/ChangeLog        2015-03-17 09:33:30 UTC (rev 181628)
+++ trunk/Source/ThirdParty/ANGLE/ChangeLog        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -1,3 +1,13 @@
</span><ins>+2015-03-17 Zan Dobersek <zdobersek@igalia.com>
+
+ [CMake] Use a forwarding header for ANGLE's ShaderLang.h to avoid picking up ANGLE's EGL headers
+ https://bugs.webkit.org/show_bug.cgi?id=142530
+
+ Reviewed by Darin Adler.
+
+ * ANGLE/ShaderLang.h: Added. Includes include/GLSLANG/ShaderLang.h. Used in WebCore
+ so we can avoid using ANGLE's EGL headers and use the system-default headers instead.
+
</ins><span class="cx"> 2015-03-16 Roger Fong <roger_fong@apple.com>
</span><span class="cx">
</span><span class="cx"> [Win] Unreviewed build fix after r181571.
</span></span></pre></div>
<a id="trunkSourceWebCoreCMakeListstxt"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/CMakeLists.txt (181628 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/CMakeLists.txt        2015-03-17 09:33:30 UTC (rev 181628)
+++ trunk/Source/WebCore/CMakeLists.txt        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -2991,10 +2991,8 @@
</span><span class="cx"> endif ()
</span><span class="cx">
</span><span class="cx"> list(APPEND WebCore_INCLUDE_DIRECTORIES
</span><del>- "${THIRDPARTY_DIR}/ANGLE/src"
- "${THIRDPARTY_DIR}/ANGLE/include/"
</del><ins>+ "${THIRDPARTY_DIR}/ANGLE/"
</ins><span class="cx"> "${THIRDPARTY_DIR}/ANGLE/include/KHR"
</span><del>- "${THIRDPARTY_DIR}/ANGLE/include/GLSLANG"
</del><span class="cx"> "${WEBCORE_DIR}/platform/graphics/gpu"
</span><span class="cx"> )
</span><span class="cx">
</span><span class="lines">@@ -3522,6 +3520,7 @@
</span><span class="cx"> APPEND
</span><span class="cx"> PROPERTY INCLUDE_DIRECTORIES
</span><span class="cx"> "${THIRDPARTY_DIR}/ANGLE/include"
</span><ins>+ "${THIRDPARTY_DIR}/ANGLE/src"
</ins><span class="cx"> )
</span><span class="cx"> list(APPEND WebCore_LIBRARIES ANGLESupport)
</span><span class="cx"> WEBKIT_SET_EXTRA_COMPILER_FLAGS(ANGLESupport IGNORECXX_WARNINGS)
</span></span></pre></div>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (181628 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-03-17 09:33:30 UTC (rev 181628)
+++ trunk/Source/WebCore/ChangeLog        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -1,3 +1,23 @@
</span><ins>+2015-03-17 Zan Dobersek <zdobersek@igalia.com>
+
+ [CMake] Use a forwarding header for ANGLE's ShaderLang.h to avoid picking up ANGLE's EGL headers
+ https://bugs.webkit.org/show_bug.cgi?id=142530
+
+ Reviewed by Darin Adler.
+
+ Include the ANGLE's ShaderLang.h through the new forwarding header. This allows
+ us to not list Source/ThirdParty/ANGLE/include in the list of inclusion directories
+ and thus avoid ANGLE's EGL and GLES2/GLES3 headers, defaulting to the system-provided
+ headers instead.
+
+ Source/ThirdParty/ANGLE/include/KHR is still used because ANGLE's khrplatform.h is
+ required by the ShaderLang.h header. Source/ThirdParty/ANGLE/src is not used for the
+ whole WebCore library anymore, only the ANGLESupport library.
+
+ * CMakeLists.txt:
+ * platform/graphics/ANGLEWebKitBridge.h:
+ * platform/graphics/cairo/GraphicsContext3DCairo.cpp:
+
</ins><span class="cx"> 2015-03-17 Matt Baker <mattbaker@apple.com>
</span><span class="cx">
</span><span class="cx"> Web Inspector: Show rendering frames (and FPS) in Layout and Rendering timeline
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsANGLEWebKitBridgeh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h (181628 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h        2015-03-17 09:33:30 UTC (rev 181628)
+++ trunk/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -34,7 +34,7 @@
</span><span class="cx"> #elif PLATFORM(WIN)
</span><span class="cx"> #include "GLSLANG/ShaderLang.h"
</span><span class="cx"> #else
</span><del>-#include "ShaderLang.h"
</del><ins>+#include <ANGLE/ShaderLang.h>
</ins><span class="cx"> #endif
</span><span class="cx">
</span><span class="cx"> namespace WebCore {
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicscairoGraphicsContext3DCairocpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/cairo/GraphicsContext3DCairo.cpp (181628 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/cairo/GraphicsContext3DCairo.cpp        2015-03-17 09:33:30 UTC (rev 181628)
+++ trunk/Source/WebCore/platform/graphics/cairo/GraphicsContext3DCairo.cpp        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -39,7 +39,7 @@
</span><span class="cx"> #include "NotImplemented.h"
</span><span class="cx"> #include "PlatformContextCairo.h"
</span><span class="cx"> #include "RefPtrCairo.h"
</span><del>-#include <GLSLANG/ShaderLang.h>
</del><ins>+#include <ANGLE/ShaderLang.h>
</ins><span class="cx"> #include <cairo.h>
</span><span class="cx">
</span><span class="cx"> #if USE(OPENGL_ES_2)
</span></span></pre></div>
<a id="trunkSourceWebKit2CMakeListstxt"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebKit2/CMakeLists.txt (181628 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebKit2/CMakeLists.txt        2015-03-17 09:33:30 UTC (rev 181628)
+++ trunk/Source/WebKit2/CMakeLists.txt        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -149,8 +149,8 @@
</span><span class="cx">
</span><span class="cx"> if (WTF_USE_3D_GRAPHICS)
</span><span class="cx"> list(APPEND WebKit2_INCLUDE_DIRECTORIES
</span><ins>+ "${THIRDPARTY_DIR}/ANGLE"
</ins><span class="cx"> "${THIRDPARTY_DIR}/ANGLE/include/KHR"
</span><del>- "${THIRDPARTY_DIR}/ANGLE/include/GLSLANG"
</del><span class="cx"> )
</span><span class="cx"> endif ()
</span><span class="cx">
</span></span></pre></div>
<a id="trunkSourceWebKit2ChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebKit2/ChangeLog (181628 => 181629)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebKit2/ChangeLog        2015-03-17 09:33:30 UTC (rev 181628)
+++ trunk/Source/WebKit2/ChangeLog        2015-03-17 09:45:55 UTC (rev 181629)
</span><span class="lines">@@ -1,3 +1,14 @@
</span><ins>+2015-03-17 Zan Dobersek <zdobersek@igalia.com>
+
+ [CMake] Use a forwarding header for ANGLE's ShaderLang.h to avoid picking up ANGLE's EGL headers
+ https://bugs.webkit.org/show_bug.cgi?id=142530
+
+ Reviewed by Darin Adler.
+
+ * CMakeLists.txt: Replace the Source/ThirdParty/ANGLE/include/GLSLANG entry
+ in the list of inclusion directories for WebKit2 with Source/ThirdParty/ANGLE,
+ possible due to the new forwarding header for ANGLE's ShaderLang.h.
+
</ins><span class="cx"> 2015-03-17 Gwang Yoon Hwang <yoon@igalia.com>
</span><span class="cx">
</span><span class="cx"> REGRESSION(r180924): Unable to build WebKitGTK+ with threaded compositor
</span></span></pre>
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