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<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/181573">181573</a></dd>
<dt>Author</dt> <dd>roger_fong@apple.com</dd>
<dt>Date</dt> <dd>2015-03-16 12:30:20 -0700 (Mon, 16 Mar 2015)</dd>
</dl>
<h3>Log Message</h3>
<pre>[WebGL2] Multiple Render Targets.
https://bugs.webkit.org/show_bug.cgi?id=126994.
<rdar://problem/15815766>
Reviewed by Dean Jackson.
Tested by a modified version of the 1.0.3 conformance test:
conformance/extensions/webgl-draw-buffers.html
This test will be landed along with other modified extension conformance tests
once approval from Khronos is received.
* html/canvas/WebGL2RenderingContext.cpp:
(WebCore::WebGL2RenderingContext::drawBuffers): Mostly the same as WebGLDrawBuffers::drawBuffersWEBGL.
Returns different error messages, uses non EXT enums.
(WebCore::WebGL2RenderingContext::clearBufferiv): This actually does nothing for now but the validation has been implemented.
(WebCore::WebGL2RenderingContext::clearBufferuiv): Ditto.
(WebCore::WebGL2RenderingContext::clearBufferfv): Ditto.
(WebCore::WebGL2RenderingContext::clearBufferfi): Ditto.
(WebCore::WebGL2RenderingContext::validateFramebufferFuncParameters): Removes the extension object check.
(WebCore::WebGL2RenderingContext::getMaxDrawBuffers):
(WebCore::WebGL2RenderingContext::getMaxColorAttachments): Must return the same thing as getMaxDrawBuffers.
(WebCore::WebGL2RenderingContext::getParameter): Remove extension object checks.
* html/canvas/WebGL2RenderingContext.h:
* html/canvas/WebGLFramebuffer.cpp:
(WebCore::WebGLFramebuffer::drawBuffersIfNecessary):
* html/canvas/WebGLRenderingContext.cpp:
(WebCore::WebGLRenderingContext::validateFramebufferFuncParameters): Copied from WebGLRenderingContextBase.
(WebCore::WebGLRenderingContext::getMaxDrawBuffers): Ditto.
(WebCore::WebGLRenderingContext::getMaxColorAttachments): Ditto.
* html/canvas/WebGLRenderingContext.h:
* html/canvas/WebGLRenderingContextBase.cpp:
(WebCore::WebGLRenderingContextBase::validateFramebufferFuncParameters): Deleted.
* html/canvas/WebGLRenderingContextBase.h:</pre>
<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGL2RenderingContextcpp">trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGL2RenderingContexth">trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGLFramebuffercpp">trunk/Source/WebCore/html/canvas/WebGLFramebuffer.cpp</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGLRenderingContextcpp">trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGLRenderingContexth">trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGLRenderingContextBasecpp">trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasWebGLRenderingContextBaseh">trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h</a></li>
</ul>
</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/ChangeLog        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -1,3 +1,39 @@
</span><ins>+2015-03-16 Roger Fong <roger_fong@apple.com>
+
+ [WebGL2] Multiple Render Targets.
+ https://bugs.webkit.org/show_bug.cgi?id=126994.
+ <rdar://problem/15815766>
+
+ Reviewed by Dean Jackson.
+
+ Tested by a modified version of the 1.0.3 conformance test:
+ conformance/extensions/webgl-draw-buffers.html
+ This test will be landed along with other modified extension conformance tests
+ once approval from Khronos is received.
+
+ * html/canvas/WebGL2RenderingContext.cpp:
+ (WebCore::WebGL2RenderingContext::drawBuffers): Mostly the same as WebGLDrawBuffers::drawBuffersWEBGL.
+ Returns different error messages, uses non EXT enums.
+ (WebCore::WebGL2RenderingContext::clearBufferiv): This actually does nothing for now but the validation has been implemented.
+ (WebCore::WebGL2RenderingContext::clearBufferuiv): Ditto.
+ (WebCore::WebGL2RenderingContext::clearBufferfv): Ditto.
+ (WebCore::WebGL2RenderingContext::clearBufferfi): Ditto.
+ (WebCore::WebGL2RenderingContext::validateFramebufferFuncParameters): Removes the extension object check.
+ (WebCore::WebGL2RenderingContext::getMaxDrawBuffers):
+ (WebCore::WebGL2RenderingContext::getMaxColorAttachments): Must return the same thing as getMaxDrawBuffers.
+ (WebCore::WebGL2RenderingContext::getParameter): Remove extension object checks.
+ * html/canvas/WebGL2RenderingContext.h:
+ * html/canvas/WebGLFramebuffer.cpp:
+ (WebCore::WebGLFramebuffer::drawBuffersIfNecessary):
+ * html/canvas/WebGLRenderingContext.cpp:
+ (WebCore::WebGLRenderingContext::validateFramebufferFuncParameters): Copied from WebGLRenderingContextBase.
+ (WebCore::WebGLRenderingContext::getMaxDrawBuffers): Ditto.
+ (WebCore::WebGLRenderingContext::getMaxColorAttachments): Ditto.
+ * html/canvas/WebGLRenderingContext.h:
+ * html/canvas/WebGLRenderingContextBase.cpp:
+ (WebCore::WebGLRenderingContextBase::validateFramebufferFuncParameters): Deleted.
+ * html/canvas/WebGLRenderingContextBase.h:
+
</ins><span class="cx"> 2015-03-16 Dean Jackson <dino@apple.com>
</span><span class="cx">
</span><span class="cx"> Parsing and Style Resolution of Container-based Animation Triggers
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGL2RenderingContextcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -485,36 +485,129 @@
</span><span class="cx">
</span><span class="cx"> void WebGL2RenderingContext::drawBuffers(Vector<GC3Denum> buffers)
</span><span class="cx"> {
</span><del>- UNUSED_PARAM(buffers);
</del><ins>+ if (isContextLost())
+ return;
+ GC3Dsizei n = buffers.size();
+ const GC3Denum* bufs = buffers.data();
+ if (!m_framebufferBinding) {
+ if (n != 1) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "drawBuffers", "more than one buffer");
+ return;
+ }
+ if (bufs[0] != GraphicsContext3D::BACK && bufs[0] != GraphicsContext3D::NONE) {
+ synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "drawBuffers", "BACK or NONE");
+ return;
+ }
+ // Because the backbuffer is simulated on all current WebKit ports, we need to change BACK to COLOR_ATTACHMENT0.
+ GC3Denum value = (bufs[0] == GraphicsContext3D::BACK) ? GraphicsContext3D::COLOR_ATTACHMENT0 : GraphicsContext3D::NONE;
+ graphicsContext3D()->getExtensions()->drawBuffersEXT(1, &value);
+ setBackDrawBuffer(bufs[0]);
+ } else {
+ if (n > getMaxDrawBuffers()) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "drawBuffers", "more than max draw buffers");
+ return;
+ }
+ for (GC3Dsizei i = 0; i < n; ++i) {
+ if (bufs[i] != GraphicsContext3D::NONE && bufs[i] != static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + i)) {
+ synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "drawBuffers", "COLOR_ATTACHMENTi or NONE");
+ return;
+ }
+ }
+ m_framebufferBinding->drawBuffers(buffers);
+ }
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void WebGL2RenderingContext::clearBufferiv(GC3Denum buffer, GC3Dint drawbuffer, Int32Array* value)
</span><span class="cx"> {
</span><del>- UNUSED_PARAM(buffer);
- UNUSED_PARAM(drawbuffer);
</del><span class="cx"> UNUSED_PARAM(value);
</span><ins>+ switch (buffer) {
+ case GraphicsContext3D::COLOR:
+ if (drawbuffer < 0 || drawbuffer >= getMaxDrawBuffers()) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferiv", "buffer index out of range");
+ return;
+ }
+ // TODO: Call clearBufferiv, requires gl3.h and ES3/gl.h
+ break;
+ case GraphicsContext3D::STENCIL:
+ if (drawbuffer) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferiv", "buffer index must be 0");
+ return;
+ }
+ // TODO: Call clearBufferiv, requires gl3.h and ES3/gl.h
+ break;
+ case GraphicsContext3D::DEPTH:
+ case GraphicsContext3D::DEPTH_STENCIL:
+ default:
+ synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferiv", "buffer argument must be COLOR or STENCIL");
+ break;
+ }
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void WebGL2RenderingContext::clearBufferuiv(GC3Denum buffer, GC3Dint drawbuffer, Uint32Array* value)
</span><span class="cx"> {
</span><del>- UNUSED_PARAM(buffer);
- UNUSED_PARAM(drawbuffer);
</del><span class="cx"> UNUSED_PARAM(value);
</span><ins>+ switch (buffer) {
+ case GraphicsContext3D::COLOR:
+ if (drawbuffer < 0 || drawbuffer >= getMaxDrawBuffers()) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferuiv", "buffer index out of range");
+ return;
+ }
+ // TODO: Call clearBufferuiv, requires gl3.h and ES3/gl.h
+ break;
+ case GraphicsContext3D::DEPTH:
+ case GraphicsContext3D::STENCIL:
+ case GraphicsContext3D::DEPTH_STENCIL:
+ default:
+ synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferuiv", "buffer argument must be COLOR");
+ break;
+ }
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void WebGL2RenderingContext::clearBufferfv(GC3Denum buffer, GC3Dint drawbuffer, Float32Array* value)
</span><span class="cx"> {
</span><del>- UNUSED_PARAM(buffer);
- UNUSED_PARAM(drawbuffer);
</del><span class="cx"> UNUSED_PARAM(value);
</span><ins>+ switch (buffer) {
+ case GraphicsContext3D::COLOR:
+ if (drawbuffer < 0 || drawbuffer >= getMaxDrawBuffers()) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferfv", "buffer index out of range");
+ return;
+ }
+ // TODO: Call clearBufferfv, requires gl3.h and ES3/gl.h
+ break;
+ case GraphicsContext3D::DEPTH:
+ if (drawbuffer) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferfv", "buffer index must be 0");
+ return;
+ }
+ // TODO: Call clearBufferfv, requires gl3.h and ES3/gl.h
+ break;
+ case GraphicsContext3D::STENCIL:
+ case GraphicsContext3D::DEPTH_STENCIL:
+ default:
+ synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferfv", "buffer argument must be COLOR OR DEPTH");
+ break;
+ }
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> void WebGL2RenderingContext::clearBufferfi(GC3Denum buffer, GC3Dint drawbuffer, GC3Dfloat depth, GC3Dint stencil)
</span><span class="cx"> {
</span><del>- UNUSED_PARAM(buffer);
- UNUSED_PARAM(drawbuffer);
</del><span class="cx"> UNUSED_PARAM(depth);
</span><span class="cx"> UNUSED_PARAM(stencil);
</span><ins>+ switch (buffer) {
+ case GraphicsContext3D::DEPTH_STENCIL:
+ if (drawbuffer) {
+ synthesizeGLError(GraphicsContext3D::INVALID_VALUE, "clearBufferfv", "buffer index must be 0");
+ return;
+ }
+ // TODO: Call clearBufferfi, requires gl3.h and ES3/gl.h
+ break;
+ case GraphicsContext3D::COLOR:
+ case GraphicsContext3D::DEPTH:
+ case GraphicsContext3D::STENCIL:
+ default:
+ synthesizeGLError(GraphicsContext3D::INVALID_OPERATION, "clearBufferfv", "buffer argument must be DEPTH_STENCIL");
+ break;
+ }
</ins><span class="cx"> }
</span><span class="cx">
</span><span class="cx"> PassRefPtr<WebGLQuery> WebGL2RenderingContext::createQuery()
</span><span class="lines">@@ -1021,6 +1114,43 @@
</span><span class="cx"> }
</span><span class="cx"> }
</span><span class="cx">
</span><ins>+bool WebGL2RenderingContext::validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment)
+{
+ if (target != GraphicsContext3D::FRAMEBUFFER) {
+ synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid target");
+ return false;
+ }
+ switch (attachment) {
+ case GraphicsContext3D::COLOR_ATTACHMENT0:
+ case GraphicsContext3D::DEPTH_ATTACHMENT:
+ case GraphicsContext3D::STENCIL_ATTACHMENT:
+ case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT:
+ break;
+ default:
+ if (attachment > GraphicsContext3D::COLOR_ATTACHMENT0
+ && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + getMaxColorAttachments()))
+ break;
+ synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid attachment");
+ return false;
+ }
+ return true;
+}
+
+GC3Dint WebGL2RenderingContext::getMaxDrawBuffers()
+{
+ if (!m_maxDrawBuffers)
+ m_context->getIntegerv(GraphicsContext3D::MAX_DRAW_BUFFERS, &m_maxDrawBuffers);
+ return m_maxDrawBuffers;
+}
+
+GC3Dint WebGL2RenderingContext::getMaxColorAttachments()
+{
+ // DrawBuffers requires MAX_COLOR_ATTACHMENTS == MAX_DRAW_BUFFERS
+ if (!m_maxColorAttachments)
+ m_context->getIntegerv(GraphicsContext3D::MAX_DRAW_BUFFERS, &m_maxColorAttachments);
+ return m_maxColorAttachments;
+}
+
</ins><span class="cx"> void WebGL2RenderingContext::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height)
</span><span class="cx"> {
</span><span class="cx"> if (isContextLostOrPending())
</span><span class="lines">@@ -2203,8 +2333,6 @@
</span><span class="cx"> return WebGLGetInfo();
</span><span class="cx"> }
</span><span class="cx"> break;
</span><del>- case GraphicsContext3D::COPY_READ_BUFFER:
- case GraphicsContext3D::COPY_WRITE_BUFFER:
</del><span class="cx"> case GraphicsContext3D::DRAW_BUFFER0:
</span><span class="cx"> case GraphicsContext3D::DRAW_BUFFER1:
</span><span class="cx"> case GraphicsContext3D::DRAW_BUFFER2:
</span><span class="lines">@@ -2220,7 +2348,16 @@
</span><span class="cx"> case GraphicsContext3D::DRAW_BUFFER12:
</span><span class="cx"> case GraphicsContext3D::DRAW_BUFFER13:
</span><span class="cx"> case GraphicsContext3D::DRAW_BUFFER14:
</span><del>- case GraphicsContext3D::DRAW_BUFFER15:
</del><ins>+ case GraphicsContext3D::DRAW_BUFFER15: {
+ GC3Dint value = GraphicsContext3D::NONE;
+ if (m_framebufferBinding)
+ value = m_framebufferBinding->getDrawBuffer(pname);
+ else // emulated backbuffer
+ value = m_backDrawBuffer;
+ return WebGLGetInfo(value);
+ }
+ case GraphicsContext3D::COPY_READ_BUFFER:
+ case GraphicsContext3D::COPY_WRITE_BUFFER:
</ins><span class="cx"> case GraphicsContext3D::PIXEL_PACK_BUFFER_BINDING:
</span><span class="cx"> case GraphicsContext3D::PIXEL_UNPACK_BUFFER_BINDING:
</span><span class="cx"> case GraphicsContext3D::READ_BUFFER:
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGL2RenderingContexth"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -190,6 +190,8 @@
</span><span class="cx">
</span><span class="cx"> protected:
</span><span class="cx"> virtual void initializeVertexArrayObjects() override;
</span><ins>+ virtual GC3Dint getMaxDrawBuffers() override;
+ virtual GC3Dint getMaxColorAttachments() override;
</ins><span class="cx"> virtual bool validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired) override;
</span><span class="cx"> virtual bool validateDrawElements(const char* functionName, GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, unsigned& numElements, GC3Dsizei primitiveCount) override;
</span><span class="cx"> virtual bool validateBlendEquation(const char* functionName, GC3Denum mode) override;
</span><span class="lines">@@ -206,6 +208,7 @@
</span><span class="cx"> ArrayBufferView* pixels,
</span><span class="cx"> NullDisposition) override;
</span><span class="cx"> virtual bool validateCapability(const char* functionName, GC3Denum cap) override;
</span><ins>+ virtual bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) override;
</ins><span class="cx">
</span><span class="cx"> private:
</span><span class="cx"> GC3Denum baseInternalFormatFromInternalFormat(GC3Denum internalformat);
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGLFramebuffercpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGLFramebuffer.cpp (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGLFramebuffer.cpp        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLFramebuffer.cpp        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -607,7 +607,7 @@
</span><span class="cx">
</span><span class="cx"> void WebGLFramebuffer::drawBuffersIfNecessary(bool force)
</span><span class="cx"> {
</span><del>- if (!context()->m_webglDrawBuffers)
</del><ins>+ if (!context()->m_webglDrawBuffers && !context()->isWebGL2())
</ins><span class="cx"> return;
</span><span class="cx"> bool reset = force;
</span><span class="cx"> // This filtering works around graphics driver bugs on Mac OS X.
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGLRenderingContextcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.cpp        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -361,6 +361,29 @@
</span><span class="cx"> }
</span><span class="cx"> }
</span><span class="cx">
</span><ins>+bool WebGLRenderingContext::validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment)
+{
+ if (target != GraphicsContext3D::FRAMEBUFFER) {
+ synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid target");
+ return false;
+ }
+ switch (attachment) {
+ case GraphicsContext3D::COLOR_ATTACHMENT0:
+ case GraphicsContext3D::DEPTH_ATTACHMENT:
+ case GraphicsContext3D::STENCIL_ATTACHMENT:
+ case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT:
+ break;
+ default:
+ if (m_webglDrawBuffers
+ && attachment > GraphicsContext3D::COLOR_ATTACHMENT0
+ && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + getMaxColorAttachments()))
+ break;
+ synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid attachment");
+ return false;
+ }
+ return true;
+}
+
</ins><span class="cx"> void WebGLRenderingContext::renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height)
</span><span class="cx"> {
</span><span class="cx"> if (isContextLostOrPending())
</span><span class="lines">@@ -1113,6 +1136,27 @@
</span><span class="cx"> }
</span><span class="cx"> }
</span><span class="cx">
</span><ins>+GC3Dint WebGLRenderingContext::getMaxDrawBuffers()
+{
+ if (!supportsDrawBuffers())
+ return 0;
+ if (!m_maxDrawBuffers)
+ m_context->getIntegerv(Extensions3D::MAX_DRAW_BUFFERS_EXT, &m_maxDrawBuffers);
+ if (!m_maxColorAttachments)
+ m_context->getIntegerv(Extensions3D::MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachments);
+ // WEBGL_draw_buffers requires MAX_COLOR_ATTACHMENTS >= MAX_DRAW_BUFFERS.
+ return std::min(m_maxDrawBuffers, m_maxColorAttachments);
+}
+
+GC3Dint WebGLRenderingContext::getMaxColorAttachments()
+{
+ if (!supportsDrawBuffers())
+ return 0;
+ if (!m_maxColorAttachments)
+ m_context->getIntegerv(Extensions3D::MAX_COLOR_ATTACHMENTS_EXT, &m_maxColorAttachments);
+ return m_maxColorAttachments;
+}
+
</ins><span class="cx"> bool WebGLRenderingContext::validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired)
</span><span class="cx"> {
</span><span class="cx"> // Performs conservative validation by caching a maximum index of
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGLRenderingContexth"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContext.h        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -42,6 +42,7 @@
</span><span class="cx">
</span><span class="cx"> virtual WebGLGetInfo getFramebufferAttachmentParameter(GC3Denum target, GC3Denum attachment, GC3Denum pname, ExceptionCode&) override;
</span><span class="cx"> virtual void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) override;
</span><ins>+ virtual bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) override;
</ins><span class="cx"> virtual void hint(GC3Denum target, GC3Denum mode) override;
</span><span class="cx"> virtual void copyTexImage2D(GC3Denum target, GC3Dint level, GC3Denum internalformat, GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height, GC3Dint border) override;
</span><span class="cx"> virtual void texSubImage2DBase(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dsizei width, GC3Dsizei height, GC3Denum internalformat, GC3Denum format, GC3Denum type, const void* pixels, ExceptionCode&) override;
</span><span class="lines">@@ -61,6 +62,8 @@
</span><span class="cx"> #endif
</span><span class="cx">
</span><span class="cx"> protected:
</span><ins>+ virtual GC3Dint getMaxDrawBuffers() override;
+ virtual GC3Dint getMaxColorAttachments() override;
</ins><span class="cx"> virtual void initializeVertexArrayObjects() override;
</span><span class="cx"> virtual bool validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired) override;
</span><span class="cx"> virtual bool validateDrawElements(const char* functionName, GC3Denum mode, GC3Dsizei count, GC3Denum type, long long offset, unsigned& numElements, GC3Dsizei primitiveCount) override;
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGLRenderingContextBasecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -4346,29 +4346,6 @@
</span><span class="cx"> canvas()->document().addConsoleMessage(MessageSource::Rendering, MessageLevel::Warning, message);
</span><span class="cx"> }
</span><span class="cx">
</span><del>-bool WebGLRenderingContextBase::validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment)
-{
- if (target != GraphicsContext3D::FRAMEBUFFER) {
- synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid target");
- return false;
- }
- switch (attachment) {
- case GraphicsContext3D::COLOR_ATTACHMENT0:
- case GraphicsContext3D::DEPTH_ATTACHMENT:
- case GraphicsContext3D::STENCIL_ATTACHMENT:
- case GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT:
- break;
- default:
- if (m_webglDrawBuffers
- && attachment > GraphicsContext3D::COLOR_ATTACHMENT0
- && attachment < static_cast<GC3Denum>(GraphicsContext3D::COLOR_ATTACHMENT0 + getMaxColorAttachments()))
- break;
- synthesizeGLError(GraphicsContext3D::INVALID_ENUM, functionName, "invalid attachment");
- return false;
- }
- return true;
-}
-
</del><span class="cx"> bool WebGLRenderingContextBase::validateBlendFuncFactors(const char* functionName, GC3Denum src, GC3Denum dst)
</span><span class="cx"> {
</span><span class="cx"> if (((src == GraphicsContext3D::CONSTANT_COLOR || src == GraphicsContext3D::ONE_MINUS_CONSTANT_COLOR)
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasWebGLRenderingContextBaseh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h (181572 => 181573)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h        2015-03-16 19:08:40 UTC (rev 181572)
+++ trunk/Source/WebCore/html/canvas/WebGLRenderingContextBase.h        2015-03-16 19:30:20 UTC (rev 181573)
</span><span class="lines">@@ -566,7 +566,7 @@
</span><span class="cx"> bool m_hasRequestedPolicyResolution;
</span><span class="cx"> bool isContextLostOrPending();
</span><span class="cx">
</span><del>- // Enabled extension objects.
</del><ins>+ // Enabled extension objects. FIXME: Move these to WebGL1RenderingContext, not needed for WebGL2
</ins><span class="cx"> std::unique_ptr<EXTFragDepth> m_extFragDepth;
</span><span class="cx"> std::unique_ptr<EXTBlendMinMax> m_extBlendMinMax;
</span><span class="cx"> std::unique_ptr<EXTsRGB> m_extsRGB;
</span><span class="lines">@@ -743,7 +743,7 @@
</span><span class="cx">
</span><span class="cx"> // Helper function to validate input parameters for framebuffer functions.
</span><span class="cx"> // Generate GL error if parameters are illegal.
</span><del>- bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment);
</del><ins>+ virtual bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) = 0;
</ins><span class="cx">
</span><span class="cx"> // Helper function to validate blend equation mode.
</span><span class="cx"> virtual bool validateBlendEquation(const char* functionName, GC3Denum) = 0;
</span><span class="lines">@@ -824,10 +824,8 @@
</span><span class="cx"> // Clamp the width and height to GL_MAX_VIEWPORT_DIMS.
</span><span class="cx"> IntSize clampedCanvasSize();
</span><span class="cx">
</span><del>- // First time called, if EXT_draw_buffers is supported, query the value; otherwise return 0.
- // Later, return the cached value.
- GC3Dint getMaxDrawBuffers();
- GC3Dint getMaxColorAttachments();
</del><ins>+ virtual GC3Dint getMaxDrawBuffers() = 0;
+ virtual GC3Dint getMaxColorAttachments() = 0;
</ins><span class="cx">
</span><span class="cx"> void setBackDrawBuffer(GC3Denum);
</span><span class="cx">
</span></span></pre>
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