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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/180644">180644</a></dd>
<dt>Author</dt> <dd>zalan@apple.com</dd>
<dt>Date</dt> <dd>2015-02-25 15:19:17 -0800 (Wed, 25 Feb 2015)</dd>
</dl>

<h3>Log Message</h3>
<pre>Cleanup BackgroundImageGeometry class.
https://bugs.webkit.org/show_bug.cgi?id=141997

Reviewed by Simon Fraser.

This patch attempts to improve RenderBoxModelObject::calculateBackgroundImageGeometry() readability by
removing redundant code and making image geometry operations explicit. BackgroundImageGeometry
becomes a read only class (with the exception of the clip() method).

No change in functionality.

* rendering/RenderBoxModelObject.cpp:
(WebCore::BackgroundImageGeometry::BackgroundImageGeometry):
(WebCore::BackgroundImageGeometry::pixelSnapBackgroundImageGeometryForPainting):
(WebCore::RenderBoxModelObject::calculateBackgroundImageGeometry):
(WebCore::BackgroundImageGeometry::setNoRepeatX): Deleted.
(WebCore::BackgroundImageGeometry::setNoRepeatY): Deleted.
(WebCore::BackgroundImageGeometry::useFixedAttachment): Deleted.
(WebCore::BackgroundImageGeometry::clip): Deleted.
(WebCore::RenderBoxModelObject::pixelSnapBackgroundImageGeometryForPainting): Deleted.
* rendering/RenderBoxModelObject.h:
(WebCore::BackgroundImageGeometry::clip):
(WebCore::BackgroundImageGeometry::BackgroundImageGeometry): Deleted.
(WebCore::BackgroundImageGeometry::setDestRect): Deleted.
(WebCore::BackgroundImageGeometry::setPhase): Deleted.
(WebCore::BackgroundImageGeometry::setPhaseX): Deleted.
(WebCore::BackgroundImageGeometry::setPhaseY): Deleted.
(WebCore::BackgroundImageGeometry::setTileSize): Deleted.
(WebCore::BackgroundImageGeometry::setSpaceSize): Deleted.
(WebCore::BackgroundImageGeometry::setHasNonLocalGeometry): Deleted.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderBoxModelObjectcpp">trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderBoxModelObjecth">trunk/Source/WebCore/rendering/RenderBoxModelObject.h</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (180643 => 180644)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2015-02-25 23:05:20 UTC (rev 180643)
+++ trunk/Source/WebCore/ChangeLog        2015-02-25 23:19:17 UTC (rev 180644)
</span><span class="lines">@@ -1,3 +1,36 @@
</span><ins>+2015-02-25  Zalan Bujtas  &lt;zalan@apple.com&gt;
+
+        Cleanup BackgroundImageGeometry class.
+        https://bugs.webkit.org/show_bug.cgi?id=141997
+
+        Reviewed by Simon Fraser.
+
+        This patch attempts to improve RenderBoxModelObject::calculateBackgroundImageGeometry() readability by
+        removing redundant code and making image geometry operations explicit. BackgroundImageGeometry
+        becomes a read only class (with the exception of the clip() method).
+
+        No change in functionality.
+
+        * rendering/RenderBoxModelObject.cpp:
+        (WebCore::BackgroundImageGeometry::BackgroundImageGeometry):
+        (WebCore::BackgroundImageGeometry::pixelSnapBackgroundImageGeometryForPainting):
+        (WebCore::RenderBoxModelObject::calculateBackgroundImageGeometry):
+        (WebCore::BackgroundImageGeometry::setNoRepeatX): Deleted.
+        (WebCore::BackgroundImageGeometry::setNoRepeatY): Deleted.
+        (WebCore::BackgroundImageGeometry::useFixedAttachment): Deleted.
+        (WebCore::BackgroundImageGeometry::clip): Deleted.
+        (WebCore::RenderBoxModelObject::pixelSnapBackgroundImageGeometryForPainting): Deleted.
+        * rendering/RenderBoxModelObject.h:
+        (WebCore::BackgroundImageGeometry::clip):
+        (WebCore::BackgroundImageGeometry::BackgroundImageGeometry): Deleted.
+        (WebCore::BackgroundImageGeometry::setDestRect): Deleted.
+        (WebCore::BackgroundImageGeometry::setPhase): Deleted.
+        (WebCore::BackgroundImageGeometry::setPhaseX): Deleted.
+        (WebCore::BackgroundImageGeometry::setPhaseY): Deleted.
+        (WebCore::BackgroundImageGeometry::setTileSize): Deleted.
+        (WebCore::BackgroundImageGeometry::setSpaceSize): Deleted.
+        (WebCore::BackgroundImageGeometry::setHasNonLocalGeometry): Deleted.
+
</ins><span class="cx"> 2015-02-25  Said Abou-Hallawa  &lt;sabouhallawa@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Horizontal and vertical lines are clipped completely if clip-path is included in the tag but the referenced element is defined later.
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderBoxModelObjectcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp (180643 => 180644)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp        2015-02-25 23:05:20 UTC (rev 180643)
+++ trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp        2015-02-25 23:19:17 UTC (rev 180644)
</span><span class="lines">@@ -1032,30 +1032,14 @@
</span><span class="cx">     return LayoutSize();
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-void BackgroundImageGeometry::setNoRepeatX(LayoutUnit xOffset)
</del><ins>+static void pixelSnapBackgroundImageGeometryForPainting(LayoutRect&amp; destinationRect, LayoutSize&amp; tileSize, LayoutSize&amp; phase, LayoutSize&amp; space, float scaleFactor)
</ins><span class="cx"> {
</span><del>-    m_destRect.move(std::max&lt;LayoutUnit&gt;(xOffset, 0), 0);
-    m_phase.setWidth(-std::min&lt;LayoutUnit&gt;(xOffset, 0));
-    m_destRect.setWidth(m_tileSize.width() + std::min&lt;float&gt;(xOffset, 0));
</del><ins>+    tileSize = LayoutSize(snapRectToDevicePixels(LayoutRect(destinationRect.location(), tileSize), scaleFactor).size());
+    space = LayoutSize(snapRectToDevicePixels(LayoutRect(LayoutPoint(), space), scaleFactor).size());
+    destinationRect = LayoutRect(snapRectToDevicePixels(destinationRect, scaleFactor));
+    phase = LayoutSize(toFloatSize(roundPointToDevicePixels(toLayoutPoint(phase), scaleFactor)));
</ins><span class="cx"> }
</span><del>-void BackgroundImageGeometry::setNoRepeatY(LayoutUnit yOffset)
-{
-    m_destRect.move(0, std::max&lt;LayoutUnit&gt;(yOffset, 0));
-    m_phase.setHeight(-std::min&lt;LayoutUnit&gt;(yOffset, 0));
-    m_destRect.setHeight(m_tileSize.height() + std::min&lt;float&gt;(yOffset, 0));
-}
</del><span class="cx"> 
</span><del>-void BackgroundImageGeometry::useFixedAttachment(const LayoutPoint&amp; attachmentPoint)
-{
-    FloatPoint alignedPoint = attachmentPoint;
-    m_phase.expand(std::max&lt;LayoutUnit&gt;(alignedPoint.x() - m_destRect.x(), 0), std::max&lt;LayoutUnit&gt;(alignedPoint.y() - m_destRect.y(), 0));
-}
-
-void BackgroundImageGeometry::clip(const LayoutRect&amp; clipRect)
-{
-    m_destRect.intersect(clipRect);
-}
-
</del><span class="cx"> bool RenderBoxModelObject::fixedBackgroundPaintsInLocalCoordinates() const
</span><span class="cx"> {
</span><span class="cx">     if (!isRoot())
</span><span class="lines">@@ -1082,31 +1066,18 @@
</span><span class="cx">     return space;
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-void RenderBoxModelObject::pixelSnapBackgroundImageGeometryForPainting(BackgroundImageGeometry&amp; geometry) const
-{
-    float deviceScaleFactor = document().deviceScaleFactor();
-    // FIXME: We need a better rounding strategy to round/space out tiles.
-    geometry.setTileSize(LayoutSize(snapRectToDevicePixels(LayoutRect(geometry.destRect().location(), geometry.tileSize()), deviceScaleFactor).size()));
-    geometry.setSpaceSize(LayoutSize(snapRectToDevicePixels(LayoutRect(LayoutPoint(), geometry.spaceSize()), deviceScaleFactor).size()));
-    geometry.setDestRect(LayoutRect(snapRectToDevicePixels(geometry.destRect(), deviceScaleFactor)));
-    FloatSize pixelSnappedPhase = toFloatSize(roundPointToDevicePixels(toLayoutPoint(geometry.phase()), deviceScaleFactor));
-    geometry.setPhase(LayoutSize(pixelSnappedPhase));
-}
-
</del><span class="cx"> BackgroundImageGeometry RenderBoxModelObject::calculateBackgroundImageGeometry(const RenderLayerModelObject* paintContainer, const FillLayer&amp; fillLayer, const LayoutRect&amp; paintRect,
</span><span class="cx">     RenderElement* backgroundObject) const
</span><span class="cx"> {
</span><del>-    BackgroundImageGeometry geometry;
</del><span class="cx">     LayoutUnit left = 0;
</span><span class="cx">     LayoutUnit top = 0;
</span><span class="cx">     LayoutSize positioningAreaSize;
</span><del>-    // Determine the background positioning area and set destRect to the background painting area.
-    // destRect will be adjusted later if the background is non-repeating.
</del><ins>+    // Determine the background positioning area and set destination rect to the background painting area.
+    // Destination rect will be adjusted later if the background is non-repeating.
</ins><span class="cx">     // FIXME: transforms spec says that fixed backgrounds behave like scroll inside transforms. https://bugs.webkit.org/show_bug.cgi?id=15679
</span><ins>+    LayoutRect destinationRect(paintRect);
</ins><span class="cx">     bool fixedAttachment = fillLayer.attachment() == FixedBackgroundAttachment;
</span><span class="cx">     if (!fixedAttachment) {
</span><del>-        geometry.setDestRect(paintRect);
-
</del><span class="cx">         LayoutUnit right = 0;
</span><span class="cx">         LayoutUnit bottom = 0;
</span><span class="cx">         // Scroll and Local.
</span><span class="lines">@@ -1136,8 +1107,6 @@
</span><span class="cx">         } else
</span><span class="cx">             positioningAreaSize = paintRect.size() - LayoutSize(left + right, top + bottom);
</span><span class="cx">     } else {
</span><del>-        geometry.setHasNonLocalGeometry();
-
</del><span class="cx">         LayoutRect viewportRect;
</span><span class="cx">         if (frame().settings().fixedBackgroundsPaintRelativeToDocument())
</span><span class="cx">             viewportRect = view().unscaledDocumentRect();
</span><span class="lines">@@ -1154,92 +1123,97 @@
</span><span class="cx">         if (paintContainer)
</span><span class="cx">             viewportRect.moveBy(LayoutPoint(-paintContainer-&gt;localToAbsolute(FloatPoint())));
</span><span class="cx"> 
</span><del>-        geometry.setDestRect(viewportRect);
-        positioningAreaSize = geometry.destRect().size();
</del><ins>+        destinationRect = viewportRect;
+        positioningAreaSize = destinationRect.size();
</ins><span class="cx">     }
</span><span class="cx"> 
</span><span class="cx">     auto clientForBackgroundImage = backgroundObject ? backgroundObject : this;
</span><del>-    LayoutSize fillTileSize = calculateFillTileSize(fillLayer, positioningAreaSize);
</del><ins>+    LayoutSize tileSize = calculateFillTileSize(fillLayer, positioningAreaSize);
</ins><span class="cx">     if (StyleImage* layerImage = fillLayer.image())
</span><del>-        layerImage-&gt;setContainerSizeForRenderer(clientForBackgroundImage, fillTileSize, style().effectiveZoom());
</del><ins>+        layerImage-&gt;setContainerSizeForRenderer(clientForBackgroundImage, tileSize, style().effectiveZoom());
</ins><span class="cx">     
</span><del>-    geometry.setTileSize(fillTileSize);
-
</del><span class="cx">     EFillRepeat backgroundRepeatX = fillLayer.repeatX();
</span><span class="cx">     EFillRepeat backgroundRepeatY = fillLayer.repeatY();
</span><del>-    LayoutUnit availableWidth = positioningAreaSize.width() - geometry.tileSize().width();
-    LayoutUnit availableHeight = positioningAreaSize.height() - geometry.tileSize().height();
</del><ins>+    LayoutUnit availableWidth = positioningAreaSize.width() - tileSize.width();
+    LayoutUnit availableHeight = positioningAreaSize.height() - tileSize.height();
</ins><span class="cx"> 
</span><ins>+    LayoutSize spaceSize;
+    LayoutSize phase;
+    LayoutSize noRepeat;
</ins><span class="cx">     LayoutUnit computedXPosition = minimumValueForLength(fillLayer.xPosition(), availableWidth, false);
</span><del>-    if (backgroundRepeatX == RoundFill &amp;&amp; positioningAreaSize.width() &gt; 0 &amp;&amp; fillTileSize.width() &gt; 0) {
-        int numTiles = std::max(1, roundToInt(positioningAreaSize.width() / fillTileSize.width()));
</del><ins>+    if (backgroundRepeatX == RoundFill &amp;&amp; positioningAreaSize.width() &gt; 0 &amp;&amp; tileSize.width() &gt; 0) {
+        int numTiles = std::max(1, roundToInt(positioningAreaSize.width() / tileSize.width()));
</ins><span class="cx">         if (fillLayer.size().size.height().isAuto() &amp;&amp; backgroundRepeatY != RoundFill)
</span><del>-            fillTileSize.setHeight(fillTileSize.height() * positioningAreaSize.width() / (numTiles * fillTileSize.width()));
</del><ins>+            tileSize.setHeight(tileSize.height() * positioningAreaSize.width() / (numTiles * tileSize.width()));
</ins><span class="cx"> 
</span><del>-        fillTileSize.setWidth(positioningAreaSize.width() / numTiles);
-        geometry.setTileSize(fillTileSize);
-        geometry.setPhaseX(geometry.tileSize().width() ? geometry.tileSize().width() - fmodf((computedXPosition + left), geometry.tileSize().width()) : 0);
-        geometry.setSpaceSize(LayoutSize());
</del><ins>+        tileSize.setWidth(positioningAreaSize.width() / numTiles);
+        phase.setWidth(tileSize.width() ? tileSize.width() - fmodf((computedXPosition + left), tileSize.width()) : 0);
</ins><span class="cx">     }
</span><span class="cx"> 
</span><span class="cx">     LayoutUnit computedYPosition = minimumValueForLength(fillLayer.yPosition(), availableHeight, false);
</span><del>-    if (backgroundRepeatY == RoundFill &amp;&amp; positioningAreaSize.height() &gt; 0 &amp;&amp; fillTileSize.height() &gt; 0) {
-        int numTiles = std::max(1, roundToInt(positioningAreaSize.height() / fillTileSize.height()));
</del><ins>+    if (backgroundRepeatY == RoundFill &amp;&amp; positioningAreaSize.height() &gt; 0 &amp;&amp; tileSize.height() &gt; 0) {
+        int numTiles = std::max(1, roundToInt(positioningAreaSize.height() / tileSize.height()));
</ins><span class="cx">         if (fillLayer.size().size.width().isAuto() &amp;&amp; backgroundRepeatX != RoundFill)
</span><del>-            fillTileSize.setWidth(fillTileSize.width() * positioningAreaSize.height() / (numTiles * fillTileSize.height()));
</del><ins>+            tileSize.setWidth(tileSize.width() * positioningAreaSize.height() / (numTiles * tileSize.height()));
</ins><span class="cx"> 
</span><del>-        fillTileSize.setHeight(positioningAreaSize.height() / numTiles);
-        geometry.setTileSize(fillTileSize);
-        geometry.setPhaseY(geometry.tileSize().height() ? geometry.tileSize().height() - fmodf((computedYPosition + top), geometry.tileSize().height()) : 0);
-        geometry.setSpaceSize(LayoutSize());
</del><ins>+        tileSize.setHeight(positioningAreaSize.height() / numTiles);
+        phase.setHeight(tileSize.height() ? tileSize.height() - fmodf((computedYPosition + top), tileSize.height()) : 0);
</ins><span class="cx">     }
</span><span class="cx"> 
</span><span class="cx">     if (backgroundRepeatX == RepeatFill) {
</span><del>-        geometry.setPhaseX(geometry.tileSize().width() ? geometry.tileSize().width() -  fmodf(computedXPosition + left, geometry.tileSize().width()): 0);
-        geometry.setSpaceSize(LayoutSize(0, geometry.spaceSize().height()));
-    } else if (backgroundRepeatX == SpaceFill &amp;&amp; fillTileSize.width() &gt; 0) {
-        LayoutUnit space = getSpace(positioningAreaSize.width(), geometry.tileSize().width());
-        LayoutUnit actualWidth = geometry.tileSize().width() + space;
-
</del><ins>+        phase.setWidth(tileSize.width() ? tileSize.width() -  fmodf(computedXPosition + left, tileSize.width()): 0);
+        spaceSize.setWidth(0);
+    } else if (backgroundRepeatX == SpaceFill &amp;&amp; tileSize.width() &gt; 0) {
+        LayoutUnit space = getSpace(positioningAreaSize.width(), tileSize.width());
</ins><span class="cx">         if (space &gt;= 0) {
</span><ins>+            LayoutUnit actualWidth = tileSize.width() + space;
</ins><span class="cx">             computedXPosition = minimumValueForLength(Length(), availableWidth, false);
</span><del>-            geometry.setSpaceSize(LayoutSize(space, 0));
-            geometry.setPhaseX(actualWidth ? actualWidth - fmodf((computedXPosition + left), actualWidth) : 0);
</del><ins>+            spaceSize.setWidth(space);
+            spaceSize.setHeight(0);
+            phase.setWidth(actualWidth ? actualWidth - fmodf((computedXPosition + left), actualWidth) : 0);
</ins><span class="cx">         } else
</span><span class="cx">             backgroundRepeatX = NoRepeatFill;
</span><span class="cx">     }
</span><span class="cx">     if (backgroundRepeatX == NoRepeatFill) {
</span><del>-        LayoutUnit xOffset = fillLayer.backgroundXOrigin() == RightEdge ? availableWidth - computedXPosition : computedXPosition;
-        geometry.setNoRepeatX(left + xOffset);
-        geometry.setSpaceSize(LayoutSize(0, geometry.spaceSize().height()));
</del><ins>+        LayoutUnit xOffset = left + (fillLayer.backgroundXOrigin() == RightEdge ? availableWidth - computedXPosition : computedXPosition);
+        if (xOffset &gt; 0)
+            destinationRect.move(xOffset, 0);
+        xOffset = std::min&lt;LayoutUnit&gt;(xOffset, 0);
+        phase.setWidth(-xOffset);
+        destinationRect.setWidth(tileSize.width() + xOffset);
+        spaceSize.setWidth(0);
</ins><span class="cx">     }
</span><span class="cx"> 
</span><span class="cx">     if (backgroundRepeatY == RepeatFill) {
</span><del>-        geometry.setPhaseY(geometry.tileSize().height() ? geometry.tileSize().height() - fmodf(computedYPosition + top, geometry.tileSize().height()) : 0);
-        geometry.setSpaceSize(LayoutSize(geometry.spaceSize().width(), 0));
-    } else if (backgroundRepeatY == SpaceFill &amp;&amp; fillTileSize.height() &gt; 0) {
-        LayoutUnit space = getSpace(positioningAreaSize.height(), geometry.tileSize().height());
-        LayoutUnit actualHeight = geometry.tileSize().height() + space;
</del><ins>+        phase.setHeight(tileSize.height() ? tileSize.height() - fmodf(computedYPosition + top, tileSize.height()) : 0);
+        spaceSize.setHeight(0);
+    } else if (backgroundRepeatY == SpaceFill &amp;&amp; tileSize.height() &gt; 0) {
+        LayoutUnit space = getSpace(positioningAreaSize.height(), tileSize.height());
</ins><span class="cx"> 
</span><span class="cx">         if (space &gt;= 0) {
</span><ins>+            LayoutUnit actualHeight = tileSize.height() + space;
</ins><span class="cx">             computedYPosition = minimumValueForLength(Length(), availableHeight, false);
</span><del>-            geometry.setSpaceSize(LayoutSize(geometry.spaceSize().width(), space));
-            geometry.setPhaseY(actualHeight ? actualHeight - fmodf((computedYPosition + top), actualHeight) : 0);
</del><ins>+            spaceSize.setHeight(space);
+            phase.setHeight(actualHeight ? actualHeight - fmodf((computedYPosition + top), actualHeight) : 0);
</ins><span class="cx">         } else
</span><span class="cx">             backgroundRepeatY = NoRepeatFill;
</span><span class="cx">     }
</span><span class="cx">     if (backgroundRepeatY == NoRepeatFill) {
</span><del>-        LayoutUnit yOffset = fillLayer.backgroundYOrigin() == BottomEdge ? availableHeight - computedYPosition : computedYPosition;
-        geometry.setNoRepeatY(top + yOffset);
-        geometry.setSpaceSize(LayoutSize(geometry.spaceSize().width(), 0));
</del><ins>+        LayoutUnit yOffset = top + (fillLayer.backgroundYOrigin() == BottomEdge ? availableHeight - computedYPosition : computedYPosition);
+        if (yOffset &gt; 0)
+            destinationRect.move(0, yOffset);
+        yOffset = std::min&lt;LayoutUnit&gt;(yOffset, 0);
+        phase.setHeight(-yOffset);
+        destinationRect.setHeight(tileSize.height() + yOffset);
+        spaceSize.setHeight(0);
</ins><span class="cx">     }
</span><del>-
-    if (fixedAttachment)
-        geometry.useFixedAttachment(paintRect.location());
-
-    geometry.clip(paintRect);
-    pixelSnapBackgroundImageGeometryForPainting(geometry);
-    return geometry;
</del><ins>+    if (fixedAttachment) {
+        LayoutPoint attachmentPoint = paintRect.location();
+        phase.expand(std::max&lt;LayoutUnit&gt;(attachmentPoint.x() - destinationRect.x(), 0), std::max&lt;LayoutUnit&gt;(attachmentPoint.y() - destinationRect.y(), 0));
+    }
+    destinationRect.intersect(paintRect);
+    pixelSnapBackgroundImageGeometryForPainting(destinationRect, tileSize, phase, spaceSize, document().deviceScaleFactor());
+    return BackgroundImageGeometry(destinationRect, tileSize, phase, spaceSize, fixedAttachment);
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void RenderBoxModelObject::getGeometryForBackgroundImage(const RenderLayerModelObject* paintContainer, FloatRect&amp; destRect, FloatSize&amp; phase, FloatSize&amp; tileSize) const
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderBoxModelObjecth"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderBoxModelObject.h (180643 => 180644)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderBoxModelObject.h        2015-02-25 23:05:20 UTC (rev 180643)
+++ trunk/Source/WebCore/rendering/RenderBoxModelObject.h        2015-02-25 23:19:17 UTC (rev 180644)
</span><span class="lines">@@ -67,38 +67,27 @@
</span><span class="cx"> 
</span><span class="cx"> class BackgroundImageGeometry {
</span><span class="cx"> public:
</span><del>-    BackgroundImageGeometry()
-        : m_hasNonLocalGeometry(false)
-    { }
</del><ins>+    BackgroundImageGeometry(const LayoutRect&amp; destinationRect, const LayoutSize&amp; tile, const LayoutSize&amp; phase, const LayoutSize&amp; space, bool fixedAttachment)
+        : m_destRect(destinationRect)
+        , m_tileSize(tile)
+        , m_phase(phase)
+        , m_space(space)
+        , m_hasNonLocalGeometry(fixedAttachment)
+    {
+    }
</ins><span class="cx"> 
</span><span class="cx">     LayoutRect destRect() const { return m_destRect; }
</span><del>-    void setDestRect(const LayoutRect&amp; destRect) { m_destRect = destRect; }
-    
</del><span class="cx">     LayoutSize phase() const { return m_phase; }
</span><del>-    void setPhase(const LayoutSize&amp; phase) { m_phase = phase; }
-    void setPhaseX(LayoutUnit deltaX) { m_phase.setWidth(deltaX); }
-    void setPhaseY(LayoutUnit deltaY) { m_phase.setHeight(deltaY); }
-
</del><span class="cx">     LayoutSize tileSize() const { return m_tileSize; }
</span><del>-    void setTileSize(const LayoutSize&amp; tileSize) { m_tileSize = tileSize; }
-    
</del><span class="cx">     LayoutSize spaceSize() const { return m_space; }
</span><del>-    void setSpaceSize(const LayoutSize&amp; space) { m_space = space; }
-    
-    void setNoRepeatX(LayoutUnit xOffset);
-    void setNoRepeatY(LayoutUnit yOffset);
-    
-    void useFixedAttachment(const LayoutPoint&amp; attachmentPoint);
-    
-    void clip(const LayoutRect&amp;);
-    
-    void setHasNonLocalGeometry(bool hasNonLocalGeometry = true) { m_hasNonLocalGeometry = hasNonLocalGeometry; }
</del><span class="cx">     bool hasNonLocalGeometry() const { return m_hasNonLocalGeometry; }
</span><del>-    
</del><ins>+
+    void clip(const LayoutRect&amp; clipRect) { m_destRect.intersect(clipRect); }
+
</ins><span class="cx"> private:
</span><span class="cx">     LayoutRect m_destRect;
</span><del>-    LayoutSize m_phase;
</del><span class="cx">     LayoutSize m_tileSize;
</span><ins>+    LayoutSize m_phase;
</ins><span class="cx">     LayoutSize m_space;
</span><span class="cx">     bool m_hasNonLocalGeometry; // Has background-attachment: fixed. Implies that we can't always cheaply compute destRect.
</span><span class="cx"> };
</span><span class="lines">@@ -328,8 +317,6 @@
</span><span class="cx">         float thickness, float drawThickness, BoxSide, const RenderStyle&amp;,
</span><span class="cx">         Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
</span><span class="cx">     void paintMaskForTextFillBox(ImageBuffer*, const IntRect&amp;, InlineFlowBox*, const LayoutRect&amp;);
</span><del>-
-    void pixelSnapBackgroundImageGeometryForPainting(BackgroundImageGeometry&amp;) const;
</del><span class="cx"> };
</span><span class="cx"> 
</span><span class="cx"> } // namespace WebCore
</span></span></pre>
</div>
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