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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/168977">168977</a></dd>
<dt>Author</dt> <dd>antti@apple.com</dd>
<dt>Date</dt> <dd>2014-05-16 13:53:51 -0700 (Fri, 16 May 2014)</dd>
</dl>

<h3>Log Message</h3>
<pre>Link search area for touch events is too large in some cases
https://bugs.webkit.org/show_bug.cgi?id=132988
&lt;rdar://problem/16917843&gt;

Reviewed by Simon Fraser.

* page/ios/FrameIOS.mm:
(WebCore::Frame::qualifyingNodeAtViewportLocation):
        
    - Adjust the search area to screen ppi.
    - Remove cut-off at scale 1. This made us pick physically far-away elements when zoomed in.
            
* platform/PlatformScreen.h:
* platform/ios/PlatformScreenIOS.mm:
(WebCore::mobileGestaltFloatValue):
(WebCore::screenPPIFactor):

    Figure out screens physical PPI relative to a base.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorepageiosFrameIOSmm">trunk/Source/WebCore/page/ios/FrameIOS.mm</a></li>
<li><a href="#trunkSourceWebCoreplatformPlatformScreenh">trunk/Source/WebCore/platform/PlatformScreen.h</a></li>
<li><a href="#trunkSourceWebCoreplatformiosPlatformScreenIOSmm">trunk/Source/WebCore/platform/ios/PlatformScreenIOS.mm</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (168976 => 168977)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2014-05-16 20:46:29 UTC (rev 168976)
+++ trunk/Source/WebCore/ChangeLog        2014-05-16 20:53:51 UTC (rev 168977)
</span><span class="lines">@@ -1,3 +1,24 @@
</span><ins>+2014-05-16  Antti Koivisto  &lt;antti@apple.com&gt;
+
+        Link search area for touch events is too large in some cases
+        https://bugs.webkit.org/show_bug.cgi?id=132988
+        &lt;rdar://problem/16917843&gt;
+
+        Reviewed by Simon Fraser.
+
+        * page/ios/FrameIOS.mm:
+        (WebCore::Frame::qualifyingNodeAtViewportLocation):
+        
+            - Adjust the search area to screen ppi.
+            - Remove cut-off at scale 1. This made us pick physically far-away elements when zoomed in.
+            
+        * platform/PlatformScreen.h:
+        * platform/ios/PlatformScreenIOS.mm:
+        (WebCore::mobileGestaltFloatValue):
+        (WebCore::screenPPIFactor):
+
+            Figure out screens physical PPI relative to a base.
+
</ins><span class="cx"> 2014-05-16  Jer Noble  &lt;jer.noble@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         [MSE] Crash at  WebCore::SourceBuffer::~SourceBuffer + 110
</span></span></pre></div>
<a id="trunkSourceWebCorepageiosFrameIOSmm"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/page/ios/FrameIOS.mm (168976 => 168977)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/page/ios/FrameIOS.mm        2014-05-16 20:46:29 UTC (rev 168976)
+++ trunk/Source/WebCore/page/ios/FrameIOS.mm        2014-05-16 20:53:51 UTC (rev 168977)
</span><span class="lines">@@ -57,6 +57,7 @@
</span><span class="cx"> #import &quot;NodeTraversal.h&quot;
</span><span class="cx"> #import &quot;Page.h&quot;
</span><span class="cx"> #import &quot;PageTransitionEvent.h&quot;
</span><ins>+#import &quot;PlatformScreen.h&quot;
</ins><span class="cx"> #import &quot;PropertySetCSSStyleDeclaration.h&quot;
</span><span class="cx"> #import &quot;RenderLayer.h&quot;
</span><span class="cx"> #import &quot;RenderLayerCompositor.h&quot;
</span><span class="lines">@@ -429,12 +430,15 @@
</span><span class="cx">             shouldApproximate = false;
</span><span class="cx">     }
</span><span class="cx"> #endif
</span><del>-    if (approximateNode &amp;&amp; shouldApproximate) {
-        float scale = page() ? page()-&gt;pageScaleFactor() : 1;
</del><span class="cx"> 
</span><del>-        const int defaultMaxRadius = 15;
-        int maxRadius = scale &lt; 1 ? static_cast&lt;int&gt;(defaultMaxRadius / scale) : defaultMaxRadius;
</del><span class="cx"> 
</span><ins>+    float scale = page() ? page()-&gt;pageScaleFactor() : 1;
+    float ppiFactor = screenPPIFactor();
+
+    static const float unscaledSearchRadius = 15;
+    int searchRadius = static_cast&lt;int&gt;(unscaledSearchRadius * ppiFactor / scale);
+
+    if (approximateNode &amp;&amp; shouldApproximate) {
</ins><span class="cx">         const float testOffsets[] = {
</span><span class="cx">             -.3f, -.3f,
</span><span class="cx">             -.6f, -.6f,
</span><span class="lines">@@ -444,7 +448,7 @@
</span><span class="cx"> 
</span><span class="cx">         Node* originalApproximateNode = approximateNode;
</span><span class="cx">         for (unsigned n = 0; n &lt; WTF_ARRAY_LENGTH(testOffsets); n += 2) {
</span><del>-            IntSize testOffset(testOffsets[n] * maxRadius, testOffsets[n + 1] * maxRadius);
</del><ins>+            IntSize testOffset(testOffsets[n] * searchRadius, testOffsets[n + 1] * searchRadius);
</ins><span class="cx">             IntPoint testPoint = testCenter + testOffset;
</span><span class="cx"> 
</span><span class="cx">             HitTestResult candidateInfo = eventHandler().hitTestResultAtPoint(testPoint);
</span><span class="lines">@@ -466,12 +470,6 @@
</span><span class="cx">         if (candidate)
</span><span class="cx">             failedNode = candidate;
</span><span class="cx"> 
</span><del>-        // We don't approximate the node if we are dragging, we instead force the user to be precise.
-        float scale = page() ? page()-&gt;pageScaleFactor() : 1;
-
-        const int defaultMaxRadius = 15;
-        int maxRadius = (scale &lt; 1.0) ? static_cast&lt;int&gt;(defaultMaxRadius / scale) : defaultMaxRadius;
-
</del><span class="cx">         // The center point was tested earlier.
</span><span class="cx">         const float testOffsets[] = {
</span><span class="cx">             -.3f, -.3f,
</span><span class="lines">@@ -489,10 +487,10 @@
</span><span class="cx">         };
</span><span class="cx">         IntRect bestFrame;
</span><span class="cx">         IntRect testRect(testCenter, IntSize());
</span><del>-        testRect.inflate(maxRadius);
</del><ins>+        testRect.inflate(searchRadius);
</ins><span class="cx">         int currentTestRadius = 0;
</span><span class="cx">         for (unsigned n = 0; n &lt; WTF_ARRAY_LENGTH(testOffsets); n += 2) {
</span><del>-            IntSize testOffset(testOffsets[n] * maxRadius, testOffsets[n + 1] * maxRadius);
</del><ins>+            IntSize testOffset(testOffsets[n] * searchRadius, testOffsets[n + 1] * searchRadius);
</ins><span class="cx">             IntPoint testPoint = testCenter + testOffset;
</span><span class="cx">             int testRadius = std::max(abs(testOffset.width()), abs(testOffset.height()));
</span><span class="cx">             if (testRadius &gt; currentTestRadius) {
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformPlatformScreenh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/PlatformScreen.h (168976 => 168977)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/PlatformScreen.h        2014-05-16 20:46:29 UTC (rev 168976)
+++ trunk/Source/WebCore/platform/PlatformScreen.h        2014-05-16 20:53:51 UTC (rev 168977)
</span><span class="lines">@@ -65,6 +65,10 @@
</span><span class="cx">     NSPoint flipScreenPoint(const NSPoint&amp;, NSScreen *);
</span><span class="cx"> #endif
</span><span class="cx"> 
</span><ins>+#if PLATFORM(IOS)
+    float screenPPIFactor();
+#endif
+
</ins><span class="cx"> } // namespace WebCore
</span><span class="cx"> 
</span><span class="cx"> #endif // PlatformScreen_h
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformiosPlatformScreenIOSmm"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/ios/PlatformScreenIOS.mm (168976 => 168977)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/ios/PlatformScreenIOS.mm        2014-05-16 20:46:29 UTC (rev 168976)
+++ trunk/Source/WebCore/platform/ios/PlatformScreenIOS.mm        2014-05-16 20:53:51 UTC (rev 168977)
</span><span class="lines">@@ -33,6 +33,7 @@
</span><span class="cx"> #import &quot;WAKWindow.h&quot;
</span><span class="cx"> #import &quot;WebCoreSystemInterface.h&quot;
</span><span class="cx"> #import &quot;Widget.h&quot;
</span><ins>+#import &lt;MobileGestalt.h&gt;
</ins><span class="cx"> 
</span><span class="cx"> namespace WebCore {
</span><span class="cx"> 
</span><span class="lines">@@ -87,4 +88,32 @@
</span><span class="cx">     return enclosingIntRect(FloatRect(FloatPoint(), widget-&gt;root()-&gt;hostWindow()-&gt;availableScreenSize()));
</span><span class="cx"> }
</span><span class="cx"> 
</span><ins>+static float mobileGestaltFloatValue(CFStringRef question)
+{
+    float result = 0;
+    if (CFTypeRef value = MGCopyAnswer(question, 0)) {
+        if (CFGetTypeID(value) == CFNumberGetTypeID())
+            CFNumberGetValue(static_cast&lt;CFNumberRef&gt;(value), kCFNumberFloatType, &amp;result);
+        CFRelease(value);
+    }
+    return result;
+}
+
+float screenPPIFactor()
+{
+    static float ppiFactor;
+
+    static dispatch_once_t onceToken;
+    dispatch_once(&amp;onceToken, ^{
+        float pitch = mobileGestaltFloatValue(kMGQMainScreenPitch);
+        float scale = mobileGestaltFloatValue(kMGQMainScreenScale);
+
+        static const float originalIPhonePPI = 163;
+        float mainScreenPPI = (pitch &amp;&amp; scale) ? pitch / scale : originalIPhonePPI;
+        ppiFactor = mainScreenPPI / originalIPhonePPI;
+    });
+    
+    return ppiFactor;
+}
+
</ins><span class="cx"> } // namespace WebCore
</span></span></pre>
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