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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/168392">168392</a></dd>
<dt>Author</dt> <dd>jer.noble@apple.com</dd>
<dt>Date</dt> <dd>2014-05-06 16:36:20 -0700 (Tue, 06 May 2014)</dd>
</dl>

<h3>Log Message</h3>
<pre>[iOS] Animate AVPlayerLayer into and out of full screen
https://bugs.webkit.org/show_bug.cgi?id=132603

Reviewed by Simon Fraser.

Rather than synchronize animations across the WebProcess / UIProcess boundary, animate
the AVPlayerLayer into place by first resizing the full screen layer to occupy the
entire screen in the WebProcess, and use a sublayerTransform animation in the UIProcess
to scale the AVPlayer from its initial screen location, as well as back to its final screen
location.

* platform/graphics/GeometryUtilities.cpp:
(WebCore::largestRectWithAspectRatioInsideRect): Added utility method.
* platform/graphics/GeometryUtilities.h:
* platform/ios/WebVideoFullscreenInterfaceAVKit.mm:
(-[WebAVVideoLayer init]): Added, initialize video gravity and enable child layer masking.
(-[WebAVVideoLayer setBounds:]): Create a transform to scale the video area.
(WebVideoFullscreenInterfaceAVKit::enterFullscreen): Block implicit animations during setup.
(WebVideoFullscreenInterfaceAVKit::exitFullscreen): Reset the gravity to ResizeAspect
    if necessary.</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsGeometryUtilitiescpp">trunk/Source/WebCore/platform/graphics/GeometryUtilities.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsGeometryUtilitiesh">trunk/Source/WebCore/platform/graphics/GeometryUtilities.h</a></li>
<li><a href="#trunkSourceWebCoreplatformiosWebVideoFullscreenInterfaceAVKitmm">trunk/Source/WebCore/platform/ios/WebVideoFullscreenInterfaceAVKit.mm</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (168391 => 168392)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2014-05-06 23:34:35 UTC (rev 168391)
+++ trunk/Source/WebCore/ChangeLog        2014-05-06 23:36:20 UTC (rev 168392)
</span><span class="lines">@@ -1,3 +1,26 @@
</span><ins>+2014-05-06  Jer Noble  &lt;jer.noble@apple.com&gt;
+
+        [iOS] Animate AVPlayerLayer into and out of full screen
+        https://bugs.webkit.org/show_bug.cgi?id=132603
+
+        Reviewed by Simon Fraser.
+
+        Rather than synchronize animations across the WebProcess / UIProcess boundary, animate
+        the AVPlayerLayer into place by first resizing the full screen layer to occupy the
+        entire screen in the WebProcess, and use a sublayerTransform animation in the UIProcess
+        to scale the AVPlayer from its initial screen location, as well as back to its final screen
+        location.
+
+        * platform/graphics/GeometryUtilities.cpp:
+        (WebCore::largestRectWithAspectRatioInsideRect): Added utility method.
+        * platform/graphics/GeometryUtilities.h:
+        * platform/ios/WebVideoFullscreenInterfaceAVKit.mm:
+        (-[WebAVVideoLayer init]): Added, initialize video gravity and enable child layer masking.
+        (-[WebAVVideoLayer setBounds:]): Create a transform to scale the video area.
+        (WebVideoFullscreenInterfaceAVKit::enterFullscreen): Block implicit animations during setup.
+        (WebVideoFullscreenInterfaceAVKit::exitFullscreen): Reset the gravity to ResizeAspect
+            if necessary.
+
</ins><span class="cx"> 2014-05-06  Alexey Proskuryakov  &lt;ap@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Make BlobDataItem use a refcounted object for files
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsGeometryUtilitiescpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/GeometryUtilities.cpp (168391 => 168392)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/GeometryUtilities.cpp        2014-05-06 23:34:35 UTC (rev 168391)
+++ trunk/Source/WebCore/platform/graphics/GeometryUtilities.cpp        2014-05-06 23:36:20 UTC (rev 168392)
</span><span class="lines">@@ -101,4 +101,18 @@
</span><span class="cx">         r.width() * widthScale, r.height() * heightScale);
</span><span class="cx"> }
</span><span class="cx"> 
</span><ins>+FloatRect largestRectWithAspectRatioInsideRect(float aspectRatio, const FloatRect&amp; srcRect)
+{
+    FloatRect destRect = srcRect;
+
+    if (aspectRatio &gt; srcRect.size().aspectRatio()) {
+        float dy = destRect.width() / aspectRatio - destRect.height();
+        destRect.inflateY(dy / 2);
+    } else {
+        float dx = destRect.height() * aspectRatio - destRect.width();
+        destRect.inflateX(dx / 2);
+    }
+    return destRect;
</ins><span class="cx"> }
</span><ins>+
+}
</ins></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsGeometryUtilitiesh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/GeometryUtilities.h (168391 => 168392)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/GeometryUtilities.h        2014-05-06 23:34:35 UTC (rev 168391)
+++ trunk/Source/WebCore/platform/graphics/GeometryUtilities.h        2014-05-06 23:36:20 UTC (rev 168392)
</span><span class="lines">@@ -43,6 +43,8 @@
</span><span class="cx"> // Map rect r from srcRect to an equivalent rect in destRect.
</span><span class="cx"> FloatRect mapRect(const FloatRect&amp;, const FloatRect&amp; srcRect, const FloatRect&amp; destRect);
</span><span class="cx"> 
</span><ins>+FloatRect largestRectWithAspectRatioInsideRect(float aspectRatio, const FloatRect&amp;);
+
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> #endif // GeometryUtilities_h
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformiosWebVideoFullscreenInterfaceAVKitmm"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/ios/WebVideoFullscreenInterfaceAVKit.mm (168391 => 168392)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/ios/WebVideoFullscreenInterfaceAVKit.mm        2014-05-06 23:34:35 UTC (rev 168391)
+++ trunk/Source/WebCore/platform/ios/WebVideoFullscreenInterfaceAVKit.mm        2014-05-06 23:36:20 UTC (rev 168392)
</span><span class="lines">@@ -31,6 +31,7 @@
</span><span class="cx"> #import &quot;WebVideoFullscreenInterfaceAVKit.h&quot;
</span><span class="cx"> 
</span><span class="cx"> #import &quot;Logging.h&quot;
</span><ins>+#import &quot;GeometryUtilities.h&quot;
</ins><span class="cx"> #import &quot;WebVideoFullscreenModel.h&quot;
</span><span class="cx"> #import &lt;AVFoundation/AVTime.h&gt;
</span><span class="cx"> #import &lt;AVKit/AVKit.h&gt;
</span><span class="lines">@@ -455,12 +456,14 @@
</span><span class="cx"> @property (nonatomic) AVVideoLayerGravity videoLayerGravity;
</span><span class="cx"> @property (nonatomic, getter = isReadyForDisplay) BOOL readyForDisplay;
</span><span class="cx"> @property (nonatomic) CGRect videoRect;
</span><ins>+- (void)setPlayerViewController:(AVPlayerViewController *)playerViewController;
</ins><span class="cx"> - (void)setPlayerController:(AVPlayerController *)playerController;
</span><span class="cx"> @end
</span><span class="cx"> 
</span><span class="cx"> @implementation WebAVVideoLayer
</span><span class="cx"> {
</span><span class="cx">     RetainPtr&lt;WebAVPlayerController&gt; _avPlayerController;
</span><ins>+    RetainPtr&lt;AVPlayerViewController&gt; _avPlayerViewController;
</ins><span class="cx">     AVVideoLayerGravity _videoLayerGravity;
</span><span class="cx"> }
</span><span class="cx"> 
</span><span class="lines">@@ -469,17 +472,45 @@
</span><span class="cx">     return [[[WebAVVideoLayer alloc] init] autorelease];
</span><span class="cx"> }
</span><span class="cx"> 
</span><ins>+- (instancetype)init
+{
+    self = [super init];
+    if (self) {
+        [self setMasksToBounds:YES];
+        [self setVideoLayerGravity:AVVideoLayerGravityResizeAspect];
+    }
+    return self;
+}
+
</ins><span class="cx"> - (void)setPlayerController:(AVPlayerController *)playerController
</span><span class="cx"> {
</span><span class="cx">     ASSERT(!playerController || [playerController isKindOfClass:[WebAVPlayerController class]]);
</span><span class="cx">     _avPlayerController = (WebAVPlayerController *)playerController;
</span><span class="cx"> }
</span><span class="cx"> 
</span><ins>+- (void)setPlayerViewController:(AVPlayerViewController *)playerViewController
+{
+    _avPlayerViewController = playerViewController;
+}
+
</ins><span class="cx"> - (void)setBounds:(CGRect)bounds
</span><span class="cx"> {
</span><span class="cx">     [super setBounds:bounds];
</span><del>-    if ([_avPlayerController delegate])
-        [_avPlayerController delegate]-&gt;setVideoLayerFrame(FloatRect(0, 0, bounds.size.width, bounds.size.height));
</del><ins>+
+    if (![_avPlayerController delegate] || !_avPlayerViewController)
+        return;
+
+    UIView* rootView = [[_avPlayerViewController parentViewController] view];
+    if (!rootView)
+        return;
+
+    FloatRect rootBounds = [rootView bounds];
+    [_avPlayerController delegate]-&gt;setVideoLayerFrame(rootBounds);
+
+    FloatRect sourceBounds = largestRectWithAspectRatioInsideRect(CGRectGetWidth(bounds) / CGRectGetHeight(bounds), rootBounds);
+    CATransform3D transform = CATransform3DMakeScale(bounds.size.width / sourceBounds.width(), bounds.size.height / sourceBounds.height(), 1);
+    transform = CATransform3DTranslate(transform, bounds.origin.x - sourceBounds.x(), bounds.origin.y - sourceBounds.y(), 0);
+    [self setSublayerTransform:transform];
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> - (void)setVideoLayerGravity:(AVVideoLayerGravity)videoLayerGravity
</span><span class="lines">@@ -635,6 +666,10 @@
</span><span class="cx">     m_videoLayer = &amp;videoLayer;
</span><span class="cx">     
</span><span class="cx">     dispatch_async(dispatch_get_main_queue(), ^{
</span><ins>+
+        [CATransaction begin];
+        [CATransaction setDisableActions:YES];
+
</ins><span class="cx">         [m_videoLayer removeFromSuperlayer];
</span><span class="cx">         
</span><span class="cx">         m_videoLayerContainer = [WebAVVideoLayer videoLayer];
</span><span class="lines">@@ -647,6 +682,7 @@
</span><span class="cx">         m_playerViewController = adoptNS([[classAVPlayerViewController alloc] initWithVideoLayer:m_videoLayerContainer.get()]);
</span><span class="cx">         [m_playerViewController setPlayerController:(AVPlayerController *)playerController()];
</span><span class="cx">         [m_playerViewController setDelegate:playerController()];
</span><ins>+        [m_videoLayerContainer setPlayerViewController:m_playerViewController.get()];
</ins><span class="cx">         
</span><span class="cx">         m_viewController = adoptNS([[classUIViewController alloc] init]);
</span><span class="cx"> 
</span><span class="lines">@@ -671,6 +707,8 @@
</span><span class="cx">             }];
</span><span class="cx">         });
</span><span class="cx"> 
</span><ins>+        [CATransaction commit];
+
</ins><span class="cx">         protect.clear();
</span><span class="cx">     });
</span><span class="cx"> }
</span><span class="lines">@@ -683,6 +721,8 @@
</span><span class="cx">     
</span><span class="cx">     dispatch_async(dispatch_get_main_queue(), ^{
</span><span class="cx">         [m_playerViewController view].frame = finalRect;
</span><ins>+        if ([m_videoLayerContainer videoLayerGravity] != AVVideoLayerGravityResizeAspect)
+            [m_videoLayerContainer setVideoLayerGravity:AVVideoLayerGravityResizeAspect];
</ins><span class="cx">         [m_playerViewController exitFullScreenWithCompletionHandler:^(BOOL, NSError*){
</span><span class="cx">             [m_window setHidden:YES];
</span><span class="cx">             [m_window setRootViewController:nil];
</span><span class="lines">@@ -694,6 +734,7 @@
</span><span class="cx">             [m_videoLayer removeFromSuperlayer];
</span><span class="cx">             m_videoLayer = nil;
</span><span class="cx">             [m_videoLayerContainer removeFromSuperlayer];
</span><ins>+            [m_videoLayerContainer setPlayerViewController:nil];
</ins><span class="cx">             m_videoLayerContainer = nil;
</span><span class="cx"> 
</span><span class="cx">             if (m_fullscreenChangeObserver)
</span></span></pre>
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