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<div id="msg">
<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/165065">165065</a></dd>
<dt>Author</dt> <dd>zalan@apple.com</dd>
<dt>Date</dt> <dd>2014-03-04 11:53:26 -0800 (Tue, 04 Mar 2014)</dd>
</dl>

<h3>Log Message</h3>
<pre>Subpixel rendering: Make border-radius painting device pixel aware.
https://bugs.webkit.org/show_bug.cgi?id=129558

Reviewed by Simon Fraser.

Snap rounded rects to device pixels right before passing them to GraphicsContext.

* rendering/RenderBoxModelObject.cpp:
(WebCore::RenderBoxModelObject::clipRoundedInnerRect):
(WebCore::RenderBoxModelObject::paintFillLayerExtended):
(WebCore::RenderBoxModelObject::paintBorder):
* rendering/RenderBoxModelObject.h:
* rendering/RenderReplaced.cpp:
(WebCore::RenderReplaced::paint):
* rendering/RenderWidget.cpp:
(WebCore::RenderWidget::paint):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderBoxModelObjectcpp">trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderBoxModelObjecth">trunk/Source/WebCore/rendering/RenderBoxModelObject.h</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderReplacedcpp">trunk/Source/WebCore/rendering/RenderReplaced.cpp</a></li>
<li><a href="#trunkSourceWebCorerenderingRenderWidgetcpp">trunk/Source/WebCore/rendering/RenderWidget.cpp</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (165064 => 165065)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2014-03-04 19:43:49 UTC (rev 165064)
+++ trunk/Source/WebCore/ChangeLog        2014-03-04 19:53:26 UTC (rev 165065)
</span><span class="lines">@@ -1,3 +1,22 @@
</span><ins>+2014-03-04  Zalan Bujtas  &lt;zalan@apple.com&gt;
+
+        Subpixel rendering: Make border-radius painting device pixel aware.
+        https://bugs.webkit.org/show_bug.cgi?id=129558
+
+        Reviewed by Simon Fraser.
+
+        Snap rounded rects to device pixels right before passing them to GraphicsContext.
+
+        * rendering/RenderBoxModelObject.cpp:
+        (WebCore::RenderBoxModelObject::clipRoundedInnerRect):
+        (WebCore::RenderBoxModelObject::paintFillLayerExtended):
+        (WebCore::RenderBoxModelObject::paintBorder):
+        * rendering/RenderBoxModelObject.h:
+        * rendering/RenderReplaced.cpp:
+        (WebCore::RenderReplaced::paint):
+        * rendering/RenderWidget.cpp:
+        (WebCore::RenderWidget::paint):
+
</ins><span class="cx"> 2014-03-04  Simon Fraser  &lt;simon.fraser@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Crashes and assertions running iOS compositing tests
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderBoxModelObjectcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp (165064 => 165065)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp        2014-03-04 19:43:49 UTC (rev 165064)
+++ trunk/Source/WebCore/rendering/RenderBoxModelObject.cpp        2014-03-04 19:53:26 UTC (rev 165065)
</span><span class="lines">@@ -498,10 +498,10 @@
</span><span class="cx">     return border;
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-void RenderBoxModelObject::clipRoundedInnerRect(GraphicsContext * context, const LayoutRect&amp; rect, const RoundedRect&amp; clipRect)
</del><ins>+void RenderBoxModelObject::clipRoundedInnerRect(GraphicsContext * context, const FloatRect&amp; rect, const FloatRoundedRect&amp; clipRect)
</ins><span class="cx"> {
</span><span class="cx">     if (clipRect.isRenderable())
</span><del>-        context-&gt;clipRoundedRect(FloatRoundedRect(clipRect));
</del><ins>+        context-&gt;clipRoundedRect(clipRect);
</ins><span class="cx">     else {
</span><span class="cx">         // We create a rounded rect for each of the corners and clip it, while making sure we clip opposing corners together.
</span><span class="cx">         if (!clipRect.radii().topLeft().isEmpty() || !clipRect.radii().bottomRight().isEmpty()) {
</span><span class="lines">@@ -640,7 +640,9 @@
</span><span class="cx">     }
</span><span class="cx"> 
</span><span class="cx">     bool colorVisible = bgColor.isValid() &amp;&amp; bgColor.alpha();
</span><del>-    
</del><ins>+    float deviceScaleFactor = document().deviceScaleFactor();
+    FloatRect pixelSnappedRect = pixelSnappedForPainting(rect, deviceScaleFactor);
+
</ins><span class="cx">     // Fast path for drawing simple color backgrounds.
</span><span class="cx">     if (!isRoot &amp;&amp; !clippedWithLocalScrolling &amp;&amp; !shouldPaintBackgroundImage &amp;&amp; isBorderFill &amp;&amp; !bgLayer-&gt;next()) {
</span><span class="cx">         if (!colorVisible)
</span><span class="lines">@@ -652,17 +654,18 @@
</span><span class="cx">             applyBoxShadowForBackground(context, &amp;style());
</span><span class="cx"> 
</span><span class="cx">         if (hasRoundedBorder &amp;&amp; bleedAvoidance != BackgroundBleedUseTransparencyLayer) {
</span><del>-            RoundedRect border = backgroundRoundedRectAdjustedForBleedAvoidance(*context, rect, bleedAvoidance, box, boxSize, includeLeftEdge, includeRightEdge);
-            if (border.isRenderable())
-                context-&gt;fillRoundedRect(FloatRoundedRect(border), bgColor, style().colorSpace());
</del><ins>+            FloatRoundedRect pixelSnappedBorder = backgroundRoundedRectAdjustedForBleedAvoidance(*context, rect, bleedAvoidance, box, boxSize,
+                includeLeftEdge, includeRightEdge).pixelSnappedRoundedRectForPainting(deviceScaleFactor);
+            if (pixelSnappedBorder.isRenderable())
+                context-&gt;fillRoundedRect(pixelSnappedBorder, bgColor, style().colorSpace());
</ins><span class="cx">             else {
</span><span class="cx">                 context-&gt;save();
</span><del>-                clipRoundedInnerRect(context, rect, border);
-                context-&gt;fillRect(border.rect(), bgColor, style().colorSpace());
</del><ins>+                clipRoundedInnerRect(context, pixelSnappedRect, pixelSnappedBorder);
+                context-&gt;fillRect(pixelSnappedBorder.rect(), bgColor, style().colorSpace());
</ins><span class="cx">                 context-&gt;restore();
</span><span class="cx">             }
</span><span class="cx">         } else
</span><del>-            context-&gt;fillRect(pixelSnappedForPainting(rect, document().deviceScaleFactor()), bgColor, style().colorSpace());
</del><ins>+            context-&gt;fillRect(pixelSnappedRect, bgColor, style().colorSpace());
</ins><span class="cx"> 
</span><span class="cx">         return;
</span><span class="cx">     }
</span><span class="lines">@@ -680,7 +683,7 @@
</span><span class="cx">         } else if (bgLayer-&gt;clip() == PaddingFillBox)
</span><span class="cx">             border = style().getRoundedInnerBorderFor(border.rect(), includeLeftEdge, includeRightEdge);
</span><span class="cx"> 
</span><del>-        clipRoundedInnerRect(context, rect, border);
</del><ins>+        clipRoundedInnerRect(context, pixelSnappedRect, border.pixelSnappedRoundedRectForPainting(deviceScaleFactor));
</ins><span class="cx">     }
</span><span class="cx">     
</span><span class="cx">     LayoutUnit bLeft = includeLeftEdge ? borderLeft() : LayoutUnit::fromPixel(0);
</span><span class="lines">@@ -1872,6 +1875,7 @@
</span><span class="cx">     if (haveAllSolidEdges &amp;&amp; outerBorder.isRounded() &amp;&amp; allCornersClippedOut(outerBorder, info.rect))
</span><span class="cx">         outerBorder.setRadii(RoundedRect::Radii());
</span><span class="cx"> 
</span><ins>+    float deviceScaleFactor = document().deviceScaleFactor();
</ins><span class="cx">     // isRenderable() check avoids issue described in https://bugs.webkit.org/show_bug.cgi?id=38787
</span><span class="cx">     if ((haveAllSolidEdges || haveAllDoubleEdges) &amp;&amp; allEdgesShareColor &amp;&amp; innerBorder.isRenderable()) {
</span><span class="cx">         // Fast path for drawing all solid edges and all unrounded double edges
</span><span class="lines">@@ -1879,10 +1883,11 @@
</span><span class="cx">             &amp;&amp; (haveAllSolidEdges || (!outerBorder.isRounded() &amp;&amp; !innerBorder.isRounded()))) {
</span><span class="cx">             Path path;
</span><span class="cx">             
</span><del>-            if (outerBorder.isRounded() &amp;&amp; bleedAvoidance != BackgroundBleedUseTransparencyLayer)
-                path.addRoundedRect(outerBorder);
</del><ins>+            FloatRoundedRect pixelSnappedRoundedRect = outerBorder.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
+            if (pixelSnappedRoundedRect.isRounded() &amp;&amp; bleedAvoidance != BackgroundBleedUseTransparencyLayer)
+                path.addRoundedRect(pixelSnappedRoundedRect);
</ins><span class="cx">             else
</span><del>-                path.addRect(outerBorder.rect());
</del><ins>+                path.addRect(pixelSnappedRoundedRect.rect());
</ins><span class="cx"> 
</span><span class="cx">             if (haveAllDoubleEdges) {
</span><span class="cx">                 LayoutRect innerThirdRect = outerBorder.rect();
</span><span class="lines">@@ -1907,26 +1912,27 @@
</span><span class="cx">                     }
</span><span class="cx">                 }
</span><span class="cx"> 
</span><del>-                RoundedRect outerThird = outerBorder;
-                RoundedRect innerThird = innerBorder;
-                innerThird.setRect(innerThirdRect);
-                outerThird.setRect(outerThirdRect);
</del><ins>+                FloatRoundedRect pixelSnappedOuterThird = outerBorder.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
+                pixelSnappedOuterThird.setRect(pixelSnappedForPainting(outerThirdRect, deviceScaleFactor));
</ins><span class="cx"> 
</span><del>-                if (outerThird.isRounded() &amp;&amp; bleedAvoidance != BackgroundBleedUseTransparencyLayer)
-                    path.addRoundedRect(outerThird);
</del><ins>+                if (pixelSnappedOuterThird.isRounded() &amp;&amp; bleedAvoidance != BackgroundBleedUseTransparencyLayer)
+                    path.addRoundedRect(pixelSnappedOuterThird);
</ins><span class="cx">                 else
</span><del>-                    path.addRect(outerThird.rect());
</del><ins>+                    path.addRect(pixelSnappedOuterThird.rect());
</ins><span class="cx"> 
</span><del>-                if (innerThird.isRounded() &amp;&amp; bleedAvoidance != BackgroundBleedUseTransparencyLayer)
-                    path.addRoundedRect(innerThird);
</del><ins>+                FloatRoundedRect pixelSnappedInnerThird = innerBorder.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
+                pixelSnappedInnerThird.setRect(pixelSnappedForPainting(innerThirdRect, deviceScaleFactor));
+                if (pixelSnappedInnerThird.isRounded() &amp;&amp; bleedAvoidance != BackgroundBleedUseTransparencyLayer)
+                    path.addRoundedRect(pixelSnappedInnerThird);
</ins><span class="cx">                 else
</span><del>-                    path.addRect(innerThird.rect());
</del><ins>+                    path.addRect(pixelSnappedInnerThird.rect());
</ins><span class="cx">             }
</span><span class="cx"> 
</span><del>-            if (innerBorder.isRounded())
-                path.addRoundedRect(innerBorder);
</del><ins>+            FloatRoundedRect snappedInnerBorder = innerBorder.pixelSnappedRoundedRectForPainting(deviceScaleFactor);
+            if (snappedInnerBorder.isRounded())
+                path.addRoundedRect(snappedInnerBorder);
</ins><span class="cx">             else
</span><del>-                path.addRect(innerBorder.rect());
</del><ins>+                path.addRect(snappedInnerBorder.rect());
</ins><span class="cx">             
</span><span class="cx">             graphicsContext-&gt;setFillRule(RULE_EVENODD);
</span><span class="cx">             graphicsContext-&gt;setFillColor(edges[firstVisibleEdge].color, style-&gt;colorSpace());
</span><span class="lines">@@ -1961,7 +1967,7 @@
</span><span class="cx">         // isRenderable() check avoids issue described in https://bugs.webkit.org/show_bug.cgi?id=38787
</span><span class="cx">         // The inside will be clipped out later (in clipBorderSideForComplexInnerPath)
</span><span class="cx">         if (innerBorder.isRenderable())
</span><del>-            graphicsContext-&gt;clipOutRoundedRect(FloatRoundedRect(innerBorder));
</del><ins>+            graphicsContext-&gt;clipOutRoundedRect(innerBorder.pixelSnappedRoundedRectForPainting(deviceScaleFactor));
</ins><span class="cx">     }
</span><span class="cx"> 
</span><span class="cx">     // If only one edge visible antialiasing doesn't create seams
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderBoxModelObjecth"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderBoxModelObject.h (165064 => 165065)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderBoxModelObject.h        2014-03-04 19:43:49 UTC (rev 165064)
+++ trunk/Source/WebCore/rendering/RenderBoxModelObject.h        2014-03-04 19:53:26 UTC (rev 165065)
</span><span class="lines">@@ -279,7 +279,7 @@
</span><span class="cx"> 
</span><span class="cx">     static bool shouldAntialiasLines(GraphicsContext*);
</span><span class="cx"> 
</span><del>-    static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&amp;, const RoundedRect&amp; clipRect);
</del><ins>+    static void clipRoundedInnerRect(GraphicsContext*, const FloatRect&amp;, const FloatRoundedRect&amp; clipRect);
</ins><span class="cx"> 
</span><span class="cx">     bool hasAutoHeightOrContainingBlockWithAutoHeight() const;
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderReplacedcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderReplaced.cpp (165064 => 165065)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderReplaced.cpp        2014-03-04 19:43:49 UTC (rev 165064)
+++ trunk/Source/WebCore/rendering/RenderReplaced.cpp        2014-03-04 19:53:26 UTC (rev 165065)
</span><span class="lines">@@ -24,6 +24,7 @@
</span><span class="cx"> #include &quot;config.h&quot;
</span><span class="cx"> #include &quot;RenderReplaced.h&quot;
</span><span class="cx"> 
</span><ins>+#include &quot;FloatRoundedRect.h&quot;
</ins><span class="cx"> #include &quot;Frame.h&quot;
</span><span class="cx"> #include &quot;GraphicsContext.h&quot;
</span><span class="cx"> #include &quot;InlineElementBox.h&quot;
</span><span class="lines">@@ -169,8 +170,8 @@
</span><span class="cx">         else {
</span><span class="cx">             // Push a clip if we have a border radius, since we want to round the foreground content that gets painted.
</span><span class="cx">             paintInfo.context-&gt;save();
</span><del>-            RoundedRect roundedInnerRect = style().getRoundedInnerBorderFor(paintRect,
-                paddingTop() + borderTop(), paddingBottom() + borderBottom(), paddingLeft() + borderLeft(), paddingRight() + borderRight(), true, true);
</del><ins>+            FloatRoundedRect roundedInnerRect = FloatRoundedRect(style().getRoundedInnerBorderFor(paintRect,
+                paddingTop() + borderTop(), paddingBottom() + borderBottom(), paddingLeft() + borderLeft(), paddingRight() + borderRight(), true, true));
</ins><span class="cx">             clipRoundedInnerRect(paintInfo.context, paintRect, roundedInnerRect);
</span><span class="cx">         }
</span><span class="cx">     }
</span></span></pre></div>
<a id="trunkSourceWebCorerenderingRenderWidgetcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/rendering/RenderWidget.cpp (165064 => 165065)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/rendering/RenderWidget.cpp        2014-03-04 19:43:49 UTC (rev 165064)
+++ trunk/Source/WebCore/rendering/RenderWidget.cpp        2014-03-04 19:53:26 UTC (rev 165065)
</span><span class="lines">@@ -24,6 +24,7 @@
</span><span class="cx"> #include &quot;RenderWidget.h&quot;
</span><span class="cx"> 
</span><span class="cx"> #include &quot;AXObjectCache.h&quot;
</span><ins>+#include &quot;FloatRoundedRect.h&quot;
</ins><span class="cx"> #include &quot;Frame.h&quot;
</span><span class="cx"> #include &quot;HTMLFrameOwnerElement.h&quot;
</span><span class="cx"> #include &quot;HitTestResult.h&quot;
</span><span class="lines">@@ -276,8 +277,8 @@
</span><span class="cx"> 
</span><span class="cx">         // Push a clip if we have a border radius, since we want to round the foreground content that gets painted.
</span><span class="cx">         paintInfo.context-&gt;save();
</span><del>-        RoundedRect roundedInnerRect = style().getRoundedInnerBorderFor(borderRect,
-            paddingTop() + borderTop(), paddingBottom() + borderBottom(), paddingLeft() + borderLeft(), paddingRight() + borderRight(), true, true);
</del><ins>+        FloatRoundedRect roundedInnerRect = FloatRoundedRect(style().getRoundedInnerBorderFor(borderRect,
+            paddingTop() + borderTop(), paddingBottom() + borderBottom(), paddingLeft() + borderLeft(), paddingRight() + borderRight(), true, true));
</ins><span class="cx">         clipRoundedInnerRect(paintInfo.context, borderRect, roundedInnerRect);
</span><span class="cx">     }
</span><span class="cx"> 
</span></span></pre>
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