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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/163972">163972</a></dd>
<dt>Author</dt> <dd>zandobersek@gmail.com</dd>
<dt>Date</dt> <dd>2014-02-12 12:32:46 -0800 (Wed, 12 Feb 2014)</dd>
</dl>

<h3>Log Message</h3>
<pre>[CoordinatedGraphics] Move CoordinatedGraphicsScene, CoordinatedLayerTreeHostProxy to std::function
https://bugs.webkit.org/show_bug.cgi?id=128473

Reviewed by Anders Carlsson.

Source/WebCore: 


Move the CoordinatedGraphicsScene class to using std::function instead of WTF::Functional and std::bind
instead of WTF::bind. The function wrapper is now moved through function calls and not passed by reference,
and lambda functions are inlined into the dispatchOnMainThread() calls, with the CoordinatedGraphicsScene
refcount-protected.

* platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.cpp:
(WebCore::CoordinatedGraphicsScene::dispatchOnMainThread):
(WebCore::CoordinatedGraphicsScene::paintToCurrentGLContext):
(WebCore::CoordinatedGraphicsScene::commitSceneState):
(WebCore::CoordinatedGraphicsScene::syncRemoteContent):
(WebCore::CoordinatedGraphicsScene::purgeGLResources):
(WebCore::CoordinatedGraphicsScene::commitScrollOffset):
(WebCore::CoordinatedGraphicsScene::appendUpdate):
(WebCore::CoordinatedGraphicsScene::setActive):
* platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.h:

Source/WebKit2: 

Move the CoordinatedLayerTreeHostProxy class to using std::function instead of WTF::Functional. C++11
lambdas are used to construct the update functions, with the CoordinatedGraphicsScene refcount-protected
throughout the lifetime of the function wrapper.

* UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.cpp:
(WebKit::CoordinatedLayerTreeHostProxy::dispatchUpdate):
(WebKit::CoordinatedLayerTreeHostProxy::commitCoordinatedGraphicsState):
(WebKit::CoordinatedLayerTreeHostProxy::setVisibleContentsRect):
(WebKit::CoordinatedLayerTreeHostProxy::setBackgroundColor):
* UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.h:</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicstexmapcoordinatedCoordinatedGraphicsScenecpp">trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicstexmapcoordinatedCoordinatedGraphicsSceneh">trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.h</a></li>
<li><a href="#trunkSourceWebKit2ChangeLog">trunk/Source/WebKit2/ChangeLog</a></li>
<li><a href="#trunkSourceWebKit2UIProcessCoordinatedGraphicsCoordinatedLayerTreeHostProxycpp">trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.cpp</a></li>
<li><a href="#trunkSourceWebKit2UIProcessCoordinatedGraphicsCoordinatedLayerTreeHostProxyh">trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.h</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (163971 => 163972)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2014-02-12 20:29:33 UTC (rev 163971)
+++ trunk/Source/WebCore/ChangeLog        2014-02-12 20:32:46 UTC (rev 163972)
</span><span class="lines">@@ -1,3 +1,27 @@
</span><ins>+2014-02-12  Zan Dobersek  &lt;zdobersek@igalia.com&gt;
+
+        [CoordinatedGraphics] Move CoordinatedGraphicsScene, CoordinatedLayerTreeHostProxy to std::function
+        https://bugs.webkit.org/show_bug.cgi?id=128473
+
+        Reviewed by Anders Carlsson.
+
+
+        Move the CoordinatedGraphicsScene class to using std::function instead of WTF::Functional and std::bind
+        instead of WTF::bind. The function wrapper is now moved through function calls and not passed by reference,
+        and lambda functions are inlined into the dispatchOnMainThread() calls, with the CoordinatedGraphicsScene
+        refcount-protected.
+
+        * platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.cpp:
+        (WebCore::CoordinatedGraphicsScene::dispatchOnMainThread):
+        (WebCore::CoordinatedGraphicsScene::paintToCurrentGLContext):
+        (WebCore::CoordinatedGraphicsScene::commitSceneState):
+        (WebCore::CoordinatedGraphicsScene::syncRemoteContent):
+        (WebCore::CoordinatedGraphicsScene::purgeGLResources):
+        (WebCore::CoordinatedGraphicsScene::commitScrollOffset):
+        (WebCore::CoordinatedGraphicsScene::appendUpdate):
+        (WebCore::CoordinatedGraphicsScene::setActive):
+        * platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.h:
+
</ins><span class="cx"> 2014-02-12  Eric Carlson  &lt;eric.carlson@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Cleanup the code added for https://bugs.webkit.org/show_bug.cgi?id=128125.
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicstexmapcoordinatedCoordinatedGraphicsScenecpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.cpp (163971 => 163972)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.cpp        2014-02-12 20:29:33 UTC (rev 163971)
+++ trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.cpp        2014-02-12 20:32:46 UTC (rev 163972)
</span><span class="lines">@@ -34,12 +34,12 @@
</span><span class="cx"> 
</span><span class="cx"> namespace WebCore {
</span><span class="cx"> 
</span><del>-void CoordinatedGraphicsScene::dispatchOnMainThread(const Function&lt;void()&gt;&amp; function)
</del><ins>+void CoordinatedGraphicsScene::dispatchOnMainThread(std::function&lt;void()&gt; function)
</ins><span class="cx"> {
</span><span class="cx">     if (isMainThread())
</span><span class="cx">         function();
</span><span class="cx">     else
</span><del>-        callOnMainThread(function);
</del><ins>+        callOnMainThread(std::move(function));
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> static bool layerShouldHaveBackingStore(TextureMapperLayer* layer)
</span><span class="lines">@@ -98,8 +98,12 @@
</span><span class="cx">     m_textureMapper-&gt;endClip();
</span><span class="cx">     m_textureMapper-&gt;endPainting();
</span><span class="cx"> 
</span><del>-    if (currentRootLayer-&gt;descendantsOrSelfHaveRunningAnimations())
-        dispatchOnMainThread(bind(&amp;CoordinatedGraphicsScene::updateViewport, this));
</del><ins>+    if (currentRootLayer-&gt;descendantsOrSelfHaveRunningAnimations()) {
+        RefPtr&lt;CoordinatedGraphicsScene&gt; protector(this);
+        dispatchOnMainThread([=] {
+            protector-&gt;updateViewport();
+        });
+    }
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::paintToGraphicsContext(PlatformGraphicsContext* platformContext)
</span><span class="lines">@@ -576,7 +580,10 @@
</span><span class="cx">     removeReleasedImageBackingsIfNeeded();
</span><span class="cx"> 
</span><span class="cx">     // The pending tiles state is on its way for the screen, tell the web process to render the next one.
</span><del>-    dispatchOnMainThread(bind(&amp;CoordinatedGraphicsScene::renderNextFrame, this));
</del><ins>+    RefPtr&lt;CoordinatedGraphicsScene&gt; protector(this);
+    dispatchOnMainThread([=] {
+        protector-&gt;renderNextFrame();
+    });
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::renderNextFrame()
</span><span class="lines">@@ -607,16 +614,16 @@
</span><span class="cx">     // We enqueue messages and execute them during paint, as they require an active GL context.
</span><span class="cx">     ensureRootLayer();
</span><span class="cx"> 
</span><del>-    Vector&lt;Function&lt;void()&gt; &gt; renderQueue;
</del><ins>+    Vector&lt;std::function&lt;void()&gt;&gt; renderQueue;
</ins><span class="cx">     bool calledOnMainThread = WTF::isMainThread();
</span><span class="cx">     if (!calledOnMainThread)
</span><span class="cx">         m_renderQueueMutex.lock();
</span><del>-    renderQueue.swap(m_renderQueue);
</del><ins>+    renderQueue = std::move(m_renderQueue);
</ins><span class="cx">     if (!calledOnMainThread)
</span><span class="cx">         m_renderQueueMutex.unlock();
</span><span class="cx"> 
</span><del>-    for (size_t i = 0; i &lt; renderQueue.size(); ++i)
-        renderQueue[i]();
</del><ins>+    for (auto&amp; function : renderQueue)
+        function();
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::purgeGLResources()
</span><span class="lines">@@ -637,7 +644,11 @@
</span><span class="cx">     m_backingStoresWithPendingBuffers.clear();
</span><span class="cx"> 
</span><span class="cx">     setActive(false);
</span><del>-    dispatchOnMainThread(bind(&amp;CoordinatedGraphicsScene::purgeBackingStores, this));
</del><ins>+
+    RefPtr&lt;CoordinatedGraphicsScene&gt; protector(this);
+    dispatchOnMainThread([=] {
+        protector-&gt;purgeBackingStores();
+    });
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::dispatchCommitScrollOffset(uint32_t layerID, const IntSize&amp; offset)
</span><span class="lines">@@ -647,7 +658,10 @@
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::commitScrollOffset(uint32_t layerID, const IntSize&amp; offset)
</span><span class="cx"> {
</span><del>-    dispatchOnMainThread(bind(&amp;CoordinatedGraphicsScene::dispatchCommitScrollOffset, this, layerID, offset));
</del><ins>+    RefPtr&lt;CoordinatedGraphicsScene&gt; protector(this);
+    dispatchOnMainThread([=] {
+        protector-&gt;dispatchCommitScrollOffset(layerID, offset);
+    });
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::purgeBackingStores()
</span><span class="lines">@@ -671,14 +685,14 @@
</span><span class="cx">     m_client = 0;
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-void CoordinatedGraphicsScene::appendUpdate(const Function&lt;void()&gt;&amp; function)
</del><ins>+void CoordinatedGraphicsScene::appendUpdate(std::function&lt;void()&gt; function)
</ins><span class="cx"> {
</span><span class="cx">     if (!m_isActive)
</span><span class="cx">         return;
</span><span class="cx"> 
</span><span class="cx">     ASSERT(isMainThread());
</span><span class="cx">     MutexLocker locker(m_renderQueueMutex);
</span><del>-    m_renderQueue.append(function);
</del><ins>+    m_renderQueue.append(std::move(function));
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::setActive(bool active)
</span><span class="lines">@@ -691,8 +705,12 @@
</span><span class="cx">     // and cannot be applied to the newly created instance.
</span><span class="cx">     m_renderQueue.clear();
</span><span class="cx">     m_isActive = active;
</span><del>-    if (m_isActive)
-        dispatchOnMainThread(bind(&amp;CoordinatedGraphicsScene::renderNextFrame, this));
</del><ins>+    if (m_isActive) {
+        RefPtr&lt;CoordinatedGraphicsScene&gt; protector(this);
+        dispatchOnMainThread([=] {
+            protector-&gt;renderNextFrame();
+        });
+    }
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedGraphicsScene::setBackgroundColor(const Color&amp; color)
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicstexmapcoordinatedCoordinatedGraphicsSceneh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.h (163971 => 163972)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.h        2014-02-12 20:29:33 UTC (rev 163971)
+++ trunk/Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsScene.h        2014-02-12 20:32:46 UTC (rev 163972)
</span><span class="lines">@@ -35,7 +35,7 @@
</span><span class="cx"> #include &quot;TextureMapperFPSCounter.h&quot;
</span><span class="cx"> #include &quot;TextureMapperLayer.h&quot;
</span><span class="cx"> #include &quot;Timer.h&quot;
</span><del>-#include &lt;wtf/Functional.h&gt;
</del><ins>+#include &lt;functional&gt;
</ins><span class="cx"> #include &lt;wtf/HashSet.h&gt;
</span><span class="cx"> #include &lt;wtf/ThreadingPrimitives.h&gt;
</span><span class="cx"> #include &lt;wtf/Vector.h&gt;
</span><span class="lines">@@ -65,7 +65,7 @@
</span><span class="cx">     void paintToGraphicsContext(PlatformGraphicsContext*);
</span><span class="cx">     void setScrollPosition(const FloatPoint&amp;);
</span><span class="cx">     void detach();
</span><del>-    void appendUpdate(const Function&lt;void()&gt;&amp;);
</del><ins>+    void appendUpdate(std::function&lt;void()&gt;);
</ins><span class="cx"> 
</span><span class="cx">     WebCore::TextureMapperLayer* findScrollableContentsLayerAt(const WebCore::FloatPoint&amp;);
</span><span class="cx"> 
</span><span class="lines">@@ -125,7 +125,7 @@
</span><span class="cx">     void syncRemoteContent();
</span><span class="cx">     void adjustPositionForFixedLayers();
</span><span class="cx"> 
</span><del>-    void dispatchOnMainThread(const Function&lt;void()&gt;&amp;);
</del><ins>+    void dispatchOnMainThread(std::function&lt;void()&gt;);
</ins><span class="cx">     void updateViewport();
</span><span class="cx">     void renderNextFrame();
</span><span class="cx">     void purgeBackingStores();
</span><span class="lines">@@ -146,7 +146,7 @@
</span><span class="cx">     void dispatchCommitScrollOffset(uint32_t layerID, const IntSize&amp; offset);
</span><span class="cx"> 
</span><span class="cx">     // Render queue can be accessed ony from main thread or updatePaintNode call stack!
</span><del>-    Vector&lt;Function&lt;void()&gt; &gt; m_renderQueue;
</del><ins>+    Vector&lt;std::function&lt;void()&gt;&gt; m_renderQueue;
</ins><span class="cx">     Mutex m_renderQueueMutex;
</span><span class="cx"> 
</span><span class="cx">     OwnPtr&lt;TextureMapper&gt; m_textureMapper;
</span></span></pre></div>
<a id="trunkSourceWebKit2ChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebKit2/ChangeLog (163971 => 163972)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebKit2/ChangeLog        2014-02-12 20:29:33 UTC (rev 163971)
+++ trunk/Source/WebKit2/ChangeLog        2014-02-12 20:32:46 UTC (rev 163972)
</span><span class="lines">@@ -1,3 +1,21 @@
</span><ins>+2014-02-12  Zan Dobersek  &lt;zdobersek@igalia.com&gt;
+
+        [CoordinatedGraphics] Move CoordinatedGraphicsScene, CoordinatedLayerTreeHostProxy to std::function
+        https://bugs.webkit.org/show_bug.cgi?id=128473
+
+        Reviewed by Anders Carlsson.
+
+        Move the CoordinatedLayerTreeHostProxy class to using std::function instead of WTF::Functional. C++11
+        lambdas are used to construct the update functions, with the CoordinatedGraphicsScene refcount-protected
+        throughout the lifetime of the function wrapper.
+
+        * UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.cpp:
+        (WebKit::CoordinatedLayerTreeHostProxy::dispatchUpdate):
+        (WebKit::CoordinatedLayerTreeHostProxy::commitCoordinatedGraphicsState):
+        (WebKit::CoordinatedLayerTreeHostProxy::setVisibleContentsRect):
+        (WebKit::CoordinatedLayerTreeHostProxy::setBackgroundColor):
+        * UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.h:
+
</ins><span class="cx"> 2014-02-12  Dan Bernstein  &lt;mitz@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Stop using PLATFORM(MAC) in WebKit2/{Database,Network}Process except where it means “OS X but not iOS”
</span></span></pre></div>
<a id="trunkSourceWebKit2UIProcessCoordinatedGraphicsCoordinatedLayerTreeHostProxycpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.cpp (163971 => 163972)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.cpp        2014-02-12 20:29:33 UTC (rev 163971)
+++ trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.cpp        2014-02-12 20:32:46 UTC (rev 163972)
</span><span class="lines">@@ -52,14 +52,18 @@
</span><span class="cx">     m_drawingAreaProxy-&gt;updateViewport();
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-void CoordinatedLayerTreeHostProxy::dispatchUpdate(const Function&lt;void()&gt;&amp; function)
</del><ins>+void CoordinatedLayerTreeHostProxy::dispatchUpdate(std::function&lt;void()&gt; function)
</ins><span class="cx"> {
</span><del>-    m_scene-&gt;appendUpdate(function);
</del><ins>+    m_scene-&gt;appendUpdate(std::move(function));
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedLayerTreeHostProxy::commitCoordinatedGraphicsState(const CoordinatedGraphicsState&amp; graphicsState)
</span><span class="cx"> {
</span><del>-    dispatchUpdate(bind(&amp;CoordinatedGraphicsScene::commitSceneState, m_scene.get(), graphicsState));
</del><ins>+    RefPtr&lt;CoordinatedGraphicsScene&gt; sceneProtector(m_scene);
+    dispatchUpdate([=] {
+        sceneProtector-&gt;commitSceneState(graphicsState);
+    });
+
</ins><span class="cx">     updateViewport();
</span><span class="cx"> #if USE(TILED_BACKING_STORE)
</span><span class="cx">     m_drawingAreaProxy-&gt;page()-&gt;didRenderFrame(graphicsState.contentsSize, graphicsState.coveredRect);
</span><span class="lines">@@ -69,7 +73,11 @@
</span><span class="cx"> void CoordinatedLayerTreeHostProxy::setVisibleContentsRect(const FloatRect&amp; rect, const FloatPoint&amp; trajectoryVector)
</span><span class="cx"> {
</span><span class="cx">     // Inform the renderer to adjust viewport-fixed layers.
</span><del>-    dispatchUpdate(bind(&amp;CoordinatedGraphicsScene::setScrollPosition, m_scene.get(), rect.location()));
</del><ins>+    RefPtr&lt;CoordinatedGraphicsScene&gt; sceneProtector(m_scene);
+    const FloatPoint&amp; scrollPosition = rect.location();
+    dispatchUpdate([=] {
+        sceneProtector-&gt;setScrollPosition(scrollPosition);
+    });
</ins><span class="cx"> 
</span><span class="cx">     if (rect == m_lastSentVisibleRect &amp;&amp; trajectoryVector == m_lastSentTrajectoryVector)
</span><span class="cx">         return;
</span><span class="lines">@@ -91,7 +99,10 @@
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedLayerTreeHostProxy::setBackgroundColor(const Color&amp; color)
</span><span class="cx"> {
</span><del>-    dispatchUpdate(bind(&amp;CoordinatedGraphicsScene::setBackgroundColor, m_scene.get(), color));
</del><ins>+    RefPtr&lt;CoordinatedGraphicsScene&gt; sceneProtector(m_scene);
+    dispatchUpdate([=] {
+        sceneProtector-&gt;setBackgroundColor(color);
+    });
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void CoordinatedLayerTreeHostProxy::commitScrollOffset(uint32_t layerID, const IntSize&amp; offset)
</span></span></pre></div>
<a id="trunkSourceWebKit2UIProcessCoordinatedGraphicsCoordinatedLayerTreeHostProxyh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.h (163971 => 163972)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.h        2014-02-12 20:29:33 UTC (rev 163971)
+++ trunk/Source/WebKit2/UIProcess/CoordinatedGraphics/CoordinatedLayerTreeHostProxy.h        2014-02-12 20:32:46 UTC (rev 163972)
</span><span class="lines">@@ -26,7 +26,7 @@
</span><span class="cx"> #include &quot;CoordinatedGraphicsArgumentCoders.h&quot;
</span><span class="cx"> #include &quot;MessageReceiver.h&quot;
</span><span class="cx"> #include &lt;WebCore/CoordinatedGraphicsScene.h&gt;
</span><del>-#include &lt;wtf/Functional.h&gt;
</del><ins>+#include &lt;functional&gt;
</ins><span class="cx"> 
</span><span class="cx"> namespace WebCore {
</span><span class="cx"> class CoordinatedGraphicsState;
</span><span class="lines">@@ -57,7 +57,7 @@
</span><span class="cx">     virtual void commitScrollOffset(uint32_t layerID, const WebCore::IntSize&amp; offset);
</span><span class="cx"> 
</span><span class="cx"> protected:
</span><del>-    void dispatchUpdate(const Function&lt;void()&gt;&amp;);
</del><ins>+    void dispatchUpdate(std::function&lt;void()&gt;);
</ins><span class="cx"> 
</span><span class="cx">     // IPC::MessageReceiver
</span><span class="cx">     virtual void didReceiveMessage(IPC::Connection*, IPC::MessageDecoder&amp;) override;
</span></span></pre>
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