<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
"http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><meta http-equiv="content-type" content="text/html; charset=utf-8" />
<title>[163858] trunk/Source/WebCore</title>
</head>
<body>

<style type="text/css"><!--
#msg dl.meta { border: 1px #006 solid; background: #369; padding: 6px; color: #fff; }
#msg dl.meta dt { float: left; width: 6em; font-weight: bold; }
#msg dt:after { content:':';}
#msg dl, #msg dt, #msg ul, #msg li, #header, #footer, #logmsg { font-family: verdana,arial,helvetica,sans-serif; font-size: 10pt;  }
#msg dl a { font-weight: bold}
#msg dl a:link    { color:#fc3; }
#msg dl a:active  { color:#ff0; }
#msg dl a:visited { color:#cc6; }
h3 { font-family: verdana,arial,helvetica,sans-serif; font-size: 10pt; font-weight: bold; }
#msg pre { overflow: auto; background: #ffc; border: 1px #fa0 solid; padding: 6px; }
#logmsg { background: #ffc; border: 1px #fa0 solid; padding: 1em 1em 0 1em; }
#logmsg p, #logmsg pre, #logmsg blockquote { margin: 0 0 1em 0; }
#logmsg p, #logmsg li, #logmsg dt, #logmsg dd { line-height: 14pt; }
#logmsg h1, #logmsg h2, #logmsg h3, #logmsg h4, #logmsg h5, #logmsg h6 { margin: .5em 0; }
#logmsg h1:first-child, #logmsg h2:first-child, #logmsg h3:first-child, #logmsg h4:first-child, #logmsg h5:first-child, #logmsg h6:first-child { margin-top: 0; }
#logmsg ul, #logmsg ol { padding: 0; list-style-position: inside; margin: 0 0 0 1em; }
#logmsg ul { text-indent: -1em; padding-left: 1em; }#logmsg ol { text-indent: -1.5em; padding-left: 1.5em; }
#logmsg > ul, #logmsg > ol { margin: 0 0 1em 0; }
#logmsg pre { background: #eee; padding: 1em; }
#logmsg blockquote { border: 1px solid #fa0; border-left-width: 10px; padding: 1em 1em 0 1em; background: white;}
#logmsg dl { margin: 0; }
#logmsg dt { font-weight: bold; }
#logmsg dd { margin: 0; padding: 0 0 0.5em 0; }
#logmsg dd:before { content:'\00bb';}
#logmsg table { border-spacing: 0px; border-collapse: collapse; border-top: 4px solid #fa0; border-bottom: 1px solid #fa0; background: #fff; }
#logmsg table th { text-align: left; font-weight: normal; padding: 0.2em 0.5em; border-top: 1px dotted #fa0; }
#logmsg table td { text-align: right; border-top: 1px dotted #fa0; padding: 0.2em 0.5em; }
#logmsg table thead th { text-align: center; border-bottom: 1px solid #fa0; }
#logmsg table th.Corner { text-align: left; }
#logmsg hr { border: none 0; border-top: 2px dashed #fa0; height: 1px; }
#header, #footer { color: #fff; background: #636; border: 1px #300 solid; padding: 6px; }
#patch { width: 100%; }
#patch h4 {font-family: verdana,arial,helvetica,sans-serif;font-size:10pt;padding:8px;background:#369;color:#fff;margin:0;}
#patch .propset h4, #patch .binary h4 {margin:0;}
#patch pre {padding:0;line-height:1.2em;margin:0;}
#patch .diff {width:100%;background:#eee;padding: 0 0 10px 0;overflow:auto;}
#patch .propset .diff, #patch .binary .diff  {padding:10px 0;}
#patch span {display:block;padding:0 10px;}
#patch .modfile, #patch .addfile, #patch .delfile, #patch .propset, #patch .binary, #patch .copfile {border:1px solid #ccc;margin:10px 0;}
#patch ins {background:#dfd;text-decoration:none;display:block;padding:0 10px;}
#patch del {background:#fdd;text-decoration:none;display:block;padding:0 10px;}
#patch .lines, .info {color:#888;background:#fff;}
--></style>
<div id="msg">
<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/163858">163858</a></dd>
<dt>Author</dt> <dd>changseok.oh@collabora.com</dd>
<dt>Date</dt> <dd>2014-02-10 21:24:44 -0800 (Mon, 10 Feb 2014)</dd>
</dl>

<h3>Log Message</h3>
<pre>Support ANGLE_instanced_arrays for linux
https://bugs.webkit.org/show_bug.cgi?id=127465

Reviewed by Martin Robinson.

Support the instanced drawing WebGL extension, ANGLE_instanced_arrays for linux platform.
This is a following patch for <a href="http://trac.webkit.org/projects/webkit/changeset/162565">r162565</a>. Relevant opengl APIs are exposed
for WebGLRenderingContext to access them.

Covered by fast/canvas/webgl/angle-instanced-arrays.html

* html/canvas/ANGLEInstancedArrays.cpp:
(WebCore::ANGLEInstancedArrays::supported):
* platform/graphics/OpenGLShims.cpp:
(WebCore::initializeOpenGLShims):
* platform/graphics/OpenGLShims.h:
* platform/graphics/opengl/Extensions3DOpenGL.cpp:
(WebCore::Extensions3DOpenGL::supportsExtension):
* platform/graphics/opengl/GraphicsContext3DOpenGL.cpp:
(WebCore::GraphicsContext3D::drawArraysInstanced):
(WebCore::GraphicsContext3D::drawElementsInstanced):
(WebCore::GraphicsContext3D::vertexAttribDivisor):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCorehtmlcanvasANGLEInstancedArrayscpp">trunk/Source/WebCore/html/canvas/ANGLEInstancedArrays.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsOpenGLShimscpp">trunk/Source/WebCore/platform/graphics/OpenGLShims.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsOpenGLShimsh">trunk/Source/WebCore/platform/graphics/OpenGLShims.h</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsopenglExtensions3DOpenGLcpp">trunk/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsopenglGraphicsContext3DOpenGLcpp">trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (163857 => 163858)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2014-02-11 05:17:15 UTC (rev 163857)
+++ trunk/Source/WebCore/ChangeLog        2014-02-11 05:24:44 UTC (rev 163858)
</span><span class="lines">@@ -1,3 +1,28 @@
</span><ins>+2014-02-10  ChangSeok Oh  &lt;changseok.oh@collabora.com&gt;
+
+        Support ANGLE_instanced_arrays for linux
+        https://bugs.webkit.org/show_bug.cgi?id=127465
+
+        Reviewed by Martin Robinson.
+
+        Support the instanced drawing WebGL extension, ANGLE_instanced_arrays for linux platform.
+        This is a following patch for r162565. Relevant opengl APIs are exposed
+        for WebGLRenderingContext to access them.
+
+        Covered by fast/canvas/webgl/angle-instanced-arrays.html
+
+        * html/canvas/ANGLEInstancedArrays.cpp:
+        (WebCore::ANGLEInstancedArrays::supported):
+        * platform/graphics/OpenGLShims.cpp:
+        (WebCore::initializeOpenGLShims):
+        * platform/graphics/OpenGLShims.h:
+        * platform/graphics/opengl/Extensions3DOpenGL.cpp:
+        (WebCore::Extensions3DOpenGL::supportsExtension):
+        * platform/graphics/opengl/GraphicsContext3DOpenGL.cpp:
+        (WebCore::GraphicsContext3D::drawArraysInstanced):
+        (WebCore::GraphicsContext3D::drawElementsInstanced):
+        (WebCore::GraphicsContext3D::vertexAttribDivisor):
+
</ins><span class="cx"> 2014-02-10  Mark Lam  &lt;mark.lam@apple.com&gt;
</span><span class="cx"> 
</span><span class="cx">         Removing limitation on JSLock’s lockDropDepth.
</span></span></pre></div>
<a id="trunkSourceWebCorehtmlcanvasANGLEInstancedArrayscpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/html/canvas/ANGLEInstancedArrays.cpp (163857 => 163858)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/html/canvas/ANGLEInstancedArrays.cpp        2014-02-11 05:17:15 UTC (rev 163857)
+++ trunk/Source/WebCore/html/canvas/ANGLEInstancedArrays.cpp        2014-02-11 05:24:44 UTC (rev 163858)
</span><span class="lines">@@ -28,6 +28,10 @@
</span><span class="cx"> #if ENABLE(WEBGL)
</span><span class="cx"> #include &quot;ANGLEInstancedArrays.h&quot;
</span><span class="cx"> 
</span><ins>+#if PLATFORM(GTK)
+#include &quot;Extensions3D.h&quot;
+#endif
+
</ins><span class="cx"> namespace WebCore {
</span><span class="cx"> 
</span><span class="cx"> ANGLEInstancedArrays::ANGLEInstancedArrays(WebGLRenderingContext* context)
</span><span class="lines">@@ -49,11 +53,16 @@
</span><span class="cx">     return adoptPtr(new ANGLEInstancedArrays(context));
</span><span class="cx"> }
</span><span class="cx"> 
</span><del>-bool ANGLEInstancedArrays::supported(WebGLRenderingContext*)
</del><ins>+bool ANGLEInstancedArrays::supported(WebGLRenderingContext* context)
</ins><span class="cx"> {
</span><span class="cx"> #if PLATFORM(IOS) || PLATFORM(MAC) &amp;&amp; __MAC_OS_X_VERSION_MIN_REQUIRED &gt;= 1090
</span><ins>+    UNUSED_PARAM(context);
</ins><span class="cx">     return true;
</span><ins>+#elif PLATFORM(GTK)
+    Extensions3D* extensions = context-&gt;graphicsContext3D()-&gt;getExtensions();
+    return extensions-&gt;supports(&quot;GL_ANGLE_instanced_arrays&quot;);
</ins><span class="cx"> #else
</span><ins>+    UNUSED_PARAM(context);
</ins><span class="cx">     return false;
</span><span class="cx"> #endif
</span><span class="cx"> }
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsOpenGLShimscpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/OpenGLShims.cpp (163857 => 163858)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/OpenGLShims.cpp        2014-02-11 05:17:15 UTC (rev 163857)
+++ trunk/Source/WebCore/platform/graphics/OpenGLShims.cpp        2014-02-11 05:24:44 UTC (rev 163858)
</span><span class="lines">@@ -146,6 +146,8 @@
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY_EXT(glDeleteVertexArrays);
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glDetachShader, success);
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glDisableVertexAttribArray, success);
</span><ins>+    ASSIGN_FUNCTION_TABLE_ENTRY(glDrawArraysInstanced, success);
+    ASSIGN_FUNCTION_TABLE_ENTRY(glDrawElementsInstanced, success);
</ins><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glEnableVertexAttribArray, success);
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glFramebufferRenderbuffer, success);
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glFramebufferTexture2D, success);
</span><span class="lines">@@ -220,6 +222,7 @@
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glVertexAttrib3fv, success);
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glVertexAttrib4f, success);
</span><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glVertexAttrib4fv, success);
</span><ins>+    ASSIGN_FUNCTION_TABLE_ENTRY(glVertexAttribDivisor, success);
</ins><span class="cx">     ASSIGN_FUNCTION_TABLE_ENTRY(glVertexAttribPointer, success);
</span><span class="cx"> 
</span><span class="cx">     if (!success)
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsOpenGLShimsh"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/OpenGLShims.h (163857 => 163858)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/OpenGLShims.h        2014-02-11 05:17:15 UTC (rev 163857)
+++ trunk/Source/WebCore/platform/graphics/OpenGLShims.h        2014-02-11 05:24:44 UTC (rev 163858)
</span><span class="lines">@@ -69,6 +69,8 @@
</span><span class="cx"> typedef void (GLAPIENTRY *glDeleteVertexArraysType) (GLsizei, const GLuint*);
</span><span class="cx"> typedef void (GLAPIENTRY *glDetachShaderType) (GLuint, GLuint);
</span><span class="cx"> typedef void (GLAPIENTRY *glDisableVertexAttribArrayType) (GLuint);
</span><ins>+typedef void (GLAPIENTRY *glDrawArraysInstancedType) (GLenum, GLint, GLsizei, GLsizei);
+typedef void (GLAPIENTRY *glDrawElementsInstancedType) (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei);
</ins><span class="cx"> typedef void (GLAPIENTRY *glEnableVertexAttribArrayType) (GLuint);
</span><span class="cx"> typedef void (GLAPIENTRY *glFramebufferRenderbufferType) (GLenum, GLenum, GLenum, GLuint);
</span><span class="cx"> typedef void (GLAPIENTRY *glFramebufferTexture2DType) (GLenum, GLenum, GLenum, GLuint, GLint);
</span><span class="lines">@@ -138,6 +140,7 @@
</span><span class="cx"> typedef void (GLAPIENTRY *glVertexAttrib3fvType) (GLuint, const GLfloat*);
</span><span class="cx"> typedef void (GLAPIENTRY *glVertexAttrib4fType) (GLuint, const GLfloat, const GLfloat, const GLfloat, const GLfloat);
</span><span class="cx"> typedef void (GLAPIENTRY *glVertexAttrib4fvType) (GLuint, const GLfloat*);
</span><ins>+typedef void (GLAPIENTRY *glVertexAttribDivisorType) (GLuint, GLuint);
</ins><span class="cx"> typedef void (GLAPIENTRY *glVertexAttribPointerType) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*);
</span><span class="cx"> 
</span><span class="cx"> #define FUNCTION_TABLE_ENTRY(FunctionName) FunctionName##Type FunctionName
</span><span class="lines">@@ -171,6 +174,8 @@
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glDeleteVertexArrays);
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glDetachShader);
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glDisableVertexAttribArray);
</span><ins>+    FUNCTION_TABLE_ENTRY(glDrawArraysInstanced);
+    FUNCTION_TABLE_ENTRY(glDrawElementsInstanced);
</ins><span class="cx">     FUNCTION_TABLE_ENTRY(glEnableVertexAttribArray);
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glFramebufferRenderbuffer);
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glFramebufferTexture2D);
</span><span class="lines">@@ -240,6 +245,7 @@
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glVertexAttrib3fv);
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glVertexAttrib4f);
</span><span class="cx">     FUNCTION_TABLE_ENTRY(glVertexAttrib4fv);
</span><ins>+    FUNCTION_TABLE_ENTRY(glVertexAttribDivisor);
</ins><span class="cx">     FUNCTION_TABLE_ENTRY(glVertexAttribPointer);
</span><span class="cx"> } OpenGLFunctionTable;
</span><span class="cx"> 
</span><span class="lines">@@ -282,6 +288,10 @@
</span><span class="cx"> #define glDeleteVertexArrays                   LOOKUP_GL_FUNCTION(glDeleteVertexArrays)
</span><span class="cx"> #define glDetachShader                         LOOKUP_GL_FUNCTION(glDetachShader)
</span><span class="cx"> #define glDisableVertexAttribArray             LOOKUP_GL_FUNCTION(glDisableVertexAttribArray)
</span><ins>+#define glDrawArraysInstancedEXT               glDrawArraysInstanced
+#define glDrawArraysInstanced                  LOOKUP_GL_FUNCTION(glDrawArraysInstanced)
+#define glDrawElementsInstancedEXT             glDrawElementsInstanced
+#define glDrawElementsInstanced                LOOKUP_GL_FUNCTION(glDrawElementsInstanced)
</ins><span class="cx"> #define glEnableVertexAttribArray              LOOKUP_GL_FUNCTION(glEnableVertexAttribArray)
</span><span class="cx"> #define glFramebufferRenderbufferEXT           glFramebufferRenderbuffer
</span><span class="cx"> #define glFramebufferRenderbuffer              LOOKUP_GL_FUNCTION(glFramebufferRenderbuffer)
</span><span class="lines">@@ -365,6 +375,8 @@
</span><span class="cx"> #define glVertexAttrib3fv                      LOOKUP_GL_FUNCTION(glVertexAttrib3fv)
</span><span class="cx"> #define glVertexAttrib4f                       LOOKUP_GL_FUNCTION(glVertexAttrib4f)
</span><span class="cx"> #define glVertexAttrib4fv                      LOOKUP_GL_FUNCTION(glVertexAttrib4fv)
</span><ins>+#define glVertexAttribDivisorEXT               glVertexAttribDivisor
+#define glVertexAttribDivisor                  LOOKUP_GL_FUNCTION(glVertexAttribDivisor)
</ins><span class="cx"> #define glVertexAttribPointer                  LOOKUP_GL_FUNCTION(glVertexAttribPointer)
</span><span class="cx"> #endif
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsopenglExtensions3DOpenGLcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp (163857 => 163858)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp        2014-02-11 05:17:15 UTC (rev 163857)
+++ trunk/Source/WebCore/platform/graphics/opengl/Extensions3DOpenGL.cpp        2014-02-11 05:24:44 UTC (rev 163858)
</span><span class="lines">@@ -174,6 +174,11 @@
</span><span class="cx">     if (name == &quot;GL_ANGLE_framebuffer_multisample&quot;)
</span><span class="cx">         return m_availableExtensions.contains(&quot;GL_EXT_framebuffer_multisample&quot;);
</span><span class="cx"> 
</span><ins>+    if (name == &quot;GL_ANGLE_instanced_arrays&quot;) {
+        return (m_availableExtensions.contains(&quot;GL_ARB_instanced_arrays&quot;) || m_availableExtensions.contains(&quot;GL_EXT_instanced_arrays&quot;))
+            &amp;&amp; (m_availableExtensions.contains(&quot;GL_ARB_draw_instanced&quot;) || m_availableExtensions.contains(&quot;GL_EXT_draw_instanced&quot;));
+    }
+
</ins><span class="cx">     // Desktop GL always supports GL_OES_rgb8_rgba8.
</span><span class="cx">     if (name == &quot;GL_OES_rgb8_rgba8&quot;)
</span><span class="cx">         return true;
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsopenglGraphicsContext3DOpenGLcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp (163857 => 163858)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp        2014-02-11 05:17:15 UTC (rev 163857)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGL.cpp        2014-02-11 05:24:44 UTC (rev 163858)
</span><span class="lines">@@ -354,25 +354,20 @@
</span><span class="cx"> #if !PLATFORM(COCOA)
</span><span class="cx"> void GraphicsContext3D::drawArraysInstanced(GC3Denum mode, GC3Dint first, GC3Dsizei count, GC3Dsizei primcount)
</span><span class="cx"> {
</span><del>-    UNUSED_PARAM(mode);
-    UNUSED_PARAM(first);
-    UNUSED_PARAM(count);
-    UNUSED_PARAM(primcount);
</del><ins>+    makeContextCurrent();
+    ::glDrawArraysInstanced(mode, first, count, primcount);
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void GraphicsContext3D::drawElementsInstanced(GC3Denum mode, GC3Dsizei count, GC3Denum type, GC3Dintptr offset, GC3Dsizei primcount)
</span><span class="cx"> {
</span><del>-    UNUSED_PARAM(mode);
-    UNUSED_PARAM(count);
-    UNUSED_PARAM(type);
-    UNUSED_PARAM(offset);
-    UNUSED_PARAM(primcount);
</del><ins>+    makeContextCurrent();
+    ::glDrawElementsInstanced(mode, count, type, reinterpret_cast&lt;GLvoid*&gt;(static_cast&lt;intptr_t&gt;(offset)), primcount);
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void GraphicsContext3D::vertexAttribDivisor(GC3Duint index, GC3Duint divisor)
</span><span class="cx"> {
</span><del>-    UNUSED_PARAM(index);
-    UNUSED_PARAM(divisor);
</del><ins>+    makeContextCurrent();
+    ::glVertexAttribDivisor(index, divisor);
</ins><span class="cx"> }
</span><span class="cx"> #endif
</span><span class="cx"> 
</span></span></pre>
</div>
</div>

</body>
</html>