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<dl class="meta">
<dt>Revision</dt> <dd><a href="http://trac.webkit.org/projects/webkit/changeset/163265">163265</a></dd>
<dt>Author</dt> <dd>zalan@apple.com</dd>
<dt>Date</dt> <dd>2014-02-02 10:38:45 -0800 (Sun, 02 Feb 2014)</dd>
</dl>

<h3>Log Message</h3>
<pre>Subpixel rendering: Introduce device pixel snapping helper functions.
https://bugs.webkit.org/show_bug.cgi?id=128049

Reviewed by Simon Fraser.

These functions help device pixel snapping during painting. They follow the logic of
the corresponding pixelSnappedInt* functions.

No change in functionality.

* platform/LayoutUnit.h:
(WebCore::roundToDevicePixel):
(WebCore::floorToDevicePixel):
(WebCore::snapSizeToPixel):
(WebCore::snapSizeToDevicePixel):
* platform/graphics/GraphicsContext.cpp:
(WebCore::GraphicsContext::GraphicsContext):
* platform/graphics/GraphicsContext.h:
(WebCore::GraphicsContext::pixelSnappingFactor):
* platform/graphics/LayoutRect.h:
(WebCore::pixelSnappedForPainting):
* platform/graphics/cg/GraphicsContextCG.cpp:
(WebCore::GraphicsContext::platformInit):</pre>

<h3>Modified Paths</h3>
<ul>
<li><a href="#trunkSourceWebCoreChangeLog">trunk/Source/WebCore/ChangeLog</a></li>
<li><a href="#trunkSourceWebCoreplatformLayoutUnith">trunk/Source/WebCore/platform/LayoutUnit.h</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsGraphicsContextcpp">trunk/Source/WebCore/platform/graphics/GraphicsContext.cpp</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsGraphicsContexth">trunk/Source/WebCore/platform/graphics/GraphicsContext.h</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicsLayoutRecth">trunk/Source/WebCore/platform/graphics/LayoutRect.h</a></li>
<li><a href="#trunkSourceWebCoreplatformgraphicscgGraphicsContextCGcpp">trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp</a></li>
</ul>

</div>
<div id="patch">
<h3>Diff</h3>
<a id="trunkSourceWebCoreChangeLog"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/ChangeLog (163264 => 163265)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/ChangeLog        2014-02-02 17:44:48 UTC (rev 163264)
+++ trunk/Source/WebCore/ChangeLog        2014-02-02 18:38:45 UTC (rev 163265)
</span><span class="lines">@@ -1,5 +1,31 @@
</span><span class="cx"> 2014-02-02  Zalan Bujtas  &lt;zalan@apple.com&gt;
</span><span class="cx"> 
</span><ins>+        Subpixel rendering: Introduce device pixel snapping helper functions.
+        https://bugs.webkit.org/show_bug.cgi?id=128049
+
+        Reviewed by Simon Fraser.
+
+        These functions help device pixel snapping during painting. They follow the logic of
+        the corresponding pixelSnappedInt* functions.
+
+        No change in functionality.
+
+        * platform/LayoutUnit.h:
+        (WebCore::roundToDevicePixel):
+        (WebCore::floorToDevicePixel):
+        (WebCore::snapSizeToPixel):
+        (WebCore::snapSizeToDevicePixel):
+        * platform/graphics/GraphicsContext.cpp:
+        (WebCore::GraphicsContext::GraphicsContext):
+        * platform/graphics/GraphicsContext.h:
+        (WebCore::GraphicsContext::pixelSnappingFactor):
+        * platform/graphics/LayoutRect.h:
+        (WebCore::pixelSnappedForPainting):
+        * platform/graphics/cg/GraphicsContextCG.cpp:
+        (WebCore::GraphicsContext::platformInit):
+
+2014-02-02  Zalan Bujtas  &lt;zalan@apple.com&gt;
+
</ins><span class="cx">         Floor thickness and length after switching from int to float.
</span><span class="cx">         https://bugs.webkit.org/show_bug.cgi?id=128071
</span><span class="cx"> 
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformLayoutUnith"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/LayoutUnit.h (163264 => 163265)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/LayoutUnit.h        2014-02-02 17:44:48 UTC (rev 163264)
+++ trunk/Source/WebCore/platform/LayoutUnit.h        2014-02-02 18:38:45 UTC (rev 163265)
</span><span class="lines">@@ -935,6 +935,22 @@
</span><span class="cx">     return value.floor();
</span><span class="cx"> }
</span><span class="cx"> 
</span><ins>+inline float roundToDevicePixel(LayoutUnit value, float pixelSnappingFactor)
+{
+    return round((value.rawValue() * pixelSnappingFactor) / kEffectiveFixedPointDenominator) / pixelSnappingFactor;
+}
+
+inline float floorToDevicePixel(LayoutUnit value, float pixelSnappingFactor)
+{
+    return floor((value.rawValue() * pixelSnappingFactor) / kEffectiveFixedPointDenominator) / pixelSnappingFactor;
+}
+
+inline float snapSizeToDevicePixel(LayoutUnit size, LayoutUnit location, float pixelSnappingFactor)
+{
+    LayoutUnit fraction = location.fraction();
+    return roundToDevicePixel(fraction + size, pixelSnappingFactor) - roundToDevicePixel(fraction, pixelSnappingFactor);
+}
+
</ins><span class="cx"> inline LayoutUnit roundedLayoutUnit(float value)
</span><span class="cx"> {
</span><span class="cx"> #if ENABLE(SUBPIXEL_LAYOUT)
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsGraphicsContextcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/GraphicsContext.cpp (163264 => 163265)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/GraphicsContext.cpp        2014-02-02 17:44:48 UTC (rev 163264)
+++ trunk/Source/WebCore/platform/graphics/GraphicsContext.cpp        2014-02-02 18:38:45 UTC (rev 163265)
</span><span class="lines">@@ -80,6 +80,7 @@
</span><span class="cx"> GraphicsContext::GraphicsContext(PlatformGraphicsContext* platformGraphicsContext)
</span><span class="cx">     : m_updatingControlTints(false)
</span><span class="cx">     , m_transparencyCount(0)
</span><ins>+    , m_pixelSnappingFactor(1)
</ins><span class="cx"> {
</span><span class="cx">     platformInit(platformGraphicsContext);
</span><span class="cx"> }
</span><span class="lines">@@ -87,6 +88,7 @@
</span><span class="cx"> GraphicsContext::GraphicsContext(PlatformGraphicsContext* platformGraphicsContext, bool shouldUseContextColors)
</span><span class="cx">     : m_updatingControlTints(false)
</span><span class="cx">     , m_transparencyCount(0)
</span><ins>+    , m_pixelSnappingFactor(1)
</ins><span class="cx"> {
</span><span class="cx">     platformInit(platformGraphicsContext, shouldUseContextColors);
</span><span class="cx"> }
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsGraphicsContexth"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/GraphicsContext.h (163264 => 163265)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/GraphicsContext.h        2014-02-02 17:44:48 UTC (rev 163264)
+++ trunk/Source/WebCore/platform/graphics/GraphicsContext.h        2014-02-02 18:38:45 UTC (rev 163265)
</span><span class="lines">@@ -444,6 +444,8 @@
</span><span class="cx">         enum IncludeDeviceScale { DefinitelyIncludeDeviceScale, PossiblyIncludeDeviceScale };
</span><span class="cx">         AffineTransform getCTM(IncludeDeviceScale includeScale = PossiblyIncludeDeviceScale) const;
</span><span class="cx"> 
</span><ins>+        float pixelSnappingFactor() const { return m_pixelSnappingFactor; }
+
</ins><span class="cx"> #if ENABLE(3D_RENDERING) &amp;&amp; USE(TEXTURE_MAPPER)
</span><span class="cx">         // This is needed when using accelerated-compositing in software mode, like in TextureMapper.
</span><span class="cx">         void concat3DTransform(const TransformationMatrix&amp;);
</span><span class="lines">@@ -580,6 +582,7 @@
</span><span class="cx">         Vector&lt;GraphicsContextState&gt; m_stack;
</span><span class="cx">         bool m_updatingControlTints;
</span><span class="cx">         unsigned m_transparencyCount;
</span><ins>+        float m_pixelSnappingFactor;
</ins><span class="cx">     };
</span><span class="cx"> 
</span><span class="cx">     class GraphicsContextStateSaver {
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicsLayoutRecth"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/LayoutRect.h (163264 => 163265)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/LayoutRect.h        2014-02-02 17:44:48 UTC (rev 163264)
+++ trunk/Source/WebCore/platform/graphics/LayoutRect.h        2014-02-02 18:38:45 UTC (rev 163265)
</span><span class="lines">@@ -231,6 +231,22 @@
</span><span class="cx">     return IntRect(roundedIntPoint(location), pixelSnappedIntSize(size, location));
</span><span class="cx"> }
</span><span class="cx"> 
</span><ins>+inline FloatRect pixelSnappedForPainting(const LayoutRect&amp; rect, float pixelSnappingFactor)
+{
+#if ENABLE(SUBPIXEL_LAYOUT)
+    return FloatRect(roundToDevicePixel(rect.x(), pixelSnappingFactor), roundToDevicePixel(rect.y(), pixelSnappingFactor),
+        snapSizeToDevicePixel(rect.width(), rect.x(), pixelSnappingFactor), snapSizeToDevicePixel(rect.height(), rect.y(), pixelSnappingFactor));
+#else
+    UNUSED_PARAM(pixelSnappingFactor);
+    return FloatRect(rect);
+#endif
+}
+
+inline FloatRect pixelSnappedForPainting(LayoutUnit x, LayoutUnit y, LayoutUnit width, LayoutUnit height, float pixelSnappingFactor)
+{
+    return pixelSnappedForPainting(LayoutRect(x, y, width, height), pixelSnappingFactor);
+}
+
</ins><span class="cx"> } // namespace WebCore
</span><span class="cx"> 
</span><span class="cx"> #endif // LayoutRect_h
</span></span></pre></div>
<a id="trunkSourceWebCoreplatformgraphicscgGraphicsContextCGcpp"></a>
<div class="modfile"><h4>Modified: trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp (163264 => 163265)</h4>
<pre class="diff"><span>
<span class="info">--- trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp        2014-02-02 17:44:48 UTC (rev 163264)
+++ trunk/Source/WebCore/platform/graphics/cg/GraphicsContextCG.cpp        2014-02-02 18:38:45 UTC (rev 163265)
</span><span class="lines">@@ -138,6 +138,10 @@
</span><span class="cx">         setPlatformFillColor(fillColor(), fillColorSpace());
</span><span class="cx">         setPlatformStrokeColor(strokeColor(), strokeColorSpace());
</span><span class="cx">     }
</span><ins>+
+    CGAffineTransform baseDeviceMatrix = CGContextGetUserSpaceToDeviceSpaceTransform(cgContext);
+    ASSERT(abs(baseDeviceMatrix.a) == abs(baseDeviceMatrix.d));
+    m_pixelSnappingFactor = baseDeviceMatrix.a;
</ins><span class="cx"> }
</span><span class="cx"> 
</span><span class="cx"> void GraphicsContext::platformDestroy()
</span></span></pre>
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