[webkit-changes] [WebKit/WebKit] 7eb2a7: [WebGPU] Ensure infinite loops will always termina...
mwyrzykowski
noreply at github.com
Tue Feb 11 10:35:28 PST 2025
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 7eb2a7eaa92aa9486e0a2f6ae0aa03eeae5f829c
https://github.com/WebKit/WebKit/commit/7eb2a7eaa92aa9486e0a2f6ae0aa03eeae5f829c
Author: Mike Wyrzykowski <mwyrzykowski at apple.com>
Date: 2025-02-11 (Tue, 11 Feb 2025)
Changed paths:
A LayoutTests/fast/webgpu/nocrash/fuzz-287444-expected.txt
A LayoutTests/fast/webgpu/nocrash/fuzz-287444.html
M Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp
Log Message:
-----------
[WebGPU] Ensure infinite loops will always terminate at some point
https://bugs.webkit.org/show_bug.cgi?id=287444
rdar://144542249
Reviewed by Tadeu Zagallo.
Setting a volatile variable to true inside a loop does not seem
to be sufficient to prevent optimizations from MTLCompiler service.
Instead, terminate after 2^32 - 1 iterations of any loop. More likely,
the loop will get terminated due to the fragment execution taking
too long instead.
* LayoutTests/fast/webgpu/nocrash/fuzz-287444-expected.txt: Added.
* LayoutTests/fast/webgpu/nocrash/fuzz-287444.html: Added.
Add regression test.
* Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp:
(WGSL::Metal::FunctionDefinitionWriter::visit):
Switch from bool -> uint32_t
Canonical link: https://commits.webkit.org/290221@main
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