[webkit-changes] [WebKit/WebKit] 6893d4: Adjust svg/animations/animate-linear-discrete-addi...

Ahmad Saleem noreply at github.com
Tue Sep 10 05:23:36 PDT 2024


  Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 6893d43a0ed09751792b292fb60e6e0bfd561961
      https://github.com/WebKit/WebKit/commit/6893d43a0ed09751792b292fb60e6e0bfd561961
  Author: Ahmad Saleem <ahmad.saleem792+github at gmail.com>
  Date:   2024-09-10 (Tue, 10 Sep 2024)

  Changed paths:
    M LayoutTests/platform/glib/TestExpectations
    M LayoutTests/platform/ios/TestExpectations
    M LayoutTests/platform/mac-wk2/TestExpectations
    M LayoutTests/svg/animations/animate-linear-discrete-additive-b.svg
    M LayoutTests/svg/animations/animate-linear-discrete-additive-c.svg
    M LayoutTests/svg/animations/animate-linear-discrete-additive.svg

  Log Message:
  -----------
  Adjust svg/animations/animate-linear-discrete-additive*.svg

https://bugs.webkit.org/show_bug.cgi?id=279316

Reviewed by Antoine Quint.

Merge: https://chromium.googlesource.com/chromium/src.git/+/a355f97c2b9962a162f7e96f92303deaa9fc97c2

In these tests we want to sample animation values at a certain point in
time. We are however sampling the animations at the next frame that is
painted - at which point the timeline may have advanced, and hence we
sample at t+<framedelay> (or thereabout) instead. Currently this works
"fine" because the first animation frame follows special scheduling
rules, making sure the timeline won't advance within this time window.
Rather than relying on this, just pause the timeline instead.

* LayoutTests/platform/glib/TestExpectations:
* LayoutTests/platform/ios/TestExpectations:
* LayoutTests/platform/mac-wk2/TestExpectations:
* LayoutTests/svg/animations/animate-linear-discrete-additive-b.svg:
* LayoutTests/svg/animations/animate-linear-discrete-additive-c.svg:
* LayoutTests/svg/animations/animate-linear-discrete-additive.svg:

Canonical link: https://commits.webkit.org/283409@main



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