[webkit-changes] [WebKit/WebKit] 0f73fd: [WebGPU] Change checkedSum to use uint32_t rather ...
mwyrzykowski
noreply at github.com
Wed Aug 21 17:10:00 PDT 2024
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 0f73fd29f852607bb7c19897ec79c08ac574025d
https://github.com/WebKit/WebKit/commit/0f73fd29f852607bb7c19897ec79c08ac574025d
Author: Mike Wyrzykowski <mwyrzykowski at apple.com>
Date: 2024-08-21 (Wed, 21 Aug 2024)
Changed paths:
M Source/WebGPU/WebGPU/RenderBundleEncoder.mm
Log Message:
-----------
[WebGPU] Change checkedSum to use uint32_t rather than uint64_t in RenderBundleEncoder
https://bugs.webkit.org/show_bug.cgi?id=278082
rdar://132393945
Reviewed by Dan Glastonbury.
It’s unclear from the specification https://www.w3.org/TR/webgpu/#dom-gpurendercommandsmixin-draw that we should not allow for these two values to exceed uint32_max when the buffer size exceeds 4GB
The specification and Metal allow us to create buffers exceeding 4GB, though we never do so in practice.
Change these to uint32_t as NSUInteger is 32-bits on some platforms.
* Source/WebGPU/WebGPU/RenderBundleEncoder.mm:
(WebGPU::RenderBundleEncoder::runVertexBufferValidation):
Canonical link: https://commits.webkit.org/282590@main
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