[webkit-changes] [WebKit/WebKit] ac3c95: [WGSL] Add suport for depth textures
Tadeu Zagallo
noreply at github.com
Fri Sep 22 04:30:59 PDT 2023
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: ac3c958871aafb17a65d85e6898edb4622ffaadf
https://github.com/WebKit/WebKit/commit/ac3c958871aafb17a65d85e6898edb4622ffaadf
Author: Tadeu Zagallo <tzagallo at apple.com>
Date: 2023-09-22 (Fri, 22 Sep 2023)
Changed paths:
M Source/WebGPU/WGSL/ConstantRewriter.cpp
M Source/WebGPU/WGSL/Constraints.cpp
M Source/WebGPU/WGSL/GlobalVariableRewriter.cpp
M Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp
M Source/WebGPU/WGSL/TypeCheck.cpp
M Source/WebGPU/WGSL/TypeStore.cpp
M Source/WebGPU/WGSL/TypeStore.h
M Source/WebGPU/WGSL/Types.cpp
M Source/WebGPU/WGSL/Types.h
Log Message:
-----------
[WGSL] Add suport for depth textures
https://bugs.webkit.org/show_bug.cgi?id=261881
rdar://115842732
Reviewed by Dan Glastonbury.
Add a new TextureDepth type to the type system and expose all the kinds of depth textures.
Spec reference: https://www.w3.org/TR/WGSL/#texture-depth
* Source/WebGPU/WGSL/ConstantRewriter.cpp:
(WGSL::ConstantRewriter::materialize):
* Source/WebGPU/WGSL/Constraints.cpp:
(WGSL::concretize):
* Source/WebGPU/WGSL/GlobalVariableRewriter.cpp:
(WGSL::bindingMemberForGlobal):
* Source/WebGPU/WGSL/Metal/MetalFunctionWriter.cpp:
(WGSL::Metal::FunctionDefinitionWriter::visit):
* Source/WebGPU/WGSL/TypeCheck.cpp:
(WGSL::TypeChecker::TypeChecker):
* Source/WebGPU/WGSL/TypeStore.cpp:
(WGSL::TypeStore::TypeStore):
* Source/WebGPU/WGSL/TypeStore.h:
(WGSL::TypeStore::textureDepth2dType const):
(WGSL::TypeStore::textureDepth2dArrayType const):
(WGSL::TypeStore::textureDepthCubeType const):
(WGSL::TypeStore::textureDepthCubeArrayType const):
(WGSL::TypeStore::textureDepthMultisampled2dType const):
* Source/WebGPU/WGSL/Types.cpp:
(WGSL::Type::dump const):
(WGSL::Type::size const):
(WGSL::Type::alignment const):
* Source/WebGPU/WGSL/Types.h:
Canonical link: https://commits.webkit.org/268308@main
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