[webkit-changes] [WebKit/WebKit] 14f7f3: [TextureMapper] Do texture transformation in verte...
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noreply at github.com
Wed Sep 6 13:09:42 PDT 2023
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 14f7f3375957760d78421eceb225cc276c0f89b9
https://github.com/WebKit/WebKit/commit/14f7f3375957760d78421eceb225cc276c0f89b9
Author: Akihiro Kiuchi <Akihiro.Kiuchi at sony.com>
Date: 2023-09-06 (Wed, 06 Sep 2023)
Changed paths:
M Source/WebCore/platform/graphics/texmap/TextureMapperGL.cpp
M Source/WebCore/platform/graphics/texmap/TextureMapperShaderProgram.cpp
M Source/WebCore/platform/graphics/texmap/TextureMapperShaderProgram.h
Log Message:
-----------
[TextureMapper] Do texture transformation in vertex shader when copying texture
https://bugs.webkit.org/show_bug.cgi?id=261187
Reviewed by Fujii Hironori.
With the current implementation, transformation of texture coordinate
is performed in a fragment shader when copying texture or applying blur.
This change will move the transformation to vertex shader for better
performance.
* Source/WebCore/platform/graphics/texmap/TextureMapperGL.cpp:
(WebCore::TextureMapperGL::drawTextureCopy):
(WebCore::TextureMapperGL::drawBlurred):
* Source/WebCore/platform/graphics/texmap/TextureMapperShaderProgram.cpp:
* Source/WebCore/platform/graphics/texmap/TextureMapperShaderProgram.h:
Canonical link: https://commits.webkit.org/267687@main
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