[webkit-changes] [WebKit/WebKit] b09b7b: [WebGPU] ShaderModule::isValid is incorrect
Tadeu Zagallo
noreply at github.com
Tue Oct 31 11:47:13 PDT 2023
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: b09b7b33ec78d65f6607433c34c01a692ea9a51f
https://github.com/WebKit/WebKit/commit/b09b7b33ec78d65f6607433c34c01a692ea9a51f
Author: Tadeu Zagallo <tzagallo at apple.com>
Date: 2023-10-31 (Tue, 31 Oct 2023)
Changed paths:
M Source/WebGPU/WebGPU/ShaderModule.h
Log Message:
-----------
[WebGPU] ShaderModule::isValid is incorrect
https://bugs.webkit.org/show_bug.cgi?id=263980
rdar://117747914
Reviewed by Mike Wyrzykowski.
In 269779 at main I changed ShaderModule so that m_checkedResult can also contain a
compilation failure, which allowed us to report better errors. However, it's no
longer correct to assume if the module is valid by verifying if the m_checkedResult
is monostate, as an error would also mean the module is invalid. Instead, it should
check for a successful compilation.
* Source/WebGPU/WebGPU/ShaderModule.h:
(WebGPU::ShaderModule::isValid const):
Canonical link: https://commits.webkit.org/270016@main
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