[webkit-changes] [WebKit/WebKit] f23a7b: Adjust the opportunistic task scheduling heuristic...
Wenson Hsieh
noreply at github.com
Thu Jun 15 18:32:30 PDT 2023
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: f23a7b1306cf98373ce8345ead29d28bf4aff570
https://github.com/WebKit/WebKit/commit/f23a7b1306cf98373ce8345ead29d28bf4aff570
Author: Wenson Hsieh <wenson_hsieh at apple.com>
Date: 2023-06-15 (Thu, 15 Jun 2023)
Changed paths:
M Source/WebCore/page/LocalFrameView.cpp
M Source/WebCore/page/OpportunisticTaskScheduler.cpp
M Source/WebCore/page/Page.cpp
Log Message:
-----------
Adjust the opportunistic task scheduling heuristic after 265178 at main
https://bugs.webkit.org/show_bug.cgi?id=258144
Reviewed by Simon Fraser.
* Source/WebCore/page/LocalFrameView.cpp:
(WebCore::LocalFrameView::fireLayoutRelatedMilestonesIfNeeded):
(WebCore::LocalFrameView::firePaintRelatedMilestonesIfNeeded):
Move the call to `didFirstMeaningfulPaint()` from `fireLayoutRelatedMilestonesIfNeeded()` to
`firePaintRelatedMilestonesIfNeeded()`, so that it actually tracks the completion of first
meaningful paint rather than the first visually non-empty layout.
* Source/WebCore/page/OpportunisticTaskScheduler.cpp:
(WebCore::OpportunisticTaskScheduler::runLoopObserverFired):
Use `ApproximateTime` instead of `MonotonicTime` here, when determining whether or not the
`deadline` is already in the past by the time we're idle.
* Source/WebCore/page/Page.cpp:
(WebCore::Page::renderingUpdateCompleted):
Use `preferredRenderingUpdateInterval` instead of `m_displayNominalFramesPerSecond`; the former
actually tracks the rendering update lifecycle cadence, which may differ from the true screen
refresh rate (for instance, due to throttling).
Canonical link: https://commits.webkit.org/265221@main
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