[webkit-changes] cvs commit: WebCore/khtml/rendering render_table.cpp render_table.h

Beth bdakin at opensource.apple.com
Thu Nov 17 15:40:03 PST 2005


bdakin      05/11/17 15:40:02

  Modified:    .        ChangeLog
               khtml/rendering render_table.cpp render_table.h
  Log:
  Bug #:
  
  Revision  Changes    Path
  1.380     +73 -0     WebCore/ChangeLog
  
  Index: ChangeLog
  ===================================================================
  RCS file: /cvs/root/WebCore/ChangeLog,v
  retrieving revision 1.379
  retrieving revision 1.380
  diff -u -r1.379 -r1.380
  --- ChangeLog	17 Nov 2005 23:16:58 -0000	1.379
  +++ ChangeLog	17 Nov 2005 23:39:57 -0000	1.380
  @@ -1,3 +1,76 @@
  +2005-11-17  Beth Dakin  <bdakin at apple.com>
  +
  +        Reviewed by Hyatt and Eric.
  +
  +        This patch does not fix any bugs or change any behavior. It is
  +	just a clean-up of the style in render_table.cpp and render_table.h
  +	A lot of spacing fixes, tabbing fixes, changing some while-loops 
  +	that are really for-loops into for-loops.
  +
  +	No layout test needed as it does not change any behavior.
  +
  +        * khtml/rendering/render_table.cpp:
  +        (RenderTable::RenderTable):
  +        (RenderTable::setStyle):
  +        (RenderTable::addChild):
  +        (RenderTable::calcWidth):
  +        (RenderTable::layout):
  +        (RenderTable::setCellWidths):
  +        (RenderTable::paint):
  +        (RenderTable::calcMinMaxWidth):
  +        (RenderTable::splitColumn):
  +        (RenderTable::appendColumn):
  +        (RenderTable::colElement):
  +        (RenderTable::recalcSections):
  +        (RenderTable::removeChildNode):
  +        (RenderTable::cellAbove):
  +        (RenderTable::cellBelow):
  +        (RenderTable::cellRight):
  +        (RenderTableSection::addChild):
  +        (RenderTableSection::ensureRows):
  +        (RenderTableSection::addCell):
  +        (RenderTableSection::setCellWidths):
  +        (RenderTableSection::calcRowHeight):
  +        (RenderTableSection::layoutRows):
  +        (RenderTableSection::paint):
  +        (RenderTableSection::recalcCells):
  +        (RenderTableSection::clearGrid):
  +        (RenderTableSection::removeChildNode):
  +        (RenderTableRow::destroy):
  +        (RenderTableRow::addChild):
  +        (RenderTableRow::removeChildNode):
  +        (RenderTableRow::layout):
  +        (RenderTableCell::setWidth):
  +        (RenderTableCell::baselinePosition):
  +        (RenderTableCell::setStyle):
  +        (RenderTableCell::collapsedLeftBorder):
  +        (RenderTableCell::collapsedRightBorder):
  +        (RenderTableCell::collapsedTopBorder):
  +        (RenderTableCell::collapsedBottomBorder):
  +        (RenderTableCell::borderLeft):
  +        (RenderTableCell::borderRight):
  +        (RenderTableCell::borderTop):
  +        (RenderTableCell::borderBottom):
  +        (outlineBox):
  +        (RenderTableCell::paint):
  +        (RenderTableCell::paintCollapsedBorder):
  +        (RenderTableCell::getAbsoluteRepaintRect):
  +        (RenderTableCell::paintBoxDecorations):
  +        (RenderTableCol::updateFromElement):
  +        (RenderTableCol::addChild):
  +        (RenderTableCol::dump):
  +        * khtml/rendering/render_table.h:
  +        (khtml::RenderTable::setCellPadding):
  +        (khtml::RenderTable::overflowHeight):
  +        (khtml::RenderTable::overflowWidth):
  +        (khtml::RenderTable::spanOfEffCol):
  +        (khtml::RenderTable::colToEffCol):
  +        (khtml::RenderTable::effColToCol):
  +        (khtml::RenderTable::bordersPaddingAndSpacing):
  +        (khtml::RenderTableRow::lineHeight):
  +        (khtml::RenderTableCell::setCellIndex):
  +        (khtml::RenderTableCol::lineHeight):
  +
   2005-11-17  Adele Peterson  <adele at apple.com>
   
           Reviewed by Beth.
  
  
  
  1.139     +374 -460  WebCore/khtml/rendering/render_table.cpp
  
  Index: render_table.cpp
  ===================================================================
  RCS file: /cvs/root/WebCore/khtml/rendering/render_table.cpp,v
  retrieving revision 1.138
  retrieving revision 1.139
  diff -u -r1.138 -r1.139
  --- render_table.cpp	17 Nov 2005 18:44:54 -0000	1.138
  +++ render_table.cpp	17 Nov 2005 23:40:01 -0000	1.139
  @@ -52,7 +52,6 @@
   RenderTable::RenderTable(DOM::NodeImpl* node)
       : RenderBlock(node)
   {
  -
       tCaption = 0;
       head = foot = firstBody = 0;
       tableLayout = 0;
  @@ -67,10 +66,10 @@
       needSectionRecalc = false;
       padding = 0;
   
  -    columnPos.resize( 2 );
  -    columnPos.fill( 0 );
  -    columns.resize( 1 );
  -    columns.fill( ColumnStruct() );
  +    columnPos.resize(2);
  +    columnPos.fill(0);
  +    columns.resize(1);
  +    columns.fill(ColumnStruct());
   
       columnPos[0] = 0;
   }
  @@ -90,27 +89,20 @@
       vspacing = collapseBorders() ? 0 : style()->verticalBorderSpacing();
       columnPos[0] = hspacing;
   
  -    if ( !tableLayout || style()->tableLayout() != oldTableLayout ) {
  +    if (!tableLayout || style()->tableLayout() != oldTableLayout) {
   	delete tableLayout;
   
           // According to the CSS2 spec, you only use fixed table layout if an
           // explicit width is specified on the table.  Auto width implies auto table layout.
  -	if (style()->tableLayout() == TFIXED && !style()->width().isAuto()) {
  +	if (style()->tableLayout() == TFIXED && !style()->width().isAuto())
   	    tableLayout = new FixedTableLayout(this);
  -#ifdef DEBUG_LAYOUT
  -	    kdDebug( 6040 ) << "using fixed table layout" << endl;
  -#endif
  -	} else
  +	else
   	    tableLayout = new AutoTableLayout(this);
       }
   }
   
   void RenderTable::addChild(RenderObject *child, RenderObject *beforeChild)
   {
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << "(Table)::addChild( " << child->renderName() << ", " <<
  -                       (beforeChild ? beforeChild->renderName() : "0") << " )" << endl;
  -#endif
       RenderObject *o = child;
   
       if (child->element() && child->element()->hasTagName(formTag)) {
  @@ -118,58 +110,56 @@
           return;
       }
   
  -    switch(child->style()->display())
  -    {
  -    case TABLE_CAPTION:
  -        tCaption = static_cast<RenderBlock *>(child);
  -        break;
  -    case TABLE_COLUMN:
  -    case TABLE_COLUMN_GROUP:
  -	has_col_elems = true;
  -        break;
  -    case TABLE_HEADER_GROUP:
  -	if ( !head )
  -	    head = static_cast<RenderTableSection *>(child);
  -	else if ( !firstBody )
  -            firstBody = static_cast<RenderTableSection *>(child);
  -        break;
  -    case TABLE_FOOTER_GROUP:
  -	if ( !foot ) {
  -	    foot = static_cast<RenderTableSection *>(child);
  -	    break;
  -	}
  -	// fall through
  -    case TABLE_ROW_GROUP:
  -        if(!firstBody)
  -            firstBody = static_cast<RenderTableSection *>(child);
  -        break;
  -    default:
  -        if ( !beforeChild && lastChild() &&
  -	     lastChild()->isTableSection() && lastChild()->isAnonymous() ) {
  -            o = lastChild();
  -        } else {
  -	    RenderObject *lastBox = beforeChild;
  -	    while ( lastBox && lastBox->parent()->isAnonymous() &&
  -		    !lastBox->isTableSection() && lastBox->style()->display() != TABLE_CAPTION )
  -		lastBox = lastBox->parent();
  -	    if ( lastBox && lastBox->isAnonymous() ) {
  -		lastBox->addChild( child, beforeChild );
  -		return;
  -	    } else {
  -		if ( beforeChild && !beforeChild->isTableSection() )
  -		    beforeChild = 0;
  -  		//kdDebug( 6040 ) << this <<" creating anonymous table section beforeChild="<< beforeChild << endl;
  -		o = new (renderArena()) RenderTableSection(document() /* anonymous */);
  -		RenderStyle *newStyle = new (renderArena()) RenderStyle();
  -		newStyle->inheritFrom(style());
  -                newStyle->setDisplay(TABLE_ROW_GROUP);
  -		o->setStyle(newStyle);
  -		addChild(o, beforeChild);
  -	    }
  -        }
  -        o->addChild(child);
  -        child->setNeedsLayoutAndMinMaxRecalc();
  -	return;
  +    switch (child->style()->display()) {
  +        case TABLE_CAPTION:
  +            tCaption = static_cast<RenderBlock *>(child);
  +            break;
  +        case TABLE_COLUMN:
  +        case TABLE_COLUMN_GROUP:
  +            has_col_elems = true;
  +            break;
  +        case TABLE_HEADER_GROUP:
  +            if (!head)
  +                head = static_cast<RenderTableSection *>(child);
  +            else if (!firstBody)
  +                firstBody = static_cast<RenderTableSection *>(child);
  +            break;
  +        case TABLE_FOOTER_GROUP:
  +            if (!foot) {
  +                foot = static_cast<RenderTableSection *>(child);
  +                break;
  +            }
  +            // fall through
  +        case TABLE_ROW_GROUP:
  +            if (!firstBody)
  +                firstBody = static_cast<RenderTableSection *>(child);
  +            break;
  +        default:
  +            if (!beforeChild && lastChild() &&
  +                lastChild()->isTableSection() && lastChild()->isAnonymous()) {
  +                o = lastChild();
  +            } else {
  +                RenderObject *lastBox = beforeChild;
  +                while (lastBox && lastBox->parent()->isAnonymous() &&
  +                        !lastBox->isTableSection() && lastBox->style()->display() != TABLE_CAPTION)
  +                    lastBox = lastBox->parent();
  +                if (lastBox && lastBox->isAnonymous()) {
  +                    lastBox->addChild(child, beforeChild);
  +                    return;
  +                } else {
  +                    if (beforeChild && !beforeChild->isTableSection())
  +                        beforeChild = 0;
  +                    o = new (renderArena()) RenderTableSection(document() /* anonymous */);
  +                    RenderStyle *newStyle = new (renderArena()) RenderStyle();
  +                    newStyle->inheritFrom(style());
  +                    newStyle->setDisplay(TABLE_ROW_GROUP);
  +                    o->setStyle(newStyle);
  +                    addChild(o, beforeChild);
  +                }
  +            }
  +            o->addChild(child);
  +            child->setNeedsLayoutAndMinMaxRecalc();
  +            return;
       }
       RenderContainer::addChild(child,beforeChild);
   }
  @@ -178,9 +168,8 @@
   
   void RenderTable::calcWidth()
   {
  -    if ( isPositioned() ) {
  +    if (isPositioned())
           calcAbsoluteHorizontal();
  -    }
   
       RenderBlock *cb = containingBlock();
       int availableWidth = cb->contentWidth();
  @@ -188,13 +177,12 @@
       LengthType widthType = style()->width().type;
       if (widthType > Relative && style()->width().value > 0) {
   	// Percent or fixed table
  -        m_width = style()->width().minWidth( availableWidth );
  -        if(m_minWidth > m_width) m_width = m_minWidth;
  -    }
  -    else {
  +        m_width = style()->width().minWidth(availableWidth);
  +        if (m_minWidth > m_width) m_width = m_minWidth;
  +    } else {
           // An auto width table should shrink to fit within the line width if necessary in order to 
           // avoid overlapping floats.
  -        availableWidth = cb->lineWidth( m_y );
  +        availableWidth = cb->lineWidth(m_y);
           
           // Subtract out any fixed margins from our available width for auto width tables.
           int marginTotal = 0;
  @@ -220,9 +208,9 @@
   
   void RenderTable::layout()
   {
  -    KHTMLAssert( needsLayout() );
  -    KHTMLAssert( minMaxKnown() );
  -    KHTMLAssert( !needSectionRecalc );
  +    KHTMLAssert(needsLayout());
  +    KHTMLAssert(minMaxKnown());
  +    KHTMLAssert(!needSectionRecalc);
   
       if (posChildNeedsLayout() && !normalChildNeedsLayout() && !selfNeedsLayout()) {
           // All we have to is lay out our positioned objects.
  @@ -236,8 +224,6 @@
       if (checkForRepaint)
           getAbsoluteRepaintRectIncludingFloats(oldBounds, oldFullBounds);
       
  -    //kdDebug( 6040 ) << renderName() << "(Table)"<< this << " ::layout0() width=" << width() << ", needsLayout=" << needsLayout() << endl;
  -    
       m_height = m_overflowHeight = 0;
       initMaxMarginValues();
       
  @@ -252,28 +238,24 @@
   //     if ( oldWidth != m_width || columns.size() + 1 != columnPos.size() )
       tableLayout->layout();
   
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << "(Table)::layout1() width=" << width() << ", marginLeft=" << marginLeft() << " marginRight=" << marginRight() << endl;
  -#endif
  -
       setCellWidths();
   
       // layout child objects
       int calculatedHeight = 0;
   
       RenderObject *child = firstChild();
  -    while( child ) {
  -	if ( child->needsLayout() && !(child->element() && child->element()->hasTagName(formTag)))
  +    while(child) {
  +	if (child->needsLayout() && !(child->element() && child->element()->hasTagName(formTag)))
   	    child->layout();
  -	if ( child->isTableSection() ) {
  +	if (child->isTableSection()) {
   	    static_cast<RenderTableSection *>(child)->calcRowHeight();
  -	    calculatedHeight += static_cast<RenderTableSection *>(child)->layoutRows( 0 );
  +	    calculatedHeight += static_cast<RenderTableSection *>(child)->layoutRows(0);
   	}
   	child = child->nextSibling();
       }
   
       // ### collapse caption margin
  -    if(tCaption && tCaption->style()->captionSide() != CAPBOTTOM) {
  +    if (tCaption && tCaption->style()->captionSide() != CAPBOTTOM) {
           tCaption->setPos(tCaption->marginLeft(), m_height);
           m_height += tCaption->height() + tCaption->marginTop() + tCaption->marginBottom();
       }
  @@ -299,14 +281,14 @@
       th = kMax(0, th);
   
       // layout rows
  -    if ( th > calculatedHeight ) {
  +    if (th > calculatedHeight) {
   	// we have to redistribute that height to get the constraint correctly
   	// just force the first body to the height needed
   	// ### FIXME This should take height constraints on all table sections into account and distribute
   	// accordingly. For now this should be good enough
           if (firstBody) {
               firstBody->calcRowHeight();
  -            firstBody->layoutRows( th - calculatedHeight );
  +            firstBody->layoutRows(th - calculatedHeight);
           }
           else if (!style()->htmlHacks()) {
               // Completely empty tables (with no sections or anything) should at least honor specified height
  @@ -320,32 +302,28 @@
           bl += paddingLeft();
   
       // position the table sections
  -    if ( head ) {
  +    if (head) {
   	head->setPos(bl, m_height);
   	m_height += head->height();
       }
  -    RenderObject *body = firstBody;
  -    while ( body ) {
  -	if ( body != head && body != foot && body->isTableSection() ) {
  +    for (RenderObject *body = firstBody; body; body = body->nextSibling()) {
  +	if (body != head && body != foot && body->isTableSection()) {
   	    body->setPos(bl, m_height);
   	    m_height += body->height();
   	}
  -	body = body->nextSibling();
       }
  -    if ( foot ) {
  +    if (foot) {
   	foot->setPos(bl, m_height);
   	m_height += foot->height();
       }
   
       m_height += bpBottom;
                  
  -    if(tCaption && tCaption->style()->captionSide()==CAPBOTTOM) {
  +    if (tCaption && tCaption->style()->captionSide()==CAPBOTTOM) {
           tCaption->setPos(tCaption->marginLeft(), m_height);
           m_height += tCaption->height() + tCaption->marginTop() + tCaption->marginBottom();
       }
   
  -    //kdDebug(0) << "table height: " << m_height << endl;
  -
       // table can be containing block of positioned elements.
       // ### only pass true if width or height changed.
       layoutPositionedObjects( true );
  @@ -362,16 +340,9 @@
   
   void RenderTable::setCellWidths()
   {
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << "(Table, this=0x" << this << ")::setCellWidths()" << endl;
  -#endif
  -
  -    RenderObject *child = firstChild();
  -    while( child ) {
  +    for (RenderObject *child = firstChild(); child; child = child->nextSibling())
   	if ( child->isTableSection() )
   	    static_cast<RenderTableSection *>(child)->setCellWidths();
  -	child = child->nextSibling();
  -    }
   }
   
   void RenderTable::paint(PaintInfo& i, int _tx, int _ty)
  @@ -381,17 +352,11 @@
   
       PaintAction paintAction = i.phase;
       
  -#ifdef TABLE_PRINT
  -    kdDebug( 6040 ) << "RenderTable::paint() w/h = (" << width() << "/" << height() << ")" << endl;
  -#endif
  -    
       int os = 2*maximalOutlineSize(paintAction);
  -    if ((_ty >= i.r.y() + i.r.height() + os) || (_ty + height() <= i.r.y() - os)) return;
  -    if ((_tx >= i.r.x() + i.r.width() + os) || (_tx + width() <= i.r.x() - os)) return;
  -
  -#ifdef TABLE_PRINT
  -    kdDebug( 6040 ) << "RenderTable::paint(2) " << _tx << "/" << _ty << " (" << _y << "/" << _h << ")" << endl;
  -#endif
  +    if ((_ty >= i.r.y() + i.r.height() + os) || (_ty + height() <= i.r.y() - os))
  +        return;
  +    if ((_tx >= i.r.x() + i.r.width() + os) || (_tx + width() <= i.r.x() - os))
  +        return;
   
       if ((paintAction == PaintActionBlockBackground || paintAction == PaintActionChildBlockBackground)
           && shouldPaintBackgroundOrBorder() && style()->visibility() == VISIBLE)
  @@ -459,41 +424,33 @@
   
   void RenderTable::calcMinMaxWidth()
   {
  -    KHTMLAssert( !minMaxKnown() );
  +    KHTMLAssert(!minMaxKnown());
   
  -    if ( needSectionRecalc )
  +    if (needSectionRecalc)
   	recalcSections();
   
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << "(Table " << this << ")::calcMinMaxWidth()" <<  endl;
  -#endif
  -
       tableLayout->calcMinMaxWidth();
   
       if (tCaption && tCaption->minWidth() > m_minWidth)
           m_minWidth = tCaption->minWidth();
   
       setMinMaxKnown();
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << " END: (Table " << this << ")::calcMinMaxWidth() min = " << m_minWidth << " max = " << m_maxWidth <<  endl;
  -#endif
   }
   
  -void RenderTable::splitColumn( int pos, int firstSpan )
  +void RenderTable::splitColumn(int pos, int firstSpan)
   {
       // we need to add a new columnStruct
       int oldSize = columns.size();
  -    columns.resize( oldSize + 1 );
  +    columns.resize(oldSize + 1);
       int oldSpan = columns[pos].span;
   //     qDebug("splitColumn( %d,%d ), oldSize=%d, oldSpan=%d", pos, firstSpan, oldSize, oldSpan );
       KHTMLAssert(oldSpan > firstSpan);
       columns[pos].span = firstSpan;
  -    memmove(columns.data()+pos+1, columns.data()+pos, (oldSize-pos)*sizeof(ColumnStruct));
  +    memmove(columns.data() + pos + 1, columns.data() + pos, (oldSize-pos)*sizeof(ColumnStruct));
       columns[pos+1].span = oldSpan - firstSpan;
   
       // change width of all rows.
  -    RenderObject *child = firstChild();
  -    while (child) {
  +    for (RenderObject *child = firstChild(); child; child = child->nextSibling()) {
   	if (child->isTableSection()) {
   	    RenderTableSection *section = static_cast<RenderTableSection *>(child);
   	    if (section->cCol > pos)
  @@ -507,13 +464,12 @@
                   r[pos + 1].inColSpan = r[pos].inColSpan || r[pos].cell;
   	    }
   	}
  -	child = child->nextSibling();
       }
       columnPos.resize(numEffCols() + 1);
       setNeedsLayoutAndMinMaxRecalc();
   }
   
  -void RenderTable::appendColumn( int span )
  +void RenderTable::appendColumn(int span)
   {
       // easy case.
       int pos = columns.size();
  @@ -522,8 +478,7 @@
       columns[pos].span = span;
   
       // change width of all rows.
  -    RenderObject *child = firstChild();
  -    while (child) {
  +    for (RenderObject *child = firstChild(); child; child = child->nextSibling()) {
   	if (child->isTableSection()) {
   	    RenderTableSection *section = static_cast<RenderTableSection *>(child);
   	    int size = section->numRows();
  @@ -533,33 +488,31 @@
   		c.cell = 0;
   		c.inColSpan = false;
   	    }
  -
   	}
  -	child = child->nextSibling();
       }
       columnPos.resize(numEffCols() + 1);
       setNeedsLayoutAndMinMaxRecalc();
   }
   
  -RenderTableCol *RenderTable::colElement( int col ) {
  -    if ( !has_col_elems )
  +RenderTableCol *RenderTable::colElement(int col) {
  +    if (!has_col_elems)
   	return 0;
       RenderObject *child = firstChild();
       int cCol = 0;
  -    while ( child ) {
  -	if ( child->isTableCol() ) {
  +    while (child) {
  +	if (child->isTableCol()) {
   	    RenderTableCol *colElem = static_cast<RenderTableCol *>(child);
   	    int span = colElem->span();
  -	    if ( !colElem->firstChild() ) {
  +	    if (!colElem->firstChild()) {
   		cCol += span;
  -		if ( cCol > col )
  +		if (cCol > col)
   		    return colElem;
   	    }
   
   	    RenderObject *next = child->firstChild();
  -	    if ( !next )
  +	    if (!next)
   		next = child->nextSibling();
  -	    if ( !next && child->parent()->isTableCol() )
  +	    if (!next && child->parent()->isTableCol())
   		next = child->parent()->nextSibling();
   	    child = next;
   	} else
  @@ -574,51 +527,49 @@
       head = foot = firstBody = 0;
       has_col_elems = false;
   
  -    RenderObject *child = firstChild();
       // We need to get valid pointers to caption, head, foot and firstbody again
  -    while (child) {
  +    for (RenderObject *child = firstChild(); child; child = child->nextSibling()) {
   	switch (child->style()->display()) {
  -	case TABLE_CAPTION:
  -	    if (!tCaption) {
  -		tCaption = static_cast<RenderBlock*>(child);
  -                tCaption->setNeedsLayout(true);
  +            case TABLE_CAPTION:
  +                if (!tCaption) {
  +                    tCaption = static_cast<RenderBlock*>(child);
  +                    tCaption->setNeedsLayout(true);
  +                }
  +                break;
  +            case TABLE_COLUMN:
  +            case TABLE_COLUMN_GROUP:
  +                has_col_elems = true;
  +                break;
  +            case TABLE_HEADER_GROUP: {
  +                RenderTableSection *section = static_cast<RenderTableSection *>(child);
  +                if (!head)
  +                    head = section;
  +                else if (!firstBody)
  +                    firstBody = section;
  +                if (section->needCellRecalc)
  +                    section->recalcCells();
  +                break;
               }
  -	    break;
  -	case TABLE_COLUMN:
  -	case TABLE_COLUMN_GROUP:
  -	    has_col_elems = true;
  -	    break;
  -	case TABLE_HEADER_GROUP: {
  -	    RenderTableSection *section = static_cast<RenderTableSection *>(child);
  -	    if ( !head )
  -		head = section;
  -	    else if ( !firstBody )
  -		firstBody = section;
  -	    if ( section->needCellRecalc )
  -		section->recalcCells();
  -	    break;
  -	}
  -	case TABLE_FOOTER_GROUP: {
  -	    RenderTableSection *section = static_cast<RenderTableSection *>(child);
  -	    if ( !foot )
  -		foot = section;
  -	    else if ( !firstBody )
  -		firstBody = section;
  -	    if ( section->needCellRecalc )
  -		section->recalcCells();
  -	    break;
  -	}
  -	case TABLE_ROW_GROUP: {
  -	    RenderTableSection *section = static_cast<RenderTableSection *>(child);
  -	    if ( !firstBody )
  -		firstBody = section;
  -	    if ( section->needCellRecalc )
  -		section->recalcCells();
  -	}
  -	default:
  -	    break;
  +            case TABLE_FOOTER_GROUP: {
  +                RenderTableSection *section = static_cast<RenderTableSection *>(child);
  +                if (!foot)
  +                    foot = section;
  +                else if (!firstBody)
  +                    firstBody = section;
  +                if (section->needCellRecalc)
  +                    section->recalcCells();
  +                break;
  +            }
  +            case TABLE_ROW_GROUP: {
  +                RenderTableSection *section = static_cast<RenderTableSection *>(child);
  +                if (!firstBody)
  +                    firstBody = section;
  +                if (section->needCellRecalc)
  +                    section->recalcCells();
  +            }
  +            default:
  +                break;
   	}
  -	child = child->nextSibling();
       }
       needSectionRecalc = false;
       setNeedsLayout(true);
  @@ -627,7 +578,7 @@
   RenderObject* RenderTable::removeChildNode(RenderObject* child)
   {
       setNeedSectionRecalc();
  -    return RenderContainer::removeChildNode( child );
  +    return RenderContainer::removeChildNode(child);
   }
   
   int RenderTable::borderLeft() const
  @@ -703,9 +654,8 @@
               effCol--;
           } while (!aboveCell.cell && aboveCell.inColSpan && effCol >=0);
           return aboveCell.cell;
  -    } else {
  +    } else
           return 0;
  -    }
   }
   
   RenderTableCell* RenderTable::cellBelow(const RenderTableCell* cell) const
  @@ -714,7 +664,7 @@
       int r = cell->row() + cell->rowSpan() - 1;
       RenderTableSection* section = 0;
       int rBelow = -1;
  -    if (r < cell->section()->numRows()-1) {
  +    if (r < cell->section()->numRows() - 1) {
           // The cell is not in the last row, so use the next row in the section.
           section = cell->section();
           rBelow= r+1;
  @@ -722,8 +672,7 @@
           // The cell is at the bottom of a section. Use the first row in the next section.
           for (RenderObject* nextSection = cell->section()->nextSibling();
                nextSection && rBelow < 0;
  -             nextSection = nextSection->nextSibling()) 
  -        {
  +             nextSection = nextSection->nextSibling()) {
               if (nextSection->isTableSection()) {
                   section = static_cast<RenderTableSection *>(nextSection);
                   if (section->numRows() > 0)
  @@ -742,9 +691,8 @@
               effCol--;
           } while (!belowCell.cell && belowCell.inColSpan && effCol >=0);
           return belowCell.cell;
  -    } else {
  +    } else
           return 0;
  -    }    
   }
   
   RenderTableCell* RenderTable::cellLeft(const RenderTableCell* cell) const
  @@ -765,7 +713,7 @@
   
   RenderTableCell* RenderTable::cellRight(const RenderTableCell* cell) const
   {
  -    int effCol = colToEffCol(cell->col()+cell->colSpan());
  +    int effCol = colToEffCol(cell->col() + cell->colSpan());
       if (effCol >= numEffCols())
           return 0;
       return cell->section()->cellAt(cell->row(), effCol).cell;
  @@ -839,10 +787,6 @@
   
   void RenderTableSection::addChild(RenderObject *child, RenderObject *beforeChild)
   {
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << "(TableSection)::addChild( " << child->renderName()  << ", beforeChild=" <<
  -                       (beforeChild ? beforeChild->renderName() : "0") << " )" << endl;
  -#endif
       RenderObject *row = child;
   
       if (child->element() && child->element()->hasTagName(formTag)) {
  @@ -850,26 +794,25 @@
           return;
       }
       
  -    if ( !child->isTableRow() ) {
  +    if (!child->isTableRow()) {
   
  -        if( !beforeChild )
  +        if (!beforeChild)
               beforeChild = lastChild();
   
  -        if( beforeChild && beforeChild->isAnonymous() )
  +        if (beforeChild && beforeChild->isAnonymous())
               row = beforeChild;
           else {
   	    RenderObject *lastBox = beforeChild;
  -	    while ( lastBox && lastBox->parent()->isAnonymous() && !lastBox->isTableRow() )
  +	    while (lastBox && lastBox->parent()->isAnonymous() && !lastBox->isTableRow())
   		lastBox = lastBox->parent();
  -	    if ( lastBox && lastBox->isAnonymous() ) {
  +	    if (lastBox && lastBox->isAnonymous()) {
   		lastBox->addChild( child, beforeChild );
   		return;
   	    } else {
  -		//kdDebug( 6040 ) << "creating anonymous table row" << endl;
   		row = new (renderArena()) RenderTableRow(document() /* anonymous table */);
   		RenderStyle *newStyle = new (renderArena()) RenderStyle();
   		newStyle->inheritFrom(style());
  -		newStyle->setDisplay( TABLE_ROW );
  +		newStyle->setDisplay(TABLE_ROW);
   		row->setStyle(newStyle);
   		addChild(row, beforeChild);
   	    }
  @@ -885,11 +828,11 @@
       cRow++;
       cCol = 0;
   
  -    ensureRows( cRow+1 );
  +    ensureRows(cRow+1);
   
       if (!beforeChild) {
           grid[cRow].height = child->style()->height();
  -        if ( grid[cRow].height.type == Relative )
  +        if (grid[cRow].height.type == Relative)
               grid[cRow].height = Length();
       }
   
  @@ -910,7 +853,7 @@
           CellStruct emptyCellStruct;
           emptyCellStruct.cell = 0;
           emptyCellStruct.inColSpan = false;
  -	for (int r = nRows; r < numRows; r++ ) {
  +	for (int r = nRows; r < numRows; r++) {
   	    grid[r].row = new Row(nCols);
   	    grid[r].row->fill(emptyCellStruct);
   	    grid[r].baseLine = 0;
  @@ -921,7 +864,7 @@
       return true;
   }
   
  -void RenderTableSection::addCell( RenderTableCell *cell )
  +void RenderTableSection::addCell(RenderTableCell *cell)
   {
       int rSpan = cell->rowSpan();
       int cSpan = cell->colSpan();
  @@ -938,38 +881,31 @@
       while (cCol < nCols && (cellAt(cRow, cCol).cell || cellAt(cRow, cCol).inColSpan))
   	cCol++;
   
  -    if ( rSpan == 1 ) {
  +    if (rSpan == 1) {
   	// we ignore height settings on rowspan cells
   	Length height = cell->style()->height();
  -	if ( height.value > 0 || (height.type == Relative && height.value >= 0) ) {
  +	if (height.value > 0 || (height.type == Relative && height.value >= 0)) {
   	    Length cRowHeight = grid[cRow].height;
  -	    switch( height.type ) {
  -	    case Percent:
  -		if ( !(cRowHeight.type == Percent) ||
  -		     ( cRowHeight.type == Percent && cRowHeight.value < height.value ) )
  -		    grid[cRow].height = height;
  -		     break;
  -	    case Fixed:
  -		if ( cRowHeight.type < Percent ||
  -		     ( cRowHeight.type == Fixed && cRowHeight.value < height.value ) )
  -		    grid[cRow].height = height;
  -		break;
  -	    case Relative:
  -#if 0
  -		// we treat this as variable. This is correct according to HTML4, as it only specifies length for the height.
  -		if ( cRowHeight.type == Auto ||
  -		     ( cRowHeight.type == Relative && cRowHeight.value < height.value ) )
  -		     grid[cRow].height = height;
  -		     break;
  -#endif
  -	    default:
  -		break;
  +	    switch (height.type) {
  +                case Percent:
  +                    if (!(cRowHeight.type == Percent) ||
  +                        (cRowHeight.type == Percent && cRowHeight.value < height.value))
  +                        grid[cRow].height = height;
  +                        break;
  +                case Fixed:
  +                    if (cRowHeight.type < Percent ||
  +                        (cRowHeight.type == Fixed && cRowHeight.value < height.value))
  +                        grid[cRow].height = height;
  +                    break;
  +                case Relative:
  +                default:
  +                    break;
   	    }
   	}
       }
   
       // make sure we have enough rows
  -    if (!ensureRows( cRow + rSpan ))
  +    if (!ensureRows(cRow + rSpan))
           return;
   
       int col = cCol;
  @@ -1010,16 +946,13 @@
   
   void RenderTableSection::setCellWidths()
   {
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << "(Table, this=0x" << this << ")::setCellWidths()" << endl;
  -#endif
       QMemArray<int> &columnPos = table()->columnPos;
   
       int rows = gridRows;
  -    for ( int i = 0; i < rows; i++ ) {
  +    for (int i = 0; i < rows; i++) {
   	Row &row = *grid[i].row;
   	int cols = row.size();
  -	for ( int j = 0; j < cols; j++ ) {
  +	for (int j = 0; j < cols; j++) {
   	    CellStruct current = row[j];
               RenderTableCell *cell = current.cell;
   
  @@ -1032,13 +965,10 @@
   		endCol++;
   	    }
   	    int w = columnPos[endCol] - columnPos[j] - table()->hBorderSpacing();
  -#ifdef DEBUG_LAYOUT
  -	    kdDebug( 6040 ) << "setting width of cell " << cell << " " << cell->row() << "/" << cell->col() << " to " << w << " colspan=" << cell->colSpan() << " start=" << j << " end=" << endCol << endl;
  -#endif
   	    int oldWidth = cell->width();
  -	    if ( w != oldWidth ) {
  +	    if (w != oldWidth) {
   		cell->setNeedsLayout(true);
  -		cell->setWidth( w );
  +		cell->setWidth(w);
   	    }
   	}
       }
  @@ -1053,20 +983,19 @@
       int totalRows = gridRows;
       int spacing = table()->vBorderSpacing();
   
  -    rowPos.resize( totalRows + 1 );
  +    rowPos.resize(totalRows + 1);
       rowPos[0] = spacing;
   
  -    for ( int r = 0; r < totalRows; r++ ) {
  -	rowPos[r+1] = 0;
  +    for (int r = 0; r < totalRows; r++) {
  +	rowPos[r + 1] = 0;
   
  -	int baseline=0;
  +	int baseline = 0;
   	int bdesc = 0;
  -// 	qDebug("height of row %d is %d/%d", r, grid[r].height.value, grid[r].height.type );
  -	int ch = grid[r].height.minWidth( 0 );
  -	int pos = rowPos[ r+1 ] + ch + spacing;
  +	int ch = grid[r].height.minWidth(0);
  +	int pos = rowPos[r + 1] + ch + spacing;
   
  -	if ( pos > rowPos[r+1] )
  -	    rowPos[r+1] = pos;
  +	if (pos > rowPos[r + 1])
  +	    rowPos[r + 1] = pos;
   
   	Row *row = grid[r].row;
   	int totalCols = row->size();
  @@ -1099,21 +1028,20 @@
   
               pos = rowPos[ indx ] + ch + spacing;
   
  -	    if ( pos > rowPos[r+1] )
  -		rowPos[r+1] = pos;
  +	    if (pos > rowPos[r + 1])
  +		rowPos[r + 1] = pos;
   
   	    // find out the baseline
   	    EVerticalAlign va = cell->style()->verticalAlign();
   	    if (va == BASELINE || va == TEXT_BOTTOM || va == TEXT_TOP
  -		|| va == SUPER || va == SUB)
  -	    {
  -		int b=cell->baselinePosition();
  +		|| va == SUPER || va == SUB) {
  +		int b = cell->baselinePosition();
                   if (b > cell->borderTop() + cell->paddingTop()) {
  -                    if (b>baseline)
  -                        baseline=b;
  +                    if (b > baseline)
  +                        baseline = b;
   
  -                    int td = rowPos[ indx ] + ch - b;
  -                    if (td>bdesc)
  +                    int td = rowPos[indx] + ch - b;
  +                    if (td > bdesc)
                           bdesc = td;
                   }
   	    }
  @@ -1123,19 +1051,18 @@
   	if (baseline) {
   	    // increase rowheight if baseline requires
   	    int bRowPos = baseline + bdesc  + spacing ; // + 2*padding
  -	    if (rowPos[r+1]<bRowPos)
  -		rowPos[r+1]=bRowPos;
  +	    if (rowPos[r + 1] < bRowPos)
  +		rowPos[r + 1] = bRowPos;
   
   	    grid[r].baseLine = baseline;
   	}
   
  -	if ( rowPos[r+1] < rowPos[r] )
  -	    rowPos[r+1] = rowPos[r];
  -//   	qDebug("rowpos(%d)=%d",  r, rowPos[r] );
  +	if (rowPos[r + 1] < rowPos[r])
  +	    rowPos[r + 1] = rowPos[r];
       }
   }
   
  -int RenderTableSection::layoutRows( int toAdd )
  +int RenderTableSection::layoutRows(int toAdd)
   {
       int rHeight;
       int rindx;
  @@ -1146,64 +1073,60 @@
       if (toAdd && totalRows && (rowPos[totalRows] || !nextSibling())) {
   
   	int totalHeight = rowPos[totalRows] + toAdd;
  -// 	qDebug("layoutRows: totalHeight = %d",  totalHeight );
   
           int dh = toAdd;
   	int totalPercent = 0;
   	int numAuto = 0;
  -	for ( int r = 0; r < totalRows; r++ ) {
  -	    if ( grid[r].height.type == Auto )
  +	for (int r = 0; r < totalRows; r++) {
  +	    if (grid[r].height.type == Auto)
   		numAuto++;
  -	    else if ( grid[r].height.type == Percent )
  +	    else if (grid[r].height.type == Percent)
   		totalPercent += grid[r].height.value;
   	}
  -	if ( totalPercent ) {
  -// 	    qDebug("distributing %d over percent rows totalPercent=%d", dh,  totalPercent );
  +	if (totalPercent) {
   	    // try to satisfy percent
   	    int add = 0;
  -	    if ( totalPercent > 100 )
  +	    if (totalPercent > 100)
   		totalPercent = 100;
  -	    int rh = rowPos[1]-rowPos[0];
  -	    for ( int r = 0; r < totalRows; r++ ) {
  -		if ( totalPercent > 0 && grid[r].height.type == Percent ) {
  -		    int toAdd = kMin(dh, (totalHeight * grid[r].height.value / 100)-rh);
  +	    int rh = rowPos[1] - rowPos[0];
  +	    for (int r = 0; r < totalRows; r++) {
  +		if (totalPercent > 0 && grid[r].height.type == Percent) {
  +		    int toAdd = kMin(dh, (totalHeight * grid[r].height.value / 100) - rh);
                       // If toAdd is negative, then we don't want to shrink the row (this bug
                       // affected Outlook Web Access).
                       toAdd = kMax(0, toAdd);
   		    add += toAdd;
   		    dh -= toAdd;
   		    totalPercent -= grid[r].height.value;
  -// 		    qDebug( "adding %d to row %d", toAdd, r );
   		}
  -		if ( r < totalRows-1 )
  -		    rh = rowPos[r+2] - rowPos[r+1];
  -                rowPos[r+1] += add;
  +		if (r < totalRows - 1)
  +		    rh = rowPos[r + 2] - rowPos[r + 1];
  +                rowPos[r + 1] += add;
   	    }
   	}
  -	if ( numAuto ) {
  +	if (numAuto) {
   	    // distribute over variable cols
  -// 	    qDebug("distributing %d over variable rows numAuto=%d", dh,  numAuto );
   	    int add = 0;
  -	    for ( int r = 0; r < totalRows; r++ ) {
  -		if ( numAuto > 0 && grid[r].height.type == Auto ) {
  +	    for (int r = 0; r < totalRows; r++) {
  +		if (numAuto > 0 && grid[r].height.type == Auto) {
   		    int toAdd = dh/numAuto;
   		    add += toAdd;
   		    dh -= toAdd;
                       numAuto--;
   		}
  -                rowPos[r+1] += add;
  +                rowPos[r + 1] += add;
   	    }
   	}
  -        if (dh>0 && rowPos[totalRows]) {
  +        if (dh > 0 && rowPos[totalRows]) {
   	    // if some left overs, distribute equally.
  -            int tot=rowPos[totalRows];
  -            int add=0;
  -            int prev=rowPos[0];
  -            for ( int r = 0; r < totalRows; r++ ) {
  +            int tot = rowPos[totalRows];
  +            int add = 0;
  +            int prev = rowPos[0];
  +            for (int r = 0; r < totalRows; r++) {
                   //weight with the original height
  -                add+=dh*(rowPos[r+1]-prev)/tot;
  -                prev=rowPos[r+1];
  -                rowPos[r+1]+=add;
  +                add += dh * (rowPos[r + 1] - prev) / tot;
  +                prev = rowPos[r + 1];
  +                rowPos[r + 1] += add;
               }
           }
       }
  @@ -1211,12 +1134,10 @@
       int leftOffset = hspacing;
   
       int nEffCols = table()->numEffCols();
  -    for (int r = 0; r < totalRows; r++)
  -    {
  +    for (int r = 0; r < totalRows; r++) {
   	Row *row = grid[r].row;
   	int totalCols = row->size();
  -        for (int c = 0; c < nEffCols; c++)
  -        {
  +        for (int c = 0; c < nEffCols; c++) {
               CellStruct current = cellAt(r, c);
               RenderTableCell* cell = current.cell;
               
  @@ -1228,7 +1149,7 @@
               if ((rindx = r-cell->rowSpan() + 1) < 0)
                   rindx = 0;
   
  -            rHeight = rowPos[r+1] - rowPos[rindx] - vspacing;
  +            rHeight = rowPos[r + 1] - rowPos[rindx] - vspacing;
               
               // Force percent height children to lay themselves out again.
               // This will cause these children to grow to fill the cell.
  @@ -1246,8 +1167,8 @@
               bool cellChildrenFlex = false;
               bool flexAllChildren = cell->style()->height().isFixed() || 
                   (!table()->style()->height().isAuto() && rHeight != cell->height());
  -            RenderObject* o = cell->firstChild();
  -            while (o) {
  +
  +            for (RenderObject* o = cell->firstChild(); o; o = o->nextSibling()) {
                   if (!o->isText() && o->style()->height().isPercent() && (o->isReplaced() || o->scrollsOverflow() || flexAllChildren)) {
                       // Tables with no sections do not flex.
                       if (!o->isTable() || static_cast<RenderTable*>(o)->hasSections()) {
  @@ -1256,7 +1177,6 @@
                           cellChildrenFlex = true;
                       }
                   }
  -                o = o->nextSibling();
               }
               if (cellChildrenFlex) {
                   cell->setOverrideSize(kMax(0, 
  @@ -1271,53 +1191,44 @@
                   cell->setCellBottomExtra(0);
               }
               else {
  -#ifdef DEBUG_LAYOUT
  -            kdDebug( 6040 ) << "setting position " << r << "/" << c << ": "
  -			    << table()->columnPos[c] /*+ padding */ << "/" << rowPos[rindx] << " height=" << rHeight<< endl;
  -#endif
  -
  -            EVerticalAlign va = cell->style()->verticalAlign();
  -            int te=0;
  -            switch (va)
  -            {
  -            case SUB:
  -            case SUPER:
  -            case TEXT_TOP:
  -            case TEXT_BOTTOM:
  -            case BASELINE:
  -		te = getBaseline(r) - cell->baselinePosition() ;
  -                break;
  -            case TOP:
  -                te = 0;
  -                break;
  -            case MIDDLE:
  -                te = (rHeight - cell->height())/2;
  -                break;
  -            case BOTTOM:
  -                te = rHeight - cell->height();
  -                break;
  -            default:
  -                break;
  -            }
  -#ifdef DEBUG_LAYOUT
  -	    //            kdDebug( 6040 ) << "CELL " << cell << " te=" << te << ", be=" << rHeight - cell->height() - te << ", rHeight=" << rHeight << ", valign=" << va << endl;
  -#endif
  -            cell->setCellTopExtra( te );
  -            cell->setCellBottomExtra( rHeight - cell->height() - te);
  +                EVerticalAlign va = cell->style()->verticalAlign();
  +                int te = 0;
  +                switch (va) {
  +                    case SUB:
  +                    case SUPER:
  +                    case TEXT_TOP:
  +                    case TEXT_BOTTOM:
  +                    case BASELINE:
  +                        te = getBaseline(r) - cell->baselinePosition() ;
  +                        break;
  +                    case TOP:
  +                        te = 0;
  +                        break;
  +                    case MIDDLE:
  +                        te = (rHeight - cell->height())/2;
  +                        break;
  +                    case BOTTOM:
  +                        te = rHeight - cell->height();
  +                        break;
  +                    default:
  +                        break;
  +                }
  +                
  +                cell->setCellTopExtra(te);
  +                cell->setCellBottomExtra(rHeight - cell->height() - te);
               }
               
               int oldCellX = cell->xPos();
               int oldCellY = cell->yPos();
           
  -            if (style()->direction()==RTL) {
  +            if (style()->direction() == RTL) {
                   cell->setPos(
   		    table()->columnPos[(int)totalCols] -
   		    table()->columnPos[table()->colToEffCol(cell->col()+cell->colSpan())] +
   		    leftOffset,
  -                    rowPos[rindx] );
  -            } else {
  -                cell->setPos( table()->columnPos[c] + leftOffset, rowPos[rindx] );
  -	    }
  +                    rowPos[rindx]);
  +            } else
  +                cell->setPos(table()->columnPos[c] + leftOffset, rowPos[rindx]);
   
               // If the cell moved, we have to repaint it as well as any floating/positioned
               // descendants.  An exception is if we need a layout.  In this case, we know we're going to
  @@ -1343,40 +1254,43 @@
       // check which rows and cols are visible and only paint these
       // ### fixme: could use a binary search here
       PaintAction paintAction = i.phase;
  -    int x = i.r.x(); int y = i.r.y(); int w = i.r.width(); int h = i.r.height();
  +    int x = i.r.x();
  +    int y = i.r.y();
  +    int w = i.r.width();
  +    int h = i.r.height();
   
  -    int os = 2*maximalOutlineSize(paintAction);
  +    int os = 2 * maximalOutlineSize(paintAction);
       unsigned int startrow = 0;
       unsigned int endrow = totalRows;
  -    for ( ; startrow < totalRows; startrow++ ) {
  -	if ( ty + rowPos[startrow+1] >= y - os)
  +    for (; startrow < totalRows; startrow++)
  +	if (ty + rowPos[startrow+1] >= y - os)
   	    break;
  -    }
  -    for ( ; endrow > 0; endrow-- ) {
  +
  +    for (; endrow > 0; endrow--)
   	if ( ty + rowPos[endrow-1] <= y + h + os)
               break;
  -    }
  +
       unsigned int startcol = 0;
       unsigned int endcol = totalCols;
  -    if ( style()->direction() == LTR ) {
  -	for ( ; startcol < totalCols; startcol++ ) {
  -	    if ( tx + table()->columnPos[startcol+1] >= x - os)
  +    if (style()->direction() == LTR) {
  +	for (; startcol < totalCols; startcol++) {
  +	    if (tx + table()->columnPos[startcol + 1] >= x - os)
                   break;
   	}
  -	for ( ; endcol > 0; endcol-- ) {
  -	    if ( tx + table()->columnPos[endcol-1] <= x + w + os)
  +	for (; endcol > 0; endcol--) {
  +	    if (tx + table()->columnPos[endcol - 1] <= x + w + os)
   		break;
   	}
       }
   
       if (startcol < endcol) {
   	// draw the cells
  -	for ( unsigned int r = startrow; r < endrow; r++ ) {
  +	for (unsigned int r = startrow; r < endrow; r++) {
   	    unsigned int c = startcol;
   	    // since a cell can be -1 (indicating a colspan) we might have to search backwards to include it
   	    while (c && cellAt(r, c).inColSpan)
   		c--;
  -	    for ( ; c < endcol; c++ ) {
  +	    for (; c < endcol; c++) {
                   CellStruct current = cellAt(r, c);
                   RenderTableCell *cell = current.cell;
   		
  @@ -1389,9 +1303,6 @@
   		if (r > startrow && (cellAt(r-1, c).cell == cell))
   		    continue;
   
  -#ifdef TABLE_PRINT
  -		kdDebug( 6040 ) << "painting cell " << r << "/" << c << endl;
  -#endif
   		cell->paint(i, tx, ty);
   	    }
   	}
  @@ -1405,18 +1316,13 @@
       clearGrid();
       gridRows = 0;
   
  -    RenderObject *row = firstChild();
  -    while ( row ) {
  +    for (RenderObject *row = firstChild(); row; row = row->nextSibling()) {
   	cRow++;
   	cCol = 0;
  -	ensureRows( cRow+1 );
  -	RenderObject *cell = row->firstChild();
  -	while ( cell ) {
  -	    if ( cell->isTableCell() )
  -		addCell( static_cast<RenderTableCell *>(cell) );
  -	    cell = cell->nextSibling();
  -	}
  -	row = row->nextSibling();
  +	ensureRows(cRow + 1);
  +	for (RenderObject *cell = row->firstChild(); cell; cell = cell->nextSibling())
  +	    if (cell->isTableCell())
  +		addCell(static_cast<RenderTableCell *>(cell));
       }
       needCellRecalc = false;
       setNeedsLayout(true);
  @@ -1425,15 +1331,14 @@
   void RenderTableSection::clearGrid()
   {
       int rows = gridRows;
  -    while ( rows-- ) {
  +    while (rows--)
   	delete grid[rows].row;
  -    }
   }
   
   RenderObject* RenderTableSection::removeChildNode(RenderObject* child)
   {
       setNeedCellRecalc();
  -    return RenderContainer::removeChildNode( child );
  +    return RenderContainer::removeChildNode(child);
   }
   
   #ifndef NDEBUG
  @@ -1466,9 +1371,9 @@
   void RenderTableRow::destroy()
   {
       RenderTableSection *s = section();
  -    if (s) {
  +    if (s)
           s->setNeedCellRecalc();
  -    }
  +    
       RenderContainer::destroy();
   }
   
  @@ -1480,10 +1385,6 @@
   
   void RenderTableRow::addChild(RenderObject *child, RenderObject *beforeChild)
   {
  -#ifdef DEBUG_LAYOUT
  -    kdDebug( 6040 ) << renderName() << "(TableRow)::addChild( " << child->renderName() << " )"  << ", " <<
  -                       (beforeChild ? beforeChild->renderName() : "0") << " )" << endl;
  -#endif
       if (child->element() && child->element()->hasTagName(formTag)) {
           RenderContainer::addChild(child,beforeChild);
           return;
  @@ -1491,18 +1392,18 @@
   
       RenderTableCell *cell;
   
  -    if ( !child->isTableCell() ) {
  +    if (!child->isTableCell()) {
   	RenderObject *last = beforeChild;
  -        if ( !last )
  +        if (!last)
               last = lastChild();
           RenderTableCell *cell = 0;
  -        if( last && last->isAnonymous() && last->isTableCell() )
  +        if (last && last->isAnonymous() && last->isTableCell())
               cell = static_cast<RenderTableCell *>(last);
           else {
   	    cell = new (renderArena()) RenderTableCell(document() /* anonymous object */);
   	    RenderStyle *newStyle = new (renderArena()) RenderStyle();
   	    newStyle->inheritFrom(style());
  -	    newStyle->setDisplay( TABLE_CELL );
  +	    newStyle->setDisplay(TABLE_CELL);
   	    cell->setStyle(newStyle);
   	    addChild(cell, beforeChild);
           }
  @@ -1512,11 +1413,11 @@
       } else
           cell = static_cast<RenderTableCell *>(child);
   
  -    static_cast<RenderTableSection *>(parent())->addCell( cell );
  +    static_cast<RenderTableSection *>(parent())->addCell(cell);
   
       RenderContainer::addChild(cell,beforeChild);
   
  -    if ( ( beforeChild || nextSibling()) && section() )
  +    if ((beforeChild || nextSibling()) && section())
   	section()->setNeedCellRecalc();
   }
   
  @@ -1525,7 +1426,7 @@
   // RenderTableCell destroy should do it
   //     if ( section() )
   // 	section()->setNeedCellRecalc();
  -    return RenderContainer::removeChildNode( child );
  +    return RenderContainer::removeChildNode(child);
   }
   
   #ifndef NDEBUG
  @@ -1537,11 +1438,10 @@
   
   void RenderTableRow::layout()
   {
  -    KHTMLAssert( needsLayout() );
  -    KHTMLAssert( minMaxKnown() );
  +    KHTMLAssert(needsLayout());
  +    KHTMLAssert(minMaxKnown());
   
  -    RenderObject *child = firstChild();
  -    while( child ) {
  +    for (RenderObject *child = firstChild(); child; child = child->nextSibling()) {
           if (child->isTableCell()) {
               RenderTableCell *cell = static_cast<RenderTableCell *>(child);
               if (child->needsLayout()) {
  @@ -1551,7 +1451,6 @@
                   cell->setCellBottomExtra(0);
               }
           }
  -	child = child->nextSibling();
       }
       setNeedsLayout(false);
   }
  @@ -1625,9 +1524,9 @@
   {
   }
   
  -void RenderTableCell::setWidth( int width )
  +void RenderTableCell::setWidth(int width)
   {
  -    if ( width != m_width ) {
  +    if (width != m_width) {
   	m_width = width;
   	m_widthChanged = true;
       }
  @@ -1653,11 +1552,13 @@
       return ret;
   }
   
  -short RenderTableCell::baselinePosition( bool ) const
  +short RenderTableCell::baselinePosition(bool) const
   {
       RenderObject* o = firstChild();
       int offset = paddingTop() + borderTop();
  -    if (!o) return offset + contentHeight();
  +    
  +    if (!o)
  +        return offset + contentHeight();
       while (o->firstChild()) {
   	if (!o->isInline())
   	    offset += o->paddingTop() + o->borderTop();
  @@ -1667,12 +1568,12 @@
       if (!o->isInline())
           return paddingTop() + borderTop() + contentHeight();
   
  -    offset += o->baselinePosition( true );
  +    offset += o->baselinePosition(true);
       return offset;
   }
   
   
  -void RenderTableCell::setStyle( RenderStyle *style )
  +void RenderTableCell::setStyle(RenderStyle *style)
   {
       style->setDisplay(TABLE_CELL);
   
  @@ -1686,7 +1587,7 @@
               style->setWhiteSpace(NOWRAP);
       }
   
  -    RenderBlock::setStyle( style );
  +    RenderBlock::setStyle(style);
       setShouldPaintBackgroundOrBorder(true);
   }
   
  @@ -1744,38 +1645,44 @@
       RenderTableCell* prevCell = table()->cellLeft(this);
       if (prevCell) {
           result = compareBorders(result, CollapsedBorderValue(&prevCell->style()->borderRight(), BCELL));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       else if (col() == 0) {
           // (3) Our row's left border.
           result = compareBorders(result, CollapsedBorderValue(&parent()->style()->borderLeft(), BROW));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
           
           // (4) Our row group's left border.
           result = compareBorders(result, CollapsedBorderValue(&section()->style()->borderLeft(), BROWGROUP));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       // (5) Our column's left border.
       RenderTableCol* colElt = table()->colElement(col());
       if (colElt) {
           result = compareBorders(result, CollapsedBorderValue(&colElt->style()->borderLeft(), BCOL));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       // (6) The previous column's right border.
       if (col() > 0) {
  -        colElt = table()->colElement(col()-1);
  +        colElt = table()->colElement(col() - 1);
           if (colElt) {
               result = compareBorders(result, CollapsedBorderValue(&colElt->style()->borderRight(), BCOL));
  -            if (!result.exists()) return result;
  +            if (!result.exists())
  +                return result;
           }
       }
       
       if (col() == 0) {
           // (7) The table's left border.
           result = compareBorders(result, CollapsedBorderValue(&table()->style()->borderLeft(), BTABLE));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       return result;
  @@ -1785,8 +1692,8 @@
   {
       RenderTable* tableElt = table();
       bool inLastColumn = false;
  -    int effCol = tableElt->colToEffCol(col()+colSpan()-1);
  -    if (effCol == tableElt->numEffCols()-1)
  +    int effCol = tableElt->colToEffCol(col() + colSpan() - 1);
  +    if (effCol == tableElt->numEffCols() - 1)
           inLastColumn = true;
       
       // For border right, we need to check, in order of precedence:
  @@ -1798,24 +1705,27 @@
           RenderTableCell* nextCell = tableElt->cellRight(this);
           if (nextCell && nextCell->style()) {
               result = compareBorders(result, CollapsedBorderValue(&nextCell->style()->borderLeft(), BCELL));
  -            if (!result.exists()) return result;
  +            if (!result.exists())
  +                return result;
           }
  -    }
  -    else {
  +    } else {
           // (3) Our row's right border.
           result = compareBorders(result, CollapsedBorderValue(&parent()->style()->borderRight(), BROW));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
           
           // (4) Our row group's right border.
           result = compareBorders(result, CollapsedBorderValue(&section()->style()->borderRight(), BROWGROUP));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       // (5) Our column's right border.
  -    RenderTableCol* colElt = table()->colElement(col()+colSpan()-1);
  +    RenderTableCol* colElt = table()->colElement(col()+colSpan() - 1);
       if (colElt) {
           result = compareBorders(result, CollapsedBorderValue(&colElt->style()->borderRight(), BCOL));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       // (6) The next column's left border.
  @@ -1823,13 +1733,15 @@
           colElt = tableElt->colElement(col()+colSpan());
           if (colElt) {
               result = compareBorders(result, CollapsedBorderValue(&colElt->style()->borderLeft(), BCOL));
  -            if (!result.exists()) return result;
  +            if (!result.exists())
  +                return result;
           }
       }
       else {
           // (7) The table's right border.
           result = compareBorders(result, CollapsedBorderValue(&tableElt->style()->borderRight(), BTABLE));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       return result;
  @@ -1845,12 +1757,14 @@
       if (prevCell) {
           // (2) A previous cell's bottom border.
           result = compareBorders(result, CollapsedBorderValue(&prevCell->style()->borderBottom(), BCELL));
  -        if (!result.exists()) return result;
  +        if (!result.exists()) 
  +            return result;
       }
       
       // (3) Our row's top border.
       result = compareBorders(result, CollapsedBorderValue(&parent()->style()->borderTop(), BROW));
  -    if (!result.exists()) return result;
  +    if (!result.exists())
  +        return result;
       
       // (4) The previous row's bottom border.
       if (prevCell) {
  @@ -1862,7 +1776,8 @@
       
           if (prevRow) {
               result = compareBorders(result, CollapsedBorderValue(&prevRow->style()->borderBottom(), BROW));
  -            if (!result.exists()) return result;
  +            if (!result.exists())
  +                return result;
           }
       }
       
  @@ -1871,7 +1786,8 @@
       if (row() == 0) {
           // (5) Our row group's top border.
           result = compareBorders(result, CollapsedBorderValue(&currSection->style()->borderTop(), BROWGROUP));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
           
           // (6) Previous row group's bottom border.
           for (currSection = currSection->previousSibling(); currSection;
  @@ -1879,7 +1795,8 @@
               if (currSection->isTableSection()) {
                   RenderTableSection* section = static_cast<RenderTableSection*>(currSection);
                   result = compareBorders(result, CollapsedBorderValue(&section->style()->borderBottom(), BROWGROUP));
  -                if (!result.exists()) return result;
  +                if (!result.exists())
  +                    return result;
               }
           }
       }
  @@ -1889,12 +1806,14 @@
           RenderTableCol* colElt = table()->colElement(col());
           if (colElt) {
               result = compareBorders(result, CollapsedBorderValue(&colElt->style()->borderTop(), BCOL));
  -            if (!result.exists()) return result;
  +            if (!result.exists())
  +                return result;
           }
           
           // (9) The table's top border.
           result = compareBorders(result, CollapsedBorderValue(&table()->style()->borderTop(), BTABLE));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       return result;
  @@ -1910,17 +1829,20 @@
       if (nextCell) {
           // (2) A following cell's top border.
           result = compareBorders(result, CollapsedBorderValue(&nextCell->style()->borderTop(), BCELL));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       // (3) Our row's bottom border. (FIXME: Deal with rowspan!)
       result = compareBorders(result, CollapsedBorderValue(&parent()->style()->borderBottom(), BROW));
  -    if (!result.exists()) return result;
  +    if (!result.exists())
  +        return result;
       
       // (4) The next row's top border.
       if (nextCell) {
           result = compareBorders(result, CollapsedBorderValue(&nextCell->parent()->style()->borderTop(), BROW));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       // Now check row groups.
  @@ -1928,7 +1850,8 @@
       if (row() + rowSpan() >= static_cast<RenderTableSection*>(currSection)->numRows()) {
           // (5) Our row group's bottom border.
           result = compareBorders(result, CollapsedBorderValue(&currSection->style()->borderBottom(), BROWGROUP));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
           
           // (6) Following row group's top border.
           for (currSection = currSection->nextSibling(); currSection;
  @@ -1936,7 +1859,8 @@
               if (currSection->isTableSection()) {
                   RenderTableSection* section = static_cast<RenderTableSection*>(currSection);
                   result = compareBorders(result, CollapsedBorderValue(&section->style()->borderTop(), BROWGROUP));
  -                if (!result.exists()) return result;
  +                if (!result.exists())
  +                    return result;
               }
           }
       }
  @@ -1951,7 +1875,8 @@
           
           // (9) The table's bottom border.
           result = compareBorders(result, CollapsedBorderValue(&table()->style()->borderBottom(), BTABLE));
  -        if (!result.exists()) return result;
  +        if (!result.exists())
  +            return result;
       }
       
       return result;    
  @@ -1962,7 +1887,7 @@
       if (table()->collapseBorders()) {
           CollapsedBorderValue border = collapsedLeftBorder();
           if (border.exists())
  -            return int(border.width()/2.0+0.5); // Give the extra pixel to top and left.
  +            return int(border.width() / 2.0 + 0.5); // Give the extra pixel to top and left.
           return 0;
       }
       return RenderBlock::borderLeft();
  @@ -1973,7 +1898,7 @@
       if (table()->collapseBorders()) {
           CollapsedBorderValue border = collapsedRightBorder();
           if (border.exists())
  -            return border.width()/2;
  +            return border.width() / 2;
           return 0;
       }
       return RenderBlock::borderRight();
  @@ -1984,7 +1909,7 @@
       if (table()->collapseBorders()) {
           CollapsedBorderValue border = collapsedTopBorder();
           if (border.exists())
  -            return int(border.width()/2.0+0.5); // Give the extra pixel to top and left.
  +            return int(border.width() / 2.0 + 0.5); // Give the extra pixel to top and left.
           return 0;
       }
       return RenderBlock::borderTop();
  @@ -1995,7 +1920,7 @@
       if (table()->collapseBorders()) {
           CollapsedBorderValue border = collapsedBottomBorder();
           if (border.exists())
  -            return border.width()/2;
  +            return border.width() / 2;
           return 0;
       }
       return RenderBlock::borderBottom();
  @@ -2007,18 +1932,13 @@
   static void outlineBox(QPainter *p, int _tx, int _ty, int w, int h)
   {
       p->setPen(QPen(QColor("yellow"), 3, Qt::DotLine));
  -    p->setBrush( Qt::NoBrush );
  -    p->drawRect(_tx, _ty, w, h );
  +    p->setBrush(Qt::NoBrush);
  +    p->drawRect(_tx, _ty, w, h);
   }
   #endif
   
   void RenderTableCell::paint(PaintInfo& i, int _tx, int _ty)
   {
  -
  -#ifdef TABLE_PRINT
  -    kdDebug( 6040 ) << renderName() << "(RenderTableCell)::paint() w/h = (" << width() << "/" << height() << ")" << " _y/_h=" << _y << "/" << _h << endl;
  -#endif
  -
       _tx += m_x;
       _ty += m_y;
   
  @@ -2141,10 +2061,10 @@
       int leftWidth = leftVal.width();
       int rightWidth = rightVal.width();
       
  -    _tx -= leftWidth/2;
  -    _ty -= topWidth/2;
  -    w += leftWidth/2 + int(rightWidth/2.0+0.5);
  -    h += topWidth/2 + int(bottomWidth/2.0+0.5);
  +    _tx -= leftWidth / 2;
  +    _ty -= topWidth / 2;
  +    w += leftWidth / 2 + int(rightWidth / 2.0 + 0.5);
  +    h += topWidth / 2 + int(bottomWidth / 2.0 + 0.5);
       
       bool tt = topVal.isTransparent();
       bool bt = bottomVal.isTransparent();
  @@ -2180,7 +2100,7 @@
   {
       int ow = style() ? style()->outlineSize() : 0;
       QRect r(-ow, -ow - borderTopExtra(), 
  -            overflowWidth(false)+ow*2, overflowHeight(false)+borderTopExtra()+borderBottomExtra()+ow*2);
  +            overflowWidth(false) + ow * 2, overflowHeight(false) + borderTopExtra() + borderBottomExtra() + ow * 2);
       computeAbsoluteRepaintRect(r);
       return r;
   }
  @@ -2196,19 +2116,19 @@
       _ty -= borderTopExtra();
   
       QColor c = style()->backgroundColor();
  -    if ( !c.isValid() && parent() ) // take from row
  +    if (!c.isValid() && parent()) // take from row
           c = parent()->style()->backgroundColor();
  -    if ( !c.isValid() && parent() && parent()->parent() ) // take from rowgroup
  +    if (!c.isValid() && parent() && parent()->parent()) // take from rowgroup
           c = parent()->parent()->style()->backgroundColor();
  -    if ( !c.isValid() ) {
  +    if (!c.isValid()) {
   	// see if we have a col or colgroup for this
  -	RenderTableCol *col = table()->colElement( _col );
  -	if ( col ) {
  +	RenderTableCol *col = table()->colElement(_col);
  +	if (col) {
   	    c = col->style()->backgroundColor();
  -	    if ( !c.isValid() ) {
  +	    if (!c.isValid()) {
   		// try column group
   		RenderStyle *style = col->parent()->style();
  -		if ( style->display() == TABLE_COLUMN_GROUP )
  +		if (style->display() == TABLE_COLUMN_GROUP)
   		    c = style->backgroundColor();
   	    }
   	}
  @@ -2291,8 +2211,7 @@
       if (node && (node->hasTagName(colTag) || node->hasTagName(colgroupTag))) {
           DOM::HTMLTableColElementImpl *tc = static_cast<DOM::HTMLTableColElementImpl *>(node);
           _span = tc->span();
  -    } 
  -    else
  +    } else
         _span = !(style() && style()->display() == TABLE_COLUMN_GROUP);
       if (_span != oldSpan && style() && parent())
           setNeedsLayoutAndMinMaxRecalc();
  @@ -2307,22 +2226,17 @@
   
   void RenderTableCol::addChild(RenderObject *child, RenderObject *beforeChild)
   {
  -#ifdef DEBUG_LAYOUT
  -    //kdDebug( 6040 ) << renderName() << "(Table)::addChild( " << child->renderName() << " )"  << ", " <<
  -    //                   (beforeChild ? beforeChild->renderName() : 0) << " )" << endl;
  -#endif
  -
       KHTMLAssert(child->style()->display() == TABLE_COLUMN);
   
       // these have to come before the table definition!
  -    RenderContainer::addChild(child,beforeChild);
  +    RenderContainer::addChild(child, beforeChild);
   }
   
   #ifndef NDEBUG
   void RenderTableCol::dump(QTextStream *stream, QString ind) const
   {
       *stream << " _span=" << _span;
  -    RenderContainer::dump(stream,ind);
  +    RenderContainer::dump(stream, ind);
   }
   #endif
   
  
  
  
  1.50      +23 -23    WebCore/khtml/rendering/render_table.h
  
  Index: render_table.h
  ===================================================================
  RCS file: /cvs/root/WebCore/khtml/rendering/render_table.h,v
  retrieving revision 1.49
  retrieving revision 1.50
  diff -u -r1.49 -r1.50
  --- render_table.h	17 Nov 2005 18:44:54 -0000	1.49
  +++ render_table.h	17 Nov 2005 23:40:01 -0000	1.50
  @@ -94,11 +94,11 @@
       const QColor &bgColor() const { return style()->backgroundColor(); }
   
       uint cellPadding() const { return padding; }
  -    void setCellPadding( uint p ) { padding = p; }
  +    void setCellPadding(uint p) { padding = p; }
   
       // overrides
  -    virtual int overflowHeight(bool includeInterior=true) const { return height(); }
  -    virtual int overflowWidth(bool includeInterior=true) const { return width(); }
  +    virtual int overflowHeight(bool includeInterior = true) const { return height(); }
  +    virtual int overflowWidth(bool includeInterior = true) const { return width(); }
       virtual void addChild(RenderObject *child, RenderObject *beforeChild = 0);
       virtual void paint(PaintInfo& i, int tx, int ty);
       virtual void paintBoxDecorations(PaintInfo& i, int _tx, int _ty);
  @@ -108,7 +108,7 @@
       virtual RenderBlock* firstLineBlock() const;
       virtual void updateFirstLetter();
       
  -    virtual void setCellWidths( );
  +    virtual void setCellWidths();
   
       virtual void calcWidth();
   
  @@ -130,32 +130,32 @@
       QMemArray<int> columnPos;
       QMemArray<ColumnStruct> columns;
   
  -    void splitColumn( int pos, int firstSpan );
  -    void appendColumn( int span );
  +    void splitColumn(int pos, int firstSpan);
  +    void appendColumn(int span);
       int numEffCols() const { return columns.size(); }
  -    int spanOfEffCol( int effCol ) const { return columns[effCol].span; }
  -    int colToEffCol( int col ) const {
  +    int spanOfEffCol(int effCol) const { return columns[effCol].span; }
  +    int colToEffCol(int col) const {
   	int c = 0;
   	int i = 0;
  -	while ( c < col && i < (int)columns.size() ) {
  +	while (c < col && i < (int)columns.size()) {
   	    c += columns[i].span;
   	    i++;
   	}
   	return i;
       }
  -    int effColToCol( int effCol ) const {
  +    int effColToCol(int effCol) const {
   	int c = 0;
  -	for ( int i = 0; i < effCol; i++ )
  +	for (int i = 0; i < effCol; i++)
   	    c += columns[i].span;
   	return c;
       }
   
       int bordersPaddingAndSpacing() const {
   	return borderLeft() + borderRight() + 
  -               (collapseBorders() ? 0 : (paddingLeft() + paddingRight() + (numEffCols()+1) * hBorderSpacing()));
  +               (collapseBorders() ? 0 : (paddingLeft() + paddingRight() + (numEffCols() + 1) * hBorderSpacing()));
       }
   
  -    RenderTableCol *colElement( int col );
  +    RenderTableCol *colElement(int col);
   
       void setNeedSectionRecalc() { needSectionRecalc = true; }
   
  @@ -177,7 +177,7 @@
       friend class AutoTableLayout;
       friend class FixedTableLayout;
   
  -    RenderBlock         *tCaption;
  +    RenderBlock *tCaption;
       RenderTableSection *head;
       RenderTableSection *foot;
       RenderTableSection *firstBody;
  @@ -221,11 +221,11 @@
       virtual void dump(QTextStream *stream, QString ind = "") const;
   #endif
   
  -    void addCell( RenderTableCell *cell );
  +    void addCell(RenderTableCell *cell);
   
       void setCellWidths();
       void calcRowHeight();
  -    int layoutRows( int height );
  +    int layoutRows(int height);
   
       RenderTable *table() const { return static_cast<RenderTable *>(parent()); }
   
  @@ -284,7 +284,7 @@
   
       virtual void destroy();
   
  -    virtual void setStyle( RenderStyle* );
  +    virtual void setStyle(RenderStyle*);
       virtual const char *renderName() const { return "RenderTableRow"; }
   
       virtual bool isTableRow() const { return true; }
  @@ -293,7 +293,7 @@
       virtual void addChild(RenderObject *child, RenderObject *beforeChild = 0);
       virtual RenderObject* removeChildNode(RenderObject* child);
   
  -    virtual short lineHeight( bool ) const { return 0; }
  +    virtual short lineHeight(bool) const { return 0; }
       virtual void position(int, int, int, int, int, bool, bool, int) {}
   
       virtual void layout();
  @@ -324,7 +324,7 @@
   
       // ### FIX these two...
       int cellIndex() const { return 0; }
  -    void setCellIndex( int ) { }
  +    void setCellIndex(int) { }
   
       int colSpan() const { return cSpan; }
       void setColSpan(int c) { cSpan = c; }
  @@ -340,8 +340,8 @@
       // overrides
       virtual void calcMinMaxWidth();
       virtual void calcWidth();
  -    virtual void setWidth( int width );
  -    virtual void setStyle( RenderStyle *style );
  +    virtual void setWidth(int width);
  +    virtual void setStyle(RenderStyle *style);
   
       int borderLeft() const;
       int borderRight() const;
  @@ -371,7 +371,7 @@
       virtual void computeAbsoluteRepaintRect(QRect& r, bool f=false);
       virtual bool absolutePosition(int &xPos, int &yPos, bool f = false);
   
  -    virtual short baselinePosition( bool = false ) const;
  +    virtual short baselinePosition(bool = false) const;
   
       virtual int borderTopExtra() const { return _topExtra; }
       virtual int borderBottomExtra() const { return _bottomExtra; }
  @@ -417,7 +417,7 @@
   
       virtual bool isTableCol() const { return true; }
   
  -    virtual short lineHeight( bool ) const { return 0; }
  +    virtual short lineHeight(bool) const { return 0; }
   
       virtual void updateFromElement();
   
  
  
  



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