[webkit-changes] cvs commit: WebCore/layout-tests/fast/dom
quadraticCurveTo-expected.txt quadraticCurveTo.xml
Geoffrey
ggaren at opensource.apple.com
Wed Jun 29 10:41:40 PDT 2005
ggaren 05/06/29 10:41:39
Modified: . ChangeLog
khtml/ecma kjs_html.cpp
Added: layout-tests/fast/dom quadraticCurveTo-expected.txt
quadraticCurveTo.xml
Log:
Patch by Antoine Quint <ml at graougraou.com>
-fixes http://bugzilla.opendarwin.org/show_bug.cgi?id=3648
quadraticCurveTo() method in <canvas> APIs JS bindings does not exist
Reviewed by Darin.
Test cases added:
* layout-tests/fast/dom/quadraticCurveTo-expected.txt: Added.
* layout-tests/fast/dom/quadraticCurveTo.xml: Added.
* khtml/ecma/kjs_html.cpp:
Revision Changes Path
1.4326 +15 -0 WebCore/ChangeLog
Index: ChangeLog
===================================================================
RCS file: /cvs/root/WebCore/ChangeLog,v
retrieving revision 1.4325
retrieving revision 1.4326
diff -u -r1.4325 -r1.4326
--- ChangeLog 29 Jun 2005 17:18:12 -0000 1.4325
+++ ChangeLog 29 Jun 2005 17:41:34 -0000 1.4326
@@ -1,5 +1,20 @@
2005-06-29 Geoffrey Garen <ggaren at apple.com>
+ Patch by Antoine Quint <ml at graougraou.com>
+
+ -fixes http://bugzilla.opendarwin.org/show_bug.cgi?id=3648
+ quadraticCurveTo() method in <canvas> APIs JS bindings does not exist
+
+ Reviewed by Darin.
+
+ Test cases added:
+ * layout-tests/fast/dom/quadraticCurveTo-expected.txt: Added.
+ * layout-tests/fast/dom/quadraticCurveTo.xml: Added.
+
+ * khtml/ecma/kjs_html.cpp:
+
+2005-06-29 Geoffrey Garen <ggaren at apple.com>
+
Patch by Hanspeter Schaub <Hanspeterschaub at mac.com>
-fixes http://bugzilla.opendarwin.org/show_bug.cgi?id=3317
1.120 +1 -1 WebCore/khtml/ecma/kjs_html.cpp
Index: kjs_html.cpp
===================================================================
RCS file: /cvs/root/WebCore/khtml/ecma/kjs_html.cpp,v
retrieving revision 1.119
retrieving revision 1.120
diff -u -r1.119 -r1.120
--- kjs_html.cpp 24 Jun 2005 05:53:25 -0000 1.119
+++ kjs_html.cpp 29 Jun 2005 17:41:38 -0000 1.120
@@ -4475,7 +4475,7 @@
stroke Context2D::Stroke DontDelete|Function 0
moveTo Context2D::MoveTo DontDelete|Function 2
lineTo Context2D::LineTo DontDelete|Function 2
- quadraticCurveToPoint Context2D::QuadraticCurveTo DontDelete|Function 4
+ quadraticCurveTo Context2D::QuadraticCurveTo DontDelete|Function 4
bezierCurveTo Context2D::BezierCurveTo DontDelete|Function 6
arcTo Context2D::ArcTo DontDelete|Function 5
arc Context2D::Arc DontDelete|Function 6
1.1 WebCore/layout-tests/fast/dom/quadraticCurveTo-expected.txt
Index: quadraticCurveTo-expected.txt
===================================================================
layer at (0,0) size 800x600
RenderCanvas at (0,0) size 800x600
layer at (0,0) size 800x414
RenderBlock {HTML} at (0,0) size 800x414
RenderBody {BODY} at (8,16) size 784x18
RenderBlock {P} at (0,0) size 784x18
RenderText {TEXT} at (0,0) size 420x18
text run at (0,0) width 358: "\x{9}\x{9}\x{9}This test case should produce a sine-wave stroked with 1"
text run at (358,0) width 62: "px black. "
text run at (420,0) width 0: "\x{9}\x{9}"
RenderBlock (anonymous) at (0,50) size 800x364
RenderCanvasImage {CANVAS} at (0,0) size 480x360
1.1 WebCore/layout-tests/fast/dom/quadraticCurveTo.xml
Index: quadraticCurveTo.xml
===================================================================
<!DOCTYPE html
PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Context2D.quadraticCurveTo Test Case</title>
<script>
var ctx;
var current_point;
var current_center;
function M (x, y) {
ctx.beginPath();
ctx.moveTo(x,y);
current_point = [x,y];
current_center = [x,y];
}
function q (x1, y1, x, y) {
x1 += current_point[0];
y1 += current_point[1];
x += current_point[0];
y += current_point[1];
ctx.quadraticCurveTo(x1, y1, x, y);
current_point = [x,y];
current_center = [x1,y1];
}
function t (x, y) {
var x1 = current_point[0] * 2 - current_center[0];
var y1 = current_point[1] * 2 - current_center[1];
x += current_point[0];
y += current_point[1];
ctx.quadraticCurveTo(x1, y1, x, y);
current_point = [x,y];
current_center = [x1,y1];
}
function z () {
ctx.closePath();
}
////////////////////
// setup canvas and context
var canvas = document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas');
canvas.setAttribute('width', 480);
canvas.setAttribute('height', 360);
document.documentElement.appendChild(canvas);
ctx = canvas.getContext('2d');
// draw shapes equivalent to SVG path data "M 240 296 q 25 -100 47 0 t 47 0 t 47 0 t 47 0 t 47 0 z"
M(10,60);
q(25,-100,47,0);
t(47,0);
t(47,0);
t(47,0);
t(47,0);
z();
// stroke it
ctx.stroke();
</script>
</head>
<body>
<p>
This test case should produce a sine-wave stroked with 1px black.
</p>
</body>
</html>
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