On 7/8/06, Justin Haygood <jhaygood@spsu.edu> wrote:
Hello Everyone!
The Windows ports of JavaScriptCore and WebCore are hitting the home stretch for anyone who wants to implement:
JavaScriptCore: 1. The current Win32 collector implementation is MSVC x86 only (using inline assembly). This should be changed to a C/C++ implementation so that it will compile on x64 (and potentially) MinGW 2. Bindings is currently not implemented. This can be split up into 2 basic components:
All uses of CFDictionary need to be changed to HashMap. However, a const char * hashing algorithm that uses the string value instead of the pointer value needs to be implemented first. All uses of CFRuntime need to be ported over to a more cross platform method. CFRuntime is used for 2 different uses: threading callbacks WebCore: 1. Frames support. This will require work in both WebCore and WebKit (WebCore has to callback into WebKit for WebKit to create the native subwindow for WebCore) 2. HTML Canvas support. This will however require porting to the C++ GraphicsContext API and for GraphicsContext to be more complete on Cairo. (this will also help GTK and I believe wX ports) 3. TransferJobWin needs to be rewritten to be more asynchronous and support HTTP and HTTPS. This is all possible via WinInet ( the API currently in use ). 4. I noticed that XMLHttpRequest isn't working on Windows. This might be related to point 3. 5. SVG support. This will probably either require temporarily porting KCanvas to Cairo for the interim. This isn't as important. (this will also help GTK and I believe wX ports)
I've got a partial port of the SVG support over to cairo. I'll post what I have in a bug when/if needed otherwise I'll post as soon as I can draw something. This may be a good project to actually move onto a branch if there is enough intrest. I'm actually working quite a bit on that right now.
This is just stuff I've noticed over the past year. Finally, a native WebKit implementation! Web Designers and Web Surfers rejoice!
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