Submit a patch to modify this page: http://trac.webkit.org/browser/trunk/WebKitSite/building/tools.html
Apparently DirectX SDK is now a required tool to get building on Windows. I fought for 2 days with my build before stumbling across this old thread. Are you still planning to add this to webkit.org/building/tools.html? Or, tell me how and I'll update that page.Thanks,JennOn Tue, Nov 24, 2009 at 4:19 PM, Chris Marrin <cmarrin@apple.com> wrote:
On Nov 24, 2009, at 11:12 AM, Alexey Proskuryakov wrote:
>
> On 24.11.2009, at 9:46, Adam Roben wrote:I've used the DXSDK_DIR env var to handle both the include and lib locations. This all seems to work fine and will only require the DX SDK when we turn on ACCELERATED_COMPOSITING. Given that, do we still need soft-linking or a local copy of the headers?
>
>> On second thought, even if we soft-link, we'll still have dependencies on the D3D headers...
>
>
> Can we make a local copy of those?
-----
~Chris
cmarrin@apple.com
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