On Sun, Aug 9, 2009 at 12:32 AM, Maciej Stachowiak <mjs@apple.com> wrote:
On Aug 8, 2009, at 11:58 PM, Harry Underwood wrote:Thanks very much for the explanations, everyone. Sorry about the long chain of questions, but I wanted to form a FAQ-type basis for future questions regarding the difference between what Apple and WebKit are doing with SVG+CSS and what Google and Khronos Group are doing with O3D vs. WebGL,Even that way of framing it sounds potentially inaccurate. Some corrections:- Neither Apple nor WebKit are specifically trying to do something with SVG+CSS. We do support SVG, and we have some CSS extensions, but we're not especially pushing this combination.- We're hoping others adopt our 3D CSS transforms, just as our 2D CSS transforms and CSS transitions have gotten interest from Mozilla and others.- Apple, along with Google, Mozilla, Khronos Group and others, is actively supporting WebGL.- O3D is, at least for now, a Google-only technology.
- None of these technologies serve quite the same purpose.at least because a number (a minority, most likely) of people are highly interested in the post-VRML "3D Web" nowadays.There's definitely a lot of people interested in 3D. It would be good to collect the information about this.