Can I get a first pass technical review of the patch here:
The main goals are to put a compile / runtime switch in for mouse lock, get the IDL in place, and pass the new movementX/Y members around.
I could also use any hint people have for correctly compiling a call with a VoidCallback:
.idl:
in [optional] VoidCallback successCallback, in [optional] VoidCallback failureCallback*/);
.h:
void webkitLockMouse(/*PassRefPtr<VoidCallback> successCallback, PassRefPtr<VoidCallback> failureCallback*/);
Thx